Разработчик: Bandai Namco Studios Inc.
Описание
Beyond the Dawn Edition
В Beyond the Dawn Edition входят:
• Tales of Arise
• Дополнение Beyond the Dawn
Beyond the Dawn Deluxe Edition
В Beyond the Dawn Deluxe Edition входят:
• Tales of Arise
• Дополнение Beyond the Dawn
• Набор классических костюмов и аранжировок
• Премиум-набор для путешествий
• Стартовый набор
Beyond the Dawn Ultimate Edition
Состав:
• Tales of Arise
• Beyond the Dawn
• Классич. костюмы и аранжировки
• Премиум-наб. для путешествий
• Стартовый наб.
• Премиум-наборы предметов и костюмов
• Наб. костюмов коллаба
• 18 доп. костюмов
Об игре
Атмосферный шейдер и потрясающая природа
Благодаря новому шейдеру графика в игре напоминает по стилю мультфильмы аниме и рисунки акварелью. Приятные глазу персонажи путешествуют по миру, наполненному чудесными пейзажами.
Живой окружающий мир
В зависимости от времени суток уникальные ландшафты планеты Дана меняют свой облик. Преодолейте горную местность, поплавайте в речке, приготовьте еду и посидите с друзьями у костра. А затем отправьтесь в новое место, одержите верх над повелителем далекой планеты и освободите ее жителей!
Стильные боевые приемы и битвы
За счет системы «Усиленного удара» вы можете создавать целые цепочки комбо и мощных атак вместе с другими членами команды. Комбинируйте различные приемы, Усиленные атаки и Усиленные удары, чтобы сразить врага!
Узнайте историю разделенных народов Даны и Рены
Будущее этих миров находится в руках главных героев — Алфена и Шион. В компании друзей они сумеют преодолеть трудности и повзрослеют на ваших глазах. Самые важные моменты приключений сопровождаются потрясающей анимацией от студии ufotable.
Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, korean, portuguese - brazil, russian, spanish - latin america, traditional chinese, simplified chinese
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС: Windows 10 (64-bit Only)
- Процессор: Intel Core i5-2300 or AMD Ryzen 3 1200
- Оперативная память: 8 GB ОЗУ
- Видеокарта: GeForce GTX 760 or Radeon HD 7950
- DirectX: версии 11
- Место на диске: 45 GB
- Звуковая карта: DirectX compatible soundcard or onboard chipset
- Дополнительно: Estimated performance: 1080p/60fps with graphics settings at "Low". Framerate might drop in graphics-intensive scenes. - 64-bit processor and operating system are required.
- 64-разрядные процессор и операционная система
- ОС: Windows 10 (64-bit Only)
- Процессор: Intel Core i5-4590 or AMD FX-8350
- Оперативная память: 8 GB ОЗУ
- Видеокарта: GeForce GTX 970 or Radeon R9 390
- DirectX: версии 11
- Место на диске: 45 GB
- Звуковая карта: DirectX compatible soundcard or onboard chipset
- Дополнительно: Estimated performance: 1080p/60fps with graphics settings at "High". Framerate might drop in graphics-intensive scenes. - 64-bit processor and operating system are required. - Windows 10 (Version 1809 or later) and a 4GB VRAM GPU (graphics board or video card) are required for DirectX 12 API.
Mac
Linux
Отзывы пользователей
As a longtime fan of the Tales series, I was pleasantly surprised by how visually stunning Tales of Arise is. While previous entries had their charm, the series’ signature cartoony art style often struggled to align with the tone of its more serious moments. Tales of Arise, however, strikes a perfect balance, delivering an impactful story about racial conflict alongside some of the most impressive 3D art I’ve seen in recent years.
The DLC is another standout feature, introducing a new character who feels integral to the story and worth investing in emotionally. I also appreciated the reflective moments in the narrative, where the hero party takes time to contemplate their goals and motivations. These introspective scenes added depth to the characters and made the journey even more rewarding.
Combat is another area where the game shines. Each party member plays an essential role in battles, and I enjoy rotating them in and out to keep combat engaging. Close-combat characters like Alphen, Law, and Kisara are especially fun to use—they excel at keeping monsters occupied while long-range characters provide support and deal damage. Speaking of long-range characters, Rinwell stands out as a particularly cool and effective fighter. Her combat style is dynamic and satisfying, making her a key part of my strategy.
