Earth Space Colonies

Earth Space Colonies

2.5
Смешанные
249.00₽
Steam Store

Разработчик: Persona and Pixel studio

Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot

Описание

Космические колонии Земли - это стратегия-симулятор, в которой вам предстоит создавать внеземные колонии в пределах Солнечной системы. Отправляйтесь на Марс. Станьте первым, кто построит на планете самодостаточную колонию и превратит красную пустыню в зелёный оазис. Оптимизируйте управление ресурсами и расширяйте инфраструктуру. Стройте высокотехнологичные заводы, гостиницы, военные базы. Любые сооружения, вплоть до космических подъёмников и преобразователей планеты. Колонизируйте другие миры: встаньте на защиту добывающей колонии на планете-карлике Церере и исследуйте подземный океан Ганимеда, самого крупного спутника Юпитера. Вступите в яростную битву на спутнике Сатурна Титане - и выживите в ней.

Поддерживаемые языки: english, russian, french, german, japanese, spanish - spain

Системные требования

Windows

Минимальные:
  • ОС *: Windows XP/Vista/7/8/10
  • Процессор: 2 GHz Dual Core
  • Оперативная память: 2 GB ОЗУ
  • Видеокарта: 512 MB VRAM (Shader Model 3)
  • DirectX: версии 9.0c
  • Место на диске: 780 MB
  • Звуковая карта: Direct X compatible sound card
Рекомендованные:
  • ОС *: Windows 7/8/10
  • Процессор: Intel Core i5
  • Оперативная память: 2 GB ОЗУ
  • Видеокарта: SM4 1GB VRAM
  • DirectX: версии 11
  • Место на диске: 800 MB
  • Звуковая карта: Direct X compatible sound card

Mac

Минимальные:
  • ОС: 10.6 Snow Leopard
  • Процессор: Core 2 Duo
  • Оперативная память: 2 GB ОЗУ
  • Видеокарта: SM3 512MB VRAM
  • Место на диске: 780 MB
  • Звуковая карта: OSX Compatible Sound Card
Рекомендованные:
  • ОС: 10.10 Yosemite
  • Процессор: Core 2 Duo or Higher
  • Оперативная память: 2 GB ОЗУ
  • Видеокарта: SM4 1GB VRAM
  • Место на диске: 800 MB
  • Звуковая карта: OSX Compatible Sound Card

Linux

Минимальные:
  • ОС: Linux (Most distros should work)
  • Процессор: Core 2 Duo
  • Оперативная память: 2 GB ОЗУ
  • Видеокарта: SM3 512MB VRAM
  • Место на диске: 780 MB
  • Звуковая карта: Linux compatible sound card
Рекомендованные:
  • ОС: Ubuntu 14.04
  • Процессор: Core i5
  • Оперативная память: 4 GB ОЗУ
  • Видеокарта: SM4 1GB VRAM
  • Место на диске: 800 MB
  • Звуковая карта: Linux compatible sound card

Отзывы пользователей

Рекомендую 20.11.2024 19:20
0 0

Please give this game some love. It deserves it.

Время в игре: 851 ч. Куплено в Steam
Не рекомендую 25.04.2023 20:30
2 0

Need to improve you tutorial bad ; Need a little more supplies while landing . I got up to the launch pad to trade but need to make fuel for rockets . I lack material to build lab . I can not find it . This where you clear tutorial would help for beginners . A little boring I thought . Not recommend for players .

Время в игре: 368 ч. Куплено в Steam
Не рекомендую 06.08.2017 23:07
53 14

Spoilers below.

This game wasn't half bad, until the defense missions started. With no direction other than "place some turrets" I spread them evenly around the map. Then enemy drop ships landed, and my turrets shot at them. The turrets completely missed their target, but they had no problem mowing down my entire colony with friendly fire (which I was given no warning to watch out for). It took hours to build, and only seconds to destroy. By the time I realized what was happening and thought to take control of my turrets, it was too late - I had too many turrets, and the whole colony is made of tissue paper.

It was a real grind to build everything up to the point I'd gotten to. Even if I reloaded my last save, I'd have to figure out how to place turrets to avoid crossfire and also manually control them for every attack. It's just too tedious. I'm honestly not sure how anyone could get through this poor design without saintly patience.

Do I recommend this game? Solid No.

