Разработчик: Rablo Games
Описание
Healer’s Quest is a lighthearted Comedy RPG where you take on the role of the most underappreciated party member in any fantasy realm: the Healer. Joining a band of inept misfits - a bossy tank, a handsome archer, a depraved mage, and a raging barbarian - you must keep your party’s health topped up whilst simultaneously managing dwindling mana reserves.
Not only can your party be taken down when their health ebbs away, they can also be hit with a range of debilitating status effects. It’s like juggling with magic, and the crowd hates you. If you let party members die, they may well go into a sulk in subsequent encounters. Manage moods with magical curatives, death prevention, and witty dialogue choices.
Features:
- Master 22 different spells to successfully buff your party to victory
- Use in-depth skill trees and upgrades to carve out your own playstyle
- Choose your karma alignment, each with its own dialogue options (Good, Evil, or Victim)
- Secure legendary loot for your allies
- Heal, buff, and cure ailments
- Keep everyone alive to avoid moody party members
Поддерживаемые языки: english, french, german, spanish - spain, spanish - latin america, portuguese - portugal, portuguese - brazil
Системные требования
Windows
- OS *: Windows 7+
- Processor: 1.8 GHZ
- Memory: 2 GB RAM
- DirectX: Version 9.0c
- Storage: 500 MB available space
Отзывы пользователей
I like it
As someone who enjoys playing as a support/healer class in most games I play, this is a very enjoyable game. It has a lot of meta humor and some 4th wall breaks, which adds to its charm. The music is pleasant and enjoyable while reminding me of Crash Bandicoot. The builds you can make a lot of different builds, however I'd recommend heal, remedy, shield, and meditate with focus mostly mana regen (meditate) and passive resistances (remedy). Graphics are nicely stylized and also pleasant.
I do have two complaints for the game. First one being that there's no fast travel or a map for the over-world. It makes it difficult to track down any hidden treasure chests and finding certain locations. Not to mention, without fast travel for places you've already been too, makes walking there take a LONG time. Its understandable if the quest is at a previous location, so it makes sense needing to walk to that location, but could do with at least a teleport near it.
While the map may be small, my biggest complaint for the game is that encounters happen very frequent and in about every 4-5 steps your take, making encounters overly abundant. This is the reason I ask for fast travel in the game. Sure you can flee each encounter, but I do wish for a more immediate fleeing options especially if I just wanna reach a certain location right away. Would be nice to have a ring for late game that helps avoid random encounters so players can travel to locations. Obviously story related encounters or encounters with cutscene should still happen to provide players with context and content, just random encounters in the over-world become annoying after a while, especially in sections requiring long walks, which feel like padding.
Overall, I feel like the game is a solid 8/10, a good game for those like to see their teammates numbers go up and a fun little story.
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Дополнительная информация
Разработчик | Rablo Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 02.02.2025 |
Отзывы пользователей | 83% положительных (117) |