Разработчик: Yo_Serjio
Описание
Вы - Гаус, пилот разведывательного корабля и мастер на все руки, отправленный с экспедицией по космосу в поисках благоприятным мест для жизни колонии. Однажды, он попал в не то место и в не то время, оказался сбит и был катапультирован на населенную другими разумными существами планету, на которой в последствии, нашел свое предназначение.
Ключевые особенности:
- Каждый раз, новая вселенная:
При каждой смерти создается новая вселенная и мир генерируется заново, со своим климатом, со своими правилами, со своими особенностями и со своими жителями, остается неизменным только ваш накопленный опыт. - Контраст действий:
Первый день выживаете сами, добываете необходимые ресурсы, строите жилище и приспосабливаетесь, на второй день не даете погибнуть другим, помогая выжить среди агрессивных существ. - Распределение сил и ресурсов:
Для ваших подопечных, нужно строить жилища, кормить и давать защиту, взамен вы можете назначить им ряд заданий: добычу ресурсов, строительство и обслуживании уже существующих домов, а так же изготовление необходимых ресурсов. - Постоянные обновления:
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Поддерживаемые языки: english, russian
Системные требования
Windows
- ОС *: Windows XP, Vista, 7
- Процессор: Dual Core 2,2 ГГц
- Оперативная память: 4 GB ОЗУ
- Видеокарта: 512mb Video Memory, capable of Shader Model 2.0+
- DirectX: версии 9.0c
- Дополнительно: Если вы играете на ноутбуке, убедитесь, что он имеет дискретную видеокарту.
- ОС: 7, 8, 8.1, 10
- Процессор: Dual Core 3,2 ГГц
- Оперативная память: 4 GB ОЗУ
- Видеокарта: 1024 mb Video Memory, capable of Shader Model 2.0+
- DirectX: версии 9.0c
- Дополнительно: Если вы играете на ноутбуке, убедитесь, что он имеет дискретную видеокарту.
Отзывы пользователей
No
so buggy and clunky :(
The first world i started, I had to delete because I could not move at all, the second time around I realized how poorly made this game was. The developers did a terrible job of explaining how to actually play and it makes this game extremely frustrating, which is unfortunate because it looked very interesting.
can be beat in less than an hour..
I sat down today knocked out all the achievements.
I wish there was more content and/or updates.
Also wish we could change around keybinds and easier way to set viliagers to do certain tasks.
if you like janky overcomplicated controls, this is the game for you
I ha e only just started playing this game and 8 ua e to say its not bad yes the ui and comtrols are bad and could be made alot better like making a tool bar and a click and drag crafting system but what they use in game is functional once you get used to it its not bad and i can see myself continuing playing it andthe english translation needs work dont now who transalted it but its broken English still for whatvit is i give it a 4 out 5
So this game takes a swing at something I really want. Survival Crafter where you also run a village of NPCs.
Unfortunately, its execution suffers from obtuse UI/controls, a very poor fighting mechanic, a very annoying feeding mechanic, and so far as I can tell very little content.
I got it on sale for about $2 AUD, definitely don't regret the spend, but wouldn't recommend it as a game, just something interesting to check out
Interesting game, graphics remind me of pixel piracy for some reason, I feel that the way the controls are setup really reduces the enjoyability of the game even despite a tutorial explaining, they're just awkward controls. Could have been done a lot better and then maybe the game can actually be played instead of fighting with my keyboard trying to make my character do what I want it to do.. That's really the only problem is the controls , if that was fixed (which I doubt it will be since the game basically revolves around this bizarre hotkey setup at it's core) then it would be a very fun little survival rpg.
Also wow really.. the system to control your villagers is SO broken, if the controls were not already so confusing I would probably be able to tell if the villager/worker system is really broken or if I'm just not using it right.. Seems broken to me.
Good game that will get better with the time.
Just think that the game needs:
A better optimisation, consumes much memory than a game like it will need.
Multiplayer Lan mode.
Thats it. I know that the game its developed by just one person but i trust him that with a little bit of help and support the game will rise bigger. Thanks
I would not recommend this game. However, it wasn't bad, but I got the game for $1 and got my money's worth out of it.
Anyways... Tutorial was terrible and could be skipped past without any problems. The asteroid level/minigame in the beginning I absolutely hated, but I can see where it's needed for story (if the game has any) and I wish you could skip passed it at will (you can skip it if you fail too many times).
Once you get to the game I enjoyed building the houses and doing quests to gain colonists. The most difficult part is figuring out how to tell them what to do. For one, someone has to plant trees and another cut when I feel like that should be one job, because the wheat planter also harvests. Your max inventory is limited to 5 item types with 16 being the max per stack. I could live with that since, but end up making a lot of stockpiles that only hold one type of item.
Finally, it feels unfinished still: I found a few bugs and there is one resource I never found a use for that you have to mine from rocks. You can cook wheat to make bread, you can make flower out of wheat, and cook wheat into bread. Either way you make break you still end up with the same amount of bread per wheat and the colonists don't know how to cook flour so it's a useless resource. You can put the crafting bench, furnace and a stockpile in the houses, but I was only ever able to place a workbench and nothing else. I did get lucky a few times; I was able to place the furnace instead of a workbench and also place a stockpile in one house and that house also happened to have a workbench in it. I encountered a bug were if you gather over the 16 stack size in your inventory without unloading it, that resource vanishes into thin air. I found it because I was mining rock to build the big house which needs 16 stone. I mined over 16 and it disappeared. I just dismissed it as a fluke but it happened a second time too. After that I was very careful to never overload my character with resources.
Controls are difficult with little to know explaination. I shouldn't have to watch a YouTube video to try and figure out how to do basic tasks in the game.