Время в игре: 946 ч. Куплено в Steam
Не рекомендую 25.07.2017 02:07
11 1

I bought this game for $2 on sale, so in that sense, it's worth the money.


In a nutshell, build structures, spam click to produce resources that will let you build more structures...and that's the game.


It's not terrible, but can't recommend this one...unless it's on sale again.

Время в игре: 64 ч. Куплено в Steam
Не рекомендую 26.06.2017 12:17
22 5

Earth Space Colonies: a haiku

Yay abandonware!
Horrible clunky UI
Building look randomly plopped and unconnected
Which they are!
Except they're not-
Power, water, and oxygen are just there!
This is not a game
It's just a concept!

Время в игре: 540 ч. Куплено в Steam
Рекомендую 24.02.2017 03:01
11 0

For a long time I've wanted to play "SimMars" and this comes pretty close. While Earth Space Colonies is definitely rough around the edges, overall, it is enjoyable.

A few cons to note:


  • The interface is not intuitive and by far the biggest difficulty in the game is finding what you need
  • Once you know where you need to go for resources (other celestial bodies) there is 0 challenge
  • [*]Minor graphical and audio glitches


With some additional content and a new streamlined interface this could really go from a fun simulation game to a great one.

System Info & Performance Report


[table]
[tr]
[td]Operating System[/td]
[td]Ubuntu Linux 14.04 x64[/td]
[/tr]
[tr]
[td]CPU[/td]
[td]AMD FX-8350[/td]
[/tr]
[tr]
[td]GPU[/td]
[td]GTX 750[/td]
[/tr]
[tr]
[td]Notes[/td]
[td]Some achievements seem broken[/td]
[/tr]
[tr]
[td]Technical Notes[/td]
[td]No crashes; audio cuts out from time to time, minor graphical glitches[/td]
[/tr]
[/table]

Время в игре: 629 ч. Куплено в Steam
Не рекомендую 05.01.2017 04:01
33 0

Buyer Beware game is ABANDONED!!!

Your structures constantly decay, so you must have lots of mechanics to keep everything repaired. However the biggest issue for me was pathing. The mechanics kept getting stuck, so my structures didn't get repaired and were destroyed. Reading the forums, this has been an issue since summer 2016. You can eventually make miners, scientists and utility vehicles, but what's the point, since they're all going ot get stuck anyway, making the game even more unplayable.

I spent most of my game time building the items needed to train mechanics, you never have enough. Having to have 2 mechanics per structure is ridiculous, they're slow and take forever to get anywhere (providing you don't have a traffic jam somewhere (pathing!!!!)).

Oddly the habitats all connect, but the mechanics can't pass thru them, but rather have to go around them, causing more delays. They tend to lock in place, so you must build them all over the place instead.

This game needs a grid so you don't place buildings too close together causing even more pathing issues.

Seems to me the most useless building is the launch pad, you don't make any money, so then why would you want to sell anything??

Until atleast the pathing is fixed I highly recommend for you to stay away from this game unless you want a lesson in frustration and a lot of wasted gameplay.

Update 6/16/2017:
Last update was in Sept 2016 adding an overhead view and 3 languages, but no real update since it 's release from EA in July 2016.

Время в игре: 106 ч. Куплено в Steam
Рекомендую 03.01.2017 13:07
2 0

the game is rather 'easy' because of it's simplicity.
You build something and get x amount of resources / workers.
To build it, you need certain materials built by other buildings.
It's explained which building provides which resources.
So far so good.
As a casual game, it would be very fun. But within just a few hours you can complete it.
It still is in developement, so I hope they add some other features. Because it is fun and easy.
If it remains like this, i would spend only a few $ on it.


Pros:
+ easy to understand and to learn
+ fun, casual game
+ short (if you have a few hours to waste)
+ just build a lot of factories and workshops. That speeds the game a lot.

