
Разработчик: RyseUp Studios
Описание
Прострелите и пробегите свой путь через случайно сгенерированные уровни, выбирайте улучшения по пути и взрывайте больших и плохих боссов, с которыми столкнётесь.
Улучшайте ваш лагерь и открывайте постоянные улучшения, чтобы настроить свой стиль игры и пробраться ещё дальше в следующих забегах.



Быстрое Передвижение – Освойте плавнейшие механики передвижения, чтобы бегать и прыгать по уровням, уклоняясь от вражеских пуль.
Классы Хранителя – Выберите один из нескольких классов: возглавьте армию дронов, подрывайте толпы врагов мощными ракетами или скройтесь и поражайте внезапным ударом клинка.
Настройка Билдов - Создавайте свои билды, используя уникальные наборы апгрейдов для каждого класса, находите мощные синергии и ещё сильнее персонализируйте свой стиль игры.
Разнообразие Оружия – Начиная с дробовиков, автоматов и винтовок и заканчивая великой мортирой и ракетницей, Roboquest предлагает на выбор разнообразный список оружия.
Случайные Уровни – Каждый со своей темой и атмосферой, созданный с тщательным сочетанием заранее сделанных и перемешанных чанков, уровни предоставляют новый вызов с каждым забегом.
Бегите, падайте, бегите снова – Вас ожидают трудные испытания и потребуется мастерство. Изучите поведение врага и овладейте передвижением и стрельбой, чтобы одержать победу. Готовьтесь возвращаться в лагерь, если вас уничтожат злобные боты.
Постоянные Улучшения – Собирайте гаечные ключи в забегах и используйте их для улучшения лагеря, чтобы открыть новые элементы геймплея и выбооры для продвижения ещё глубже с каждым забегом.
Одиночная игра или Кооп на 2 игрока – Начинайте бойню в одиночку или в кооперативе на двоих со своим броботом (и находите ещё больше броботов в кроссплатформенном публичном матчмейкинге).
Проработанные Детали – Отзывчивое управление с множеством незаметных улучшений качества жизни, которые делают игру максимально гибкой, вкупе предотвращают возникновение помех на вашем хаотичном пути раздалбывания роботов.
Оригинальный Саундтрек – Ритмичный и специально созданный саундтрек поддерживает быстрый геймплей и роборезню.



Наступили 2700-ые. Люди живут разбросанными по пустыне, борясь за выживание. Будущее выглядит довольно мрачно.
Пока однажды юная собирательница по имени Макс не натыкается на старого заброшенного Хранителя, засыпанного песком. Она включает его, зная, что с Хранителем на её стороне, она может предоставить человечеству шанс дать отпор…
Вместе они начинают исследовать окружающие их загадочные каньоны в поисках ответов и способов выжить.
Правда, есть проблема. В каньонах водятся полчища злых ботов, пытающихся остановить их. Но кто они вообще? И что они охраняют?
Поддерживаемые языки: english, french, simplified chinese, korean, spanish - spain, hungarian, japanese, italian, german, bulgarian, portuguese - brazil, russian, traditional chinese, dutch, persian
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС: Windows 10
- Процессор: i3 4130
- Оперативная память: 8 GB ОЗУ
- Видеокарта: Nvidia GeForce GTX 660
- DirectX: версии 11
- Место на диске: 6 GB
- 64-разрядные процессор и операционная система
- ОС: Windows 10
- Процессор: i5 6500
- Оперативная память: 16 GB ОЗУ
- Видеокарта: Nvidia GeForce GTX 1060
- DirectX: версии 11
- Место на диске: 6 GB
Mac
Linux
Отзывы пользователей
It's a really fast paced fps with lots of different movement options and tons of weapons that all feel unique and synergize with different classes, perks and items. The main reason I bought this game though, is the soundtrack. It's a really good listen even on its own and it compliments the gameplay perfectly.
