Разработчик: Terry Cavanagh
Описание
В этом динамичном карточном «рогалике», который создали Terry Cavanagh ((Super Hexagon), VVVVVV)), Chipzel и Marlowe Dobbe, тебе предстоит сражаться с монстрами, добывать лучшее снаряжение, повышать уровень своих персонажей и, быть может, даже одолеть саму Госпожу Удачу, богиню везения. Только продуманная стратегия позволит совладать с непредсказуемыми игральными кубиками.
Встречайте претендентов
Играй за шесть разных персонажей с уникальными способностями и стилями игры.- Вор каждый ход похищает у врага случайное оснащение!
- Робот получает кубики, играя в блэкджек на везение!
- Инженер полон творческих идей и после каждого боя уничтожает свое оснащение, чтобы собрать из деталей новое мощное устройство!
- и многие другие!
Освой каждый класс и сам решай, какой лучше подходит твоему стилю игры в этом чарующем мире, где открывается всё больше секретов и сюжетных поворотов.
Удастся ли тебе здесь выжить? Кто знает, ведь удача явно не на твоей стороне!
Об игре
- Шесть совершенно разных игровых классов: Воин, Вор, Робот, Шут, Инженер и Ведьма.
- Десятки врагов - от пылесосов, стремящихся высосать твою кровь, до существ из ирландской мифологии и учтивых зловредных снеговиков.
- Яркая, необычная и энергичная музыка Chipzel (композитор игры Super Hexagon).
- Прекрасное и потрясающее художественное оформление Marlowe Dobbe.
- Процедурная генерация для многократного прохождения.
Поддерживаемые языки: english, simplified chinese, korean, german, french, spanish - spain, russian, japanese, italian, dutch, polish, portuguese - portugal, portuguese - brazil, traditional chinese, turkish, arabic, catalan, irish, welsh
Системные требования
Windows
- ОС *: Windows 7
- Процессор: 2 GHz+ CPU with SSE4.1 support required
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Intel HD Graphics 5000 or better, OpenGL Support required
- Место на диске: 1 GB
- ОС: Windows 10
- Процессор: 2 GHz+ CPU with SSE4.1 support required
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Intel HD Graphics 5000 or better, OpenGL Support required
- Место на диске: 1 GB
Mac
- ОС: OS X version 10.12 Sierra or later
- Процессор: Intel Mac 2 GHz
- Оперативная память: 4 GB ОЗУ
- Место на диске: 1 GB
- Звуковая карта: Standard audio
Linux
- ОС: Ubuntu 16.04.6 LTS or later
- Процессор: 2 GHz+ CPU with SSE4.1 support required
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Intel HD Graphics 5000 or better, OpenGL Support required
- Место на диске: 1 GB
- Звуковая карта: Standard audio
Отзывы пользователей
Fantastic game, great gameplay, great art and enough varied mechanics that I never get bored
Insanely fun, but gets old fast.
great game, should have recommended it years ago
It is a brilliant game that has a very simple concept whilst still being tricky and challenging at times. The quirky behaviour of the game as well as all of the characters (enemies included) has me retrying each time I fail. A must play for fans of the genre. 8.5/10
The wide variance from the dice causes difficulty to be a rollercoaster. A fight against a weak opponent that you handle trivially in one run will savage you in the next, because in the first one you rolled exactly what you needed to activate your defensive items while the enemy rolled crap and the next time, with the same gear against the same early enemy, you roll crap but the monster gets two 6s and vaporizes half your life.
Runs are short, so you won't lose lots of time when this happens but it's aggravating when the only way to have avoided a crushing loss was to get luckier.
A wonderful little rogue like, it ain't as god-like as say Slay the Spire or Binding of Isaac but it's a cozy game to go back to time to time. I think the RNG is a bit whacked sometimes. But overall good game, highly recommend
Вор: *выигрываешь, превратившись в медведя*
Робот: *каждый ход играешь в очко, а не в игру про избиение монстров*
Инженер: *испытываешь такую ментальную боль от того, что тебя заставляют выбрасывать карты, что всё, что ты хочешь в этой жизни это умереть*
Ведьма: *я только засетапился, а уже умер?*
Дальше я уже не смог вытерпеть. Я порекомендую её, потому что по скидке она дешевле кофе (130р). Поэтому вы сами можете её попробовать. Но вообще играйте в SpellRogue и проблем не знайте.
It didn't seem all that interesting after the first few games, but once the new mechanics starts coming and you learn to plan ahead, it becomes quite nice little game. Bad luck can still sometimes completely ruin your run, which is annoying, but overall it's a fun game.
Love the art, the charm, and how different each character is. Probably great game for those new to roguelikes, but the game is shallow due to the lackluster equipment (both in quantity and quality). Bought it on sale and regret it.
A truly unique gem of a game. It's a steal at full price, can't recommend it enough if you are fan of roguelikes and good dirty jazz music.