Cons:
- the tutorial doesn't speak of maintenance engineers. It's in the first comodity you build.
Very important, coes your buildings detoriate over time.
- in the crafting screen you see how much items you need and how much you have.
- you need to go to a lot of screens / buildings to make just 1 item. (example: build a hotel. You need suits. go to crafting. Oh yeah, rubber comes from other planet, ...)
- the asteroid has defence against asteroids, but the 2 planets dont?
- if you go from 1 planet to another, the first one pauses. So if you have to produce a hughe quantity of resources, you just have to wait at that planet. You can't go to another planet to kill time.

possible enhancements (for lazy people :)):
* More text and info for each material please. Like for the turrets gun / rocket / laser. what's the difference?
* More text and info for each worker please. In the housing department you can see the miner guy, but you do not know why you need him. At the left bottom you have an overview of your workers and there you see they automatically mine things. Things that you need to finish the game.
* Great you have an overview of your inventory and production. But it would be better if you have both of them in 1 screen. Like: Iron ore 'x' / 'y' (x = amount currently produced, y = amount currently in your storage area). So you could easier see which items you still need.
* Same thing for the crafting and personal please.
* In the game the relationship between Mars and earth seems so important, but you can't send anything to Earth or ask anything from Earth. That might be something to work on.
* You get attacked by another 'company'. Why can't you send attacks / troopers to them? It might extend the time to end the game.
* At the first planet (Mars) you do not have all the available space to build on. You have to stay away from ±10% of the borders.

Conclusion:
With some extra features and hours to play this could be a great game.
For now don't spend too much money on it.

Время в игре: 226 ч. Куплено в Steam
Не рекомендую 27.12.2016 17:42
19 2

I only paid 1.49 for this and I'm still considering asking for a refund.

Let me expound a bit...

This almost seems like someone had an idea for a decent Tapping Game on a mobile platform and then decided to turn it into a bare-bones PC port. This game, so far, seems to be nothing more than clicks. Want to make resources? Click to make one of ANYTHING, but you only get one per click, so if you want 40, click 40 times. Or you can just turn on automation and it will keep making things ad infinitum. There's no "process" to make anything. It's just clicks. You don't have to send out astronauts to mine ore, you don't have to extract anything from the soil. Well, maybe you do theoretically, but if you want to go that route, it's all in your imagination.

Want to build the more complicated buildings? Just wait til the automated counters tick up and build one when you have enough supplies.

I'm renaming this Earth Space Colonies: Click and Wait.

Куплено в Steam
Не рекомендую 26.11.2016 20:37
16 0

I'm super bummed. This game has a lot of potential, but it's not a finished product at this point. Many basic game concepts have not implemented yet, and the players time quickly devolves into an unsustainable amount of micro-management. There's a strong imbalance between what the player must do manually and what is automated behind the scenes. For example:
- When building habitation structures, new colonists instantaneously fill the structures regardless of whether or not the colony even has the ability to accept deliveries (extreme and illogical automation)
- To construct a new building or object - of which there are many - each unit of material required for construction has to be manually produced by the player (extreme and illogical micromanagement).

I hope development continues on this project. It has the foundation to go far.

Время в игре: 56 ч. Куплено в Steam
Не рекомендую 11.10.2016 13:22
14 0

Honestly, I'm really sad about just how poorly this game has executed everything.

There's just such a lack of thought put into every aspect of the UI it makes it painful to play it. I'm constantly fighting the UI for information that just should be better explained.

More here: https://www.gamingonlinux.com/articles/earth-space-colonies-released-out-of-early-access-features-full-linux-support-initial-thoughts.8306

Время в игре: 64 ч. Куплено в Steam
Не рекомендую 01.10.2016 05:58
4 0

5/10

I love the premise of this game. But as of today (Sept 30, 2016), it's still a work in progress and still unpolished.

The mechanics of the game work well but the gameplay isn't very intuitive. Multiple times during the first hours of the game in tutorial/story mode, you're asked to build something and you have no clue how to procure the materials to make it. For me, it involved looking at the item, following the production chain, only to end up needing a raw material you don't where to find.

This was fun for the first little bit but after hours of scratching my head, the game ceased to be enjoyable.

So, maybe in a few months after the devolopers have polished the gameplay a little more, I'll give it another shot. But the game for me as it is, quickly became an exercise in frustration and has caused me to lose interest in playing it.

Время в игре: 211 ч. Куплено в Steam
Не рекомендую 17.09.2016 21:20
6 1

Where to begin? How about the thing that is really terrible about this game, the UI.

I start the tutorial which is OK, and at some point it asks me to build a modular habitat. Up until this point I just clicked on various icons and something would drop from orbit. I saw the habitat, but I could not build it. There is no explanation in the tutorial.

So after messing around a bit, I see that I can build a workshop (it is the only thing I can build at this point). So I make it and then try to build a habitat, and I still can't. Then I see that I can hit some automatic build mode thingy, and suddenly the thing starts cranking out a bunch of resources.

