Разработчик: DIGIDICED
Описание
In the award-winning board game, Le Havre: The Inland Port, you and your opponent compete in order to amass the most wealth by building up the iconic French port of Le Havre. The game can be played locally against the computer, in hot-seat mode or online -- competing against friends or global players in order to advance in the rankings. Drop in and out of play anytime and play an unlimited amount of games with your friends simultaneously, whenever you want.
The digital version of the award-winning 2-player board game by cult author Uwe Rosenberg (2013 nominated best for the Golden Geek 2-player board game in 2013, nominated for the International Gamers Award - Strategy Games: 2-player board games and winner of the International Gamers Awards - Strategy Games: 2 player board game).
Use our convenient matchmaking service to challenge players of your skill level globally or play locally with a friend. You can also defeat one of the different computer opponents with varying difficulty.
Features:
- A careful conversion of the the award-winning board game
- Comprehensive tutorial and straightforward rules
- Drop in and out anytime and save your games in the cloud
- Beautiful art and sound convey the atmosphere of a French harbor
- Available languages: German, English, French, Spanish
- Worldwide cross-platform leaderboards: Can you take the #1 spot?
Поддерживаемые языки: english, french, german, spanish - spain
Системные требования
Windows
- OS *: Windows XP SP2+
- Processor: 1 GHz
- Memory: 512 MB RAM
- Graphics: DX9 (shader model 3.0)
- DirectX: Version 9.0
- Storage: 250 MB available space
Mac
- OS: Mac OS X 10.8+
- Processor: 1 GHz
- Memory: 512 MB RAM
- Graphics: DX9 (shader model 3.0)
- Storage: 250 MB available space
Linux
- OS: Ubuntu 12.04+, SteamOS+
- Processor: 1 GHz
- Memory: 512 MB RAM
- Graphics: DX9 (shader model 3.0)
- Storage: 250 MB available space
Отзывы пользователей
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄
⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄
⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄
⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄
⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄
⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄
⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄
⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄
⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄
⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄
⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄
⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄
⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄
⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄
⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄
⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
I bought this game thinking I would be getting a digital version of the board game. It is a completely different game and over simplified. The differences are so great, the title should be modified. Conceptually still the same. However, there are only basic resources, instead of adding resources that can be taken, the buildings move up the chain and are automatically sold if not used. There are no upgraded resources. No brick from clay, no bread from grain, no steel, etc. There is no element of feeding your people. very disappointing from my expectation. Had I not played the board game, I may have a different opinion, but my expectations vs what this game is was quite a gap. Fortunately, I didn't spend too much on the game, but still....
Pro's:
- game itself is good
- digital adaptation is okay'ish
- seagulls !
Con's:
- tutorial is very bad, just download the manual and save yourself a trouble
I did not find the graphics realisation to be very practical, the mouse scrawling needed to be used often and was not very responsive (especially in later rounds with more building build and not all fitting in the screen which I also found obnoxious). Too clunky for my tastes, rather just play other 2p games instead.
Over the weekend I bought the digital version of the .Le Havre: Inland Port 2-player resource game. I've played once against an AI but you can play timed online or against a local friend. This game may be a throwback to the x386 era. The graphics are simple and clear. The game play is clunky. The tutorial is quirky but you could probably pick it up from just playing. It's a building game and I like it enough to try it online.
Fun, quiet relaxing game.
It's a fairly sloppy implementation, but it works.
GRIPES:
-- There's a weird bug during scoring where the cards get tallied, but then they keep flipping around even after you hit the "skip to end" button. Repeated clicks result in different (inaccurate) final scores being displayed.
-- There's no undo button. (Misclicks happen!)
-- There's no indication of how much you've already spent (or the total cost of what you're buying) on the warehouse screen; it only tells you how much you still need to spend. There are reasons you would want this information!
-- No indication of what day it is except for a quick splash at the beginning of a new day. This information should always be visible.
