Разработчик: TRIANGLE SERVICE
Описание
Transform or die. Triangle Service’s TRIZEAL Remix has classic shoot-’em-up style with a refined depth just below the surface. Transform your ship to switch between three distinct weapons: a wide shot, a narrow laser, and guided missiles. Upgrade your weapons enough and they’ll fire even when you have a different weapon selected! Strategically switch your weapons to devastate the varied enemy waves that TRIZEAL Remix throws at you. Shoot with intelligence!
Features:
- Transform your ship to change weapons strategically
- Unlock a hidden ship with a very different play style
- Two-player local cooperative play
- Replay support
- Memorable soundtrack spanning multiple genres of music
- Includes Steam Achievements, Leaderboards, and Cloud saves
Поддерживаемые языки: english, japanese, simplified chinese, traditional chinese
Системные требования
Windows
- OS *: Windows 7/8/10
- Processor: Intel Atom (Cherry Trail)
- Memory: 512 MB RAM
- Graphics: Intel HD Graphics
- DirectX: Version 9.0c
- Storage: 500 MB available space
- Sound Card: DirectSound-compatible sound card
- OS *: Windows 7/8/10
- Processor: Multicore CPU(Corei series or better)
- Memory: 1 GB RAM
- Graphics: GeForce 300 or better
- Additional Notes: Xbox 360/One controller
Отзывы пользователей
I liked the first two games in this series, but Trizeal sucks horribly.
Distracting backgrounds, things floating around that look exactly like bullets, frame skipping, general ugliness, unreactive controls, and the switching between shot types gimmick doesn't really do much. I was bored for a the first few minutes, then I was frustrated, and now I don't even want to try Exzeal. This developer seems to have gotten worse over time, rather than improving.
I find the Zeal series to be fairly mediocre, but charming. Of all the games in the series, I was surprised to find I liked Trizeal the most. The gimmick of swapping your weapons is not mindblowing nor is it amazingly implemented, but it is just oldschool fun. I feel like the level design in this is Triangle Service at their best. Xiizeal is good too, for the record.
Look...
On second thought, don't look, because this game is seriously ugly.
the game is: eh.
Very slow pace. Perhaps, the slowest shmup pace I've ever played in my life which dates back to the days of Tiger Heli.
I guess I prob would have beat it first go around if I hadn't tapped on a second controller that was plugged in which I think ate a credit? So I assume you get 2 extra credits shared by the players.
Music sounds like its the same song repeating. But maybe it's b/c they use the same synth in several tracks?
Well. Trizeal was on my wishlist for a year or so, and I finally gave it a try; however, I won't be keeping it as I don't foresee this game keeping my attention, nor due I have the desire to play such a sparsely populated shmup, but it doesnt mean it desires a Downvote.
I refuse to take a bite out of the nostalgia sandwich, so I say this game is solid but yet is easily one of the most unremarkable STG games in my Steam library. And after about 40 minutes of play, I'm already getting sick of the first level and third levels. Not much happens in them, and a lot of time is spent waiting for stage transitions, or in the case of level 1, just sitting behind large ships and wailing on them one-by-one at point-blank range.
Doesn't help that the game is pretty ugly too (level 1 is claustrophobic because the clouds are clearly just textured mapped onto a 2D plane), and the boss designs feel like things I've seen many times over from other games.
I guess the 'Breakout' system, or whatever it's called is interesting though. If you perform really well on certain parts of a level, the level gets extended with a very difficult sequence, which is good if you want to rack up more points.
Anyway, to sum it up, the slow pacing ruins the early levels for me, and makes me not want to replay it every time I get a game over. Not a good sign for an STG I just started playing.
Triangle Service shoot 'em up tend to have a samey and cheapness about them. But they also tend to have one interesting little mechanic that allow them to be somewhat memorable. And Trizeal is no different. Unlike other Triangle Sevce games, this was easier to remember which on it is due to the three, or Tri, transformations of the player's ship.
The player's ship cycles through three forms each with their own base weapons. The first is a forward spread shot that is a good all rounder and pack a decent punch at point-blank range. The second is a powerful forward beam laser that the more I play this game, the less useful I find it even upgraded. The last is a slow, projectile-based homing missile that feels like it does the least amount of damage but doesn't need to be aimed allowing the player to completely focus dodging. In addition, the player can collect these primary colored orbs to power-up the equipped weapon. These power-ups allow the player to mix-and-match weapons. As transforming to a different weapon allow the powered up weapon to continue at a slightly weaker state. So, the player could have any combination of spread, laser and missiles if they wish.
Beyond that, there isn't much more to Trizeal. The player also have a limited number of bombs that start as a small invincible aura before expanding to a screen wide damaging and bullet canceling attack.
The game play is rather pedestrian but still enjoyable and pretty challenging. There's good blend of popcorn and bigger, tougher enemies both airborne and ground. The end of stage bosses are multistage affairs with nothing particularly interesting about them. Occasionally stages with have these Breakout sections where the player attempts to destroy all the enemies and survive.
Trizeal Remix, like the other Triangle Serivce shooters, is a very average STG that both doesn't do anything interesting, but also doesn't really do anything badly. It's a simple, serviceable shooter. Nothing that's likely to be in someone's top 20, but also not something likely to be remembered as awful either. I like simple shooters, so I like Trizeal Remix. And it one of my favorite Triangle Service STGs. But it's a long ways from my favorite shmup. If it only a few bucks, I'd say give it a go. But I wouldn't pay double-digits in U.S. dollars for it.