After a while I can now build the habitat because I have the basic resources I need. OK, so its just a poor tutorial at this point. So then I am instructed to build a few other things, some of which I can, but then I get stuck again because this workshop has produced a bunch of useless stuff and filled up my inventory.

I then figure out that I need to delete stuff I do not need to make room, but after I figured this out, an earthquake happens and blows up all of my water and oxygen. There is nothing in the tutorial about this. And so I start over after noticing I can turn that off in the options menu.

Anyway here is the gist of why the UI is horrendously bad. So to make some thing, you might need to make 10 iron, 5 glass, 3 wood 6 methane and like 3 gears (which take some amount of iron and titanium each). So you need to make resources for the gears and then make the gears and then make the resources for everything else to plop your building down.

You have to do all this manually mind you. So there is this UI which lets you see all the things you can produce and lets you produce things, but it DOES NOT SHOW YOU how much you actually have. IE: You may know that X thing needs 10 iron, but you can't see how much iron you have from that screen.

Then there is a screen that shows you how much you have, but you can't produce anything from there. Oh, and you can't see the resources you need from any screen but the info screen on the thing you want to build. So you would need to memorize everything and then manually make everything.

If the developer reads this review, you just make to make your UI sane.
I would suggest that the colony produces the resources it needs automatically. IE: I want to build a habitat, then I place the thing down, and it automatically makes everything I need.

You should also combine the build resources screen with the one showing what you have and then you should also add a storage threshold, so I could say, keep a minimum of 10 iron available at all times.

This would go a long way with making your UI much more user friendly. Also please clean up the tutorial, make it show you how to build more complex stuff and certainly go with building maintance and all that. Oh, please use more sensible graphics that fit with the elements they represent. IE: Iron in your UI is a white cube with some tiny dots on it. I would naturally in no way, associate that with iron. How about a stack of iron ingots or steel girders or something that a normal human would look at and think "Iron" instead of "What the heck is that supposed to be?"

Время в игре: 48 ч. Куплено в Steam
Рекомендую 23.08.2016 03:15
7 0

I'm going to give this one a qualified upvote. The graphics are well imagined, and the environments aid in the suspension of disbelief. The gameplay, as it stands in early access is what you would expect for a colony management game, but I have to say, that aside from a resource crunch now and then, I never really felt that my colony was on the brink of disaster or that a wrong choice could spell ruin for my colonists.

The game is, of course, early access, but there still feels to be a lack of content. I am by no means a super gamer, able to chew through a new game in mere minutes, but If you look at my play time, it accurately (as of the date of writing this) depicts how long it took me to go from early tutorial to beating the campaign mode.

I'd like to see more planets and colonies both in the campaign and the free-play modes.

TLDR: Okay for early access. Needs more content. Good for 8 hours of diversion.

Время в игре: 472 ч. Куплено в Steam
Рекомендую 04.07.2016 18:09
25 0

For those of you who enjoy resource games like Banished or Planet Base this is the game for you. It posseses many of the same features but taken to the next level. The layers of crafting are farily intricate. In addition you have the added dimension of a research tree and the problem of managing 3 colonies at a time where each colony is interdependant on the others. Throw that together with the threat of robbers and aliens and you have a game that will keep you entertained for hours. At the beginning of the game you have "advisors" they do a great job at stepping you through some of the beginning phases but the mechanics are designed where you need to be increasingly more creative. This system allows you to jump right into playing the game with a very easy learning curve. If you don't want to be constrained by the story they also have a sandbox mode. All in all I think this is the best resource game I have played. I think it better even then banished or planet base. One last thing the price point on this game is well worth it. Buy it you'll love it.

Время в игре: 1090 ч. Куплено в Steam
Рекомендую 02.07.2016 20:06
10 0

Great game, really well made, the crafting is very well built. I played this on my surface and it ran fine. The military aspect is really good, and after a bit of exploring the controls a bit you get a real feel that your running the colony. It has only a few flaws: I couldn't figure out how to turn the buildings, if you build to close the people get stuck and die, and you have to go back and forth between the planets.

Otherwise great game I look forward to the next update.

