Note from the Developer:
Recently, I haven't been able to finish any of the big RPGs coming out from major publishers, so I thought "Hey! Why don't I try making my own?" 12 months later, ta-dah! Magatama Earrings!
Summary:
Magatama Earrings is an easy to pick up, turn-based RPG, inspired by classic JRPGs such as Dragon Quest. (Or Dragon Warrior, here in Japan!)
As the courageous little Cello, equip sword and shield and set out to battle an assortment of colorful monsters. The world of Yohoo is turning Wahoo, and only you can stop it!
Game Details:
-Take up the role of Cello, a brave young girl who wants to protect the land of Yohoo from the influence of another dimension, Wahoo.
-A short story, roughly 5 to 7 hours to beat. (I've tried to lower the price accordingly.)
-Monsters you encounter are added to the Encyclopedia. See if you can find all of them!
-"Yohoo" is styled after Europe, and "Wahoo" is styled after Japan. Both names come from Japanese. European-style = Yofuu (洋風)/Japanese-style = Wafuu (和風). The more you know, right?
-This is intended to be a light and humorous game. Don't expect any gritty realism or dark and dreary twists. Think of it as a light, fluffy snack. Like the game version of strawberry shortcake!
-I'd love to make a sequel at some point, but, well... We'll see how people like this first! If enough people like it, I'll try to make the sequel a bit larger. (I'm aiming to release this nebulous next one in a year and a half, regardless.)
-If there's anything else you want to know about the game...why not vote "Yes!" and try playing it after it's Greenlit?
Battle System:
-Classic turn-based combat.
-A simple but fun battle system. (Honestly, the complexities of recent RPG battle systems drive me crazy. Keep it simple, keep it fun!)
-A focus on battle tempo, rather than complexity.
-Only two types of equipment: sword and shield. Equipment weight affects the speed of your actions.
-Three types of attack: Physical, Fire, and Ice. Every monster has a weak point!
-Cast spells to damage your enemies or heal.
Controls:
-You only use z key,x key and cursor keys.
z key = menu open or cancel your action.
x key = decide your action.
-You can edit a controller settings.
If you want to know more,please read a manual.
The MIT License (MIT):
Copyright (c) 2015 Riley Labrecque
https://opensource.org/licenses/mit-license.php