
Разработчик: Lonely Troops
Описание
Постройте идиллический древний римский город с большим количеством домов и следите за тем, чтобы ваши жители были счастливы, предоставляя все необходимые им услуги. Вы будете вознаграждены с деньгами, славой и честью. Вы сами выбираете как играть - можно проложить себе путь к вершине в комплексном режиме кампании или же создавать для игры свои собственные уровни. Постройте десятки римского стиля домов, сооружений и других зданий. Награды и вознаграждения доступны для тех геймеров, которые неукоснительно выполняют задания!
- Постройте идиллический древний римский город.
- Постройте десятки римского стиля домов, сооружений и других зданий.
- Выигрывайте награды и призы на 24 уникальных уровнях режима кампании.
- Играйте на своих собственных пользовательских уровнях.
- Наберите до 22 достижений.
Наслаждайтесь этой классической и простой игрой в жанре симулятора тайм-менеджмента из популярной серии Товнополис-Ромополис-Мегаполис. Достигайте различных целей, строя древнеримские города на ограниченной территории с ограниченными ресурсами и за ограниченное время. Но не волнуйтесь - вы можете приостановить игру в любой момент или играть просто так, без ограничения времени, если вам так больше нравится.
Поддерживаемые языки: english, french, german, spanish - spain, russian, italian, ukrainian, slovak, portuguese - brazil
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС: Windows 10
- Процессор: x86-64 compatible
- Оперативная память: 1 GB ОЗУ
- Видеокарта: DirectX 10.0 compatible
- DirectX: версии 11
- Место на диске: 200 MB
- 64-разрядные процессор и операционная система
- ОС: Windows 11
- Видеокарта: DirectX 11.0 compatible
Mac
- ОС: macOS 11
- Процессор: x86-64 compatible
- Оперативная память: 1 GB ОЗУ
- Видеокарта: OpenGL 2.0 compatible
- Место на диске: 200 MB
- ОС: macOS 15
- Процессор: Apple Silicon
- Видеокарта: Metal compatible
Linux
- ОС: 64-bit Linux distribution
- Процессор: x86-64 compatible
- Оперативная память: 1 GB ОЗУ
- Видеокарта: OpenGL 2.0 compatible
- Место на диске: 200 MB
- ОС: Linux Mint 21.3
Отзывы пользователей
Xây Dựng Và Quản Lý Những Công Trình Tuyệt Vời Thời Cổ Đại
Extremely tedious and boring, You're just replaying the game about 100 times back to back but with one extra feature added each time. And the sandbox mode isn't anymore fun. 1/10 not worth it even for the achievements.
fun
This is a nice little time/resource management puzzle, it's a lot of fun (and also challenging without being frustrating) to figure out the right solution to beat the short levels.
I don't know what all these negative reviews were expecting, apparently they didn't look at a single picture or video... The game is exactly what it shows in the pictures, nothing more and nothing less. It should be obvious that you don't get something like SimCity here from the price alone...
It takes a bit to get into it but once I did, figuring out each level is a challenge. Like a logic problem. Fun!
Very fun city builder with a Roman aesthetics. Most resource management games have a tendency to bore me very quickly; but Romopolis looked really nice, so I decided to try the demo. To my surprise, I had a really good experience and decided to buy the game to continue playing :) My favourite feature is how each match has a goal to reach, so we aren't playing endlessly just accumulating resources forever. There is a purpose to everything! 🏟️
i very much enjoy this game, it's not overly hard, but the later levels of the campaign mode make for a nice puzzle
Terminé en un peut moins de 10h, petit jeux sympas, plus un puzzle game qu'un jeux de gestion, ou la moindre erreur d'attention obligera de refaire le niveau pour débloquer tous les trophés et médailles.
100% de succès facile a avoir, seul bémol pour ma par le mode bac à sable, pas intéressant mais obligatoire pour faire les 100% de succès.
Petite astuce pour le succès de victoires en bac a sable, prendre une carte avec des batiments de départ et mettre condition de victoire posséder 2 batiments, ca évite de perdre du temps pour rien.
Romopolis is a decent build simulation game. It's the most easily understandable game in the XXXXPolis series.
As an architect, you will build more and more houses under Caesar's order. These buildings are very beautiful. However, each map only has 25 or less squares to build houses.
Tips:
1. I suggest you get most of achievements in the sandbox mode. Because you will become very busy in the campaign mode.
2. When you are ready to challenge the campaign mode, first earn the medal in limited time, then restart the level. Now you have plenty of time to win the trophy.
3. Sometimes, dismantle the existing old house is not a good idea.
Cons:
-No hot keys. Although this is a common problem in the Lonely Troops games, but it will be very annoying when you need to build 25 houses or dismantle them so many times just in order to get some special achievements.
If you consider it a puzzle game with time management added to it then it's okay I guess. Just don't expect this to be a simulation or anything resembling it. It's a casual puzzle game.
5/10
First impression: small casual time management game
This is not a city builder!
