Разработчик: Terrible Toybox
Описание
Play the standalone Delores mini adventure!
Об игре
Добро пожаловать в Тимблвид Парк.Население: 80 психов.
Отель с привидениями, заброшенный цирк, сгоревшая подушечная фабрика, труп, пикселизирующийся под мостом, туалеты, работающие на вакуумных лампах... в таких местах вы еще не бывали.
Пять совершенно разных людей попали в этот захудалый и богом забытый городишко. Они еще не знают, что все они очень глубоко связаны. И что за ними наблюдают.
...На кого на самом деле работает агент Рэй и получит ли она то, за чем приехала?
...Что знает и не говорит о пожаре на старой фабрике младший агент Рэйес?
...Сумеет ли призрак Франклин снова поговорить со своей дочерью?
...Станет ли когда-нибудь нецензурный Клоун Рэнсом порядочным человеком?
...Сможет ли начинающий геймдизайнер Делорес отказаться от мечты и остаться с семьей?
...И самое важное: почему все уже забыли о том трупе под мостом?
К концу этой странной длинной ночи в Тимблвид Парке вы найдете ответы на все вопросы, но усомнитесь во всем, что думали, будто бы знали до этого.
В Тимблвид Парке труп - самая мелкая из ваших проблем.
Ключевые особенности:
- Игра от Рона Гилберта и Гари Винника, создателей Monkey Island и Maniac Mansion.
- Неонуарная мистерия, разворачивающаяся в 1987 году.
- Пять играбельных персонажей, которые могут работать сообща... или бесить друг друга.
- Нет, это не симулятор ходьбы!
- Достойные загадки, переплетенные с запутанным сюжетом, который запомнится вам надолго.
- Большой, диковинный мир, который можно исследовать как душе угодно.
- Шутка каждые 2 минуты... гарантирована!*
- Любительский и сложный режимы игры.
- Английская озвучка с английскими, немецкими, французскими, итальянскими, русскими и испанскими субтитрами.
Поддерживаемые языки: english, french, italian, german, spanish - spain, russian
Системные требования
Windows
- ОС *: Windows 7 (fully, FULLY patched)
- Процессор: 2 GHz
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Intel HD 3000 or better
- DirectX: версии 11
- Место на диске: 1 GB
- ОС: Windows 10
Mac
- ОС: OS X 10.7
- Процессор: 2 GHz
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Intel HD 3000 or better
- Место на диске: 1 GB
Linux
- ОС: Ubuntu/SteamOS 64-bit
- Процессор: 2 GHz (Intel or AMD)
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Intel HD 3000 or better
- Место на диске: 1 GB
Отзывы пользователей
The puzzles could need some fine tuning here an there but the humor of this game is peak perfomance. There arent many point and click games any more, but this one can challenge the old ones.
An amazing adventure game. I have played it 3 times! I believe every adventure gamer will love it.
I loved this game! It was very challenging and had lots of silly puzzles. I am still working on getting all achievements. I went to the trouble of turning all lights, tvs, radios, and lights on in the hotel. FYI that is NOT an achievement hahaha!
It saddens me greatly I will never be able to play this for the first time again.
I wish there were more of these games. I loved Maniac Mansion and Day of the Tentacle and this game had a similar vibe going. Humorous, nostalgic, fun, and reminds me of the old lucas films games. If that sounds like your thing, give this game a try.
Thimbleweed Park is a fun puzzle adventure game with multiple amusing characters you control to solve a murder mystery and uncover the small town's dark secret. The puzzles start easy and get a little harder as you go but nothing too difficult even in hard mode. Try to refrain from using the in-game hint line. The voice acting is very good and the throwback pixelated graphics are charming. Several of the puzzles were rather clever but beware that there are also quite a few red herrings. The Ransome "unbeeped" DLC is worthwhile if you appreciate comical profanity.
Overall not really "bad" but clearly infuriating, I ended up dropping the game at the beginning of the last chapter, more on that later.
Could've been a great point and click but some of the puzzles are badly designed:
- A puzzle asks you to talk like a cool kid in the late 80's, but if like me you decided to play the game in another language than the one you grew up with, or if you weren't born at that time, there's a good chance you're going to try a few times before getting it right.
