
Разработчик: Rebellion
Описание
Season Pass
Prepare for a Season of Infamy with the Evil Genius 2 Season Pass! Get a whole new Genius, Campaign, Henchmen, Island Lair Location and more!
Included in the Season Pass:
• 1 Campaign Pack
• 1 Lair Items Pack
• 2 Henchmen Packs
• 2 Minion Packs
Season Pass is included as part of the Deluxe Edition
About the Game
The World Is JUST Enough!
Evil Genius 2 is a satirical spy-fi lair builder, where players take control of an Evil Genius and set their plans for world domination in motion. When it feels this good to be bad, the Forces of Justice don’t stand a chance!
Build your own unique evil lair and cover operation, Train a force of criminal minions, Defend your Lair from the Forces of Justice, and Dominate the world with a Doomsday Device in this direct sequel to the 2004 cult classic!
Cruel Constructions!

Every villain needs an island lair, so pick your paradise and put your own sinister stamp on it! Shape the internal structure of your hazardous hideaway to fit your play-style, and construct wonderfully wicked devices for your minions to put to use.
Atrocious Anti-Heroes!

Competence isn’t going to cut it when you’re running an evil operation. As you expand and train your minion workforce, you can create new specialists to help further your evil plans! Need something a little more…intimidating? Recruit powerful Henchmen that complement your play style; every mastermind needs a right hand…or several, in fact!
Dastardly Devices!

The Forces of Justice are annoyingly punctual, so supplement your brute force by researching and developing a series of trap networks! Send those do-gooders spinning with a Pinball Bumper, or put the chomp on them with the Venus Spy-Trap. While one trap is good, more is…evil-er. Combo your traps to banish intruders for good!
Nefarious Plots!

Carry out evil schemes to further your plot to build a Doomsday Device and dominate the world! Sell the British Royal Family, Kidnap the Governor of Maine, and literally BAKE ALASKA. With hundreds of potential objectives, variety is the spice of strife.

Gifs are taken from pre-release footage
Поддерживаемые языки: english, french, italian, german, spanish - spain, portuguese - brazil, russian, simplified chinese, traditional chinese
Системные требования
Windows
- OS: Windows 10
- Processor: Intel Core i3-8100
- Memory: 8 GB RAM
- Graphics: GeForce GT 1030 2GB, Radeon RX 550 2GB
- Storage: 18 GB available space
- OS: Windows 10
- Processor: Intel Core i7-4770K, AMD Ryzen 5 1600
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1660 Super 6GB, Radeon RX 5700 8GB
- Storage: 18 GB available space
Отзывы пользователей
the most fun base builder and strategy game I have ever played and I waited 3 years to get this game and to play it and it was worth the wait.
Its just very boring. I never played the first one, but I did not enjoy this at all
I enjoyed the setting but unfortunately I'm just not patient enough to keep at it long enough to win. Every time i think I'm on the right track I see new ways to improve and end up starting over. Just not the right cycle of improvement/advancement for my brain.
Game runs like hot garbage. Is it fun? NO. The game runs like soooo badly it isn't even worth playing. I wish I could get a refund.
I Set Out to Rule the World… But Mostly Just Yelled at Minions
I started Evil Genius 2 with dreams of global domination, an impenetrable lair, and an army of loyal minions. What I got was a base constantly on fire, henchmen who take coffee breaks during hero invasions, and minions who seem more interested in getting stuck in doorways than actually doing evil.
But you know what? I had an absolute blast. Designing ridiculously over-the-top traps (because nothing says "evil mastermind" like sending spies into a never-ending pinball machine), watching agents bumble their way into certain doom, and somehow still managing to keep my villainous empire afloat—it’s all weirdly satisfying.
Sure, my minions are about as reliable as wet cardboard, and my lair security is mostly based on hoping intruders trip over furniture, but that's just part of the fun. If you’ve ever wanted to run a secret evil empire while questioning your hiring choices, this game is for you.