Well, I sent feedback to express my frustration with the hacking in game. I am so tired of playing this game all the way to the moon feeling practically a god only to be absolutely destroyed by what I believe to be the most infuriating feature ever put into a shooter. The hacks. Walking into the moon level with full health and kitted out feels so nice. And then you get into a room where 50% are hackers, 50% have the lasso, joined by a full room shield bot is perhaps the most frustrating thing I have ever experienced in a game. I would rather play a fromsoftware game blindfolded than to watch another seemingly perfect run destroyed in one room with a lava floor, perma hacks, and lassos preventing me from acquiring the only healing mechanic in fights. Its like someone poured 1 million dollars on the floor and then covered that floor in motor oil to watch all the peasants slip on the oil as the million dollars (in 1's of course cause they only heal 1 hp a piece) burns to a crisp because you can't catch your footing. SO F****** FRUSTRATING!!!! Can we get a nerf or something for that, it's quite literally game destroying.
Look I absolutely love this game all the way up until you get into a room like the one I just faced. Its borderline psycopathy to keep coming back to have another game ruined right at the end by such a busted mechanic. But until its fixed I have a solution for all of the people who are frustrated as I am.
Simply bind a second keyboard layout to one of your macros that flips the wasd keys around as if you were hacked and now you have a toggle switch to hit one time when you are hacked and once again when it goes away. Its crazy that adding extra key presses is more easier to compensate for than just playing the game as intended. But I refuse to die to another lave floor because the hack hit me as I was stepping out of it from behind me.
Great roguelite FPS.
Game has seven classes, each enables multiple playstyles with impactful upgrades. Tons of weapon variety. Gadgets and perks galore on top. Branching paths into interesting biomes to progress through a run. Unique boss fights with well designed mechanics.
Great gameplay, lots of replayability, coop and solo friendly,
and a BANGER soundtrack!
5 hours in and I'm hooked. Everything is polished and shining. The music fits the game and sets the mood for running and gunning. All the weapons have a good feel, and depending on how you play you can pick and choose, there isn't really any weapon that out performs any other, it only depends on your build for that run and what you are feeling like using. Graphics are nice but not so nice where you would need a super computer to have more than 60 fps. It keeps frame rates high while still maintaining some graphical fidelity. The movement feels nice, very responsive while feeling smooth, it doesn't feel slidy or sluggish.
TLDR: Great Roguelite that is not very demanding and feels good to play and progress through.
Perfect Coop game for two people that like shooting games. Fun progression, great weapon variety, interesting classes, fun art style, challenging gameplay loop, scam-free content updates. What's not to love here?
In concept, Roboquest is a roguelite First-Person-Shooter, in which you control a fighting robot that clears stages and combat rooms until beating the final boss. Heads off to anyone that manages to clear that fast, though. Gameplay in terms of pace is very reminiscent of the recent Doom games, which is always a plus.
Alternating paths depending on how well you explore, where you want to go or by completing specific challenges to unlock more paths make replay-value for Roboquest basically endless. Leveling up unlocks random perks to beef up your robot - guns can also be upgraded with currency or straight up bought at checkpooints, giving you meaningful choices along the way - do I want to keep the gun I like at lower level or do I compensate the weapon handling for just flatout more damage? At the same time, it respects your time, as a complete clear run takes under an hour, once you know what you're actually doing.
It's also quite cheap at regular price of just 25 euros, so there's little to no reason not to give this game a try. It's also fun in singleplayer - however, this is definatly a bro-game for Brobots!
I slept on this game for a long time. I am blown away with what I've tried so far, tons of weapon variety, multiple maps, unlocks, secrets, etc.
Co-op is also a blast. I can't wait to sink a lot more hours into this one.
fun rogue shooter. Nice feeling gun play, fast paced. can get in a game from desktop in under a minute. And sessions are short and save-able. Make it excelent for a quicky between other tasks
tons of fun, like a borderlands roguelite
i recommend Robo Quest, and you can trust me
Its a fun shooter, easy to pick up play for a while
fun, fast-paced shooting with a really strong aesthetic and great feel. most weapons feel great but you'll occasionally get a run that feels like you've been done over. that's roguelites tho vOv
Fun roguelike with solid shooter controls. Tons of secrets to find and unlocks to get, every run there is always something new.
