Pixel Game Maker MV

Pixel Game Maker MV

2.5
Смешанные
459.00₽
Steam Store

Разработчик: Gotcha Gotcha Games

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Описание

Make action, adventure, shoot-‘em-ups... even multiplayer (up to four players!) games can be created with ease!

Have a great idea for a game, but don’t have anyone to pitch it to, or any programming experience? Now with Pixel Game Maker MV, you can turn that idea into an actual, playable game with nothing but a PC and this software! Make the games you want to play, the way you want to play them: side-scrolling action platformers, top-down adventure/RPGs, multiplayer VS. battles, racing, puzzles, pinball, shoot-‘em-ups, horror, Metroidvania... You name it, you can make it in the style and genre of your choice!

Simple enough even for total beginners!

The basic controls and functions are extremely simple and easy to pick up. Create pixel-based animations, and set up your game map. Create objects, decide how you want them to move, and then simply add them to the scene in which you want to use them. Just follow these simple steps, and you can create an entire game just like that! Feel free to try rearranging and adjusting the various steps and processes to see what sort of unique games and mechanics you can create!

Includes all the samples and materials you’ll need to get started: character animations, tiles, music, and more!

PGMMV is packaged together with all sorts of materials and samples that you can freely use, combine, and tweak to make whatever sort of game you can like. You can even mix and match the preloaded materials with your own creations; for example, using them as simple guides to create the pixel animations yourself from scratch and then combining them with included sample maps and music. This makes it even easier to create and expand upon games of virtually any genre!

Includes hit games like La-Mulana 2 and Kero Blaster as sample projects!

Take advantage of various plug-ins to expand the creative possibilities even further!

For more advanced users, try using JavaScript plug-ins to create even more complex and detailed actions, animations, and full games! While no programming or scripting ability is necessary to create games and the various elements required, user-created plug-ins and scripts will allow you to take your creations to the next level – and far beyond.

Поддерживаемые языки: english, japanese, simplified chinese

Системные требования

Windows

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 8/8.1/10 (64bit)
  • Processor: Intel Core2 Duo and 2.0GHz or better
  • Memory: 4 GB RAM
  • Graphics: DirectX 9/OpenGL 4.1 capable GPU
  • Storage: 1 GB available space
Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: WindowsR 8/8.1/10 (64bit)
  • Processor: Intel Core2 Duo and 3.0GHz or better
  • Memory: 8 GB RAM
  • Graphics: DirectX 9/OpenGL 4.1 capable GPU / NVIDIA GeForce GTX750 or better
  • Storage: 1 GB available space

Mac

Minimum:
    Recommended:

      Linux

      Minimum:
        Recommended:

          Отзывы пользователей

          Рекомендую 08.12.2024 22:36
          0 0

          Pixel Game Maker MV Review: A Flexible Game Engine for Retro Enthusiasts

          If you’ve ever wanted to create your own 2D game with a retro feel, Pixel Game Maker MV offers a feature-rich platform to bring your ideas to life. It provides a good mix of accessibility for beginners and depth for advanced users, but it’s not without its challenges.

          Strengths

          Pixel Game Maker MV is designed to be versatile. Whether you’re aiming to build a platformer, a side-scrolling shooter, or even an action RPG, the game engine supports a wide variety of genres.

          Visual Scripting: For those without programming experience, the drag-and-drop logic system is intuitive and accessible. It allows you to set up gameplay mechanics without having to write a single line of code.
          Highly Customizable: The engine lets you import your own pixel art, animations, and sound effects, making it possible to create games that feel truly unique. Built-in templates are available as a starting point, though using them extensively can limit the originality of your project.
          Multiplayer Support: Pixel Game Maker MV includes tools for local multiplayer gameplay, making it a great option for party-style games or co-op experiences.

          Weaknesses

          While the engine has great potential, it does come with a few hurdles that could slow down the creative process.

          Learning Curve: Despite the visual scripting, mastering all the tools takes time. Creating complex mechanics often requires experimenting with multiple settings and workflows, which may be overwhelming for beginners.
          Performance Issues: Games exported from the engine can sometimes suffer from performance problems, particularly with large or highly detailed projects. Optimization is key, but the tools to achieve this can feel somewhat limited.
          Documentation Gaps: While there are tutorials and guides, the available resources don’t cover every possible scenario. Advanced users might find themselves searching online forums or experimenting to resolve issues.

          Overall Experience

          Pixel Game Maker MV is a solid choice for creators who want to dive into 2D game development without needing advanced programming knowledge. Its tools offer a good balance of ease and depth, making it possible to create polished projects with enough effort.

          However, it’s not as polished or beginner-friendly as other engines like RPG Maker or GameMaker Studio 2. It’s best suited for users willing to invest time in learning its quirks and working through its limitations.

          Final Verdict:
          Pixel Game Maker MV is a powerful tool with a lot of potential, but it’s not an instant solution. For those willing to put in the time and effort, it’s a rewarding engine that allows for truly creative projects.