Tales of Arise is a standout RPG that successfully reinvigorates the Tales series while keeping the core elements that fans adore. Its dynamic combat, captivating story, and breathtaking visuals elevate it to one of the best action RPGs of recent years. While the main narrative isn’t particularly groundbreaking, the emotional connections you form with the characters and the thrill of combat more than make up for it.
If you’re a fan of the Tales series or action RPGs in general, Tales of Arise is a must-play. It combines a deep narrative with engaging combat mechanics and an expansive world, offering an unforgettable experience that will leave you eagerly anticipating whatever the series does next.
9.5/10
The Story, battle system, character all are high quality.
Battle controls are abit confusing but you'll get used to it the longer you grind. Great story like tales of Berseria.
Pretty good overall but that last stretch is miserable holy shit. Just purestrain dogwater. But if you ignore that last part it's quite a solid entry. I vaguely remember combat getting dumb with armoured enemies and such but I still enjoyed it
Main duo has good chemistry, the kids are fine even if their development is a bit rushed, the last two party members are eh IMO. I was playing Crestoria when this came out and the cast in that was stronger... Misella was such a cool heroine
I might be in the minority but I would gladly go back to lower fidelity graphics if it meant Tales of games came out more frequently
Padding the gaps with remasters is fine because 80% of the series (or more) is not playable on PC right now and there's really charming games in the lot, but iunno if that was a wise move overall. Probably felt like they had to but yeah it's reminiscent of the switch to HD in 7th gen just ushering the end of the JRPG golden age. Also I hope they don't just remaster the obvious ones, if they follow up Graces with Xillia it'll be a missed opportunity
The character designs look fantastic, and the Japanese voice acting is pretty solid. I'm playing on easy mode, though, because I'm terrible at action games in general. However, 13 hours in, I'm having a good time. So far, the game is totally worth it on sale, in my opinion.
I think the base game is 100/10 story,music,scenery wise and game play wise its a solid 7/10.
What is it with Tales Games and annoying female leads?
Velvet from the Predecessor Tales of Beseria was an absolute machine of one dimensional double depresso latte.
But also this game's Shionne already starts so f-ing unrelatable and annoying.
Makes me want to switch the games voices to japanese (which I do not understand) and turn off the subtitles AFTER ONLY 2 HOURS.
And it is a Tales game so I do not expect any character development.
Well I will edit this after finishing the game, lets see if my predictions turned out to be true.
Great JRPG for those getting into the genre. Pacing towards the end gets very slow, but it's otherwise very fun.
decent game overall, but the skills are mostly spamming and the story pacing is chaotic. i really lost interest in it and couldn't care to pick it back up. probably my least liked tales of game so far.
Excelent JRPG - With very good story and combat. I have a very little things to say against it.
IT is not the level of newest FF games, but in its own. its just so fun to play.
I am definitely recommending it.
This game was beautiful. Tons of likeable characters, tons of heartwrenching moments, and really fun combat! An amazing story too! please play this game!
The game has too much confidence in the core gameplay loop. It is fun but it's become a wall stoping you from making progress, rather than the vehicle you make progress with. In the previus games, the gamplay already became repetitive to me half way through the game. But now, I'm barily a 1/5 of the way and I don't care to engage with combat anymore. Enemies are just damage spunges that deal lots of damage. They are very very tanky. And lastly, the skill proficiency macanic drove me crazy. The number of usess to max it out are wayyyyy to high. This is not some multiplayer game with infinit replay value. Just play the previous tales games instead. Storys better ther anyways.
I love the combat. It's flashy enough for me to forgive the spongy enemies.
I'm meh about the story. The execution is clunky and the messages are heavy-handed as here, especially on the notion of acceptance and forgiveness. But I can accept that. But.
It completely went overboard in the ending.
Speaking of which, I utterly hate the ending. Not because of its nature, but how utterly stupid and unbelievable it was.
*Spoilers ahead*
Preaching forgiveness is one thing. Preaching forgiveness to a complete psychopath like Ted Bundy while your beloved one is dying is divine level of stupid.
Being all sad when you couldn't save her when you vowed to save her, all because your stupid head thought it magnanimous to play the benevolent Buddha? When you could have averted the damn situation by cutting the enemy down because some. People. Are. Beyond. Saving.
And then when all is lost, borrow the power of deus ex machina?
Excuse me, but what the flying fark.