The branching paths system also adds a lot of diversity to exploration.
Fun game, good amount of replayability, love the graphics, gunplay is pretty good, items/abilties/upgrades are alright. Lots of pros but also a few cons:
- story isn't interesting and doesn't add any value for me, at least
- speedrunning aspect isn't interesting
- enemies get repetitive
- weapons aren't as interesting as I'd hoped
Overall it's not exceptional but it's got a lot to offer. 75/100
Really good gameplay. The artstyle is also beautiful to look at. Feels like out of the pages of a comic book.
Very good game but I can't activate my stand. Huge mistake
What this game lacks in distinction and innovation it makes up for in raw style and fps fundamentals sharpened to a needle point. The gunplay is excellent, the soundtrack and art style are phenomenal, the gameplay is fast and addictive, and at its core everything just feels crafted with a level of polish you don't see in many similar games.
Sincerely a gem of the genre. I highly recommend it, especially at the $25 price point.
Fast, nice and short if you like the genre. No extraordinary gem but very decent regarding gameplay,
First game I've gone through to 100% the achievements and loved every minute of it. From the graphic art style, to the fast-paced gun play and build potentials for a bunch of classes that all have their own unique kits so runs never feel stale. The difficulty settings also were fun to navigate and set up challenges for future runs. The game has a VAST amount of collectibles and a rewarding way of treating the players that seek them out. Loved the personality this game had baked to it and you can definitely tell it had a lot of love behind it from the developers.
Overall a great game and one of my favorites. Highly recommend it for co-op as well!
I bought this game after a friend of mine recommended it.
No denying, it has the Borderlands aesthetic going for it, but I actually prefer the combat here over Borderlands.
Fast paced gameplay, satisfying weapons and character abilities. The power ups and upgrades make it a fun replay loop.
I would recommend this to anyone else too, especially those who enjoys a satisfying rappy snappy aim trainer run around.
shoutout to Atoman38.
Fantastic FPS roguelite! One of the best of its kind. Beautiful visuals, awesome and creative guns (Borderlands Style), and responsive mechanics. Exploration is super rewarding, and some builds can get absolutely crazy. I'd recommend to play co-op. Whether solo or co-op, it’s fun. Highly recommend!
so far im really having fun. this game is very similar to gunfire reborn which is a game that is also really fun.
They havent fixed an issue where you cant join a multiplayer session since the beginning of the game.
This game slaps, if you like Boomer shooters, Risk of Rain 2, and video games, you should play this!
This game has a great progression system, the game can be hard or easy, the game has smooth and fun movement, and lastly this game has some great music.
This game sat on my wishlist for like a year, and I have never made such a mistake
Holy shit this is peak 10/10
Even alone, it's a very fun shooter with cool weapons and enjoyable shooting.
Top tier game, highly recommend
Loved every minute of my time with this FPS so far.
It's very hard to find a fault with this game. I'm a huge fan of the art style / graphics and the gun-play is very enjoyable. The choice of heroes and weapons are varied and allow each run to feel different.
The added perks and weapon customisations also add variety along with some very smooth movement and snappy gunfire.
My only negative is the game feels too short. I really hope they expand this with more DLC.
Also, if the developers ever read this.. please make a new game with these graphics and game-play. Perhaps an MMO lite. I would play the hell out of such a game if you ever made one.
Pretty good gunplay and engaging progression, but I've run out of content pretty quick. All that is left for me to do is autistically knock out every entry in the museum and find a cookie cutter build to tackle the hardest difficulty. If it's something you are willing to do, the game will last you a few dozen hours longer. Still great value for the price.
