Разработчик: Chris Antoni
Описание
Sneak or bash your way past hordes of undead as you focus your energies on... whatever you feel is most important! Survival isn't just about collecting food and a shotgun anymore. The swarms of zombies keep growing which forces you to work together in a desperate attempt to build something worth defending. Using the radio as a guide, you can foray into the city to hunt down powerful enemies, rescue lost survivors and engage in whatever mission you feel is worth the effort.
Should you succeed in building a safe haven for numerous survivors your journey will not end there. The zombie forces will grow stronger every hour that you evade them and before long the more powerful mutants will become a serious threat to your colony's existence.
Every choice could be the difference between life and death for your group.
You discover this journal while scavenging an apartment building:
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DAY 1: The Voice on the Radio
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I didn't have much when I set out to find other survivors, but it turned out to be enough. While sneaking from house to house, I came across a small group of zombies that were huddled around the noise of a crackling radio. My eyes widened at the sight, as a functioning radio might give me the opportunity to find other survivors. I loaded m gun, said a quick prayer and then moved into the street with my gun leveled at the nearest zombie's head. It took the rest of my ammo, but I managed to kill every zombie in a matter of seconds.
The radio came to life when I picked up the receiver. "Oh thank god," said the voice, as the man on radio gave me a recap of what had happened to his friends on this side of the connection. He told me that this might be a good place to set up for a base and that he'd help me gather up other survivors. He didn't give me his name and I didn't ask for it.
With the radio man's help, I managed to sneak throughout the city and meet up with other groups who needed my assistance. They didn't want to join my base just yet, but I think I started to win a few over.
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DAY 2: Walls First, Storage Second
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Night time scavenging was pretty dangerous but worth it; I picked up a sweet katana and a sturdy riot helmet, among other useful things. It's funny, with all the gaming consoles out there that use batteries for their controllers, I have an almost limitless supply of flashlight batteries. I don't even bother picking them up anymore!
Sleep was well earned once I returned from my night of scavenging but as soon as I could get out of bed I did so with earnest. It was noon and I had a call on the radio to go help defend a stranded survivor. Without hesitation, and secretly hoping that this person would join my group, I grabbed my gear and headed out.
Alexandra was her name and wow could she swing a bat! I figured softball had to have been where she learned because I have never seen zombie heads flung so effortlessly before. We fought off the zombies surrounding the house he was squatting in and once things quieted down I asked her to join my base. Didn't take much convincing as she appeared to be doing pretty poorly on her own and with that I had my first teammate!
On the way back to the base we picked up enough materials to build up the walls and add on to the storage shed. Alexandra even volunteered to do the next scavenging run so that I could take a break.
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DAY 7: A Lot of Luck
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There hasn't been much time to write. Between the arrival of the zombie dogs and birds recently and the lack of food, things have been dicey. Nobody has died, but I am starting to feel like there have been too many close calls lately. Alexandra was trapped by zombies when a zombie bird called out her location. If a random stranger hadn't joined her at the last moment she would have died. I had my own close call when my katana broke, but some quick thinking to use a stimulant gave me the adrenaline necessary to outrun my problems.
Two more people have joined us and the medical facility has finally been completed. We started pumping out medical kits but bandages aren't going to feed us. I will get on the radio and lead a group on a food scavenging mission tonight.
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DAY 8: Steve
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It's my fault he died. I think he said his name was Steve but I'm having trouble remembering. I was leading a group of three other random survivors that responded to my radio call to hunt for food. Things were going well, until the biggest zombie I've ever seen smashed his way into the house we were looting. Steve, or whoever he was, never had a chance. The thing ripped his arms off like they were an ant's antennae. It took all three of us to bring it down. I should have been watching outside instead of being so concerned about making sure I got a fair share of the food being scavenged. RIP.
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DAY 9: Working Hard
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We got enough food to last a few weeks. Finally. I gotta sleep.
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DAY 10: DAMN IT!
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Alexandra died. Her bat broke on a zombie and three of its friends took her down. I should have been there. I SHOULD HAVE BEEN THERE!
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DAY 14: Why write a title anymore
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There's no more ammo. The others are all dead. It's just me again. If not for the man on the radio letting me know that there are people out there who need my help, I don't think I would keep going.
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DAY 15:
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Damn it. I'm bit. This hurts like hell. I managed to stop the bleeding but I definitely am getting a fever. The infection can be beat and I have enough medical kits from when we stockpiled them. I think I'll be ok.