*Spoilers End*
Never had a game ending spoil the whole thing experience so much before. I was prepared to give this game a solid 7. The ending nearly soured it to a failing mark.
That's how bad it was.
I'll still recommend it, with the caveat that you skip through the ending cutscenes and imagined that the final boss repented and cried and prayed and the world became unicorns and flowers.
Trust me, it's better that way.
This is my 3rd Tales game after Berseria and Zestiria. Played the game start to finish. The game is technically great but I almost couldn't recommend it after finishing it.
The pros:
+ Fighting mobs is fun. Executing Boost Strikes is always flashy and feels good.
+ They nailed that adventuring feel with camping and cooking.
+ Characters are nowhere near Berseria level of good but they're still mostly good. Alphen and Shionne takes the cake here.
+ I like the Cure Points mechanic being a resource you have to refill by camping.
The cons:
- The dumbest AI I have ever seen in any video game. It doesn't matter what kind of strategy you set for them, they will keep dying to some boss attacks. They're fine at the start but as the game's combat grows more complex with group fights and AoEs they'll struggle to keep up.
- For some reason someone at Bamco thought Tales should play like a Souls game and everyone can only dodge (and one character can only block, not dodge). Everything now hits like a freight train, combine that with the AI stupidity earlier and everyone's gonna keep dying, draining your resources.
- Fighting mobs is fun, but fighting bosses feels like playing a different game. The large monsters are cancer. They can't be staggered outside of Boost Attacks AND they spam big attacks halfway through their health bar and you have to awkwardly wait for your Boosts to refill and counter. The human bosses are fine though, they're fun.
- Toward the end of the game basically everything that made it fun gets dropped. No camping, no cooking, plot expositions everywhere and you're walking in these generic sci-fi hallways. The party became so straight-laced and boring, I found myself rooting for Vholran the peak hater. At least the ending's pretty.
6/10, It's a decently polished game but it just has a lot of sore points you see every now and then. I got this on a sale in a bundle with Scarlet Nexus and that one ended up surprisingly being the funner experience. Just get it on a sale, or get Berseria instead if you haven't played that one.
Pretty good so far.
-Don't play with a nintendo controller, as most games will confuse your a,b,x,y buttons regardless of steam input.
i love this game a lil too much, every single character. the journey and the friendship. truly peak JRPG
I really enjoyed this game at the start. But the combat gets really old and it feels like they just made the same enemies but they look a little different and add more HP to make the fights longer as the game goes on. I really liked the story as well but it really started to feel padded out towards the end. I ended up going on youtube to look up a video to see what happened because I felt like I was forcing myself to finish the game. I think I got to about 90% before I gave up. I really wanted to like it but I just couldn't do it. Maybe others might like it but it was just not for me.
My biggest problem with this games is the combat, Either don't full understand it is shallow. With the way I see it, you get four attacks to chain and the chain doesn't feel satisfying, in part, the damage just seems to fall off to much. I do find the story interesting, to recommend a story game that is more fun to play, get a Neir game.
TLDR: Story is kind of interesting, bad combat ruins game for me, go buy a Neir game if you like story.
This game is suitable for someone who love jrpg games. The plot is amazing n also the story. I just bought it and I already have 32 hours of playtime. I really recommend this games. 🤌
Tales games never seem to change, even though this one does change the combat and art style quite a bit. The plot doesn't matter, come for the characters. This cast is pretty fun (Rinwell my beloved) and you get lots of dialogue. Other reviewers saying the cast is one-dimensional or has no character development... I mean yes lol it's a valid criticism. But Tales games aren't known for their depth. Sit in on a couple winter nights and hang out with the gang.
It's a B, like every Tales game
You spend the first half of the game not progressing the plot by slowly killing a handful of slave lords. You spend the second half of the game being blasted with plot that should have been sprinkled throughout the game and fighting the same dozen or so enemy types you found in the first half of the game. The finale is fairly nonsensical.
The characters are pretty shallow and spend most of the game learning basic emotion and morality, which is fine for one to two but not the entire cast. Nearly all of the villains are comically evil (why does she have to laugh so much?) and ultimately meaningless except the main human baddie who somehow shows up at the end despite impossible odds.
In battle the camera is fairly zoomed in behind the character you control, which leaves you unable to see enemy attacks from outside your field of view. This gets worse the more enemies are in the battle or if they can cast magic. There is no visual indication whether magic is cast by an enemy or an ally (if it doesn't kill you when you touch it, it's from an ally). Some of the arts (skills) chain together nicely and feel good, but not every art is a winner.