This game is hard. I like to think I'm pretty decent at the FPS/Movement Shooter/Boomer Shooter genres, but I've yet to be able to complete a run on standard difficulty. That being said, this is a really fun and addictive game. The shooting feels great, movement feels tight, art style is fun and matches the vibe the devs are going for. Again, the game is fairly difficult, but I keep coming back for whatever reason.
Super fun love it Snappy controls definitely scratches the doom eternal itch and I really love the new endless mode so many new possibilities i just wished they kept letting you get perks for levels instead of boosters.
Gunfire Reborn is the best FPS game on my list; you can see that I have played it for more than 2,000 hours at the current time. So, when I heard about and saw the gameplay of Roboquest, I had a strong feeling that this game would destabilize the list. Sadly, it cannot, at present.
Compared to Gunfire Reborn, Roboquest clearly lacks variabilities. Many perks in this game are more likely to make you more powerful without any conditions, only a few perk requires performing some actions. This becomes boring very fast because it does not affect your play style. Plus, the animations of enemies are bland, mostly just simply shooting you (the rest will just lunge at you), making it more boring to fight with.
However, this does not mean that Roboquest is a bad game. Although it lacks variability, its gameplay has already won Gunfire Reborn in many aspects; especially when it comes to gameplay, I can confidently say that this game is way faster, funnier, and more challenging. So, it's now second on my list, and I believe that it can beat Gunfire Reborn one day. It really has strong potential. This is another game that is worth even with a full price.
Fun mechanics, fun music, fun guns. Its a fun ol' time.
I keep coming back to this game every now and again. Good clean FPS style fighting with rogue RPG mechanics.
I die more than I win, but what's a game without a challenge?
on a robot quest to do my robot best
no but seriosly, best shooter i have played in ahwile.
Fantastic rogue-like. Great movement mechanics, very good gun balance and well designed maps. Super fun!
did not see myself enjoying this as much as i thought i would. tons of mid-run progression sprinkled with some permanent progression in between runs. no idea how it is in co-op. very fun "always on the move" arenas, pace reminds me of DOOM 2016 just bordering on becoming serious sam!! argh so close!!! way more engaging in the later levels, this game has difficulty spikes out of nowhere but in a good way. enemies all have pinpoint weak spots so it ends up feeling like a turbo-mode deep rock galactic. enemies KIND OF blend together but they do all play their part. though the story is kinda intimidating and foreboding, this is a real "feel-good" FPS. just hop in, blast some bots, get out.
TL;DR neat and cool!! fun fun!! wheeee!!!! bright colors yaaaayyy!!
By far the best mechanics of any rogue-x shooter I've played. Intentional and challenging boss-fights that make you lock-in and reward you with proper satisfaction upon completion. The crispy critical-hit dink noise has a permanent direct-dial line to my dopamine receptors. My dog looks at me funny when I try to imitate the crouch-slide-jump movement on my way to the kitchen for snack refills before the next biome. He doesn't understand he's really dumb, also he's a dog can't play Roboquest. Feel sorry for him.
Very Epic would recommend to if you have a friend who likes Shooter Rogue likes that involve robots and explosions and guns and different builds and classes an endless mode and sidequests and amazing soundtrack, emotional story and robots. Shoutout to Edwin_Fire my best Brobot
Solid game, easy to jump into, cute simple story, very fun and excellently designed, with a surprising amount of secrets. With the some of the best feeling guns is any game I've played. It's like a really good indie Doom Eternal Rouge-Like.
The ONLY issue I have, and this is very niche thought, the enemies and Bosses don't have a personality. So like, in Halo CE when you kill the Elite, the Grunts will get scared and start running. In F.E.A.R. the enemies chatter to each other. And I swear in other old-school shooters, enemies were placed to look like they were interacting with the environment (Looking at a piece of scenery, playing with a computer, teasing/bullying friendly NPC's, going to the bathroom), I can't name them, but I know I've seen them.