10/10, would definitely build a doomsday device again. 🔥💀
LOVE THIS GAME!!! absoluty beautiful, especially the new DLC, very reccomended fr
fun, wait a min, is that an intruder
alright, here's my verdict on evil genius 2
the game has a few interesting mechanics, like using characters as a form of currency you can use to pay for missions.
the problem is that that's all the game has, and instead of being content with being a small game, the game's remaining mechanics are all designed around obfuscating how little there is in the game.
most of the game's narrative content is organized in "side stories". almost all of the other mechanics in the game are just a fancy name for waiting for a literal timer to elapse. some of the wait times are an hour. in this singleplayer game.
the side stories deliver narrative content in a cutscene where two characters stand opposite each other on a 2d background and emote at each other while cracking bad puns. that part is fun. but in between those cutscenes, the game only has four things it makes you do:
complete a research project (which awards you with a dialog box that contains the description of the research project you already read while starting it, and is essentially just waiting)
interrogating a specific type of character (which sometimes doesn't spawn for several minutes after the objective is given, and consists of two button presses once the character has been automatically captured and sent to your jail)
killing a specific type of character (which has the same problem as interrogating but doesn't require the two button presses)
complete some objective "on the world stage" (which consists of finding an icon on a map of the Earth and clicking it and then clicking confirm and waiting)
and because you can only run one side story at a time and progressing the main objective sometimes deletes side stories, the primary mechanic of the game is waiting for the game to allow you to complete some simple one or two button press objective
the game claims that there are four evil geniuses and four secret lairs you can pick between, and to its credit the secret lairs do slightly change gameplay by giving you differently shaped areas to build your base, but every evil genius has exactly the same objectives in its story, and often exactly the same dialogue, just spoken by a different voice actor.
the "world stage" offers a variety of missions you can send minions on, but apart from missions that literally just check off a box in a main or side story objective, the only thing the world stage has to offer you as a reward is money, something that you can easily max out passively without even trying
the game tries to obfuscate this with a variety of differently colored icons for reducing the heat in an area that passively builds up and locks the area for several real life minutes, getting the aforementioned money (both of these mission types typically take a real world hour to complete unless they are blue), getting fuel for your doomsday device which is essentially just a less efficient way of getting money or doing research or whatever, raising the number of tourists who visit your base, which affects nothing, or lowering the number of tourists who visit your base, which also affects nothing.
the game is about being evil and dominating the world and the way that manifests is by making a lot of money and killing a lot of people, something you can find in basically any game where making money and killing people are mechanics (these might be the two most common concepts in video games as a whole). except that in this game, the money you make has a hard limit of how many shelves you have to store it on. many objectives (including all(?) optional objectives) have a reward of money, which I'm usually maxed out on when I complete the objective so I get literally nothing as my reward.
Don't get me wrong: there are far worst games out there than this one. But this one had a very high potential and it took me while to accept it but that potential mixed with a few serious flaws only result in way too much frustration.
First off, let's adress the obvious although the problem didn't really affect me in particular, it is true that the Denuvo DRM could bring your PC down on its metaphorical knees.
Then there is the game balance. By now it is clear the game won't be updated anymore and in its final state there are a lot of overpowered as well as underpowered features which limits your already few options in the course of a campain. There are also a few bugs that are not blocking if you just wanna roll over the game but can be frustrating if you want to fine tune your experience.
Which brings me to the most frustrating of all: the pointless-because-badly designed features, including, of course, the minion traits. In the game, you gather a lot of people to work for you and those people can come with some "traits" supposedly changing the way they behave in good or bad and according to the role you assign to them... except... there are no in-game info about what those traits do and you'll only find some hardcore fan's speculations here and there... And worst of all, assuming you still wanna try to guess what they do and micromanage your "minions'" tasks... the assignement system is completeley clunky and buggued... So if your dream is to micro-manage them like a true evil human ressource manager, you can forget it... the feature is there... but it's impossible to use it.
