Разработчик: Shiny Shoe
Описание
Ад замерз. Только вы можете защитить последний горящий кусочек Пекла от армий Рая и возродить былое пламя. За счет трех расположенных друг над другом полей, которые вам придется защищать, Monster Train привносит новый стратегический элемент в игры-«рогалики» с построением колод.
Каждая игровая сессия не похожа не предыдущую
Вы никогда не будете использовать одну и ту же колоду дважды!
* более 220 карт
* 5 кланов монстров, каждый из которых предполагает свой стиль игры
* Каждый клан можно развивать вплоть до 10 уровня, чтобы получать новые карты
* Для избранного героя клана доступны улучшения
* 88 артефактов
* Каждую карту можно улучшить дважды
* Более 21 случайного события
* 25 уровней Согласия (сложности)
Посещайте места силы
Чтобы отстоять Ад, вам придется стать могущественнее. Грамотно продумывайте свой маршрут, ведь разные локации дают различные преимущества. Улучшайте своего героя и карты, нанимайте могучих бойцов, копите пассивные бонусы и создавайте дубликаты карт в своей колоде.Продумывайте подходящую вам стратегию
Вам доступны на выбор пять кланов, каждый из которых предлагает уникальный стиль игры. Выберите основной и дополнительный кланы, чтобы получить доступ к картам обоих. Во время заезда вы сможете усиливать свои карты, используя различные улучшения, чтобы открывать новые пути к победе. А прежде чем сразиться с финальным боссом, вы сможете создать дубликаты своих любимых карт, используя особые узловые станции на карте.Мультиплеер
АДСКИЙ ЗАБЕГ
В многопользовательском режиме «Адский забег» восемь игроков встречаются в напряженном состязании в режиме реальном времени. При создании поля игры каждый из них получает одинаковые ресурсы и соперников. Часы тикают, и игрокам придется пройти проверку на прочность, чтобы выяснить, кто принимает наиболее верные решения под таким давлением. Только истинный демон скорости выйдет победителем.
ЕЖЕДНЕВНОЕ ИСПЫТАНИЕ
Каждый день проходите новое испытание, принимая участие в заезде, на который значительно влияют особые игровые модификаторы. Состязайтесь с друзьями и игроками со всего света, покоряя вершины рейтинга благодаря системе подсчета очков, основанной на оценке мастерства.
СВОЕ ИСПЫТАНИЕ
Создайте собственное, уникальное испытание и поделитесь им с друзьями. Для каждого «Своего испытания» создается собственная таблица рейтинга, позволяющая вам отправить друзей прямиком в ад.
Поддерживаемые языки: english, french, german, portuguese - brazil, russian, simplified chinese
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС *: Windows 7
- Процессор: Core i3
- Оперативная память: 4 GB ОЗУ
- Видеокарта: IGP or better
- DirectX: версии 11
- Место на диске: 2 GB
- 64-разрядные процессор и операционная система
- ОС: Windows 10
- Процессор: Core i5
- Оперативная память: 8 GB ОЗУ
- Видеокарта: GTX 1050
- DirectX: версии 11
- Место на диске: 2 GB
Mac
Linux
Отзывы пользователей
This is what Slay the Spire was supposed to be.
There are still some noobtraps, but somewhat easily avoidable. When you get the option to pick a card it is usually a good idea to pick one of them (and you can always take a small sum of money instead).
If you want to remove cards, then you can make choices that result in you being able to remove cards (you will miss out on something else instead, but you have the choice - and it doesn't rely purely on l getting lucky). Plus, there is no huge need to even remove cards. You do that for the starting cards when they fall back. Or the random pick that you thought would work out, but it turned out to just block space.
This game gives you choices. And both can be good.
fun balance of "tower defense" and card battler. try to become OP before the end boss or you will lose. runs don't take too long which I prefer over similar titles.
Monster Train is mechanically similar to Slay the Spire, but is a lot more unbalanced (especially the DLC) - in a good way: your own power grows much more than it does in StS, but the enemies' power does so too. Especially in the DLC you basically need to find combos that feel 'broken' to win which makes the game very challenging.
My meager hours in this game does a disservice to the quality here. Best rougelike deckbuilder I've played, up there with Baltro for me. So many combos, so many fun choices, so much to do. I plan to play more when I've got the itch to play games like this.
Awesome game, stands out from all other deck builders I have tried recently. The ammount of options to test and build combos is quite awesome
amazing fun for a long time worth the extra for final divinity hope to see more from the studio
First game in a long time that when I bought it doesn’t just make me want to play slay the spire. I’m really enjoying the unique mechanics, artwork and music. It has got its hooks in me quick and I keep telling myself “just one more round”. There’s no better feedback I could give and I’m only a couple hours in.
Probably the best roguelike I have ever played, ever.
I'm a thinking person, and that translates to what games I enjoy, and the puzzle-like aspects combined with the traditional variance of a roguelike creates an amazing experience, one that games like Slay the Spire didn't provide for me.