My dice rolls may be ass but this game sure isn't.
Dicey Dungeons is really great if you're into rogue-like deckbuilding games like Slay the Spire, and this one has a fun twist where you use dice rolls to do attacks. I do enjoy the gameplay and strategic element, I just don't personally get too invested in this format of game. If it's your thing, then by all means give this a shot!
One of the first rougelikes with dice
Wow I never reviewed this one? Ok so, fantastic game! this is not really a rougelike tbh, the game feels pretty linear in nature, even if I know its not. but like, so much love and passion went into each aspect of the game. there are so many little quality of touches and cool mechanics that made me go "No way they thought of that?!" or "Man this is so complex and unique id love to see what I can do with this!". there certainly were some challanges i didnt really enjoy, but overall a really positive experience. its pretty long too. highly recommend!
I love the variety in this game!!! I had worried it might have been too reliant on luck (y'know... dice rolling and such), but they manage to make the RNG bearable through a lot of the equipment. Sure luck can mess you up, but there are strategies to sidestep it. All of the characters are really unique and fun, I love them all dearly :]
The game nicely differentiates the variety of characters. It uses the same mechanic in very different ways which can lead to very different games each time. It has a decent difficulty based on the character and 'level' you are attempting.
Pretty good game except for the "CURSE" condition. It's a 50% chance that your action fails, and it loves to go off on the action you really want to take. It goes away after your turn, or if it goes off on that turn, but some enemies can hand it out multiple times a turn, or consistently on their turns. Thats the one thing that killed this game for me. Other than that I recommend it.
I really love the core gameplay. The rolling of the dice and then using them to your best ability with your selected weapons is a really fun idea, and the deckbuilding to choose you weapons/utilities around it allows for fun risk mitigation strategies and fun synergies. The multiple different characters each bring something unique to the concept, and the different chapters each add additional twists to the mechanics, status effects, enemies, and even character concepts. This ends up bringing a lot of varied concept to the core game. There's also a couple of bonus lumps of free DLC that have been added in the time since the original release.
Really nicely differentiated characters, nicely uses the same mechanic in very different ways which leads to very different playthroughs
Super fun. Easy to learn. Hard to master
Dicey Dungeons is an absolutely brilliant and creative game that stands out in the world of roguelikes. Its unique concept of combining dice mechanics with dungeon crawling creates a truly engaging and fresh experience. Each character you play as uses dice rolls to determine actions, making every decision and outcome feel dynamic and unpredictable. This simple yet clever mechanic keeps the gameplay exciting and varied, encouraging players to think strategically about their dice rolls and available actions.
The level of difficulty in Dicey Dungeons is also perfectly tuned. The game provides a fair challenge that pushes players to think on their feet, but it never feels overwhelming. The progression is satisfying, with each run offering new opportunities for improvement, and the difficulty curve is just steep enough to keep things interesting without becoming frustrating.
Visually, Dicey Dungeons has a charming, minimalist art style that fits the quirky nature of the game. The bright colors and bold designs give the game a fun, playful vibe that’s both easy on the eyes and full of personality. The simple yet effective visuals enhance the overall experience, making it a joy to explore its many levels.
Overall, Dicey Dungeons is a standout title that impresses with its originality, challenging gameplay, and charming visuals. It’s a must-play for fans of roguelikes, puzzle games, or anyone looking for something uniquely engaging. Highly recommended!
Hit and miss on this game, overall it was fun but there is alot of annoying stuff, with dice rolling for the RNG you would expect some ways to mitigate stuff but you tend to be at the full mercy of the enemys and it can quickly end a run even when you prepare
That being said the idea was fun and funny so i would recommend it just maybe put it off if you are looking at something else
Gambling for kids.
I FUCKEN HATE THAT BIRD
fuck yeah
amazing
What a lovely game. I was interested as soon as I saw Terry Cavanagh’s name and he did not disappoint. Such a fun rogue-lite dungeon crawler centered around rolling dice. Seeing as one of the primary tags is deck builder, I want to mention that it’s not that imo. Except for the last unlocked class (name is a slight spoiler) which does play as a deck builder, most of the classes play with equipment that can be exchanged between battles.
It’s a little hard to describe why I think this game is fun. It’s exactly like what the pictures look like, it’s a game where you battle with dice, and it’s done so well. There’s enough variety that you can keep coming back and it stays fun. It’s just hard enough that you’ll get better at it as you play and even then you might lose at the boss and have to start over. If you do die, you can pause and go back to the main menu to save scum. It felt a little wrong at first, but sometimes I just want to try to play it a little differently to see if I can still make it, and I love that I can do that.
The music is great, makes it feel like an arcade game and I can listen to it for hours. The graphics, animations, and sound effects are all so satisfying and make for smooth gameplay.