The game has a cool paintbrush art style that holds up pretty well. The character animation and voice acting is well done (even when someone needs to scream for 10 seconds straight). Character design is varied and colorful, with lots of costumes/colors (the only exception that Dohalim's beach outfit needs more bulge).
I didn't mean for the review to be so long but when you spend 80 hours not enjoying yourself, eh.
The premise hits right at home for me in a good way. And with characters as lovable as these seven (including our beloved Hootle, of course), every story bit is enjoyable. This is a game where I never know for sure who my favorite character is because everyone is dear to me. Gameplay is easy in the way that every command introduced comes with a mini tutorial (which you can return to, in case you forget these things (I certainly do at times)). Plot weakens around the third quarter of the game, but the ending makes everything worth it. I love this game a whole lot!
I've been a big fan of the Tales of series and this one has an amazing storyline and amazing combat system with the main characters being a mixture of emotions similar to how tales of symphonia was. I had this game on backlog for a long time and during thanksgiving weekend I decided to just playthrough a lot of the game and I was hooked after completing the first zone. I highly recommend this to anyone who enjoys Xenoblade chronicles and other open world jrpg games.
I don't really play games like this but this game's art style and story are great. The game play though not perfect is very satisfying as well.
Works rather well on the Steam Deck OLED (45 FPS cap).
Quite playable, enjoyable combat system. However, the story is kind of meh overall compared to the previous installment. The enemies towards the end esp are in full damage sponge mode, going through the last dungeon really felt like a chore. So not bad overall on sale for fans of the series, but not enough to make me consider new game +.
If you're a tales fan, loves JPRGs, interested in an engaging story and fast-paced combat, you owe it to yourself to grab this! Not perfect by any means, but well worth it. Looking forward to more tales of series games launching in the future!
A JRPG with action elements. Reminds me a lot of Valkyrie Profile 2 and the same guy did the music. Plot is...exactly what you'd expect of a JRPG. So if you don't like constant "I AM STATING THE OBVIOUS" cutscenes slapped in your face every 30 sec, it may be some trouble for you.
Otherwise it's fun for a playthrough.
Seeing how the last "Tales of" game I played was Symphonia (haven't finished it yet) I was pleasantly surprised by how much I liked the story, characters and mechanics of this game (so far, anyway).
The story is the tried and true "us vs. them" that works so well in media like Star Wars, Avatar (with the blue lanky people), etc.
I genuinely enjoyed both Alphen and Shionne, from what I've seen of them at the point I'm in, cause they are interesting characters that really show growth throughout the story and that helps me in getting invested in the plot and the eventual (hopeful) liberation of Dahnah.
So far, it's an absolute 8.5/10
I've played it four times on playstation! I bought it on steam for when I want to play it and don't have access to the playstation!
The characters are absolutely lovely, I adore them all! The story is griping and bittersweet and dark, and it's very well written!
Excellent game. Characters are likable. Story is simple, but great. Runs like butter on the Deck.
Kizara best girl.
this is the first tales of game i have played and i enjoyed it a lot, the only thing that bothered me in this game is the companions AI, playing on hard mode means most of the time trying to kite the bosses away from the AI so they dont get one shot which made the game a bit boring for me so i had to reduce the difficulty just so i can actually enjoy the combat.
However, overall the game and story are quite good and it got me interested to play the other tales of games.
Good game, solid 8/10.
Story is Ok, really enjoyable but the end was the weakest portion of the game (still ok though).
Combat is fun, the beginning is simple but as you progress you unlock more Artes so you can do loops between Artes to do more damage and get higher combo. Pretty much like other Tales games.
The characters are one of the strongest point of this game, the interactions between characters are really funny and some are deep, this game has a lot of skits, so you get a ton of interactions and moments.
Sidequest are also worth doing if you want to spend more time with the characters, there's only 70 sidequests (yes, only 70) but it didn't feel like a grind since the characters carried this one hard.
This game also has a postgame, with some new sidequests and new bosses, so you get a ton of content.
If you're a Tales fan this game is really good and enjoyable, you're not going to regret it if you get it.
Also Opening 1 is fire, don't skip it.
The game had an interesting start as it introduced you to its world but it kinda fell flat in the final arc, I honestly mentally checked out by then and just wanted to get it over with, hoping that the ending would rekindle the love I had for the game during the first few chapters but boy was I wrong.