The reason this is an issue for me is because everything else is filled with personality!!! But enemies and Bosses serve only a mechanical purpose. They only shoot and move. You never get "THAT MOMENT", when you kill the biggest robots and watch the smaller ones run away, after you're high enough level. You never hear enemies spout Bleeps-and-Bloops to each other about you. And they never interact with each other or the environment. No punchy guys petting the big robot worm, or small guys jumping and swimming in those little streams. No sword guys dueling each other, without hurting each other to prepare for you. No one going near the hidden turrets and then the turret jumps out from hiding, sees it's his buddy and then yells at them before hiding again.
There's just nothing hidden away for the majority of players to not see. You never get to see the enemies before they see you and just watch them be silly little robot dudes. I think that would really elevate this game from excellent, to all time classic. It would also help with the burnout from multiple runs after you've completed almost everything, like me XD
Played it through co-op with a friend. Great combat flow with a good variety of characters, weapons and builds. Some really cool immersive world building and secret finding that naturally flows as you play. Thoroughly enjoyed my time with this, 5 Stars 10/10 S+ game.
Fantastic FPS rogue-like game. Tons of replayability, secrets, unlockables, and more. Soundtrack is great and takes a ton of inspiration from Mick Gordon. Coop is awesome but I wish there was room for up to four players.
A mash-up of Borderlands (art style and gun mechanics) and Doom (fast-paced "stand still and die" gameplay where you pick up green healing orbs off dead enemies). This blend is then put in a rogue-like package to create the amazing game that is Roboquest. Dozens of different weapons, several different classes (each with a couple dozen different skills allowing for varying builds), and a bunch of different difficulties to play on will give you more than enough to play around with.
But all of that is secondary to the combat. Combat in this game feels SO GOOD. Whether you want a punchy and powerful style, a quick and zippy style, a precise and lethal style, or a heavy weapons guy style, you will find a class and set of guns that'll fit your wants. But regardless of how you play, combat is very satisfying. Going from struggling to clear an area to eventually tearing your way through rooms of enemies without breaking a sweat is awesome.
Roboquest is gem of a game.
Roboquest is a lightning fast, mechanically sound, feast for the eyes and ears. Noisecream's OST rockets the player from level to level, fight to fight. Expertly designed arenas, enemy groups, and boss encounters means that it's always up to the individual to read the field and make smart decisions accordingly; not one death did I feel wasn't due to my own choices as a player.
A staggering amount of weapon variety guarantees that everyone can find something they click with, and they'll be met with an intuitive yet deep build customization system. Meta progression is steady, meaning you'll always be unlocking something during a run, or just after returning to the base camp.
With gun play, perk synergies, and level and enemy variety of this caliber, Roboquest stands as one of the best roguelites the genre has to offer. Fans of fast paced shooters and roguelites alike should consider this a must play.
Never really played a Rougelite before but this was very easy to grasp the concept of, plus the combat is really fast and tight, it's really really fun to play!
Good game, would love to see some more weapons and enemy types in the future. Also a potentially cool idea would be to add more Elite Enemies, like the Elites from Risk of Rain 2, with every enemy, aside from the ones on the moon, being able to have an Elite Aspect with them.
Very fun FPS, thoroughly enjoyed finding all the Secrets & Paths (still have to help Bot Ross & Unlock Endless).
The different bots all play relatively different from each other, and "Elemental Weaponry" just tickles my brain right, I love bonus elemental damage as a "thing" in games.
Hope the fact that this game throats your CPU like no tomorrow gets fixed eventually though.
read everywhere that this is the game you should play if you enjoyed Gunfire reborn.
IMO I don't think they compare.
I personally did not enjoy Roboquest for a multitude of reasons, the gun affixes never felt impactful, guns doesn't shine until after a lot of upgrades in base the need to upgrade so much to able to get far, game advertises that the focus is speed speed speed but then adds stuff that really is a run breaker in the early games if you haven't been upgrading your base etc...
idk, not for me!