I've seen 8 of 24 levels. This game has workers that you need to assign to tasks that then take time to complete; and there's a reward for finishing on time. Gameplay is using these workers to build houses that generate income and infrastructure that adds bonuses to this income, wasting as little time as possible while following an efficient building strategy. The staple of time management games, clearing obstacles for resources, is also present, but mostly you can simply buy resources from your income.
Romopolis differs from typical city builders in several ways:
a) small maps (5x5 max.)
b) no running expenses, the city is always profitable
c) population figures don't depend on how well the city does; if you build a house, it's populated, and its income depends only on the bonuses applying to that house
d) no street building, no utility lines, no traffic
I believe this is a nice change from typical time management game in that it has less micromangement: you don't need to send workers to clear roads, you don't need to send workers to repeatedly harvest stuff, you can focus on managing the buildings to achieve your goals, which means the levels are less cumbersome and faster to complete.
If you're looking for a casual city builder, you're going to be disappointed; and that's the reason for most negative user reviews.
But if you like to play casual time management games, and are looking for something different, you could give this a try! The developer has also published two similar games, Townopolis and Megapolis, so there's more material if you find this game too short.
Recommended as a casual time management game. Not recommended as a city builder.
Lacks engaging gameplay, becoming very boring and repetitive after just the first scenario. Whether you're a fan of puzzle games, or management sims, you'll be left disappointed.
2/10.
I'll start this review by highlighting that this is not a city management simulator, as it may seem. It is a collection of 24 puzzles with city building theme and nothing more.
The mechanics are also pretty simple; build houses, houses give you gold, gold buy resources/workers, and with them you build more houses. You also buy "technologies" to unlock higher tier buildings, some of which you need to keep the citizens "happy". Each map consists of a 5x5 grid, usually with some squares where you cannot build on (e.g. water, bridges, fortresses). Each map presents you with a goal, which terminates the map immediately once fulfilled.
Besides the 24 puzzles, there is one Time Trophy for solving each one within a certain deadline, and Challenge Trophy for solving the puzzle while completing one extra task. If you want to get all the achievements, you'll have to solve all 24 puzzles with all of its respective 48 Trophies.
The levels are straighforward, though sometimes the Time Trophy forced me to scratch my chin. Nothing overly frustrating.
There is little to no replayability once you collected the 48 Trophies. The game offers a "sandbox" mode where you can basically challenge yourself, but it if it doesn't sound interesting, it is because it isn't.
The game is pretty inexpensive, has trading cards and decent achievements. The Linux port gave me no troubles either. It is a pretty decent casual game to play when you want a 15min distraction.
Great little game. Got it on sale and definitely got my money's worth out of it. Neat little puzzles that get progressively harder. Easy to get achievements.
This game was surprisingly excellent. I had hoped for a city builder, but that's not what this is. It's much more of cross between a puzzle game and a time management game.
The graphics may be a bit on the not-cutting-edge-side, but the game is polished, surprisingly well balanced, and offered 20 hours of real entertainment to me. I quite enjoyed it.
I highly recommend.
Game Type/Genre: City Builder
Casual: Yes
Theme: Roman
Controls: Mouse, simple
Difficulty: Moderate
AI: None
Achievements: 20ish reasonably easy to get
Micro
A simple point and click city builder where what you build is mostly determined based on pre-set level goals. Few building types and few relevant upgrades quickly devolve into a repetitive level goal oriented gameplay.
Recommended?
I cannot recommend this game.
The amount of building types seems sufficient for the relative small maps but what upgrades you build is dependent on the mission goal meaning you quickly get stuck into building what the game tells you to build right up to the very last level.
The missions themselves can be quite challenging due to the time restrictions for the medals that can be achieved. Even in sandbox mode you just mess around until the map is full and there’s no real ‘sim city’-style urban sprawl going on that would keep you going.
Value For Money
This game will taper off quickly after the first 10-15 hours in which you should easily clear most if not all of the achievements. After that there’s really nothing to keep you coming back meaning at a 3.99 euro pricetag this offers too little real value for money.
Macro
Romopolis is a basic point and click city builder set in a roman theme offering simple graphics to click yourself towards certain pre-set goals per level (i.e. build 15 of type x houses, collect 12 culture etc. etc.) To achieve a medal or trophy in each level certain goals must either be met by the end of the level or within a certain time limit making a bunch of the levels a decent challenge to set up correctly. This particular challenge approach is also what makes this game better than just junk.
However the amount of different types of houses and the upgrades you can do on each house are really limited and for living space often revolves around +20% income and while income is nice some differentiation between the upgrades could’ve really given the game some more depth.
After you complete your campaign you could dig into sandbox mode but will quickly figure out that it’s the same as the base game other than setting your own goals. Since the maps are restricted to the same size for each level and the sandbox mode you really run into city building restrictions and can never exceed the effective 25 building cap.
This game could’ve really benefitted from some more depth in the upgrade system and larger map options that could potentially lifted it out of it’s ‘this is just a flash game’ kind of feel that I get from it now.
The upside really is that if you get it on sale you will notice that you should be able to take care of all achievements in the 10-15 hours range which at least means you can do a full clear while having a little bit of fun.
