Разработчик: Nicolas Bernard
Описание
" This game is in constant updates and improvments ( every 2 days ) with community , participate to it "
THE GAME
You have just awoken in an abandoned laboratory. Who you are, how you got here, and why are you here all seem to be a mystery to you. Yet there is a more pressing matter at hand, is that it is obvious you are not alone.
If you want to survive this encounter, and perhaps get out of this place, you must quickly adapt. Your priority in this battle is to keep the facility operational. To do this you'll need to use whatever you can find, be it a flashlight to illuminate the way or concussion grenade scare off any unsavory entities. Despite these grim circumstances there are still clues which may aid your memory, and there is a slight chance you may escape alive.
Enough talk, time is running out! Your fate is in your own hands and it's now a battle of will!
TIPS
GENERATORS
These generators seem to have been abandoned years ago, luckily they still seem to run. If you want to survive your priority should be to keep them running. Don't get too comfortable though, there's no saying which generator will fail next.
FLASH LIGHT ( Right-Click )
Use your flashlight conservatively, although it recharges there's no telling what will go bump in the night.
FLASH BANG ( Left-Click )
Although there are no ballistic or blunt weapons laying around the facility there seem to be a few scattered concussion flash bang grenades scattered about. Perhaps these will slow down any pursuers.
OXYGEN
Sealed off from civilization it seems the facility can only last so long with it's current oxygen levels. Any movements you take will deplete your supply so make your moves wisely.
DOCTOR
This humanoid silently lurks through the halls looking for victims. A flash bang may stun him monumentally but it will in no way stop him.
MONKEY
With seemingly random and spontaneous movements this feral beast will hunt you down. If you want to survive you'll need to use the movement detector to prepare your counter-attack, but in order for this to work the room must be silent.
THE STYLE
Terror Lab is simple-to-play independent horror game where players can quickly familiarize controls and jump right into the action. Taking inspiration from games such as 'FNAF', 'Boogeyman' or 'Emily want to Play' Terror Lab aims to create an ominous and terrifying setting for players of all skill level to endure.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7/8/8.1/10
- Processor: 2.0 GHz
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GT 240 (or better)
- DirectX: Version 10
- Storage: 1 GB available space
- Sound Card: Any
Mac
- OS: 10.5 or better
- Processor: 2.0 GHz
- Graphics: Intel HD Graphics 4000 1024 MB or better
- Storage: 1 GB available space
- Sound Card: Any
Linux
- OS: Ubuntu 14.04 LTS or compatible
- Processor: 2.0 GHz
- Memory: 2 GB RAM
- Graphics: 1024 MB
- Storage: 1 GB available space
- Sound Card: Any
Отзывы пользователей
This game begs for mercy.
Gameplay not great (Wander around a maze avoiding creatures and get out before Oxygen runs out)
No real story
Yeah I'd probably stay away from this.
Very dark scene, very crappy flashlight, instakill monsters that appear all of a sudden.
(No I didn't play for 6 hours. Just forgot this running on the menu for some reason)
No story (as far as I can tell), generic jumpscare-y monsters and a bunch of running around and doing 'tasks' for some reason. It got boring immediately, after a couple minutes.
Play for five minutes, random monster shows up and kills you. No indication what to do or where to go, no way to know where the enemies come from.
Game is too dark, there is nothing enjoyable about it.
Not recommended.
I actually bought this game as something to laugh at with my friends. That should pretty much tell you everything. Please don't take this as a serious game. The title screen is riddled with misspelled words and sentences that just don't make sense. Getting the game to start was touch and go, as well. When we finally got the "gameplay" it was very amusing just how terrible it was put together. The sound design is horrible and the game itself looks pieced together. As if someone went to the free asset section on Unity's website and had a field day.
If you want to play a bad horror game for a good laugh, then this is the one for you.
I paid 50 cents for this on sale, which is the only reason I'm not asking for a refund on it.
If you pay less than $1 it's an interesting gimmick game, I suppose. But I can't really recommend it, and it's most definitely not worth anything close to the $4 regular asking price.
This is a walking simulator with jump scares, that's it. The story is one sentence long and you read it off the main menu.