Overall the game was decent and memorable enough but I just wish they wrote the antagonists a bit better. They were all bordering cringe with no redeeming quality. The pacing was also all over the place but was especially bad during the final chapter.
The Tales series is my all time favorite game series, so there's going to be some heavy bias, but I gotta say I very much enjoyed this game. It's definitely not perfect, especially when you compare it to earlier games in the series. One of these imperfections being that you can 100% the game in one playthrough, which is unusual for a game in this series. It also can be really tedious fighting enemies as you level up and the story progresses, but there's still a lot to enjoy about this game. I quite like the story and characters. They may not be as amazing as characters like Luke from Tales of the Abyss (My favorite) or Yuri from Tales of Vesperia, but I still found them pretty endearing. I enjoyed most of the side quests and strangely enjoyed the fishing minigame. The graphics are quite lovely too.
Arise isn't my favorite in the series, but I still had a lot of fun playing it. The only major complaint I have with this game is that I'm not a big fan of how they changed up the skits, but that's just a personal preference.
This game was kind of a standout in the series for me. I played Symphonia and Abyss before this, and enjoyed them both, but it seems like the series kind of fell off after that. I have friends who played later titles and they all provided mixed reviews.
When this one came out though, I heard only positive feedback, and I received a copy as a gift for PS4. I played through it and enjoyed it quite a bit. The story was nice, the combat was great, and each character had a unique play-style which kept things fresh.
When I saw there was a PC version available, I figured I would pick it up and play through it again, since I enjoyed it so much before. It absolutely held up, and I had a great time playing the game again. If you're a fan of the Tales games, this is somewhat of a Renaissance for the series, so it's definitely worth checking out.
DLC:
|===========================================|
| Don't judge people by their immutable characteristics |
|===========================================|
This ^ is the 2x4 that you will be beaten over the head with for what seems to be the entire DLC. At time of writing, I think I'm about halfway through and the writing has gone from competent (in the main game) to extremely heavy handed. While this was a theme in the main game as well, here it seems to be the ONLY theme, and it gets old pretty quickly. I wrote most of this review while sitting through DLC cut scenes if that gives you an idea of how engaging the story is.
Fortunately, the excellent combat is still a staple, so I've been enjoying this part so far at least.
8.8/10
Great story and great messages, this game might as well called "Tales of How Not To Be Racist", because that's the main theme of this game and what will you encounter pretty much every minute you spend on it.
Sometimes it's a bit cheesy, and at the last portion of the game it becomes a bit too much, but I admit, the point they're making is a healthy one, meaning it didn't came out of spite or pandering towards certain group of people, and they're doing it quite beautifully.
And of course Tales Series won't be complete if there are no charming characters and their charming skits. Although personally I like the character dynamics from previous games.
So if these are things you're looking for, then this game is for you.
The overall gameplay system is a pretty big step-up from their previous Tales games, which is awesome. In terms of open world QoL system, it's easier to keep track on what you missed now that it will automatically mark everything you've found all over the map.
The battle system is also having a decent upgrade, now party members have specific commands for certain types of enemies, so no member got left out during battles, it's always a pleasant to see everyone got their time to shine. The devs definitely take notes after the overcomplicated manuals for battle system in Zestiria and Berseria, because the battle system issues I encountered in those two games no longer present here... well, either that, or I've grown accustomed to it, either way, it felt easier to learn here.
It's also way easier to Platinum this game, I don't see any over the top achievements that could cost you hundreds of hours or multiple playthroughs to grind. By the time I write this review I haven't platinum this game because it's locked behind a supposed massive DLC, it's quite expensive so I'll buy it on sale, but when I checked the locked achievements, nothing too crazy, so my point still stands.
Overall this is a very great game, I like the story, I like the characters, I like the gameplay systems, I'll be looking forward for the next Tales game.
Tales of Arise is a solid 7/10 game, but I have some mixed feelings on it and I think that the Tales games usually do better than that.
To start with the strong points, I think that the gameplay itself is actually fun and I enjoyed that part of the game. The combat doesn't require you to do any complex combos but it does have some depth and for the most part you can't just button mash to victory. Fights are more about finding the right time to attack and keeping an eye out to use the correct Boost Attack at the right time. The early game is rough because many of the bosses do a ton of damage, so if you're not good at dodging attacks you'll end up having to heal a lot and healing is a limited resource in this game. You can refill your CP (the thing you need to cast healing artes) with items and you can also use a Life Bottle instead of Resurrection, but early on you don't have enough items and money to do this over and over again.
