Разработчик: Mobsoftware
Описание
Fear and chaos spread to the outskirts of the city. Volcan, the drug smuggler, is dominating peripheral neighborhoods with the goal of building his bloody empire at Road Fist. He will count on the help of his faithful subordinates. Among them are, assassins, mercenaries and also gangs of criminals. But not everything seems lost. Two skilled street fighters (Aris & Kyra) decided to join forces and stop Volcan's dirty plans once and for all. It's up to you to guide them through the dangerous streets of Road Fist, preventing more innocent lives from being lost. A long night is coming. Rain, mist, dust and blood will make it difficult. But do not forget, your fists will be your best allies.
▪ Made in Unity Engine.
▪ Xbox and PS4 Gamepad support (recommended).
▪ 6 unique and challenging bosses.
▪ Individual game progression and unlockable bonus outfit for each character.
Поддерживаемые языки: english
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS *: Windows 7, 8, 10 (64-bit Only)
- Processor: Intel Core i3 / AMD FX 6300
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 560 Ti 1GB / AMD HD 6950
- DirectX: Version 11
- Storage: 3 GB available space
- Requires a 64-bit processor and operating system
Mac
Linux
Отзывы пользователей
This game is NOT worth the money. I've been a huge fan of beat-em-ups for years. If you too are a genre fan and are fairly tolerant of games' shortcomings, I strongly urge you to avoid this title regardless!
Road Fist is an unlikely attempt to combine the traditional arcade beat-em-up with contemporary 3rd-person melee-combat action games, namely Dark Souls. The concessions to the latter really increase the difficulty. You have to beat each level one one life, with no health items (at least that I saw), and restart the level when you die. A stamina bar a la Dark Souls decreases each time you attack and slowly regenerates. leaving you unable to attack if it runs out. The only controls are punch, kick, block, and dodge/roll. That's right, no running attacks, no jump button.
The control scheme really ruins the game. The graphics are fully 3D, and the perspective is level compared to the more elevated perspective of the traditional beat-em-ups. Unlike such fully 3D beat-em-ups as Fighting Force, The Bouncer, or The Rage, the camera is basically fixed and only moves left or right. The controls are absolute rather than relative (i.e. if you push down, your character turns and then runs down no matter which way they were facing). Enemies, however, can attack you not just along the x-axis but from 360 degrees. This gameplay, control scheme, and camera angle do not work well, and the enemies have very precise hitboxes. They can shift position slightly out of your barrage of punches, which demands a fine-tuned adjustment once you notice they're just slightly out of your line of fire. A fine-tuned adjustment, easy with relative controls, is all but mpossible with this type of absolute ones; your character cannot turn in place. Enemies can, but not you. And there's no reason for this. Say you're facing right and press left. Your character will start to turn around, then begin to run up or down in a sweeping semicircle covering more than half of the vertical space until they're running left.
Maybe it's better with a gamepad. The developer has a small note in the features list (and on the options screen) that a gamepad is "recommended." If the gamepad would make the difference, they should list "bloody nigh impossible without a gamepad" as a feature! I've attempted the first level two dozen times and have only once managed to get past the first five enemies. Not only do you have a single life, but these mooks will drain your life bar as quick as a boss in Final Fight boss if you're not playing it so defensive as to make the game feel like a different genre entirely. There's no reason for the game to be like this. It's as though the developer hardly did any beta testing and was so desperate to add a twist to an established formula that they stripped it of what made the formula fun in the first place. Man, and I really wanted to like it!
The graphics are pretty good, and the game could have had potential. I try to see the good in these in indie game but can't wrap my head around these design choices. Some beat-em-ups from the golden age and mid 90s admittedly had unfair difficulty/bosses and cheap deaths. Play Road Fist (at least with keyboard and mouse controls), and suddenly Battletoads Arcade seems fair and indulgent. No exaggeration: the melee controls for the original Alone in the Dark felt more userfriendly! Even if you like this type of game and are more skilled gamer than myself, don't be fooled by that fun-looking gameplay video. You'll be disappointed.