Время в игре: 567 ч. Куплено в Steam
Не рекомендую 23.06.2016 16:11
12 0

Interface is clunky and insufficient. There are no tool tips while playing that are useable. NOTHING connects to anything. There is no realism here. Oxygen and water and power magically connect to everything. NO airlocks just buildings dropped in crates until done. You can just Just drop pods and click away until you produce what you need. You can't set production you have to click each item one time for one umnit. THAT grew tedious fast. For all of it's faults, Sol 0 at $6 is far superior and Planetbase, which I own, is the king of builders in space. You may get some enjoyment out of this game but I found little to enjoy. At this point I cannot recommend.

Время в игре: 44 ч. Куплено в Steam
Не рекомендую 23.04.2016 14:03
6 0

Game shows promise, but interface is obtuse. Tutorials are inadequet and there is no manual. For me, the frustration of trying to do very basic things in the game rapidly overwhelmed any enjoyment I was having. Hopefully these issues will be resolved in the future and I can give this game a more positive review.

Время в игре: 41 ч. Куплено в Steam
Рекомендую 18.04.2016 19:52
6 0

Played it only shortly so far, but find it a gem in the rough.

The tutorial does not state that loading the 2 habitat modules with settlers frees up the cargo hold enough to build a modular habitat and say once needing to build a oxygen production that one needs extra settlers (inflatable habitat) to be able to run it.

So quite rough, yet had my first alien attack allready and so far is looking good. (Laughed really hard when it hit my base, it destroyed something I not really needed, shrugged, moved on ;) )
Slowly really need to micromanage everything more and more and is looking good playability feeling wise.

Some tooltips can be handy indeed showing what is needed for buildings and sometimes hard to see, but once the modular habitat is up you got a bit more room to wiggle and try out building certain resources.

Время в игре: 59 ч. Куплено в Steam
Не рекомендую 17.04.2016 06:25
42 5

I want to recommend this game but there are some HUGE flaws at the moment.

Drop a lander, build 2 inflatables, drop water, supplies, electric - so far so good. Build the next item... ok. Need some blocks foor that, but not sure which ones as they are overlaid with a stupid red obscurring blur (because thats always helpful). When you inevitibly select the wrong blocks, your screwed. Restart. Try another pair of blocks... ok, I have the blocks, except wait... that building needs a total of *12* blocks to make the next structure and storage can only hold *10* blocks - becuase math is hard?

One wrong mouseclick, you have to restart. Oh but how could you possibly click the wrong thing? I'm sure there are tooltips and useful contextual information thruout... NOPE! There are some crazy horrible voiceovers in the 'Tutorial' that made me choke on vomit a little, and which were no use at all. Had to resort to Guess & Click!! Serioulsy some super simple toolips popping up on hover would help a LOT! And its not like the developer doesn't know how to spamm the screen with garbage.

Lose the friggin 'gameplay tips', or give the user an option to turn them off - after 20 or so restarts of the game, they get REAL OLD!

Время в игре: 45 ч. Куплено в Steam
Не рекомендую 14.02.2016 21:50
84 2

This is a shame. I had high hopes for this one. The issue isn't it's early stage in development, it's the glaring lack of design work. The main thrust of the game is producing saleable products to fund your colony's growth. There is no support in the UI for this, however.

Each building is seperate, so you have to click on each building to view its status. Then for each unit of raw materials you want to produce, you have to click once per unit to add it to the production queue. There's no way to say "I want to produce these until I say otherwise"; you just have to click hundreds of times. And if it finishes, then you don't get a notification, so make sure you click more times than you need, or resign yourself to checking back periodically. Then, you have to click each manufacturing building to view its status, and if it's not currently manufacturing, you can tell it to produce one manufactured item. No queue there, so just remember to check each factory periodically to see if it's finished with its one item. Then to sell the items, you go into that building and click once for each item you want to sell. If you want to sell fifty units, that's fifty clicks. If you think all that sounds pretty tedious, you'd be right.

That the game has reached a playable state with no thought given to how it's going to be played makes me very doubtful that the game will ever fully mature. I'd love to be proven wrong. I am not going to hold my breath, however.

Время в игре: 58 ч. Куплено в Steam

Дополнительная информация

Разработчик Persona and Pixel studio
Платформы Windows, Mac, Linux
Ограничение возраста Нет
Дата релиза 23.01.2025
Отзывы пользователей 41% положительных (81)

Отзывы пользователей

41%
33 положительных и 48 отрицательных отзывов
Обновлено: 15.01.2025 09:46

Жанры

Strategy Indie Simulation

Особенности

Single-player Steam Achievements Steam Trading Cards Family Sharing