Initially wouldn't run but after I got the game to start, it was ok. Tutorial wasn't fully flushed out so there were some game mechanics I had to figure out on my own. The UI is weird because sometimes you hover and release to grab an item and other times you click. After about 3 minutes of farming resources my inventory would be full and I couldn't pick up anything even if was an arrow that I just used said resources to make. Since there was no "Inventory capacity %" or weight value attached to the items, I had no idea when it was full or not.
Also there was no hot bar to easily switch to frequently used tools (pick axe, hatchet, etc.). That made it harder to go out and farm or build.
Overall, I'm glad I bought it on sale for like $2. Wouldn't have wanted to pay anymore for that. Still, there are much better survival/sandbox games out there.
The gameplay is interesting as you need to survive then command a small group of fellows to follow procedures to sustain the village. However, the UI is complex as it requires you to hold buttons then mouse over and other stuff.. I managed to set up some of the settler but have no idea how i did it.
TL:DR
Opinion went "NotLikeThis" to "Some bug/control/explanation issues I struggled to get past, but will still pop back to see if its theres more development or its just me"
2ND IMPRESSION
Okay, got over my tantrum, sometimes its the user, not the equipment right? And the last thing I wanna do is crap all over someones hardwork, no need to be a jerk about it eh?
Its still early days for me, but sound and graphic wise, its great, I'm happy. Story wise? still getting there, but the tutorial being present on the ship is a little out of place for what you accomplish there, but maybe theres hidden back story as to why, not sure.
In any case, once I got into the main game section, I realised theres a few control issues I'm struggling with. Needing to move the mouse out of the way after interacting with items, invisible unexplained walls on the map (which felt like trees and rocks, but didn't line up with ANYTHING you could see). It kind of felt like there was some prior assumed knowledge I wasn't party too ie. the crafting table, only AFTER wasting 5 minutes trying to figure it out/find it/use it did I realise it reminded me of one from Minecraft, of which I've not spent alot of time in, but someone who HAD might have identified its purpose sooner.
Still struggling, but the invisible trees and rocks are annoying, maybe even introduce some mouse wheel control, menu systems are.... different, but perhaps they weren't made for me/desktop keyboard+mouse, adding to the fact that my Razer Sabertooth found its first game it wouldn't work with since buying it. Still, might just be me yet......
1ST IMPRESSION
I'm sorry, I tried, those controls NotLikeThis
Great concept, but plays super clunky with incomprehensible UI. I play Dwarf Fortress so I'm used to a lot of complicated UI, but this is worse because the UI simply makes no sense at all and the tutorial takes almost an hour to complete and still doesn't manage to explain it. You must perform all kinds of complex actions like tapping one key, holding an other key, and then using the mouse to select something that pops up in the interface, and then holding down a mouse button for a long time and this is just impossible to memorize. Meanwhile quests tell you to gather resources and craft items, without telling you what to look for or which of the million of crafting prerequisites and menus you need for these.
Stay away, and just play Dwarf Fortress for free if you want a complicated sandbox survival game.
Its fun and interesting but kind of difficult to learn. Also feeding the colonists is really annoying.
Edit: feeding colonists is a lot easier now, highly recomend game.
Besides the odd bit of meat vanishing, this game is great. The creator/developer of this game is quick to fix bugs and crashes, and is very helpful.
Idk but it's lagging so bad, I can't play.
8.3 hours of Idling.
I got this game for 35 cents, and I can tell you in the state it's in it's still not really worth it. I crashed upon first start up and then got to the space ship tutorial area which for some reason dropped me to 14 fps, which doesn't make sense being that this game isn't anywhere near graphically intensive. But I decided to go with it and play anyway, which leads me to say that the UI and controls are bad. Just bad. It doesn't tell you what you're doing and has a bunch of buttons to press to interact rather than just using E or mouse 1 like you'd think you would. The fact that you can only grab one item from a stack at once and then have to drag it is just stupid. Make use of mouse 2. After struggling to figure out what to do for a minute or two, pressing Q, E, F, and V just to interact with something and craft I crashed when clicking on the link to review/give feedback on the main menu. This game also graphically has no optimization. Only screen res and that's it. I may give it another go sometime, but right now with that first experience I already have to give it a down vote.
If these things got fixed, redone, etc. I'd see about changing to an up vote.
Nice indie game but optimization need some fixes
+ I like graphic style of this game and rts genre too
+ Soundtrack is AWESOME!!!
- birds sound is terrible and... and I hate birds now...
https://youtu.be/IAvdyCD08eI
This game really surprised me. I thought that it will be just another crash into the planet, scavenge to survive game. But it has very unique feel to it also it starts not how I expected at all (so thats a big plus). I enjoy the fact that all placed items are visually represented (aren't just numbers in some inventory box). So far game looks and feels amazing.
The only few and very small minuses that I could mention:
1)The fact that tutorial could tell you how to place items. Since when you walk infront of the storage it prompts you to use E. But in reality you need to equip the item and than new letter Q comes up. One extra line of eqip item to place it could be helpfull. But I guess you can figure it out yourself.
2) The control sistem is a bit well unnatural. You need to press bunch of butons to acces different things. Which when you get used to it is fine, but could be changed either to RTY or 1,2,3 instead of TBG.
3) You dont really get explanation why you leave the ship? Where are you going? Who are you ? What is your objective? A small intro text would be nice. But once again if you read description of the game you kinda get the backstory so it's just a minor thing.
Other than those things game is really great and I am looking forward to playing more of it as well as seeing the progress of updating it. Overall developer did a great job, and created something that has distinctive feel to it . Which is something that is difficult to acomplish these days.
P.S. sorry for my mistakes english is not my native language :)
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Дополнительная информация
Разработчик | Yo_Serjio |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 15.01.2025 |
Отзывы пользователей | 25% положительных (24) |