Being able to combine 2 clans (Sets of cards basically) into 1 run gives you so much replayablity and strategy before the run begins, but once you get past the very early game and get into Covenant 1 the game blows up in opprotunity, with systems like card essences (Combining the traits of 1 monster into another), focussing on a single weird strategy and have to work it around the different foes (Who also synergize themselves very well!) is an amazing experince thats replayable and satisfying.
Oh and the lore, music and art style are amazing too.
Even today this game is amazing, would highly recommend if your ever on the fence about it.
Horribly addictive. I now have decided to work on the railroads searching for bigfoot because all I can think of is monsters and trains.
Fun, kinda looks like a mobile game but I like the different clans and their artwork and the replayability is very high
This is a great game. Simple enough to easily understand but in-depth enough to keep you entertained. My only concern is that end game seems to restrict you to only using specific strategies. But to be honest, if you buy it on discount, by the time you reach end game it will already have made itself worth the price tag.
An almost limitless potential for different combos and strategies both within your deck as well as your placement of units and spell targets. If you've every played something like "Magic the Gathering" or "Advanced Wars", then you NEED to try this fusion of strategy and deck-builder!!
It has less agency during fights than StS
Once you play a unit on a certain floor, that's it, you can't play the unit again this fight (except if you upgrade that card with a special rune) and you can't move the unit to other floors (except with spells). The only other choices you get regarding that unit is whether you play other units in front or behind and whether you play spells on it.
After all the units have been played, you're cycling through the cheap spells, waiting for the better spells to draw.
Waiting out bossfights is wasting the your time
When all waves are cleared and the boss enters the first floor, units will repeatedly take turns hitting each other, until either your units are dead or the boss is dead. There is nothing you can do, besides watch. This is so stupidly boring, that the game teaches you to use the fast forward button during the tutorial. There's no point in watching, since you can't influence it in any way.
These two designpoints render everything else the game does well, irrelevant.
Music is good, boss gimmicks are neat, challenges are good, menu animations are quick, gameplay mechanics are reasonably readable.
But I don't recommend it.
This is one of the all time greats. I am not sure why the Dev's dropped this as they could have made way more money with a few DLC's and map/boss expansions. Thankfully the community has built some really good mods which extend the life of the game dramatically. I would argue at the higher ends of difficulty it can be more challenging than Slay the Spire. Hopefully the devs see STS2 coming out and decide to bring Monster Train 2 out... Perhaps this time from the good guys perspective? If you own STS and not this just buy the base game and try it out.. Huge amounts of fun!!
fun at first but as you start getting into the higher difficulties, it really shows that only certain strategies are valid.
Its a really good game when you get a good build going, but if you don't get lucky in multiple aspects like the cards you get outside and inside of combat and the random events, you just lose with no counter play. you will throw fifty darts at the wall and the fifty first will land, but not because of any strategy or practice but because the dart literally couldn't miss.
Also, prepare to save scum. A tip is that the RNG in battle is always the same. The knowledge of what will happen in the next turn is vital.
One of the greatest in the genre.
This game is amazing! My wife left me because she says I don't pay attention to her anymore because I play so much, my dog has gone to a kennel by himself because I don't have time to take him out, and I moved to a new country so I don't have friends around to waste my time. Now I can play as much as I want and I'm happy!
i can't imagine not liking this game
shadowsiege is good
It's an addictive and fun deck-building game with a unique twist. Each run feels different. With five clans and tons of card combinations, you can mix up strategies every time. The game looks and sounds great. Each clan has its own style, making it really immersive.
It's perfect for anyone who enjoys card games and roguelikes.
Fun casual game
One of the greates deckbuilders around
This game is extremely fun for a few hours. It gets repetitive, though. I know it's a roguelike. I like roguelikes. It gets more repetitive than most. Runs are relatively short with a lack of enemy/encounter variety.
The game is addictively fun until it gets boring. For me that point was somewhere around 15-20 hours.
I'd recommend grabbing it on sale.
Originally played this on Xbox game pass and completed it there.
Such a solid game i bought it this time around!
Just buy it even full price and HOLD THE LINE!!!!1
It's kind of fun but not as fun as Slay the Spire. It was too easy to beat in just one run. However, the game is quite charming and I'd recommend to get it on sale.
Relaxing and fun, good characters
I hit a situation where I cannot draw cards and I can not gain ember from eating or extracting..but a zero ember won't let me play "rubble morsel" which costs zero in A COMPLETELY UNOCCUPIED SPACE AND IT COSTS ZERO AND IT WILL NOT LET ME PLAY IT. I cannot even skip the turn because you have to spend your points, but I can't spent my points because I can't use my 0 cost spell to kill everything nor can I extract 2 to use points because I can't spend 0 point cost spells to FUCKING USE POINTS. retard or overpowered is the name of this game
Its okay
Does not work anymore. Black screen on startup. Steam Discussions is full of people reporting the same, no reaction from developer.
10/10
Fantastic game. Just play it.
