Разработчик: ShadowInk Designs
Описание
Crescent Hollow is an Action RPG, (2D Top Down Orthogonal).
"As above, so below, discover the mysteries of the hollow". Step into the world of Anthropia where you can dynamically change the world environment. Will you help the empires of the world, or destroy them? Four different classes with unique stories, and around a dozen party units to summon at the barracks. (Build your own Empire, Custom Party, Deep character stories + Couch COOP)
Crescent Hollow is handcrafted from the ground up with custom art, music, sound design, and code.
There are currently 4 classes to choose from: Ninja, Dark Knight, Druid, and Airship Pirate. All 4 classes have unique custom animations, have their own unique intro story, and each class has many powers to unlock. Again, all 4 characters have their own intro stories (Chapter 1). Then it leads into (Chapter 2) where all main characters meet up and come together.
Real-time action combat The Ninja and Airship Pirate have 4 melee attacks to unlock and the Dark knight and Druid have only 1 (Unlocked by default). Plenty of powers to unlock as you level up.
Harvest items from plants, trees, enemies, etc. Craft potions from the alchemy station, cook food from the campfire. Gather wood, stone, and ore to build your empire from the ground up. The build system ties into the main story quest, after completing chapter 1 with any class you will unlock the build mode.
Dynamic airship battle system that allows you to experience real-time combat in the skies.
30+ fully animated creatures in the game, some of them can be gained via quests and can be commanded with command scrolls, then summoned at the barracks. (*not all enemies can be turned into party units) When you buy command scrolls at the barracks, and then use a command scroll, it has a 15% chance of sucking the soul of special enemies in, then it turns into a command card. From there you can summon that particular creature at the barracks. Did we mention plenty of crazy bosses to fight!
Three controllable party members called "Party Units", mix and match them, level them up. The barracks buildings can be found in any major Empire or town, and is used to summon your party units. *Each class starts off with their own unique party units that either start with them based on quest or can be summoned at the barracks.
Experience combat with up to four friends local COOP.
About a dozen biomes, each highly detailed and fleshed out. Multiple overworld maps. Explore the islands of the seas and the skies.
The day/night cycle is connected to a global clock. There is also a calendar that keeps track of the day of each month so that events can be triggered with a future release. As day turns into night it becomes especially dangerous as there are exclusive nighttime creatures that spawn all throughout the world.
Complex, yet comprehensive stat system, complete with resists for player, party and enemy.
ATTRIBUTES:
STRENGTH – Multiplies melee damage
INTELLIGENCE – Multiplies Magic/Elemental damage
VITALITY – Health Pool and Regen
ENDURANCE – Stamina Pool and Regen
WISDOM – Mana Pool and Regen
AGILITY – Movement Speed
DEXTERITY – Attack Speed
Current Resists: Fire, Ice, Water, Lightning, Earth, Air, Dark, Light
Fully customized music to bring the world of Crescent Hollow to life. The composer (Maritza Santana) has brought her unique sounds in creating modern retro style music.
Please refer to the Steam Community Forums, Crescent Hollow website, and Crescent Hollow YouTube channel to listen to a preview of the soundtrack.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7
- Processor: Dual Core
- Memory: 4 GB RAM
- Graphics: 1 GB
- DirectX: Version 9.0c
- Storage: 500 MB available space
- Sound Card: On board
- OS: Windows 10
- Processor: Quad Core
- Memory: 8 GB RAM
- Graphics: 2 GB
- Storage: 2 GB available space
- Sound Card: On board
Mac
- OS: Mac OS X 10.9+
- Processor: Dual Core
- Memory: 4 GB RAM
- Graphics: 1 GB
- Storage: 500 MB available space
- Sound Card: On board
- OS: Mac OS X 10.9+
- Processor: Quad Core
- Memory: 8 GB RAM
- Graphics: 2 GB
- Storage: 2 GB available space
- Sound Card: On board
Linux
- OS: Ubuntu 12.04+, SteamOS+
- Processor: Dual Core
- Memory: 4 GB RAM
- Graphics: 1 GB
- Storage: 500 MB available space
- Sound Card: On board
- OS: Ubuntu 12.04+, SteamOS+
- Processor: Quad Core
- Memory: 8 GB RAM
- Graphics: 2 GB
- Storage: 2 GB available space
- Sound Card: On board
Отзывы пользователей
To say this game is rough would be an understatement. For a game that looks like it could run on a PC from early 2000 it sure takes a while to do anything. The menus take forever to load. Your allies' AI basically stops working after 30 seconds. The whole game feels unintuitive. This game feels like it should be in very early alpha stages. Save your money and wait until they've finished.
This game is trash in its current condition. Got it on a whim, but controller support sucks and just doesn't feel right and I refuse to play a game of this type with a keyboard and mouse. The menus are clunky at best and hit detection is terrible. enemy attacks aren't animated well enough to properly see them to try and avoid them. It's just too annoying to try and make an effort to get anywhere with this game.
This game isn't even worthy enough to be considered to be in an alpha state at this point...
Honestly, this game isn't what I was expecting, graphics aren't all that big of a deal with growing up on the NES, but my main problems are some bugs in the game like when using the controller to play every once in a while I'd have to switch back to the mouse to regain control, the fact as playing as the Ninja I couldn't get the story to progress any further from the starting area, even after exploring every inch of the cave systems that my character could survive in. The stamina is by far the worst thing, once out of stamina I'm out with no way other than purchasing/finding stamina potions or food and when I start with no gold to speak of and no idea where I can get some food other than finding it. I just let my character run out of stamina and let him get killed. Now I think that If a character relies so heavily on a source to even swing a sword or cast spells there should be a natural regen of that source. I wouldn't say this game is ready to be released for early access at all needs a lot more polishing and squashing of bugs before I'll give it another play.
If I didn't know any better, I would say this game is vapor-ware. This seems to have the absolute minimum amount of playability to be on Steam Early Access. Nearly no key does anything, and everything is put together by 4 toddlers. It takes literal seconds for the game to process that all of 5 words have appeared on screen, and until it is done processing such a heavy load, the player is asked to sit and look at all the visuals on screen. All that eye candy bouncing about, giving us players a visual experience like no other.
This company has experience in making an inferior product with their last Steam game. This game has similar issues, as the menu/game stop working for a second or two when clicking something. I don't mean for a moment or two, I mean a literal 2 seconds of sitting there with twiddling my thumbs because a game with worse graphics than 8-bit NES. Don't waste your money on this EA title, it is NOWHERE near being in a position to be test in the Early Access program, let alone anywhere near being even a little bit fun.
TL:DR Do not buy this, this game is WORSE than most vapor-ware titles. The game barely loads, and when it does, it is NOT an action RPG as the store says, as everything is so clunky the last word anyone should associate with this title is "action." In reality, this is just crap with no reason to be in Early Access, and I would question whether Steam's vetting process for weeding out scams and vapor-ware is actually working or not.
Игры похожие на Crescent Hollow
Дополнительная информация
Разработчик | ShadowInk Designs |
Платформы | Windows, Linux |
Ограничение возраста | Нет |
Дата релиза | 19.01.2025 |
Отзывы пользователей | 0% положительных (4) |