Разработчик: Human Interact
Описание
Comfort And Input Info
STARSHIP COMMANDER is a seated experience that lasts 10-20 minutes, has replayability based off what you say, requires you to speak English, and is comfortable for new and experienced VR players alike. Non VR-Players will need a combo headphone/headset microphone and a mouse for an optimal experience.
Passion At All Costs
Included as Free-DLC is the long form documentary Passion at All Costs a 52 minute, behind the scenes look at the early beginnings of a canceled precursor project called "Crime Watch" and the trials Human Interact had to go through to create the groundbreaking natural language processing system necessary for Starship Commander to exist.
About the Game
The Arcade Experience finally comes home! Starship Commander: Arcade is a cinematic, choose-your-own-adventure narrative, inspired by classic PC adventure games like Day of the Tentacle and Telltale's Walking Dead series. Go faster-than-light on an adventure through space, as you infiltrate an alien spy facility on a top-secret mission.Want to role-play as a serious and stoic commander? A brash and argumentative hard-ass? Or just troll the game every chance you get? The open dialogue system allows you to speak freely into the microphone, and the NPCs react accordingly. No dialogue wheels, no clunky controls, just natural conversation.
COMMAND YOUR STORY
Want to know more about your ship and the lore? Just ask Sergeant Sarah Pearson. Ready to blow things up? Just say "Let's go." You command the story, at your pace and with your style, using a next-gen AI system developed by Microsoft and Human Interact. The future of adventure games is here, today.
ACTION AWAITS
Command the XR71, the galaxy's most advanced fighter, on a mission to infiltrate and destroy the Ecknian spy facility at all costs. Your choices and your performance determine who lives and who dies.
VISUALLY STUNNING
Made in Unreal Engine 4, and with outstanding visuals designed by AAA game industry veterans, STARSHIP COMMANDER has been meticulously crafted to have a lived-in feel. Mechanical engineers and experienced concept artists worked hand-in-hand to craft the rich environments which you will traverse.
NEW HOME FEATURES
Steam Achievements, and a non-VR mode makes the 15 minute original VR arcade classic more accessible and fun than ever. Included along with the package is a documentary called "Passion at All Costs", about the VR industry as well as the development of Starship Commander from its inception in 2015 to the Steam release today in 2020.
Поддерживаемые языки: english
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5-4590 / AMD FX 8350
- Memory: 8 GB RAM
- Graphics: GeForce GTX 970 or equivalent
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 7 GB available space
- VR Support: SteamVR. Keyboard and mouse required
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5-6500 / AMD Ryzen 5 1600
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1080 Ti or equivalent
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 7 GB available space
Mac
Linux
Отзывы пользователей
Fun few minutes. Wish they made it into a full game. Buy on sale not full price.
Voice recognition is not properly responsive and the game don't give you any information on the commands. With 75% discount ~2$ its good demo experience with ok visuals.
Oh wow. I was watching a training video about conversational AI and the maker of this thing came on a talked about how much better the game was because of this new tech.
So bad. Worse than any voice rec bot on a phone line. I was shocked. So, so, very bad.
Wish I read reviews first. Save your cash!
This is a fun little experience. It's really short, but it's also quite unique in what it tries to do. I had some issues with the voice recognition, but I'm not a native speaker, so it may be due to that. Recommendable to people who want to try VR with voice recognition (even though Skyrim VR with a couple of mods would be a better way to do that).
A very weak Yes. It's really just a short tech demo of maybe 12 minutes.
It's kind of like those VR games from the 90s arcade that showed the possibility but really were a ride and not a game. I wouldn't pay more than a few dollars for it though. Like Batman's Arkham VR, it's too short, a one time play and only makes me want more.
It's not a game it's a tech demo. As a tech demo it's great, but there is not really a game.
Don't buy if you want to buy a game.
If you are looking for a tech demo, the low price can make it worth getting it.
Interesting idea, valiant effort, utterly missed the mark,
Twice the issues of voice recognition phone support, half the utility. Discoverability for what you can say is awful, response options are limited, sometimes listening for too precise a phrase ("disengage engine lock" doesn't work, only "disengage THE engine lock". And your choices have almost no impact.
it isn't much more than a rail shooter and really short but a damn good one captain !