Overview: Essential - Equal or Better to Slay the Spire
An essential deck building card game with an element of tower defense that is easy to get into and deep enough to stay hooked for hundreds of hours. Unlike Slay the Spire or other rogue-like deck builders, Monster Train is more about rewarding the player than punishing them and as a result gratifies every minute you spend with it.
The Good + The Bad
Deck Building + Play Styles
Like many deck builders Monster Train starts you out with choosing a base card deck (clan) that has a few commons, uncommons, a rare and your champion. What is different in Monster Train is that as you go through various battles and subtract or add to your deck, you will also upgrade cards and chose a secondary clan to your deck that will offer a different style of game play via card and artifact rewards. In battles you will position your units on one of 3 levels and in a specific attack order that will factor into the strategy of how damage is done to opposing units (and vice versa). Your secondary clan choice and the multiple champions offered for each clan have an immense impact on the number of strategies and combos of game play Monster Train offers.
Each run in Monster Train will unlock cards to be used in later runs but the game also has several layers of aesthetic unlocks that keep you invested in winning runs and replaying the game. No run feels punishing or worthless and that appreciation for the player's time seems increasingly like a rarity in this day and age.
Art Style + Music
The art style and music are proficient and serviceable. The aesthetics in particular are reminiscent of Blizzard via Hearthstone and WoW. And while I don't find them a detriment to the game I am left wishing they were more idiosyncratic and unique to what currently feels too familiar to its influences.
Technical
- 300+ hrs with No crashes or problems.
- Opens full screen (unlike some indie games) with plenty of options that can be tweaked.
[*]The game is suitable to run on a potato PC.
Conclusion
This is an essential game. It is unique within the genre to the point it deserves to be played by those that are fans of card games as well as those that are simply curious about what card games have to offer. Anyone that has a wider appreciation of games above CoD should find plenty of enjoyment in Monster Train.
Bonus Tip for Newbies
If you screw up a fight (or a selection) you can restart it by exiting to the main menu and continuing your game (as long as you do it before the end of the battle).
A fun variation on the roguelike deckbuilder
Very fun card choices matter, lots of different strategies, enemies change how you have to play.
cant stop
It's a lot of fun. It's a cross between "Slay the Spire" and tower defence, with a nice little hell vs heaven theme. Enough variation and challenge that I'm 99 hours in and still about to go play another run. I've played solo and with my son - so it's good for a range of ages. Take the ride.
How did I become sooooooo addicted about this game? At first look, the graphics were like a mobile phone game for me, and I want to play on PC, so... I wasn't pretty sure. But then, I begin to play a first run, and Oh my! I was so impressed by the love the devs gave to this game in every aspect of it: a SOLID and original roguelite deckbuilding game, with battle so EPIC, and a ton of replayability with clans, allies, ennemies, bosses, level ups... I'm impressed. The combos that you're not expecting, the damages that you do in one turn sometimes... I'm speechless how this game makes me want to play more of it!
An actual game I want to replay again and again. Cause even if the gameplay looks the same, the feeling when playing won't be.
Thank you for such an amazing game, and I hope to see a second game like this, or more clans (but I know I'm dreaming, but maybe it'll come true?)
Feels a lot lessed balanced than for example slay the spire. Also easier and less rewarding
The best deck-building roguelike, IMO. Good card variety. Combine 2 races, which each have their unique cards, to make for some crazy combos and increased depth and possibilities.
You also have good control over your deck in any given run, card upgrades that are more interesting than in the classics like Slay the Spire.
My absolutely favourite card game.
To me nothing beat this. A must have.
at this point probably my favorite game in the genre, I can see why people compare StS and this game often, It just has a little more pizzazz.
Pretty fun, I still prefer Slay but they're quite different so no problems enjoying both.
It just makes me wish Slay the Spire had more content. It feels basically the same.
Very good game.
A deckbuilder with a ton of variance and different builds to explore.
The general art style/animation and even the name of the game are all very peculiar. It looks like one of those "micro-transaction-farming mobile games with a huge social media ad budget" however it isn't one of those at all. It is a genuinely addictive and satisfying roguelike deckbuilder. It has a great level of challenge with plenty of variety to explore in different builds. I do think it is a bit on the pricey side though, so it might be worth purchasing when it's on a sale.
At first I was a little unsure about this game because of the tower defense and multiple level aspect of managing characters. Turns out that it just adds more complexity to the game and requires some extra planning for your turns....no big deal. The base game is good and the DLC makes it even better. The full game is one of the must haves in this genre.
If you're a fan of Slay The Spire, you'll probably enjoy this one too. It's similar but with a pinch of Hearthstone and tower defense thrown in to shake it up.
This game is addicting. I've reset game progress multiple times just so I can replay and unlock everything all over again.
Fun spin on Slay the Spire, significantly improved after the DLC
Easily one of the top deckbuilders / roguelikes out there. I put in well over 200 hours when the game was on GamePass for free, and then bought it on Steam a couple years later and now I am re-addicted. :)
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Дополнительная информация
Разработчик | Shiny Shoe |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 20.11.2024 |
Metacritic | 86 |
Отзывы пользователей | 97% положительных (11361) |