I'm late for that rant but, again I wanted to believe in this soft... I guess I shouldn't have.
The first Evil Genius game is a classic, and this sequel had big boots to fill. It improves in some aspects (having a multi-floored lair for one), but I feel it detracts in others (the world map where you plot your schemes is largely a "control-set" to bring in cash, overriding the previous world board which was open to failure in heist attempts). Overall, the original needed a graphical overhaul and this one also encourages you to win through strategy, not just management - so its a "thumbs up" from me.
I am a genius, but a good one. it is nice to know what evil is like. "Ich Bin Pooped."
It was ok, about as much as ill give it, the stupid amount of space you have to work with and the incredible ease of getting funds means that once you're out of the early game any and all problems you have are preemptively solved. At no point did the mid or end of the game feel like a challenge so much as hitting fast forward while i built yet another collosal vault and power station to power ever more totally redundant traps.
I played this on my xbox when it was on game pass, then got it on playstation. Now PC with every dlc. It's got a spot on my desktop forever.
Fun game, tutorial is very long tho can be annoying at the start of the game. Other then that, games looks great I like the AI, feel like its not so repetative.
I love the game but I feel like a third one should be made using some new stuff like new Villain's, customizable aspects of Villains and Henchmen, new base area's, more tech, more minion's and number of minion's, and a Villain creator that the player can make their own version of a villain and backstory. Also I think adding aspects that make the Hero's able to work with the Villain in deception missions and plans.
play this game comorade its really good
A soul-less copy of the first part.
World-Domination-Screen just sucks. Base building is clumsy. The cool trap combination stuff: gone. Some nice new ideas (i.e. submarines) cannot safe the game...
I love this game have had so much fun playing it. It has improved a lot of aspects from the original game: loot, henchmen, (especially) research, how minions specialise, the minion maximum, base building. However I find it lacks a certain charm that the original game had (maybe its just the old graphics). Still think its a great game, and both the original and this game are great
😈 Evil Genius Review 😈
Playtime: 7 hours
Recommended: Yes ✅
[hr][/hr]
🎮 Gameplay:
A fun base-building strategy game where you play as a villain plotting world domination. Manage your lair, recruit minions, and defend against pesky agents trying to foil your plans.
[hr][/hr]
🔥 Pros:
- Unique villainous theme
- Entertaining humor and style
- Satisfying base-building mechanics
👎 Cons:
- Can feel repetitive after a while
[*] AI behavior is sometimes frustrating
[hr][/hr]
🏆 Verdict:
A must-play for strategy fans who love a good dose of humor and chaos.
Rating: 7/10 – Being bad never felt so good.
Very bare bones game with no real challenge or difficulty feels more like a moba game that a full PC game, if you're a fan of strategy and puzzle games this is not for you.
Would not recommend unless you like watching grass grow or paint dry
I love to take my anger out on h.a.m.m.e.r when im angy. "WHEN U ATTACK MY BASE YOU SHALL PAY"
It's a fun base building game overall, and I like the humor, but it has a number of problems. The way they increase difficulty is boring, and the special enemies get out-paced by the normal enemies. The traps effects are inconsistent when comboed into each other. The standard villain voice-lines were clearly made with only Maxwel and Red Ivan in mind.Some of the DLC is so poorly made, it could be mistaken for a mod (and not the good kind). Maybe they were running out of money near the end?
Game starts off so well but by the end of the game it just gets so boring and annoying as the base gets raided like every 10 seconds and wipes out half your minions.
dont just dont if u like the first evil genius dont ruin it by playing this 1 even on sale its barely worth it its repetitive and tedious nothing else and very annoying
What the hell happened?
How do you manage to ruin something this spectacularly, when you have such a perfect blueprint to work from?
This game is built from that special over sized lego for "speshul" kids, that's not a choking hazard, it reminds me of a microsoft corporate presentation in its art style, I gave it a fair shot, but 50 minutes in and i wanted to stab myself in both eyes.
