Selatria: Advent of the Dakk'rian Empire

Selatria: Advent of the Dakk'rian Empire

3.5
Положительные
129.00₽
Steam Store

Разработчик: Whim Independent Studios

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Описание

Please be aware this is the original release of Selatria: Advent of the Dakk'rian Empire previously released that only contains the first three chapters of the Selatria saga. For the definitive full edition, please purchase "Selatria" on Steam. Selatria: Advent of the Dakk'rian Empire will no longer receive updates.

What is Selatria?


Selatria is an independently produced role-playing game for Windows developed by Whim Independent Studios. It features a vast world to explore, an in-depth battle system, as well as an epic original soundtrack.

Plot


Selatria: Advent of the Dakk'rian Empire covers the first three chapters of the entire Selatria saga.

The game follows the story of main characters Mage and Melanie, whose home of Availia is threatened by an invading imperial army. These two soon find themselves on the run, recruiting friends in unlikely places to protect their home… and eventually the world.

Selatria weaves a story of magic and mystery, filled with smiles, tears, and the occasional one-liner. Made by gamers for gamers, Selatria has everything you love about classic 16-bit role-playing games, with beautiful visuals and a breathtaking soundtrack.

Features


  • 20+ Hours of Gameplay (Advent of the Dakk'rian Empire)
  • Hundreds of lines of voiced dialogue
  • Challenging Boss Battle Encounters
  • Team Attack Battle System [TABS] which focuses on party member coordination to unleash devastating attack chains!
  • Dungeon Challenges and Complicated Puzzles
  • Exciting Mini Games

Unique Systems


  • Reserved Selatria – Instead of resting at an inn, party members accumulate Reserved Selatria as they explore. You can spend these Selatria as you explore the world, eliminating the need to rest for extended periods in towns!
  • Team Attack Battle System [TABS] – A unique spin on traditional turn-based battles that allows compatible party members to chain extra attacks off of team members’ special abilities known as “Triggers”. Figure out and coordinate party member attack chains to attack multiple times in one round!

Поддерживаемые языки: english

Системные требования

Windows

Minimum:
  • OS: Windows 10/11
  • Processor: PC with at least a Dual-Core or higher processor
  • Memory: 2 GB RAM
  • Graphics: DirectX 9.0 Compatible
  • DirectX: Version 9.0
  • Storage: 4 GB available space
  • Sound Card: DirectX 9.0 Compatible Sound

Отзывы пользователей

Не рекомендую 12.03.2024 02:00
0 1

This game was interesting till the action sequences...an whole dungeon full of wandering traps that a) reduce your health or b) reduce your AP points...and than you can't change into the healer job....meeehhh. Add that in most places you can't prevent to run into 1 or more of these traps.
Meeehhh, I want to play an RPG not some action game.

Время в игре: 217 ч. Куплено в Steam
Рекомендую 14.01.2024 04:31
0 0

Funny and charming, bright and colorful. You can tell Selatria has a lot of heart and soul poured into it by a group of peope that really know and love the RPG genre. I really enjoyed the original storyline and characters. The music was really fun to listen to. My playthrough left me very excited to play Part 2 when it comes out.

As someone who had never really played retro games, this has gotten me into them a lot more. After finishing this, I was inspired to go back and finish Chrono Trigger and finally start Final Fantasy VI.

I played most of Selatra Part 1 on an original Steam Deck, and finished the game on an Oled Deck. It ran really well for the most part, with the following exceptions:

Issues: requires proton 5.13-6 for best results on steam deck. This fixes a bug where the last part of voice acted lines are cut off, and improves fps performance on the overworld. However even on 5.13-6 there are a few parts where the game just runs poorly, at around 10 fps. While a bit frustrating, the game remains playable. And thankfully these instances are pretty rare.

There was one other main issue, but it only occurs one time:
Coming out of the starting area you are subjected several freezes that occur during a dialog section. Dont give up, but it takes a few minutes between each line of dialog. Just press A to get through it and know that it doesnt happen again in the game.

As far as I know, those issues are exclusive to the Steam Deck. But besides those, the Deck is a great way to experience this game.

Время в игре: 1942 ч. Куплено в Steam
Рекомендую 27.12.2022 03:05
1 0

This game isn't flashy or innovative from a gameplay/aesthetic standpoint, but boy there sure was a lot of passion and charm thrown into this project. All of the writing, especially the humor, is pretty great (especially 95% of Luis' dialogue; I love that guy so much). The combat evolves and becomes more complex as the game goes on, which keeps things fresh and interesting. Selatria is a great example of how an RPG Maker game can be really fun and entertaining. That being said, it's worth noting that this project is currently incomplete. It makes up roughly half of the full intended length of the story. The full version is projected to be released at the end of 2023. I recommend either buying this version on sale or waiting for the full version to be released. In any case, I think this is a project worth keeping an eye on.

Время в игре: 2058 ч. Куплено в Steam
Рекомендую 23.08.2020 21:08
0 0

I love old school rpg games and games from RPGMaker. This one is a lot of fun.

Время в игре: 1566 ч. Куплено в Steam
Рекомендую 21.04.2018 13:31
4 0

Selatria: Advent of the Dakk'rian Empire is a 20 hour adventure RPG with voiced dialogue. This is only part one, and the game, although satisfying up until the end, stops rather abruptly, without letting you know you can't go further.