You spawn into the game with no memory of who you are, or why you are there, or what's going on. And: there's no way to ever find out.
You wander around a lab in the dark with a broken flashlight that barely works (and only for a few seconds at a time). You pray to find a few flashbang grenades. There's no other weapons.
It has an interesting atmosphere to it, but it's a rather small one map game with nothing to actually... do.
It seems to want to be a stealth game, but the stealth mechanics are limited to "you see the enemy first and avoid their line of sight".
If you don't avoid their line of sight, you can flashbang them (if you've found any) or… they touch you and you die. The end. No lives, no tips, no progress, just dead and start over.
Basically this feels like it might have been a tech demo built to show the start of an idea that was never finished. Or just a weekend project by a student game developer learning to use unity assets.
If you happen to get it on sale or just want to support the developer who made it (an independent who has made a few other decent games), then more power to you. But it's really hard to recommend this as a game when it feels barely started, let alone complete.
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this is shuch a hard,boring,and dum game i rather play five nights at freedys sister location.
5/10
It's... Eh. I'm really on the verge between recommending and not recommending it. I've decided to mark it as not recommended because there isn't really much content and the game's challenge level is mostly a test of patience. As you can see from how many hours I've played this game, it's a test I myself could not endure.
I would have recommended this if it was a free game or extremely cheap. While it's not really an expensive game, I can't recommend it at its current price. If you really want to play this, I'd recommend waiting for a discount.
Basically, you'll be in a randomly generated area, walking around, finding generators to reset and flashbangs, waiting for a countdown to end so your memory returns, while also having an oxygen meter going (and I haven't really found out how to recover oxygen, I'm assuming it has to do with resetting generators). You'll be trying to avoid three monsters - you know the monkey is nearby because of a blipping sound it makes and you can use flashbangs to slow down the doctor and his wife. Your flashlight depletes quickly - it recharges automatically when it's off, but you'll need it on quite often. And the oxygen meter depletes more quickly when you're running.
And that's about it. You just keep avoiding these three monsters, trying to maintain your oxygen level and waiting for the countdown to end. If one of the monsters catch you, it's game over.
It's decently scary because you never know when one of the monsters is going to just jump at your face, but there really isn't much content besides what has been mentioned.
It seems like the game's being constantly updated, so who knows - maybe in the future things might change and I might be able to recommend it. Not at its current state, however.
Also, for some reason, this game causes a very bad coil whine on my PC - no idea why. I've had coil whine from other games before, but so far this has been the worst.
I was going to flame and say how bad this game is, but please read the review done by
CorvusCorax instead.
He hits more nails on the head than the dev team, and I thought some of the reviews here are suspect with the same patternistic broken english!
However if you like getting pissed off as if you were playing slots at the #SaratogaCasino then please insert your coins
To be honest, I did not expect to find a game that is on par with Cargo 3 and Devil's Share in quick succession, yet, I managed to do so. Interestingly, of all 3 this is the one that can be considered the "best" as it does not have any floating enemies nor does it give you the impression of being able to make progress while keeping the gameplay very repetitive.
Here you do not make any progress. You start out at the very same place in a barely lit maze all the time without any hints as to what happened to you and why you are there. Cargo 3 at least tried to include a "cutscene" by including some artwork telling you some basic background story that made you think the devs had spent a decent amount of time with the development. What TL gives you is exactly what the store page synopsis says - no more, no less.
While the videos showcase a monkey (in fact, most of the gameplay videos on YouTube have this antagonist) during the 20 minutes or so I spent with TL I only encountered the so-called "Doctor" and his "Wife". While they look decent their one-hit kill makes the game very irritating and next to impossible to complete (if there's a chance to do any walkthroughs here, that is), yet, the dev (in one of his most recent updates) claims the difficulty is now perfect. Now, this one-hit kill practically consists of a scary voice / sound effect coupled with the close-up view of the antagonist's face who suddenly turns away and is on to his / her business. I guess what they want to say is "Tag, you're it!" instead of killing you - either this or another famous playground game is used here: Hide & Seek.