Un solide jeu!! Le meilleur roguelike FPS à mon avis, pas trop difficile et une rejouabilité énorme! Si vous hésitez, essayez la démo et vous serez conviancu.
Oh snap, i havnt writ a review for this? Oh man this game is great!
I love the music, the action, the gunplay its all just s ogood.
There is one track that is of tempo and super weird but the rest of the tracks, turn up the bass!
This is a fantastic coop game my friends and i have spent many hours drunk and stoned.
Highly recommend.
This is probably one of the best run and gun roguelite games I've ever come across. I've played many over the years, and this one honestly is at the top for me. With that being said, it's also more difficult than pretty much every other game of the same genre that I have played lol. My buddy and I play this almost exclusively as a co-op game, so we went in expecting a similar difficulty level to other games like Gunfire Reborn; in the end we were served healthy slices of humble pie and had to drop the difficulty down from standard down to easy. Over time, through Early Access and into the full release, we worked our way up to successful hard-mode runs with a decent average time that gave us solid "S" scores.
Then we unlocked endless mode and got served more humble pie, as we've had to drop the difficultly back down to easy again lol. The criticism I have for the game, is in the endless mode. The problem that I see with it mostly comes from the immediate double boss fight, as you simply don't have that kind of damage and survivability to make it through the double barrage of boss attacks. The only successful endless runs on Standard difficulty we have between my buddy and I, is with the bot who spawns a decoy and one single super try-hard double Guardian run. Everyone else, even the Guardian, just gets absolutely shredded by the sheer amount and aggression level of the enemies. The decoy guy, on the other had, just drops a long-lasting invincible decoy with an up-time that seems to last almost as long as the cooldown. I legitimately watched him drop a decoy, walk to the other side of the boss room, and just attacked both bosses that stood on op of the decoy shooting it for the entire duration. When the decoy despawned, he did the exact same thing and killed the bosses after a few decoys. Contrasted to literally any other class in those boss fights, it's kind of a joke. It's just extremely disappointing to go from one-tapping half a room in one shot, to doing pathetic damage in the boss fight and just dying because you simply can't evade all the attacks without some form of invulnerability or distraction. From what I've seen and played, the other classes like Elementalist and Commando just can't survive a double boss, at least not at the very start with only around two items and three upgrades.
I enjoy the game and the music from Noisecream is amazing, but endless mode is very unbalanced and heavily favours one class in particular IMHO. I've no idea how to fix it, maybe nerf the decoy by giving it a health bar or improve powercell/item drops to help the other classes stand a chance, I honestly don't know. But I do hope it gets improved over time. Also, I wish endless mode would let us stack more than just 5 upgrade paths. It honestly feels like a regular run sometimes has more power than an endless run due to the fact that a regular run gets you like, four times the amount of items. You get more items, more powercells, and the enemy scaling makes sense with the amount of stuff you're getting, while endless mode gives you almost no powercells, almost no items, and scaled the enemies at a crazy pace. With that being said, I've also noticed that single player runs in endless mode seems to be much easier than co-op.
TLDR; really good game, really good music, *co-op endless mode is imbalanced. Regular runs are a 9/10 experience, Endless mode runs are a 7/10 experience.
An easy-to-pickup roguelite shooter with tight controls and a nice graphical style. If you like fast and tight action/shooter games (e.g. Hades, Enter the Gungeon, DOOM/Eternal) then this one's for you.
Apart from the introduction cinematic, the game almost never takes control away from the player (a pet peeve of mine) and you're able to almost instantly start and pow pow pow your way through a new run.
Amazing game, weapons feel unique and gun-play is great. Its very fast paced and there's a lot of content so it doesn't feel repetitive. Amazingly fun with co-op and difficulty is right on point. Deserves to be bought at full price and you will not regret it.
Exceptional Roguelite FPS. If Borderlands actually had a good movement system and end-game.
Дополнительная информация
Разработчик | RyseUp Studios |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 09.03.2025 |
Отзывы пользователей | 96% положительных (11611) |