- Another one is a quiz on US presidency, basically the same observation as before, unless you're american you're gonna have to rely on your good ol' search engine
- Spoiler: At some point you have to find a book to talk to the dead, there's an Occult Book Store with gigantic shelves and a ladder you can move. The shopkeeper tells you not to touch the books unless you know what you want, so you'd expect to need to find the name of the book and find it in the shelves, but no, you just have to climb the whole ladder and the book is glowing on the top of the shelf, and contrary to all other books this one you can "Look at", the shopkeeper will tell you what it is and that you can take it for free
- Finally the last drop for me was the hint being in the Kickstarter, this kind of puzzle sucked back in the 90's when I had to find my PSX MGS box to find Meryl's codec frequency, it still sucks now.
I feel like maybe if I was a kid I would love it, but the quirkiness didn't tickle my funnybone enough to make the overt goofy factor feel satisfying. Gameplay a bit clunky, too, in terms of controlling the two characters separately. Some lengthy conversations that were shooting for laughs but missing. I gave up when I got to the sequence where you're controlling a clown who swears a lot, and that's the whole bit. The angry clown schtick has been done a million times, and Krusty the Clown has waaaaay better jokes than the one in this game, so I felt like I was tolerating the attempted jokes, at best.
But again, if you're like 12 and like surreality and the paranormal, you should probably give this a shot because it might really speak to you (and I don't mean that as a disrespect—some things just have their ideal time and place in a person's life).
Can't believe I forgot to review this game-a-reno. It's some of Ron Gilbert's best work, almost as good as Monkey Island 2-a-who. Great tongue-in-cheeck writing, fun characters, AAA pixel art, brilliant music.
Puzzle design is smart, not too hard if you pay attention, and there's also an easy mode. Quite a long game.
Stuffed full of nostalgic fan service for fans of 90s LucasArts adventure games, but probably enjoyable for noobs as well. The mysterious atmosphere of the Twin Peaks -style small town entices to solve every weird mystery. So fun to meet new characters and hear every line of dialogue.
The ending is controversial, kinda like the ending of Monkey Island 2, but no worries. It's more about the journey and uh the friends you make along the way. 10/10 point and click adventure game.
I'd call this a love letter to point and click games, but I feel like I'd be doing a disservice to the game. Sure it has a ton of references (which you can turn off if you're a square), but the puzzle design feel leagues ahead of the games of the 90s. I can't think of a single puzzle where the solution was some moon logic bullshit. A great time, would recommend.
Just perfect for anyone that loves the old style point and click advantures
only freaks like this game
The writing is brilliant and the game is pretty fun, not my normal thing but really glad to have played it so far. Recommend
10/10 Puzzles are not too difficult and the characters are lovable!
Did I enjoy the game? Yes. Did I love the ending? No. I do feel like the ending kinda felt a bit underwhelming compared to the gameplay itself, but I don't in any way regret the experience of having played. It definitely harkened back to your classic point and click adventure games, which is hardly surprising given who it was created by.
I played it on casual mode, and I'll admit, I somewhat regret using that option. There were several scenarios in which I was overthinking, because items that were clearly intended for puzzles in the 'expert' mode functionally became red herrings that led to me down the wrong path (that likely would have been the right path in the harder mode). Some things were also just handed to you on a silver platter, which felt a little bit off for things that seemed like they should have been at least a little bit harder. That said, despite the little niggles here and there, I'm glad I took the time to play this one. It was definitely a fun time.
I love it
Hard, but enjoyable ...
A great game!!! Not to mention one of my friends is one of the people in the phone book XD
classic!
If you like Monkey Island 1 and 2 you will love this. A point and click adventure reminiscent of those and others in terms of graphics, puzzles, and humor. A must play for fans of this genre
The developers gave the characters a bunch of pretentious dialogue lines sucking their own farts as if they were the greatest geniuses of adventure game design ever. It's quite frankly, baffling. I really wish they would comprehend how stale their format has become and how outdated and obnoxious some of their designs are.
I was enjoying the game a lot, but the more I play it, the less I enjoy it due to all of the little annoyances and bad designs piling up, and now I don't think I'll even end up finishing the game before quitting, but honestly, that could be for the best because according to some criticism I've seen, the ending might be awful.
If only they would've had quit living in the past and concerned themselves with making a good adventure game of the new modern days, rather than making a good adventure game of the 90s in 2017. I wouldn't be so bothered by the game's flaws and lackluster experience if these pricks weren't constantly jacking themselves off.
