Разработчик: The Chinese Room
Описание
Dear Esther - это удивительный мир Внешних Гебридских островов. Голос читает письма: "Дорогая Эстер..."
Dear Esther - это история любви, потерь, вины и воздаяния.
В Dear Esther: Landmark Edition включен режим "Комментарии авторов" - рассказ о создателях игры: The Chinese Room и Роб Бриско.
Поддерживаемые языки: english, french, german, spanish - spain, russian
Системные требования
Windows
- ОС *: Windows XP/Vista/7/8/8.1/10
- Процессор: Intel Core 2 Duo E4600 (2 * 2400), AMD Athlon X2 4200+ (2 * 2200) or equivalent
- Оперативная память: 2 GB ОЗУ
- Видеокарта: NVIDIA GeForce 7600GT (256 MB), AMD Radeon X1600 XT (256 MB)
- Место на диске: 2 GB
- ОС *: Windows XP/Vista/7/8/8.1/10
- Процессор: Intel Core 2 Duo E7300 (2 * 2660), AMD A8-3850 (4 * 2900) or equivalent
- Оперативная память: 4 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX 560 Ti (1024 MB), AMD Radeon HD7770 (1024 MB)
- Место на диске: 2 GB
Mac
- ОС: 10.7.5 - 10.12.1
- Процессор: Intel Core 2 Duo (2 * 2260) or equivalent
- Оперативная память: 2 GB ОЗУ
- Видеокарта: NVIDIA GeForce 9400 (256 MB)
- Место на диске: 2 GB
- ОС: 10.7.5 - 10.12.1
- Процессор: Intel i5-3470S (4 * 2900) or equivalent
- Оперативная память: 4 GB ОЗУ
- Видеокарта: NVIDIA GeForce GT 750M (1024 MB), Intel HD Graphics 4000 (1024 MB)
- Место на диске: 2 GB
Отзывы пользователей
The most unique and melancholy experience. I can't call it a game. It's like a piece of literature you walk through.
When it was released, it was probably a very beautiful tech demo. And therefore sort of an interesting gimmick.
For today's standards, it's just a short, slow paced walking sim with decent graphics and a simple narrated story. No gameplay elements apart from reaching all fixed narration points and a few urns you have to find purely for an achievement. There are no choices to be made, no puzzles to solve, no scares or surprises or anything that awaits you.
If it was 2017, I'd probably had given it a thumbs up.
Archetypal walking simulator: there's no gameplay other than slowly walking around the island listening to your dude ramble on. The scenery is gorgeous however, and I did cry like a baby at the end.
I'd put it at a "neutral" if Steam had that kind of rating. I'm glad I played it for the experience, but I think a lot of people would find it very tedious. Take note that there's less gameplay even than most games labelled "walking simulator"; there's little to actually investigate beyond finding a few urns for an achievement, and the game is pretty linear. It really is just walking, listening, and taking in the scenery.
Might be worth waiting for a sale, if you're not sure. If you find most walking simulator games boring, don't bother.
This is not a game.
There's absolutely nothing to do in it except waling in a predetermined path, while listening to a narrated story.
This might have worked if the graphics were unreal 5 graphics, but it's not.
Don't pay for this, it's a waste.
In 2012 I would have accepted this as a short tech demo and moved on. In 2024, there's really no reason to buy this.
I first played this walking simulator game in 2019 and now recently replayed it again in 2024. It is a really beautiful game with spectacular scenery, amazing voice over narration and a really beautiful soundtrack. I got more out of it this time than I did the first time I played. Highly recommended.
I really don't get this story to be honest, I guess it just is not my cup of tea. In addition, I am a realist, so why are there candles lit everywhere? Who lit them and why are they wasting so many candles?
If you enjoy walking sims this one will fit the bill. Not the best of its genre, but a first and inspiration to others that improved upon it. One to experience.
Listen to the story as you walk through the island. It's a beautiful game and well worth a walk through a few times.
2017 was a long time ago
Apparently some bits are random and... it feels that way. I love walking sims and somehow managed to never know where I was or what was happening. It takes a lot for me to bail on a game and I bailed.
Kind of feels like trying to watch Citizen Kane today... It may have blazed a trail, but it's a trail no one need now tread with so many better roads available.
W walking sim, don't know what it was about but im invested. Going to go watch and explanation video on yt asap.
O jogo geralmente fica em promoção,mas não recomendo joga-lo
Eu zerei Dear Esther em 118 minutos e desses 118 minutos, fiquei 40 minutos sem fazer nada no menu do jogo
Citando o menu,acho que faltou algumas configurações adicionais no controle,num jogo onde você usa apenas WASD,o mouse e o zoom, acho que daria para adicionar uma opção onde você pudesse controlar a camera com as setinhas do teclado
Recomendo o Jogo somente para quem tem um inglês realmente bom
Entretanto o jogo tem uma ótima historia e otimas metáforas,sendo otimo para bons ouvintes
Dear Esther is an experiment that, more than 15 years after its first version, has become an important - and somehow kinda overlooked - piece of video game history and a great example of the general understanding of art in this medium. As any piece of history, however, it must be understood in its context.