4/10: Forgettable
What a cute wonderful little simulation game. I picked this gem up today for $0.59 today. And man this is a steal for such a fun rainy day game. It's pretty basic in it's control; click a square, pick what you want to build and if you have the proper resources you then wait out the timere and vwah lah your new building is built.
Definitely a resource balancing game at it's very basic. Balancing Houses, with cultural, market, and religeous buidlings against the cost of new workers, new upgrades, and new resources. Some maps have certain blocks that you don't want to build houses around or suffer pentalites, and some of the maps offer difficulty for the goals laid out to complete.
Currently only have 7 hours in, but after playing it for 7 hours I just had to write a review to let others know about this gem before it goes off sale.
EDIT: It also has a sandbox mode to play with and make up your own goals. I use it personally to test therories on how to build certain resources faster on a map that I have problems with. Also available are achievements to aquire like most games of today.
This is a pretty nice puzzle/planning game, If you ever played the Build-A-Lot games, it's pretty much just like those, but set on Ancient Rome (as one would assume by the tittle), and it does the formula very well.
Even tho it is just like Build-a-lot, it is less polished than those games, blend graphics, no flashy animations, different backdrops or even a way to zoom in, what is really missed, but for it's price, it's excusable.
I would recomend this game, it's a good game for it's price, very challenging, specially if you try to go for 100%
This is just like Townopolis, reskinned, re-textured, and rules changed. This is the only bad thing about this game, other than that, its a good buy to get, I plan to get the Megaopolis as well and write a good review for it as well, since they all are the same game. Question is if you are a game collector and collect them, or you want a specific one to play. Buy this game based on that more than just a game to play or not.
The difference with this one as compared to Townopolis, is you get to do your housing differently, and it seems there is a population difference as well. Also there is more than just Happiness, there is culture, health, wealth, religion and other factors that your city has to have. As your housing gets bigger the more demanding it is just like Townopolis however Happiness is done by gardens, instead of houses that are next to each other, so there is no positive or negative influences like Townopolis has. So you have to think wisely where you place your Gardens if you want happiness. With that said, there is the only gripe I have about this game is there is not enough happiness factors in it, I feel other buildings should improve happiness besides the Gardens, but that is just me. It would be nice to have higher amounts of happiness is all I would like to have seen in this game much like Townopolis. A plus to this game is the fact that all you need is one "Imperial Protection" to use and all your buildings are protected from damage, unlike Townopolis, where you had to Inspect each and every buildings, although the extra step is nice, I like that Inspections are not needed once you get "Imperial Protection" which is basically Global Inspections.
The final verdict of this game is a clone of Townopolis, not sure which came first, and is also a clone of "Build-A-Lot", if you liked "Build-A-Lot", or games like it, then I recommend buying this game. I give this game a 5 star out of 5 rating, despite the fact its a clone of some games like "Build-A-Lot".
It's alright, for how cheap it is, but you might not be getting exactly what you expected in this game.
Romopolis only appears to be a city builder simulation game on its surface, but after a couple missions it becomes clear that the game is in fact a puzzle game. Each scenario you are given a 5x5 squared grid to build on with obstacles (either in the form of tiles you cannot build on or buildings that impose a negative effect on your nearby structures. Objectives usually require you to have a certain amount of specific buildings or have a set amount of resources, which requires you to plan your city's layout.
This is all done with a time limit, too, so you either need to make use of the pause button a lot or know the game well.
Unlike advertisement, this game is NOT full city management game. More like stage clear type puzzle game than city strategy/simulation.
Good for killing time in short break, but not really suited for long time play (there isn't much to keep you hooked in). Even with sandbox mode, I don't think this game offers a lot of replayable stuff.
Unless you like simple game to kill some time, stay clear from here if you want some heavy strategy/simulation game to get stuck in.
Romopolis is an old game that has been brought to steam to make the game more accessible to gamers that enjoy these sorts of games on the PC market.
Romopolis is a great game for it's genre, though if you're looking for the same experience as Sim City or Cities Skylines, you won't find that here. Romopolis is not a bad game, in fact, it is quite good in the gameplay style it covers, however, I fear that for many people on the PC this could be a let down. You have a campaign mode which provides you 24 different missions to complete. Each level is more difficult than the previous and the time limit to acquire the medal/achievemnt is the biggest challenge which I find quite fun.
Outside of that you have a sandbox mode, however, the sandbox mode doesn't work like most games. It doesn't give you an empty map and let you create your city, no, it is more of an editor to allow you to develop your own scenarios and share them with your friends. While this isn't a bad thing, it isn't really the traditional sandbox mode we all know and love.
The maps are small and scenario orientated. Once you're done with the scenario, that's pretty much it.
All in all it's a good fun game to play here and there. It has great visuals, the gameplay and upgrading systems are well thought out and the sounds are pretty good too. Overall. For $3.99, it's good value and will provide several hours of fun.
Дополнительная информация
Разработчик | Lonely Troops |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 23.06.2025 |
Отзывы пользователей | 83% положительных (42) |