I still haven’t beaten the game, but I just came back to it after a few months of not playing and it’s still fun. And I still have some free dlc to look forward to. God bless you, Terry Cavanagh
Oh yeah I just remembered, there’s also a bunch of trophies you get for different milestones that have little characterizations of all the monsters. Just lovely
It's fun, it's fair. Lots of interesting novelty runs that add modifiers
ignore the whiners complaining that it's rigged, because it isn't
they need to get gud and go back to school and learn how probability works
While I did manage to complete this game on each character, I found some of the RNG with reliance on dice to be frustrating in some of the runs that I had played throughout. Overall I wanted to enjoy this game more, but found that I was hoping for more diverse possibilities but ended up feeling like some runs were not much different than others on the respective character. I don't believe it's the fault of the game itself or the developer in this design, but I feel there may just be a limit to how much you can do with 6 sided dies determining how you can play your turns.
Very fun game, until you have to play as the Witch, and then it is a very not fun game. However, since five playable characters are not the Witch and only one playable character is, it's a recommend from me.
One of my favorite game. (One of the few that I play even after I've finished achievements)
BUT it will not suit everybody..
+ Pros:
Puzzle oriented combat mechanics
Feasible achievements
Music are good even outside the game
Free DLCs (Indie games makers are more passionate than big companies..)
+1 for the Halloween Witch Puzzle gameplay which is excellent
- Cons:
Roguelike game..
RNG that ruins some strats..
Game a bit expensive (Wait for the sales where it's 2-3€)
Engineer guy is just not fun to play
Few bugs not that problematic
Difficulty:
A bit challenging but feasible :)
In conclusion watch the trailers or stream, but if you like strategic games, this game is for you. I recommend.
Victior !
epic art style i love the game if you have the handheld def buy it
It is an amazing rogue-like game that is VERY addicting. You might get upset with some RNG, but very fun nontheless. Would recommend!
i cant stop winning
RNG + Turn-Based Strategy
A great rouge-lite deck builder that has gotten some fun additional content added over the years. Several of the episodes change the way the game plays pretty substantially, which keeps things fresh, though the lack of unique enemies does eventually start to hamper the game experience a little bit. I also really enjoyed the OST composed by Chipzel, which has some definite memorable stand outs.
Low player agency and low variability makes for a horrid roguelite experience.
This is a very charming game. The artwork alone is pretty neat; not to mention the comments from the npcs are something to laugh at from time to time. The game play is pretty fun and there are a descent amount of characters to choose from that make the plays different/unique. If you're thinking about buying this, you should give it a go!
actually phenomenal
DD is a neat little rogue-like. You have 6 different characters to choose from, each playing wildly differently with their own unique special attacks and equipment, some relying more on RNG than others, admittedly (looking at you, Witch ... and Robot).
The game tasks you with ascending several floors full of enemies, healing items, equipment chests, shops, upgrade stations, etc. to beat one of the final bosses (I think there are around 5 or 6 or so). Each character has 6 different stages to complete, each with different rule sets that can completely change the game and/or just make it harder. Beating all of the final stages unlocks a new character, supposedly, haven't gotten that far yet.
Combat plays out with you and the enemy rolling dice in turns. These dice are then used in the equipment you or they have got, which in turn triggers an attack, a heal, shields, dodges, damage over time effects, debuffs and so on. Defeated enemies give you XP to level up. Each level up gives you bonuses like extra dice, more health, etc.
Only by defeating all enemies in a run can you reach the maximum level, but sometimes it's smarter to just leave enough enemies alive to get to the 2nd highest level, instead of dying before the boss or entering the boss fight with little HP.
Then, there's also additional bonus episodes with even more levels.
For 15 bucks DD is WELL worth the investment if you're into these sorts of games.
Recommended for all dice loving engine builders under us
Not much to say here – it is Dicey Dungeons, arguably the best Roguelike Deckbuilder there is.
Spent 140 hours completing it, and in the end I am only sad it is over.
Super fun roguelike deckbuilder.
+1
good game
Addicting but keep getting stupid dices while opponent would gang rap3 you with their overwhelming cc. Great game for phone to kills time.
This game is great! I hate it!
This one starts out kind of fun but the nature of rolling the dice doesnt really scratch the itch a diceroller is looking for. Furthermore the game starts off kind of "Fine" but quickly escalates into varying degrees of being screwed by RNG. Now I understand rolling dice at its core is RNG but adding additional layers of "your moves might not go off or I might eat a die or the enemy might get 2 turns" is just antifun.
I think of other games with pretty heavy RNG that you still feel like a very active participant with some sense of control, even my worst runs in other games where I feel like Im climbing out of the pits of hell. This game at many many times feels completely deterministic such that big hits and big wins feel hollow, and big losses feel expected and therefore meaningless. I think for cheap you cant really go wrong, and there is content here, but the mechanics aint for me.
Good
i like the mean lady
Дополнительная информация
Разработчик | Terry Cavanagh |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 21.12.2024 |
Metacritic | 80 |
Отзывы пользователей | 90% положительных (5759) |