          Score: 7/10
          A versatile game-making platform with room for improvement in user experience and performance. Again, this is based purely on my experience. Cheers!

          Время в игре: 1767 ч. Куплено в Steam
          Не рекомендую 30.11.2024 13:52
          0 0

          It doesn't work. It won't start a project; it just never loads and crashes every time.

          Время в игре: 13 ч. Куплено в Steam
          Рекомендую 23.09.2024 22:29
          0 1

          Games feel truly their own, not being unity or rpg maker

          Время в игре: 55308 ч. Куплено в Steam
          Рекомендую 11.09.2024 12:44
          1 0

          This took me quite some time to get into , but i found it well worth my efforts

          Время в игре: 11415 ч. Куплено в Steam
          Не рекомендую 23.08.2024 03:40
          6 0

          Ok don't get me twisted here.. i have spent a few hours with this software, its not bad but there is room for quite a lot of improvement.
          If you want to make something a little different from the normal RPG games with turn-based battle systems this looks like a nice option.. however please read this before rushing in-to making a buy.

          The Bad:
          ===================================

          - It Does not cost the earth or your soul to buy & i respect that a lot.... WAIT.. i just re-read the price.. holy cow.. £70.. 70 for THIS?? WTF.. what in gods green earth makes them think this is even slightly worth that price?.... there is no IDE.. and collision detection is horrendous.. what bong water they drinking here, what?.. is this April fools??

          - The templates are not all written in english parts.. so it takes a little poking around to figure things out (not a big problem at all).

          - Its a little hard to get your head around how stuff works, i mean.. you have to look allover for something (like portals function) only to find it where you would not expect it to be.. instead of clicking portals tab then clicking new and doing the new setup of a portal from there.

          - Collision detection is annoying as hell.. if you have an irregular shape it makes collision detection just not fun as you cant use triangles or lines (that i know of) so all of them cutesy graphics you worked-on just don't look good in-game, i couldn't even use a small rectangle as strangely you can't resize them (that know of) & you cant specify a layer or even two for collision detection items to be held on (e.g. Collision_Items, Collision_Walls would be useful to anyone making a game so they can organize used things and track them easier).

          - I wish the 'event' system was a lot better, hell i wish there was some IDE or just an event system like block from scratch as that would at-least be very helpful even for new users.

          The Good:
          =================================

          - Functions work as they should.

          - Despite not being all user friendly this is quite a nice tool to play around with even with its collision problems and having to headbutt a wall a few times to find things.

          - Its example template games are quite fun to play & quite easy to understand if you look at them.

          - The free art / sprites etc that are included are decent quality and look great.

          ===================================
          The Main Reason I Say Not To Buy This Is.. The Collision System needs work, Whilst i would like to see an IDE (or block system for events) i am able to look past that but not the Collision problems.... oh and £70 for this must be a joke as you can build 2D games with most software even scratch.
          ==================================

          Время в игре: 686 ч. Куплено в Steam
          Рекомендую 21.08.2024 06:09
          14 0

          PGMMV is rigid and intimidating for the first time user and the usual RPG maker guru, that's a fact. Even I was overwhelmed when I first moved to this engine from RPG XP and MV. After some reading of the engine's manual and some tinkering around in the various editors I found that it isn't so hard to learn, with a vast amount of possibilities for a potential game to be made.

          PGMMV doesn't require coding knowledge, but it does require knowledge of how games are programmed. This could be a dealbreaker for someone who's only knowledge of game programming comes from RPG Maker games. There is also the drawback of PGMMV not having quite as many default assets as RPG Maker typically has. For those who lack both artistic skill and programming knowledge, this engine could be a hurdle you cannot see yourself overcoming.

          I personally find it very entertaining to mess around in this engine and find out how to make certain things work. I like how much more options you have in character/actor animation, when compared to RPG Maker games which are generally limited to three total frames by default. There is a great deal of freedom in this engine that you cannot find in RPG Maker games without the use of several JS plugins.

          If you feel like learning a little more about programming and like to solve logic puzzles but hate coding (like I do) I recommend getting your hands on this engine and messing around with it. Just be sure to read the engine manual for more clarification on certain things which are not explained in the quite buggy tutorial.

          All in all, I definitely recommend this engine, it's been the most fun I have had in a while.

          Время в игре: 11130 ч. Куплено в Steam
          Не рекомендую 30.07.2024 12:39
          1 0

          It just won't run. at all.

          Время в игре: 31 ч. Куплено в Steam

          Дополнительная информация

          Разработчик Gotcha Gotcha Games
          Платформы Windows
          Ограничение возраста Нет
          Дата релиза 22.12.2024
          Отзывы пользователей 64% положительных (195)

          Отзывы пользователей

          64%
          124 положительных и 71 отрицательных отзывов
          Обновлено: 20.12.2024 20:59

          Жанры

          Action Casual Design & Illustration Education Utilities Web Publishing Game Development

          Особенности

          Remote Play Together