Items are very simple. Weapons and Armor are just stat sticks: they can't be upgraded, but you can always buy or craft new and stronger ones (crafting itself is also simple: you just need the necessary monster drops and enough gald). You might find this a bit boring compared to things like the crazy crafting system of Zestiria or even the more straightforward system of Berseria, but it works perfectly well and it lets you focus on the more interesting parts of the game. Crafting emblems (a trinket that comes with a set of bonuses) takes more effort but it's still easy to understand and you can generally tell what is good on which character without external help.
The other things that the game has are fun too if you like doing things on the side. Fishing isn't mechanically complex but it's fun to figure out and trying to reel in the boss fish is quite tough. The owls are adorable; finding them isn't hard because Hootle will always let you know when there's one in the area and when you're getting close to it, but it's entertaining nonetheless. The sidequests are a mixed bag but there's some pretty funny ones.
My biggest gripe with the game is the story. It's serviceable, but it's below the standard set by previous entries in the Tales of series by a significant margin. There's very little nuance to how the characters and their motivations are portrayed. The good guys are good to a point of almost complete innocence while the bad guys are cartoonishly evil. I don't think that every Tales protagonist has to be edgy like Velvet; they've done very idealistic heroes before like Lloyd and Sorey and they still managed to make them interesting. Alphen feels a bit flat by comparison, and I would say he doesn't have much character development throughout the game either. Thankfully this game has 2 protagonist and Shionne is more interesting. I think that the game does a good job in showing how her "curse" has shaped her personality and the evolution of her character from the beginning to the end feels very natural.
The greatest blunder in my opinion is the villains of the game. Previous games (or the ones I've played at least, which is to say Symphonia, Zestiria and Berseria) have all had antagonists with complex motivations which, while evil, did legitimately have aspects that made them sympathetic. Arise just doesn't have that, flat out. I can't go into details without spoiling the game, but just about all of the main antagonists are bad in every sense of the word without a single redeeming feature.
Lastly, I think I should also mention that the different areas of the game look beautiful and that the visuals are overall pleasing to look at. Personally, games being visually stunning or not are not a dealbreaker for me; so long as it's beyond a certain threshold of quality I can enjoy it just fine. But if graphics is something you care about, that's something that this game has going for it and I can say with a good amount of confidence that it's the best looking Tales released so far.
Overall, it's a pretty ok game, but out of the Tales games that are available here on Steam this game is probably the weakest one. I would still recommend it if you're a fan of the series but it's not a must-play. I think that if you play games mostly for the gameplay then this game will probably satisfy you, but if having a great story is important to you then regrettably you will not find that here.
(P.S. If you liked Berseriaa and/or Zestiria, there's a neat little surprise waiting for you in the bonus dungeon after the end of the game. It's not a huge deal, but it did make me glad I kept playing after the main story despite my misgiving about the game)
Didn't expect a clearly fanservice anime RPG to focus on the long-term impacts of colonization on indigenous people.
amazing story, good cast, beautiful art style and music.
Combat got really dry really quickly with enemy sponges though
The amount of DLCs and paywalls were pretty scummy, but what do you expect when going into a namco game...
I have some reservations about the game but overall, I give it a thumbs up. My biggest complaints are with the story and characters. As someone who played Tales of Beseria, Tales of Arise was sort of a letdown. The story wasn't all that interesting. It was your basic 'fighting against tyranny' plot that didn't pique my interest. At least in the first half. The second half changed it up a bit. Characters were OK, but not nearly to the level of Tales of Beseria. The only improvement I noticed was the gameplay. I personally enjoyed the combat, and the difficulty was just right in my opinion. Challenging but not unbalanced. However, I will say, the enemy AI can be little funky. It's hardly a massive issue, just a minor quirk you might notice.
Overall 6.5/10 - It's ok, but not great.
very fun and entertaining combat system.
good story with fast pace but still easy to understand well done.
characters dialog also entertaining.
overall 10/10
the ending involves a trope i've been finding grating as of late but that;s a personal nitpick , other than that solid game. would recommend.
Standard anime jrpg game. I'm desperate for rpg's these days and this was on sale. Combat is enough to keep me engaged. Story is okay enough, if a bit slow to get into it.