The story is good, and very well enhanced by the voiced audio. The premise is that two young magicians, after their school is attacked, must venture to stop the Dakk'rians - the previously conquered enemy of their people - from getting revenge and capturing the crystal essence of their magic.

There are five characters that join your party, but only four at a given time. Each character has a unique set of skills to level up, and grinding does help, but is rarely necessary. One of the main characters can switch between three vastly different skillsets (strongly elemental, curative, or a light mix of both), but must do so outside of battle.

Enemy troops usually take four or five rounds to kill, but it is usually not hard to keep your party alive when facing random enemies through the various maps. Boss battles are often difficult though, and the heavy dialogue leading up to them makes it frustrating when you have to start over a dozen times and listen to it all again. Some even have two battles back to back, without an opportunity to save in between.

The game is linear, and the plot takes you from town to town. Each town has a new set of weapons and armour to buy to improve your character stats. There is also an annoying discount salesman that appears in various places.

For the most part, travelling through the world happens at a good pace, but there are a few places that seem to go on endlessly, where it is easy to get lost in a sea of dangerous enemies.

Overall, the game is more enjoyable than the average RPG Maker title.

Время в игре: 1786 ч. Куплено в Steam
Рекомендую 30.09.2017 14:07
9 0

This is an interesting little game. The voice acting is different from most of the genre, the combat exciting, and the banter... amusing. The plot is along usual tropes, though with unique flavor (might be the snark).

I do wonder if this is meant to be the beginning of a series of games, but if so these designers will likely get my purchase.

Время в игре: 93 ч. Куплено в Steam
Рекомендую 04.07.2017 23:32
10 1

The voice acting was a little annoying at first but it sort of grew on me.

The battles were actually quite fun, taking turn based to another level. I really liked the chained attacks. Didn't take me long to figure out how to exploit the defend action (when defending you acquire a bit of hp and ap) in order to keep your health and action points up. Just defeat all but one monster, silence or hinder it in some way and then have your characters defend defend defend. You almost HAVE to figure this out in order to succeed at the game. And if even if you do get all your points back up, one battle or one step into some poisonous clouds will punish you for your exploits.

My only beef with this game is the save system. During the first few hours save spots are abundant enough. However I wanted to play for a bit early this morning and upon entering a dungeon I felt trapped after an hour or so with no save point in sight. There were floating clouds of hp and ap suckers that hurt you if you bumped into them rendering me unable to rush forward to find the next spot. I pushed my schedule forward for the day and tried to get to a save spot but one never appeared. I ended up having to shut the game down and lost my progress.

The game tries to make save points part of the story by having your character enter it in their readable journal at certain intervals in the story line. Also at save points you can re-up your team with saved "selactic" stores that will give you health and ap back depending on how much you choose to spend. This tactic is still attainable even with a save anywhere option...you could save anywhere but you just don't get a new journal page until you reach a totem or any of your stores of selatria. The gaming world has evolved too much to still be including spaced out save points as a core part of your game.

I do want to say that exploring the prison early on in the game was a blast. The devs made a typical prison break scenario more fun by having you listen to the prisoners and decide which ones to let out based on what they say to you. You have to battle guards for keys (decent drop rate here...not too much, not too little) and the game keeps track of whether or not you let out good people or bad people. The good ones join your team to help a bit. Other cells without prisoners hold secrets or useful supplies but it's a gamble to waste a key on them.

I'm not a big fan of the mapping assets used for this game, though some looked to be custom. I could never stand the boxy tiles that rpg maker (vx I think?) used. However I was able to overlook this since the battles and story were fun.

Perhaps I'll come back to this one when I don't have such a busy schedule and can afford to get stuck in a dungeon for hours. I'm putting this on hold for now :)

Время в игре: 291 ч. Куплено в Steam
Рекомендую 08.04.2017 00:08
13 0

Love this game, the battle system remind me of Lufia part 1 and 2 from SNES. I can't wait for part 2 to come out! :)

Время в игре: 1651 ч. Куплено в Steam
Рекомендую 15.02.2017 00:15
10 0

I'm still pretty early on into the game but I must say, I'm certainly very impressed with the game. Especailly for the price you get it for. It has a lot of voice work and the writing so far has been pretty enjoyable. The battle system looks simple but there are a lot of deeper mechanics that have slowly been introduced as the game goes on. I'd say pick it up if you want a nice JRPG expirience. I will update my review once I finish it but I think I will still like it.

Время в игре: 196 ч. Куплено в Steam
Рекомендую 10.02.2017 21:38
5 2

Its a fun indie classic RPG. Worth every penny!

Время в игре: 32 ч. Куплено в Steam

Дополнительная информация

Разработчик Whim Independent Studios
Платформы Windows
Ограничение возраста Нет
Дата релиза 02.02.2025
Отзывы пользователей 90% положительных (10)

Отзывы пользователей

90%
9 положительных и 1 отрицательных отзывов
Обновлено: 29.01.2025 06:21

Жанры

Strategy RPG Casual Indie Adventure

Особенности

Single-player Steam Trading Cards Steam Cloud Family Sharing Full controller support