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DAY
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The last page is torn.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP / Visa / 7
- Processor: Direct X9.0 Compatible Card
- Memory: 1 GB RAM
- Graphics: Direct X9.0 Compatible Card
- DirectX: Version 9.0
- Storage: 120 MB available space
- Sound Card: Yes
Отзывы пользователей
the main gameplay is hitting zombies with a bat over and over but there is a lot of cool complexity behind it
this game dev sure make really cool stuff for a 99 cents game this game is a pretty epic zombie horror survival game and i love the art style <3
Fun AF
pretty fun game tbh, better with friends though
Before I review this is from where I hail
in terms of zombie games movies and comics:
Zombie games I like:
State of decay: Exploration mixed with Sims and survival and kill zombies.
Dayz: Exploration, survival, killing zombies,
Resident evil 6: Killing and feeling hunted.
Left 4 dead 1-2: Fun but get boring with go from point A to B
Survivor squad: Real good indie title with tactical fighting in realtime.
Red dead redemption nightmare: Fantastic manuscript and very frightening.
The typing of the dead: Awesome learn to write faster and killing zombies at the same time.
Dead island: Best gametrailer ever produced and seen, shitboring, to easy and everyone say you shall save them when they can save their sorry asses together instead of forcing you to do it, extremly weak story line.
Dead rising: Not even the dead can help this title.
Movies & Comics tvshows: Deadset (miniseries), In the flesh, Contracted, The swedish horror book " Walking dead first 4 seasons ( read the comics instead, so much better) , Fido, Zombeavers, Juan of the dead, Shaun of the dead, Braindead
----- Review-----
For what its worth: 0,79 euro its a must buy, it also worth 5 euro if that was the price I think since its very fun to play in coop and it has a deepth to its basebuilding and different missions you can play out together. I was really suprised also that it directly works to find each others game on steam with no hassle at all that so many AAA titles struggle with.
+ Coop
+ Indepth basebuilding
+ Cool that you see other players outside the house youre in moving around and the opposite.
+ several sorts of zombies
+ Many sorts of missions
+ Dynamic ai: If youre in a fight with a zombie outside a house sometimes the zombie will instead go into the house and fight with another player that is closer to them, this is so epic and really goes into the spirits of how zombies are.
+ Cool part that the things you find in skavenge and missions are clientside so you never take stuff from your fellow survivor.re in a fight with a
- Utterly ugly so it allmost hurts your eyes, but if you played indie titles on the AMiGA you have no problem with this.
- Not many backgrounds in the game.
I have mixed feelings about this game. Sideways thumb.
I had fun but found it was pretty tough without other people and I couldn't figure out how to add people to my town. Online co-op didn't seem to work for me either.
I had a hard time understanding the guide provided as far as healing my survivor so I just died a lot.
If you can find other people to play with and get the online feature to function, then I bet this game would be amazing. Sadly all I do is kinda struggle on my own. So I'm only recommending this if you can get co-op to work.
Sorry friends!
great game, better with friends 10 out of 10
It is easy to tell the creator did put some time and effort into this game, but had very limited resources. The game is fun and is a great timewaster, but there are some very big problems. The games menus dont have mouse support so the game is clearly designed for a controller however there is no controller support! The character models in my opinion, look very ugly. However, even with those problems the game can be a lot of fun so I would reccomend it. (PS: I have only played about 10 minutes of the steam version, however I did put a few hours into the version on the Xbox.)
Played a bit, and the game is starting to shape up. Initially, it was hard to play due to the power of the zombies and the way time flowed, but these issues have been fixed. Hoping to see this game continue to improve.
*I have been informed that all the art is drawn by someone on the team and then scaled up to create the pixellated pngs that are prevelant in the game. So the original rhetorical question "Why create original art when you can download super low-res pngs and use them instead?" should say "Why spend time ensuring that your painstakingly drawn artwork scales properly when you can just toss it up on steam and hope no one notices?"
Why make easy to use, good looking menus when any old trash will do?
Suprisingly competent voice acting that INTRUDES every 5 seconds even if you are doing what it says.
The whole thing just feels so unpolished.
https://youtu.be/DDzRApRc3SQ
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Дополнительная информация
Разработчик | Chris Antoni |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 31.01.2025 |
Отзывы пользователей | 80% положительных (10) |