The game would've been okay if the story was longer. I spent $8 on this. I regret it. It was only about 13 min. Don't buy it. Not worth the price.
Release more of this game, Please!
The story seems interesting and the music is good. The voice recognition is amazingly fast and accurate compared to any other voice controlled game I've ever played. This is where I'd like to eventually see more RPG's go, where I can converse naturally with the people I am interacting with. Tired of the good/bad/jerk response mentality we've been boxed into.
Truly Starship Commander is the beginning of what will be the next evolution in the gaming industry. Never before have I genuinely felt that I was speaking to living and breathing NPC. Even at times when I would test the game with more uncommon phrases, I would get pretty sound response as if I was talking to a real person. Playing in VR definitely makes for the most immersive experience and it only makes you yearn to play more. Though Starship Commander is on the shorter end, it more than makes up for it by being a pioneer in the growing VR world. I tip my hat to the Human Interact team and can’t wait to see their future endeavors.
ಠ_ಠ TL;DC (Too Long; Don't Care):
A tech demo whose game play isn't worth the price of admission, even at sale prices.
Like any other arcade experience, Starship Commander over-promises and under-delivers. The overall completion time of this game will clock in around 15-20 minutes, and there's very little here. It's a flashy snooze-fest that you'll play once and won't touch again.
The developer talks up their voice recognition and how much they've put into having varying responses, but end result is disappointingly slim. For the most part, you're limited to the handful of responses that the developers have anticipated. If you're looking for a better VR title that features voice recognition, try out Star Trek: Bridge Crew, instead.
Beyond voice recognition, gameplay is also performed by looking at enemy ships to target your weapons, and occasionally leaning left or right to dodge attacks. There's no use of other controllers of any sort beyond this. Using the HMD orientation to target attacks is a very poor user interface, but you won't play this game long enough to notice.
For more VR reviews like this one, follow the ಠ_ಠ Reviews Curator page.
7 minutes and I had to close it because of absolute boredom.
You are seated, no buttons at all, you say some words that you are being told what to say, only repeat some words.
Boredom starts
I decide to wait to see why it is called arcade, then suddenly ships appear and... you have to look at them, in your stationary ship, so just by looking at ships the lasers shots them...agggh.
So ... that was enough for me... pressing start on the gamepad closes the game (??).
Uninstalled.
Posted my deception in this review to alert someone else.
cool concept graphics good but 8 bucks 7.99 for 10 minutes of play not cool could be a great game if it was a complete game
Don't bother. It's a tech demo. It's not fun and the story is non existent.
YES i will recommend people here are not recommending because of how short it is and yes it is But the AI in the language made me feel something new in VR talking to the game and it talking back to me knowing what i just said made it very immersive.. Thank You we need more of this, cant wait to show this to friends and family
Played on the Valve Index
Worth it. Even though the experience lasts 10 to 15 minutes, this is totally worth the price. Basically you sit in the cockpit of a ship with wonderful visibility around you and command your ship to complete a series of simple tasks using voice commands, which are guided by your wingperson (need a better more inclusive term here as wingman does not apply). Battle is managed by aiming with your sight, and leaning left or right to avoid danger (limited to small parts of the experience but works. More than a game this is really just a showcase of what VR games could be like with the implementation of voice assistant like technology to VR.
There is only one mission to complete and it is definitely too short, but it will be a go-to app for showcasing VR once I can finally have friends over again...
I can't recommend this to anyone other than those that want to support VR development.
Sorry, but I was thoroughly unimpressed with every single aspect of this project. I'm not sure I would have even been impressed 3 years ago. It's just not a good game. Period. The graphics are uninspired. In a world with Alexa and Siri, the voice recognition and responses are pathetically limited. In a world with Half Life: Alyx, this hardly even qualifies as a VR tech demo... even for a mobile VR platform, let alone the Vive Index I played on.