In these 15 years or so, the "walking simulator" genre - to which Dear Esther, to many, is the precursor - has seen an steady growth both in numbers and in different creative/artistic approaches, sometimes mixing aspects from other genres (platform, puzzle, adventure, etc.), sometimes exploring more and more the limits of the narrative scope a video game can provide. It's safe to say that, since then, many games have excelled in this regard and accomplished more, as singular experiences, than Dear Esther. You've probably played - or you'll play at some point - many "walking simulator" games that are more touching and outstanding than this one, that's for sure.
With that in mind, this game might even seem - for the present-time gamer - lacking, barebones or shallow, with sometimes over-the-top alegories/metaphors that don't quite immerse you in the story and many important subjects (grief, memory, history, sense of belonging, etc.) that are only touched on the surface with the short time there is to develop everything properly - all that with a gameplay that comes down to, well, walking around. Later not-so-successful experiences from the same developers in this genre may also taint the vision about this game.
Nothing more misleading, however. Dear Esther is a testimony of a shift in game-making and game critics. It's the link between the early experimental days of Source engine mods and the nowadays diverse indie scene. Its seemingly dated gameplay and storytelling still holds up a little not only because, as an artistic experience, it'll mantain some potential of impact in a personal level no matter what, but also because this is kind of the "big bang" of the genre - every game that came after has a little bit of Dear Esther in it, even if they're objectively better.
If you're interested in video game history or if you just like to walk around in a desert island, this game is a must for you.
This statement in the description is miss leading:
"Every play-through a unique experience, with randomly generated audio, visuals and events."
It's 1.5 hours of entertainment. Zero replay. Buy on sale for 85%, $1.49 you'll get your money's worth.
Another walking sim, just enjoy the experience
such a beutiful game, made this alpha shed a tear
I'm of the opinion that vague does not equal profound. Still, I can't deny that Dear Esther is a memorable experience, and I applaud the team for creating something that has managed to stick with me all these years, especially the music. As the first "walking simulator" I respect it.
I have no words, i cannot explain it to you, you just have to play it
perfect to just to lay back, relax, and escape from reality. the scenery is gorgeous
Great graphics, compelling story, and excellent music. So why a negative review? It shouldn't be a video game. Everything it does could be accomplished with a short film. There's no interactivity or any real choice at all. Watch a playthrough on youtube or something.
Not sure what the game was all about when I started and upon finishing I still have no idea what the game was about. But I enjoyed playing whatever it is though the best part of spending my close to three hours wandering around in the dark is that I didn't have to watch the big political debate tonight. That's an enormous plus for me. (Yes, I'll be voting when the time comes)
A beautiful little game. Worth playing through once, just to experience it. Atmospheric, perfectly voice acted, heartfelt.
This is more of a story than a game. You wander around and listen to the various audio recordings in a rugged, harsh and uninhabited landscape. It's challenging to find all the story bits. But that's essentially it: Wander around, find the story, explore the territory. Only there's no objects to explore, nor are there any interactions with the land. It's observation only.
It's beautiful but a bit dull.
Was going through my library, and came across this. I gave it a try, and ended up completing it.
First and foremost, this is not a game, but an experience. It is definitely more walking simulator than anything else - more on that in a moment.
Both the music, and ambient noises were extremely well done. The graphics are decent, and the environments are extremely well done. You can tell the island was created with love and attention to detail.
My biggest complaint about this experience, is the walking speed. It's so slow that it actually took away from the experience. I'm not looking to run at Usain Bolt speeds, but my grandmother walks faster...and she passed away in '98.
If you like story heavy games, I can definitely recommend this. If you do not... Well.
A full playthrough will take about 90 minutes.
I deserve a refund tbh
i did everything right and still failed...
One of the most atmospheric, visually striking and musically beautiful walking simulators out there even to this day. Dear Esther started a genre for a reason.
Let’s start from the positive – stunning scenery! Cave system is made beautifully as well and the views from the top of the mountains are breathtaking!
All that though, doesn’t make it a proper “game” but a gorgeous walking simulator, which you have to do multiple times in order to get all the achievements. It also doesn’t let you speed walk, so you’re listening to either a director’s cut (who thinks this “game” is the best of them all) or to a lunatic who ended up on the island and in his delirium bubbles on about random things from his life, history, accident etc while slow walking all over the island in 4 different locations.
Not my cup of tea as a game (there is absolutely 0 point in it unless you are trying to get all achievements), but I did enjoy the photography aspect, therefore didn’t feel it was a complete waste of my time.
Not a game. It's an artistic experience. Melancholy and profound and sad and beautiful. Well worth 2 hours of your time.
Игры похожие на Dear Esther: Landmark Edition
Дополнительная информация
Разработчик | The Chinese Room |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 16.11.2024 |
Отзывы пользователей | 75% положительных (1175) |