You are given a couple of minutes "free roam" when there's a sudden music change indicating your dearest friends started coming to look for you. This also means that they will definitely find you - the AI is programmed in a way that it will find you regardless of what you do. Except for one thing - if you hide behind two machines they cannot go into the same narrow space so you're pretty much safe - until your oxygen runs out. If you run this chemical element leaves your body even faster - thank god you can find generators that fill you up quickly.
As for weapons: the game gives you flashbangs but using them blinds not only the "couple" but also yourself. The effect is a reddish something that can easily make you dizzy. Talk about nausea: since you run out of O2 the sensation of unease and discomfort is just perfect! You also have a torchlight but it runs out of battery very quickly. Quicker than in any other game in video game history. It's a shame as the game is extremely dark.
There are some other machines that can be interacted with but I forgot what those were and why I should even be bothered by them. In fact, I had a hard time forgetting about the main menu that pretty much gives all the info you need without any options to offer any changes in audio or graphics. I know it's a Unity engine game and prior to launch you have that pop-up for the changes but what purpose does it serve if you can play the game only on "fantastic" quality? So, you only have the "New Game" option with also the controls and in-game tips and instructions but written in an English language that will make all grammar nazis stay true to their beliefs. Oh, and there's no pause - hitting esc brings you back to this screen which has constant, irritating music that you (guess what?) cannot turn down or off.
Terror Lab offers a short-lived gaming experience with cheap jumpscares and the fact that the developer is constantly trying to let you know that your opinion matters and will shape the game makes you pose the question: Why isn't this still in Early Access? GenomGames may be an ambitious indie developer / publisher company but the fact that they have released 3 games so far in half a year or so (all with pretty much identical quality / approach) does not bode well.
PS: While the great number of positive reviews is not necessarily bad (everybody's entitled to their opinion) what is alarming is that they are too short, far from being factual and there's an odd similarity of their command of English to that of the game's main menu.
A nice little jump scare game!
When it originally released, it had an unconventional 'on the rails' style of gameplay where you could only move backwards and forwards, whilst trying to fend off a rabid mokey with a flashbang grenade. This was unique and interesting, but also felt very limiting and ultimately the game grew tiresome fairly quick.
The game creator took all feedback on board, and promptly worked on improving the game. It only took him a few days, and so i decided to come back and try out the newly updated version of the game.
Now it is an atmospheric free roaming survival game, where you have to keep moving in order to not only avoid the rabid monkey, and a zombie-looking doctor, but to refresh the generator and oxygen supply....because if either of them run out, you arent going to survive for long at all.
I can't wait to see what further improvements are made to this game, and will definately be playing again in the future!
You can check out my Youtube Channel Playthroughs of both the Original and the new versions here:
Playthrough Ep#1 - *Pre-Update, old on the rails gameplay*:
https://www.youtube.com/watch?v=GYdnjDxO0PU
Playthrough Ep#2 - *Post-Update, new free roam gameplay*:
https://www.youtube.com/watch?v=ExfM33cVGCU
This game has a Monkey, I think, I dont know. I kept running into the autistic zombo, who aparently is hungry, and does the whole slow motion robot when he cought you. So I think there is a Monkey, its on the cover art so I just figured.
Monkeys, and Special Zombos.
10/10
Best game ever
GOTY 2016 Calling it
( But use the buddy system for this game. It gets Super Scary. )
https://youtu.be/X_zC7tN5sfM
More In Depth Review Here: https://www.youtube.com/watch?v=v0k6E4Xi11Y
Graphics: 3/10 - It doesn't really look good, and the only things that light up are the specific 'computers' you can use or the monkey.
Sound: 3/10 - Eh, just eh. Not particularly good, not bad. I don't like that you actually have to turn off the music in game so that you can here the monkey moving.
Atmopshere: 6/10 - The graphics and sound do work well together.
Gameplay; 2/10 - It's very stale and get's boring very quickly.
Scares: 4/10 - The scares are very easy to see, and are very repetitive.
Do I suggest this game?: In the games current state, no. However, the develepors are constantly updating it, so maybe it the future it will be better.