However, I'm going to let you keep my money based solely on the documentary. If you're going to insist on charging for this, I'd recommend incorporating the documentary into a VR experience and highlighting it. Your goal was valiant, but I think you missed the mark by quite a bit, and it wasn't simply a failure of the industry.
Take my money and do better.
This was a Surprise. This is Thee best game of this genre. It is short, fun to show off for VR demo, and I was surprised how well it interacts with the user. Not bad.
This game is awesome! It's both a tightly-packed adventure and a showcase of a BUNCH of innovative ideas that I've never seen anywhere else. The voice control is a really unique experience & works well. It's not long, but it looks gorgeous, runs on modest hardware, has some EXCELLENT tunes, and everything is so concisely put together that it really doesn't need any extra padding. There's plenty to go back for over multiple playthroughs. HIGHLY recommended!
Protip: use a reasonable quality mic & make sure you tune your input levels, it REALLY helps the experience.
Experienced on the Oculus Rift
You can view my (edited) gameplay here: https://youtu.be/FoH5CmxQVvo
This is an approximately 13 minute cinematic experience, which has varying scenes depending on your voiced answers. This is like a 360 stereoscopic video, choose your own adventure type experience, which is like the stuff on Amaze VR. You don't use motion controllers at all. It can be fun to try to find new scenes based on your novel responses. Unfortunately, even though the reviewer VR Focus said the AI was good, the AI responses really aren't good and have severe limitations ... but they can be funny (I wouldn't trust VR Focus who seems more concerned about clicks than accuracy in his reports).
This is running on the Unreal Engine. I was getting about 45 frames per second on my 1060 GTX. I did get some slight stutters, but it was nothing game-breaking. It did not really effect my enjoyment of the cinematic experience. The stereoscopic 3D here was well-rendered, but it wasn't exactly mind-blowing. I would not say the graphics looks amazing like Paradise Decay, but you're free to purchase this and then follow whoever you think is being honest with you. I have seen much better stereoscopic 3D cinematics in VR, but this wasn't bad. It was fine.
I did 2 complete & different playthroughs. I was trying to extend the gameplay as much as possible and gave very different answers. While there were some noticeable differences, much of the experience was very similar. I don't see myself playing this a 3rd time because quite frankly, there wasn't enough variety. The developer said there was about 1 1/2 hours of total cinematic footage, but I don't know what you'd have to answer to get those other hidden scenes.
I had fun overall, although the gaze-based navigation combat was pretty bad. I also think $6.79 USD (release sale price) is kind of steep for what you're getting here. However, I guess I'm willing to support VR developers even when the value proposition seems kinda iffy, especially when it's something that's put together nicely. The quality is definitely better than the average stereoscopic 360 cinematic experiences in VR, but it's nothing ground-breaking either, not even the vocal answers and AI responses (but at least it works most of the time unlike some others I have played).
Rate 6/10.
[quote]Please note: I bought this game on Steam at the launch date sale price. You can join my Steam Curator Group here: https://steamcommunity.com/groups/Oculus_WMR [/quote]
This is a tech demo.
I was under the impression it was a full story at least an hour of content.
This is a single quick mission that can play out a few ways.
Great concept - they should have extended the game out for steam release as it appears this was an arcade vending machine vr game.
1.99 for the experience sure. Indie game price? Not worth it.
I've only played once so far, but it does what it promises to do.
It is a glimpse into the future. Some parts are clearly limited, but overall the voice commands do work quite well.
Still waiting for the day when an AI is generating the game depending on what I say.
If you try to notice the boundraries, you will see them.
It is really short, that's kind of a bummer, but worth the money in my opinion.
Sadly while a very cool concept it is just a very short tech demo with some replayability perhaps another 10 minutes or so, while this is accurate on the store page it doesn't make up for the lack dialogue you can have with the NPC not very impressed at all. Also found the game to be very nauseating which is a first and I play lots of FPS and space sims. I wish all the best to the devs but it is sadly not a game for me.
Игры похожие на Starship Commander: Arcade
Дополнительная информация
Разработчик | Human Interact |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 17.01.2025 |
Отзывы пользователей | 64% положительных (42) |