I am an EVIL genius, but apparently in this game, you are also a compasionate and caring boss, who has to micromanage the room temperature of every single room, so your minions dont get "a little bit chilly" in thier handsy-wandsies....
If you ever played the original, and liked it, then dont, for the love of god buy this game, it will only taint your memories and annoy you.
A little more complex but a lot more fun than Evil Genius 1.
Tricky build scheme for doors however, need to have 3 spaces attached to corridors then build out away from the walls so you don't have an entirely open room.
Lots to learn, so do the tutorial and enjoy!
Been pretty addicting for both me and the fiance as we alternate who gets to play it through the day. Trap chains are fun, managing the base is interesting, and sometimes it can get pretty hard too. Really glad I bought it, only shame is none of the science gadgets can be used as interrogation devices like in the first game. At least traps count as interrogation devices. Portal free dlc is pretty neat too, really getting use out launching agents into a portal full of a bee hellscape to get rid of pesky investigators.
Nah, this is my second time picking it up, the gameplay loop feels more like completing a series of quests rather than running an evil genius' base. If you were to just try playing with everything unlocked and no quests, i imagine it would be a horribly boring game, and the quests aren't too much fun either...
This game is immensely enjoyable. Also great if your into world domination and looking to pick up a few tips.
8/10 would preffer more evil lair themes though.
I liked the first game, and also oxygen not included and this war of mine. This sequel looks similar but somehow it gets very very boring after the iniial stages. No idea why. Luckily I got it on sale for only $1-2.
Walk away to use the restroom and come back to your base on fire.
Simple logic isn't in the game. It's not a managment sim, it's a micro-managment sim. The minions are deaf, dumb, and blind. Resources don't seem balanced, making it difficult to maintain operation...
Like many others, I want to love this game but it is just to stupid. I'm done trying to have fun with it.
cool game
your evil and a genius
Fun game, but the fires are annoying
Evil Genius 2:
good
Admit it, you want to be a Bond villan.
Sadly abandonware. Its been a few years since its last update.
Fun lil game. would play more if they got more things in planned or make a 3 with hopefully way more things. Like having hideouts in space or somewhere deep under the sea. Hideouts such as these would mean high roller VIPs be coming in. Plus possible "games" for them to eventually be brainwashed as a new cannon folder for us
Look - it's fine. It's fun like most dungeon builder games for a while, but then after about 4-5 hours it hits its routine and it doesn't seem much fun from there.
The world stage is very boring and there isn't much to do there apart from 'launch schemes' to get more cash. There's not much to do in your base beyond a certain point except make it prettier. It's just kind of an unsatisfying gameplay loop once you scratch off the shiny paint.
the game is great, the pyro DLC is amazing, but they could have used his voice, i was excited to hear pyro's voice, but you guys at rebellion botched it up.
fun game, but of a grind at times. But that ok!
love playing this game
i dont get all the negative ones, the game is big, has its depth and charm
I love being the bad guy.... in game
Lots of very poor design decisions, bland aesthetic, poor DLC, spent half the time thinking "I could have been playing the old free flash game Mastermind right now." Even at like 85% off I regret buying it.
Boring. Waiting simulator after some time. Nothing refreshing...
Buggy. Had minions and enemies teleporting to ship out of nowhere. Construction not being finished. Objects randomly goign invisible (not rendering).
Clunky interface and menus.
No control whatsover over where minions can go, which buildings can use etc. Only basic setup for tagging agents, which is also lacking.
Dumb ai and unclear rules. Soldiers randomly starting shooting in casion entrance and all minions rush to die there because bodies piling up.
Feels like mobile game port or something.
Only good thing about it was pirce, as bought it on sale.
Solid gameplay mechanics, but lacks the zany fun of the original.
Evil good
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Дополнительная информация
Разработчик | Rebellion |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 02.04.2025 |
Отзывы пользователей | 68% положительных (7079) |