In spite of all that, I still enjoy Le Havre because it's a nice little board game that moves quickly and is reasonably deep for its short duration. So yes, absolutely, Asmodee sucks at digital implementation, but they don't suck quite enough to make me sorry I bought this game.
I wish I had a warehouse based on the 1,3,4 principal.
I used to play the board game a lot in the Public library at Burlington VT It was better.
My primary gripe is that it tends to be too repetitive much like Ring around the Rosie
I just enjoy socializing with it. Online. THat's all.
A low-quality, quickly made, cash-grab.
This is the digital adaptation of Stockpile, Le Havre : Inland Port, Uwe Rosenberg's 2-player adaptation of his games Le Havre and Ora et Labora. And it's a very decent. As a result, the digital adaptation will obviously be carried a minimum by the strength of the board game.
But my increasing worry with digital adaptions of board games is that some studios working on digital adaptions of board game are seeing these as easy and guaranteed money. They don't need to do the game design, development and play-testing. The only work to do is the digital interface. Then, if the board game is good enough and the digital adaption is cheap enough, it will sell, to some extent, eventually. Which might be sufficient to turn a profit from the project. So they move on to the next project and provide no support.
DIGIDICED seems to have that mentality. They further minimise the work required by recycling their pre-game menus from game to game. Which is sad, since it's not very good. A notable issue : the lack of text, even when mousing-over, means you have to figure out the menus from icons.
A specificity of this game is that, during a game, you have to scroll up and down to see the buildings in a column that has more than 3 buildings. This is frankly not convenient.
I don't know how much all of this steams from cheaply porting the mobile version of the game to PC. But overall, it feels like a very cheap digital adaptation.
disaster
As a board game goes this is a fine rendition, this game has a asynchronus play feature that acts like PBM and allows you to have multiple games going. Steam even supports this by showing you when you have a move to make. All and all for the 7.69$ CAD it is not a bad buy. I have had no issues with bugs, not the prettiest graphics but is functional. A tutorial helps get you going. Are there better renditions out there of board games absolutly. But I typically play them because I want to buy the physical copy. This allows me to see if it is the kind of game that I would invest 40 - 50$ for a physical copy.
7.5/10 I think that the graphics could be a bit sharper and the early game is very repetative, I think some type of mechanism to allow for a bit of variety at the start up building buidings would help make the game great. But all and All I say go for it learn it then play it in ranked games.
Repetitive game play, no variety, same game over and over. Games are always the same unlike Agricole 2 players for example.
this game is waaaaaay too simple. I recommend the physical game of Le Havre as it is a masterpiece of a boardgame. But this is just kinda silly....
I've put rather a lot of time into playing DIGIDICED's mobile versions of Uwe Rosenberg's 2-player hit board games, and I find them all to be engaging and polished experiences. It's great that I can now play them on Linux (well, assuming the others succeed in their Greenlight campaigns). I like to play on my TV with my Steam Controller, which works a treat. The devs have even listened to customer feedback and implemented an alternate display mode that shows all the buildings, rather than sticking the a direct port from the mobile version (which I was already fairly happy with). Anyhow, the gameplay of Le Havre: The Inland Port is fun, and though it is my least-favorite of the games brought to the digital realm by DIGIDICED, I still easily recommend it.
This is an amazing version of an already great two player game. The presentation, user interface, and the attention to the little details really make this fun game easy to play. I can't wait to see what the developers bring over next.
Great implementation of a great board game, in fact, better! Really brings forth the essence of working in a port along the river Seine. The developers did a great job and are very responsive to player input as they just implemented a fantastic feature suggested by the forum. Highly recommended, polished little game here. Grab it!
Great implementation of an Uwe classic!
Игры похожие на Le Havre: The Inland Port
Дополнительная информация
Разработчик | DIGIDICED |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 15.01.2025 |
Отзывы пользователей | 61% положительных (18) |