Разработчик: ChaoYe Liu
Описание
Operate bakery
Make a variety of breads
Watching customers take their favorite bread
This is a very happy thing
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The game is pixel cute style
- 1) Exquisite storefront, You can freely set the storefront.
- 2 Cute bread shape, From the production to display shelves from the process
- 3) Employ staff, And develop staff skills
- 4) Rich story, Diversification ending
- Come experience this unique game.
Поддерживаемые языки: traditional chinese, english, simplified chinese
Системные требования
Windows
- OS *: Windows XP / Vista / Win7 / Win8 / Win10
- Processor: Pentium4
- Memory: 512 MB RAM
- Graphics: Support DirectX
- DirectX: Version 8.0
- Storage: 600 MB available space
- Sound Card: Support DirectX
Отзывы пользователей
Still fun even though it’s an old game.A yearning bakery game!
always got the garbled
language does not show properly, staff easily get stuck(bug)
What a bringing back memory moment. I played this game back in, i don't know, between 2001 and 2003.
It was only in Chinese & I was able to understand all of the words in the game. But my Chinese skill isn't that good anymore and thankfully they have English translation for this game now.
Well, it is not the best at its graphic but at least a game that is very casual, relax, and challenge free.
Bakery is a cute management simulation with a cute if not a little unrefined art style that I really want to love, but there's several things that get in the way of me being able to recommend this game to other people. I don't want to seem like I'm trying to pick this game apart but I want to give my honest feedback on what I think could be improved, should the developer decide to continue developing on this game.
In the state it's currently in I cannot recommend this game to English Speaking players. The English translation is very difficult, if impossible, to understand at times. That being said, from what I can piece together, the story is very engaging and I find myself wish I spoke the original language this game was written in so that I could actually understand it better. The translation also leads to some confusion as to what exactly recipes are supposed to be and even some confusion on what the employees are (I believe the Accountant could possibly be considered a Cashier in English for example)
The translation isn't the only thing wrong with this game though, if it had been I could have possibly let it slide. There are massive problems with path finding, leaving you with very little choice in how your shop is actually put together. If you don't want your employees and customers stuck running in circles in a corner you have only one true configuration for the first shop.
The mechanics could also use a good deal of fine tuning, such as the normal and slow speeds being literally so slow they're virtually unplayable, and the extreme speed too fast to keep up with inventory which will either sell or rot. Unless you play extremely close attention (I kept a tally for a while before I simply gave up in frustration) you cannot actually manage your inventory. My suggestion for this would be to implement a "Receipts" and "Waste" section in the report area. The Receipts showing the total amount of each pastry item sold and Waste showing what's expired.
My final note is, I'm not sure how expenses are handled in other countries, but in the USA most employees are either paid either weekly, or every other week. Some are even paid daily. Waiting until the end of the month to hope you have somehow managed to find the mysterious favorite combination of breads to make the enormous employee payments takes an obnoxious amount of actual real life time even in Extreme Speed mode, just to find out you have to start over.
Overall I want to love this game I really really do, the cute story and art style draw me in and I adore management sims in general. The mechanics really could be fun if refined. That feels like what this game needs the most, just a little bit of refinement. I really hope the developer continues to update this game and I can change this review to a Recommend in the future.
I played this game when it just came out, which is 17 yrs ago. It was the first game i own ever. I had so much memories about this game that I cant even put in words how I feel when I found out it's on steam. Nothing has changed about this game which some people may not like since simulation games have evolved so much, but for players like me it is just perfect how imperfect it is <3 It's a vintage worth colleting if you are like me.
This game is a terrible, buggy, mobile port.
A vintage game, simple but cute and price is reasonable. The art style is mix Japanese/cartoon.
Дополнительная информация
Разработчик | ChaoYe Liu |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 24.01.2025 |
Отзывы пользователей | 50% положительных (8) |