Разработчик: Rogue Moon Studios
Описание
Choose your Runner persona, build your deck, and challenge the Megacorps on their own turf!
Features:
- Face challenging opponents from corporate security forces and automated defense systems to street gangs and bounty hunters.
- Cunning AI will probe your weaknesses and test your strategy.
- Recruit agents and equip them with Black Market weapons and cybernetics. Experiment to discover powerful combos.
- Build your deck from more than 100 exciting cards to choose from.
- Play through an exciting story campaign. From the streets of San Angeles 2150 to the towering corporate arcologies.
- Interact with cunning hackers, ruthless mercenaries, scheming executives and deadly assassins. When everyone has a price, who can you trust?
Note - System Crash follows the "Living Card Game" model. There are no microtransactions or random booster packs, no F2P grinding mechanics. When you purchase the base game, all cards in the base set are included and can be unlocked via gameplay. When expansions are released, the same principle applies, you'll get all expansion cards with that expansion, as a once-off purchase.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP or newer
- Processor: 2 GHz
- Memory: 1 GB RAM
- Graphics: 512MB
- DirectX: Version 9.0
- Storage: 300 MB available space
Отзывы пользователей
Decent enough cyberpunk aesthetics and story, but the gameplay is absolutely garbage if you have played more than a couple card games. The most basic possible mechanics, four lanes that autoattack with mana that scales automatically each turn, draw 1 per turn. Pretends to have more going on but the "objective" system is literally just life points but they count up instead of down. I had hopes from the intro, but every mechanical explanation depressed me further. Additionally, for a single player game, the drip of new cards is absolutely pathetic. It takes a couple dozen missions to be able to do anything you might reasonably call "deckbuilding", and meaningful synergies are at least 8-10 HOURS in.
In the finer points, the hard control cards are also maddening. At the beginning there aren't that many, although the control for support cards is ubiquitous among the opponents, so playing the expensive ones is largely pointless. After you get to the point of ramp cards, hard unit removal, and lots of haste (no summoning sickness) cards showing up, it starts to feel more and more pointless to try and develop a board. The deckbuilding interface is also trash, with no search function for attributes, so building based on the synergies that exist is an absolute chore, and rebuilding your deck for specific enemy challenges is a pain in the ass. I was immediately turned off by the mechanics of this game, but I felt I had to give it a fair shake before leaving a negative review. The lazy card game mechanics just keep coming. Unless it's hiding 12+ hours in, there is nothing of interest you could find in this game that hasn't been done a thousand times in better ones.
Here are several much, much better games you could go play right now:
Faeria
Solforge Fusion
Runescape Chronicles (there's a fan run free version even since it's dead)
Netrunner (physical, still worth it, and if you want the cyberpunk theme, there's none better)
Highly recommended!
For me, this is one of the better CCGs:
- intuitive to pick up, there's quite some variation in cards and effects but nothing crazy (not like some not to be named CCGs that require a 15 page glossary to play)
- the mix between combat damage and "hacking points" is brilliant, it avoids that whoever drops the biggest creatures wins and also forces a certain pace in the rounds
- the layout is clear and works beautifully
- once you get past the initial rounds and have some credits to spend on customizing your deck, it becomes much more interesting and gameplay becomes much more varied; the initial rounds of both campaigns can be tough but a little deck adjustment goes a long way
- everything in the game from the story to the artwork, the cards and their effects all fits perfectly with the cyberpunk theme
RNG does have a significant impact but there's no penalty for losing a battle and the rounds are quite fast, so it's not that big of a deal.
There's the occasional hiccup when the game locks up but for the same reason, this is not a big problem.
I would have loved to have a few more campaigns (still need to try the Underworld DLC) but then again, I'm sure I will play though them several times more, trying different decks and approaches. And the arena mode is ideal if you only have a few minutes to kill.
Program broke. not worth it if it was free. Could have been awesome.
Okay, not played long but already this one has caught my casual end of day itch. RNG can be harsh but who cares when nothing's lost for a wipe out but a short period of play time? And that's what casual games are about anyway; a few quick win or lose match-ups with no lasting consequences to ease one out of a long day's gaming.
Standard Bladerunner/Neuromancer card types and RPG set up to missions. Thumping tecno soundtrack upsets my canary so I wear headphones when playing; may upset the parents or wake the kids too if played too late or too loud without - you've been warned.
In short, little to dislike or rave about, just enjoy the slick quickness of matches in campaigns that keep going. Pick up on discount.
System Crash is the genre mixture I didn't realize I needed. Not only do you need to think and adapt when building and playing the card game aspect of this game, but also in the cyberpunk dystopia day to day living aspect. Do you spend what money you have for better gear (Cards) so you've a better chance of getting the plethora of jobs done, or save what you have, and hope you can skate by with what you already have. Each mission gets steadily harder, and more jobs keep popping up as things go on, so you feel that pressure of what you do (and almost more importantly what you don't do) more and more. The soundtrack, art, and overall aura this game drips is breathtaking, and I highly recommend it to anybody who loves TCGs cyberpunk as a genre, or both.
Nice mood and I love the look of it, but not very well balanced. The only two guides available are about modding it to give better rewards to make it less of a gold grind. lame imo
Has some bag bugs too. If you're a big fan of cyberpunk and can get it very cheap on sale, go for it.
Other wise not recommended
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Дополнительная информация
Разработчик | Rogue Moon Studios |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 29.01.2025 |
Отзывы пользователей | 82% положительных (206) |