Nice, meta game with a good amount of silliness and classic point-and-click references.
Игра шикарная, для любителей классических квестов, музыка, графика, сюжет, все на высоте!!!
НО!, есть проблемы, который заставляют орать от неудобства. Ну какого лешего, нужно выбирать опцию "открыть" на почти всех дверях в игре, ну ладно открыть коробку, или что-то еще подобное, НО ДВЕРИ??? Это пи****, как говорит клоун... Нельзя просто проходить их автоматом? Ну и в целом, управление геймпадом, реализовано убого.
Ну и есть пара загадок (только на харде вроде), это просто нереально без гайда.
Ну как можно догадаться, что бензопила лежит в кустах, рядом с трупом, при этом эти кусты ты только пробегаешь и пила не видна, а чтоб ее взять, нужно навести курсор на куст и появится надпись, что там что-то подозрительное лежит...
Короче, брать по скидке только и играть под успокоительным, с клавой и мышью желательно.
funny, clever, and addicting to play. buy this
ogga booga
The ending... really just the ending. The game is amazing until basically the last chapter. The puzzles are great, the art style is nice, it has really nice jokes, i chuckled and laughed a few times here. I had a really good time.
And then came the ending, or rather the "twist" before it... and it completely destroyed everything. It had so much nice build up and mystery, just for this "twist". It feels so cheap and unnecessary, what they had would have been more then enough to give a proper ending to this great game. But no.
The ending basically doesn't tie up any other plot points, doesn't answer any relevant questions, barely answers the mystery. It just destroys everything and you just power through to the credits in the hope to find another little twist, that it all was just a joke, that the game goes "haha, we got you there!"... but no. It doesn't. It leaves you hanging...
I feel utterly disappointed. The ending left such a bad taste in my mouth, since it completely destroyed everything what happened before... well i had planned to play through it again, but now? No... why... the ending strongly implies nothing matters anyway, so why bother? Why get invested in the characters to begin with, it doesn't matter, nothing gets answered or tied up anyway.
I did had a great time until the ending, but i simply cannot recommend it because of it... sorry. If you're thinking you get a satisfying murder mystery adventure here, no, you don't... When you want that nothing matters and you just need to kill some time, without caring about the characters too... i guess it could be for you? For everybody else, look at other adventure games.
This is a very good point and click game in the old LucasArts tradition (like the early Monkey Island games, Maniac Mansion, Day of the Tentacle, etc) . If you want an experience like this, this game is for you. Personally, I found some of the puzzles unintuitive and there are things that you are supposed to do, but I was not sure why I needed to do those things.
Casual pace
Truly a masterpiece. Love for the genre and history
PICK UP this game on a Steam sale.
OPEN a hilarious chapter in your gaming life.
CLOSE the door on boredom.
GIVE yourself a well-deserved laugh.
PICK UP every ridiculous item.
LOOK AT the pixelated nostalgia.
TALK TO all quirky characters.
PUSH your brain to its limits.
PULL out your hair with confusion.
and just USE your detective skills to uncover all hidden gems.
10/10 if you like point and clicks, awesome art, amazing story, and murder.
Ron Gilbert is back. And he doesn't disappoint. On a par with Indiana Jones and the Fate of Atlantis and Monkey Island.
awesome game
juegazoooo
Extremely polished adventure game! Fun story, great characters. The built-in hint system is great.
I held off playing it because I'm usually not a big fan of the pixel art style, but it works really well in this game.
As an OG point and clicker growing up with the masterpieces of day of the tentacle, Sam and max hit the road and all those other amazing games that sweetened my childhood, this was a nostalgic journey back to how good p&c can be when done right.
Challenging but yet sensible puzzles, great storyline and the humor that we’ve come to expect from this genre and OG classics of this ilk.
Big big thank you to the team for making this game. It was a joy! They don’t make many games like this anymore, but Thimbleweed Park has managed to do it.
This is one fantastic game! If you are a fan of classic LucasFilm Games adventure games then this one here is for you. It looks, and even more importantly, feels like these old classics. A ton of jokes only gamers from the 80s and 90s will understand are included as well as some truly mind-bending puzzles. The designers even implemented quirks from these old games which I almost had forgotten. They make up a huge part of the fun of Thimbleweed Park. I had a ton of fun! And if you don't use any help, it will probably give you a solid 20 hours of playtime. Buy it. It'Ss worth the money!