Overall, like the others it's a bit too long, but at least there's a difficulty option to quicken it a bit if you want.
Story is, still similar to the previous ones, but like with Bersaria they did branch out a bit more so it's got some similarities, but doesn't feel like a copy of the older ones stories again outright.
Gameplay is, like Bersaria, overall a bit better and more interesting, though still does get a bit tiring after a so many hours.
Characters are overall pretty good, they have a bit of that oddity and disonance in their character development with the main ones at the start from time to time, but after the early parts of the game the character development gets pretty good, makes clear sense and shows progresion, and the characters are interesting and have decent enough stories and things for each one as the game goes on.
Several parts of the big ending reveals/surpises/change ups are, frankly kind of predicatable from much earlier on, but a few were a little less so, and overall it was an ok experience.
I'll recomend it for those that like JRPGs, and say maybe worth a try for those not into them but curious, it's one of the better ones to try then.
Also on performance and bugs, no real issues there I found, bugs were very few, performance was fine, and overall was able to nicely focus on just the game itself, something honestly refreshing these days.
Quite baffled as to how I feel about the game but the negatives outnumber the positives.
For an rpg, the story was kind of lacking. Within the first bit of the game, several plot elements are set up to where you get the big reveal will come up sometime at the end of the game. However, they are kind of boring to a point you just don't care enough to find out. Constantly its the same element of go to new nation, overthrow the dictator, rinse and repeat. Plus the genre style is not well done. This touts itself as something where magic is suppose to be some kind of magic tech yet it doesn't set up the world building enough to fully define it. Many time I am scratching my head trying to peace together this and several other similar small plot holes.
The combat system is a bit mix. It is combo based where you are encourage, really expected, to select a series of moves for your main character and combo them together. However you are penalized for spamming the same moves over and over again. As well it wants you to try and string a long change of moves together but many times you can only get about 5 hits at most. Additionally, the guard/dodge mechanic is one built to where you can't be doing anything else unless that. So regardless if you are playing a melee or magic character, it results into having to juggle short timed actions in-between waiting for the enemy to attack you so you can perform a dodge. This makes combat a very long process to a point I just constantly used a magic character, ran around the battle area and just spammed spells when I could.
Another confusing mechanic is the sharing of a party resource for healing that also gets drained when you must interact with environment elements, some of which are unavoidable.
Graphics are nice but in a mix bag. The overall landscapes are wonderful, as well as character designs. Yet seen just the basic walking/running animations looks blocky and robotic. Its like the developer put to much into one and had to short cut the other to save on system resources.
I also found it quite funny as this was the only rpg I played where you can literally do nothing in combat from a player perspective. You are reading that right. It has an option to do auto battles for you and even at that it doesn't do a very good job.
The game is certainly not worth the current price tag and if you must play it, get it on sale.
I finally finish the game! I recommend this game if you are willing to only participate in the story cause I did not I was looking for higher difficulty and it was hard. 7/10 play the game on story mode you will no need to farm too much for anything.
"Tales of" games have always good stories to tell... Characters are great, nice looking graphics and the combat, mwah! chef's kiss...
It's a tales game, so it's going to take long playing time to finish, going from Tales of Zestiria and Tales of Berseria,
I can say the combat is much more enjoyable and engaging, and i think the control is much more suited to PC player. Weapon and armor is straightforward, the accessories is the more complex one, but you can do just fine without tinkering with it too much, the cooking system good and has beneficial effect, so you will end up using it a lot.
The story premise at the beginning is great until the middle part, and then take a turn at the last 1/3 part, i won't say what it is, but i don't like it because too much lore dump at such a short time, the reveal is kinda weak for some reason. The chemistry within the group is very good once you spend some time with them. The final battle is dope though.
The music alright, the opening & credit song is cool enough. The side quest is also fun, i hold off finishing the last quest and went around finishing all the side quest.
I can recommend this even if you never play tales game before, i think this is a good entry to start, with much more modern graphics, enjoyable combat experience, i think you will appreciate what they are making here. But you will need to have a lot of time to finish it though.
I spent a lot time playing this. A very great game with pretty balance difficulty.
The graphic is an anime style and every gamers who like anime will like this one for sure.
9/10
Replaying this after all the recent AAA title disappointments.
Дополнительная информация
Разработчик | Bandai Namco Studios Inc. |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 23.12.2024 |
Metacritic | 84 |
Отзывы пользователей | 89% положительных (10366) |