First off all I can only recomend it if you buy it with discount. At current price i can´t recomend it as in my point of view is expensive for what it is compared to other shmups games in the market.
pros.
You have a mechanic than allows to switch bettween 3 weapons Instead of having buttons for each weapon like radiant silvergun, You have to change with a button). then you have to collect power ups for each weapon
There are some original enemies (snake for instance) and some good stage design with good ideas
- the graphics are subpar but they do tehir service and the visual vlarity is ok.
Cons:
- There is nothing wrong in gameplay mechanics , but they feel generic.
It is good to have a classic shmup (not bullet hell) in this era as the simple and classic gameplay as his charm
Has tate mode, and you can also zoom and move the gameplay area.
Could not configure the buttons on my joystick
The ship is a bit slow and you have to memorize the bullet attacks because,
- there is a limit of 3 credits. I think it is elitist, every gamer should have a oportunity to reach all levels
-
In the end we have a shmup equal to many. with nothing wrong, but also nothing great (witch is still a problem) but with some good gimmicks in the middle. When we see old and better shmups like ikaruga, toaplan games and psycho here on steam at a better and cheaper price and also some good modern ones cheaper Buy it if you like classic shmups and want to play something new to have fun (my case) but with a discount as i did (at least 50% discount ).
Hmmm, not the best, but it has its charm. Really old-school feel. 6 out of 10. Nice if you like old shoot'em ups. There are better games available with better graphics and playabillity.
Pros:
- changeble weapons, nice difficulty, score attack for each level
Cons:
- Grabbing upgrades and score boosts, 1 hit means death, not the entire screen used.
Good shmup, originally released on the Dreamcast (and it's arcade equivalent Naomi). Switch between three individually upgradeable weapons at will. Graphics are plain, but the music is good.
It's like Raiden with a little bit of Radiant Silvergun. The ship has three firing mode that you can switch to; spread, missile and laser. Kinda cool.
One of the best Dreamcast shoot them up available here in a superb port with added features
Classic gameplay. It's fun!
great shmup worth the price! also available on dreamcast and demul naomi emulator but you cant go wrong paying for the steam version.
This game was originally an overpriced Dreamcast release. Even back in the day it looked graphically poor compared to the likes of Border Down, Under Defeat and Ikaruga.
Having said that, like the other games from Triangle Service, the game mechanics are very solid. I kind of like the soundtrack too.
Recommended if you like shmups and can stomach the graphics. ;-)
Very nice game ! it would be nice although to be able to customize / select another background, even to disable it to have a 100% black background because this one doesnt look very good (too dark and not very interresting). Also the menus on the left should be a bit smaller because i play in 2560x1440 resolution and when change the resolution of the game screen to put it in full size verticaly, i have to change the size horizontally as well to keep the same aspect ratio but then it hides a part of the "missile " menu...
I first played this on the Dreamcast, many years ago. I'm pleased to say it plays nice and smooth on PC, and although the graphics were never really designed with higher resolutions in mind, they are crisp and clear so visibility isn't an issue.
I'll be honest, Trizeal doesn't make the best first impression. As with all Triangle Service games, the first level is more of a tutorial on the scoring system and not much interesting happens. And yeah, even 10 years ago it wasn't exactly the prettiest shooter on the block.
Get to stage 3 though and things heat up quite a bit. By the time you get to the ending, you'll confront some interesting puzzles to work out. Pay attention to your weapons and how to use them, and the correct path will appear. Good luck!
The scoring system is based around medal chaining, however done mostly in short bursts of opportunity than a full-game run of perfection. Nothing too over the top here.
The Powerup system is pretty great once you figure out how the mix and matching works. When switching weapons, pay attention to how many items you've grabbed with that primary weapon, and how it becomes universal once you collected enough. Experiment a bit and it'll become clear.
I'll recommend this game to players who want to spend some time learning and conquering the game. For players that just want to load up a new game and blast stuff with instant gratification, honestly this is probably not the best game to get.
Every ****Zeal game gets better and better with each sequel. 3 credit play still, still a little annoying, but at least there is an easy setting for us casual shmup fans. Most definitely bullet hell and does a pretty good job with it too. Looks and plays great on my ultrawide, scaling is perfect, huge plus in my books. This one may only be 720P, but it does a really nice job of it. The graphics and game style reminds me so much of Raystorm for the PS1 or Raiden III, for myself, thats nice trip down memory lane. Very interesting concept of being able to choose your shot style, lasers, wide bullets or guided missiles, with just a press of a button. But like all shmups like this one, you still have to pick up powerups to level up your shot. Its not ground breaking, but its got good value if you love shmups, well worth the asking price.
This is a great game that should please most fans of the genre. The game appears simple on the surface but there is lots of depth that slowly reveals itself upon repeated plays. The power up system allows for lots of customization and the stages offer branching paths that open up harder routes for good players. While the scoring system is a much overused chaining system, it 's a rush to build up the medal value and rack up tons of points. This is a very fun game and it's worth every penny to shooter fans.
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Дополнительная информация
Разработчик | TRIANGLE SERVICE |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 26.01.2025 |
Отзывы пользователей | 83% положительных (18) |