Also, sometimes the game will freeze on the main menu, meaning you'll have to go switch to Task Manager to close it.
The story of Road Fist is about a city that is corrupted by a drug smuggler Volcan and his 6 subordinates have taken parts of the city. You play as Aris is seeking to be the best fighter ever or Kyra who is seeking revenge join forces to take Volcan down.
This game is another example of the term “microwave game” also its one of those “Oh I want to make a beat ‘em up because it's easy to do and I don’t really have to add much” type of games. Well sometimes it’s true, but not all the time. It's how you make it the game really. Road fist not only breaks rules of making a good beat ‘em up it even break rules on game development also.
So about the “Storyline” Menu. That’s pretty much my fault I asked him in an email that he should put in that story lore that was on greenlight into the game. So he did and that's how he did it.
The control default layout is horrible. The punch is A and kick button is X, also B is roll and LB is block. When it comes to combos, you only have is 3 kicks and 3 punches, so don’t expect to be all fancy with this game and speaking of fanciness there is no special move in this game at all.
When it comes to gameplay the gamedev should’ve gotten someone to “playtest” his game. The pause feature doesn’t pause the game, it just brings up a menu while the game is still active in the background. The bosses of the game are way unbalanced if you’re about to beat the boss he somehow makes a comeback and kills you then you have to start the level all over again which gets pretty annoying.
The replayability has no value. You get 2 alt costumes and all of the levels are unlocked, but with the gameplay being horrible I never touched it again. I actually tried to like this game, I even gave the gamedev some slack and tried to help him with it, but since the gamedev thought it was a good idea to start a whole new project instead of fix Road Fist then I’m done with his game.
Graphics: 3
Music: 1
Cinematics: 2
Story: 2
Content: 2
Controls: 1
Gameplay: 3
I rate this 3/10
This game has great graphics and reminds me of Streets of Rage. However, the actual gameplay is more like the 80s Nintendo game Kung Fu with simple punch and kick even down to the Menace Laugh when you lose. Unlike Streets of Rage and other popular Beat 'em ups this only has one life meter with no power ups like a game with a survival mode. There is not much in the way of blocking or countering the enemy attacks. So I wasn't able to make it further than 3 or 4 goons before I lost my life and got the Boss Laugh. Then it is start all over. Pretty frustrating. Then when I pressed Esc and got the Exit Menu, I wasn't able to choose a selection so I had to ctrl alt del to force close the program.
I do not recommend the hassle of this game and the feeling of lost promise.
The game looks very nice and I really want to like it but it is just impossibly hard. Maybe I am just terrible but I have been playing these types of games for over 20 years without this much trouble. barley can defeat the first 10 enemies. Finishing the first level will never happen as i always get destroyed.
controller & game basically does not work hopefully refund does
I've only played this for a short time but I had fun whilst I did. Decent gameplay and graphics. It's definitely worth a try if you can get it on sale.
Fair Price For A Side Scrolling Beat em Up, Game Pad Recommended!
You Take Control Of Either A Male Or Female Character Both Having The Same Abilities With No Obvious Increase To Speed Or Power;
However Each Char Is Like It's Own Save So If You Had Beaten The First Three Levels On One Character You Better Believe You Will Have To Start Again On The Other.
Unlocks Include New Skin For Male Or Female Depending Who You Beat The Game With And New Levels As You Progress.
AI Is 6/10 With Some Contantly Rolling Into A Wall And Hit Box Is Quite Pooh Alot Of The Time
Game Still Passed A Few Hours 8/10 Would Game Again
Check It Out on My Twitch RawrUFWU Before Buying If You Wonder What It's Like
Дополнительная информация
Разработчик | Mobsoftware |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 02.02.2025 |
Отзывы пользователей | 29% положительных (7) |