It's and brilliant game inspired in the 80s. If you like old point and click adventures like monkey's island you should play this game
Very unintuitive progression order and puzzle logic.
The clearest example I can think of is a puzzle where one character needs to overcome an obstacle by dialing a number, but they don't have access to a phone. The solution is to switch to a character that has no contact with, or knowledge of, the first character or their obstacle, then have them dial the number they shouldn't logically know and would have no reason to call even if they did. Another example is when I needed 5 cents for something. I had a dime, and I was like, surely I can get change from one of the many business that I can enter within the town. You cannot. And it makes no sense that I cannot.
Many elements of the game lack cohesion.
There are items you can pick up that don't do anything and disappear from your inventory later without notification. One of your characters may disappear and come back later; there's a cut scene that shows where this character is while they're gone, but no explanation about why they're there, no follow up on the event later, nor any acknowledgement from the character that it happened. There's a dude in the mansion that is pretending to dig holes in the wooden floorboards. No purpose or explanation. The plot was just... all over the place.
The game wastes your time needlessly.
A long, unskippable path in the cemetery, an absurdly high bookshelf with ladder, a radio tower with a super high ladder, an elevator in a 12-story building that only one character can use at a time and dings for each floor with a wait time corresponding to the floors travelled, another elevator that can also only fit one person at a time with a whole extra screen for you to descend through. And because you have 5 controllable characters (combined with the need to revisit places constantly because the 'next step' is frequently unclear), and interactions can be different for each, you are often forced to suffer through these empty sections of game dozens of times.
Lastly, some of the content was really worn out.
I've seen the 'confusing maze with multiple paths that you need some gizmo or bit of knowledge to navigate through' in so many adventure games. And they did it twice in the same game. And the one in the mansion doesn't even serve any purpose.
Still, it wasn't outright bad; just, really lacklustre. Get it on sale for $6 or less.
A really high resolution meme-game that feigns sophistication through meta-commentary and continuous 4th wall breaking.
The irony is that the games initial story line and premise could've been really interesting and made for a great adventure game.
The game (Devs) purposefully waste your time, you're better off replaying Monkey Island.
Fun, nostalgic, and meta point-and-click adventure game. Good puzzles that are the right amount of challenging. Funny jokes and references, with achievements that add replay value. Recommend!
I wish i could recommend it but the ending almost erodes any good feelings you felt playing up to that point and really sours the overall experience. Everything else was good, pacing was a bit slow but the ending… why oh why.
Old school point and click by the OG Ron Gilbert - what's not to love?
Thimbleweed Park is Ron Gilbert at the top of his game! Terrible Toybox has created a fantastic point-and-click adventure full of nostalgia, mystery, and zany characters. It's a must-play for anyone who loves the genre and rich storytelling.
In retrospect, all of the puzzles make sense and feel very rewarding when you finally have that eureka moment. There were no illogical "monkey-wrench" moments, which made for a fair playthrough.
The artwork is simply stunning, incredibly well-drawn, and impressive throughout the entire game. Bit by bit, more surprises pop up around each corner, making the whole experience very engaging.
Whatever Ron Gilbert comes up with next, I can't wait to point-and-click my way into one of his worlds again.
Old school point and click adventure with an interesting story line
Great game. I’m just sad I realised there’s an *unbeeped* DLC after almost finishing it.
This game looking back gets better with time. The ending is still a bit jarring to me (dw no spoilers in this review) but after thinking it over a bit i can definitely see where the devs were coming from. Part of me wishes they didnt take that route, but they did, and its not the worst thing they could have done. I can even appreciate some aspects of it because they really did try to make it work, and even if it doesnt for you if you like point and click adventure games the remaining 98% of the game will not disappoint.
Graphics: Superb
Gameplay: Mildly Obtuse but Mostly Coherrent and Very Well Done
Music/Score: Superb
Writing: Superb* (explanation above)
Overall: 9/10
♥
Absolutelly Amazing!!!
Return to Lucas Arts.
Дополнительная информация
Разработчик | Terrible Toybox |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 02.02.2025 |
Metacritic | 84 |
Отзывы пользователей | 91% положительных (2058) |