Where do i begin? From the moment that I began the game, I knew i was going down Shit Avenue. Not only does the game not let me turn down the video quality, but it starts in a 2008 style launcher, giving me little to no customization of the game. Upon entering the game itself, the menu at the start had no choice for any options at all, not even audio (which raped my ears upon launch). Once i finally loaded the game after what seemed like countless screens beforehand, the game actually looked very nice. This however, was just a cover up for a horribly designed piece of shit. Taking my first step in the game i knew that the game was going to be dogshit. There was a simulated headbob that was quite unrealistic to real life since i am not a bobblehead. Next, like every other scary game, the lights sudden "go out". This is quite unoriginal and i expected nothing less from a 3 dollar dog shit. The "scary" aspect of the game wasn't even scary at all. I encountered the antagonist twice, and neither times did he scare me but I could have assumed this due to the fact that the main enemy of the game is an unevolved primate. All in all, this is the biggest waste of 3 dollars. I would ahve much rather given the money to a prostitue for a hug. Thanks Bernard Nicolas, for making me realize there is something worse than the holocaust. My warmest reguards, BigWeinerJenkins.
I am glad I wrote this review after the walking update. It would be a very heavy downvote if the controls still worked the way they did. This would still be a downvote however, if the creator didn’t update the game as frequently as he does. The graphic quality of the game is good, but the overall gameplay is lacking. It has a very basic walk back and forth between two points while avoiding an enemy.
Heres before the walking update
https://www.youtube.com/watch?v=FfNKeVpNXec
Here is after the walking update
https://www.youtube.com/watch?v=-lao61aZAk8
Don't be fooled by the trailer and screenshots believing this to be the real deal, because it's not. Theres no story nor are there gameplay mechanics. The entire game is spent wandering aimlessly in a maze until you either run out of oxygen or a monkey kills you with jump scares in one hit.
This game also experiences major frame rate drops with ocassional bugs depending on the computer your playing on. That is especially true if your using screen capture software, mine froze up several times. The sound and music is way too loud and there's no in-game option to adjust the volume. Speaking of the lack of options, it has the worst UI i've ever seen for a game menu, theres no save feature, no adjustments, or anything basic that all other computer games have. Stay away from this game, it's a glorifyed prototype and nothing more.
I have very mixed feelings on this game, so I guess I will just give a list of pros and cons:
PROS
- GREAT atmosphere. The "breathing" effect that the lights have truly create a sense of panic and dread. The sound is great, going from total eerie silence to droning, wooshy, "something's wrong" queues.
- Very scary. Monkeys are terrifying to begin with to me personally, so to have a 6 foot tall one with red eyes jumping out of nowhere is an anus-clencher for certain.
- Visuals (lighting, smoke, etc.) are nice.
CONS
- Some textures are seriously buggy, and it takes away from the immersion.
- That Tocatta and Fugue in the main menu totally doesn't fit rest of the game whatsoever, and I'd suggest something a little more subtle.
- While hand-holding is never good, an objective being made clear would be cool.
- I experienced a major bug 2 or 3 times where after flashbanging the enemy, my character would be stuck in place, causing me to lose from loss of oxygen. I don't know if there's something I could have done that's not apparent to me, but it seems like something is off there, and it's a total game breaker.
In short, it's a great idea for a game, and the atmosphere and premise are right. All it needs is a little tweaking here and there and it could be great! Right now, it's a little broken, which is understandable of a brand new release.
Here's my Let's Play! : https://www.youtube.com/watch?v=99ppATlTNPs
this game is amazing t is soooo fun and that doctor is sooo creepy same with the monkey and more time on the generator is awesome also you hve a flash light whenever you neeed it
The game is in it early stage and there not a lot of things to do. It is being updated every two days with new thingsbeing added in but is your money and your time. Hope it won't be one of those games that just do the grab and fun thing. Speek to your money.
I enjoy this game for these reasons, Its simple, Its scary, and its fun. And since it is always updating There will be even more things to exsplore, Worth the 3,17$ that i payed... this is my opinion.
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Дополнительная информация
Разработчик | Nicolas Bernard |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 03.02.2025 |
Отзывы пользователей | 44% положительных (36) |