Разработчик: HexWar Games
Описание
The year is 1775. The American colonies are outraged over new taxes imposed upon them by Great Britain. They begin to stockpile arms and organize militia. On April 18th, militia members ambush a column of 700 British Redcoats ordered to seize stockpiled arms. 273 British soldiers are killed or wounded before they reach safety in Boston.
The American Revolution has begun!
Now you and your friends command the armies of the British Redcoats, English Loyalists, German Hessians, American Regulars, Patriots, French Regulars and Native Americans to decide the fate of the Americas. Players from each faction cooperate to gain control of key towns and forts. Share the fun in this light and fast paced game vs the AI, hotseat or online!
1775: Rebellion is based on the award winning board game developed by Academy Games.
The mapboard represents the original 13 Colonies plus Maine, Nova Scotia, and Quebec. Each Colony is further subdivided into areas over which factions will struggle for control. A faction holds control of a Colony when only units of its side are present in the areas of a Colony. Player controlled factions include the Continental Army, Patriot Militia, British Regulars and Loyalist Militia. In addition to this the Allied French and Allied Hessian factions, which are controlled by American and British forces respectively, can be brought into the game by event cards playable by each faction.
Each game is played in a series of rounds. Victory conditions are checked for each side starting on round three and each game ends with victory points being tallied automatically on round eight if no one has won before then. Each round is subdivided into four turns, one for each side, which happen in order determined by a blind draw of the turn marker for each faction. It is entirely possible for a faction to go last in a previous round only to go first in the next.
Every Faction has a deck of cards consisting of Event cards, Movement cards, and one Truce card. Every turn, each faction will play a movement card to maneuver their troops and any number of event cards. When both factions of a side (British or American) have played their truce cards, the game will end! Each deck has a specific number of movement cards in it and managing them is an important part of the game.
Each faction has a Truce card which serves not only as a timer for the game but as a powerful Movement card. However, a game may end prematurely if both factions of a side are forced to play it early in the game.
Each faction, including Allies have their own faction combat dice. For each ‘Hit’ symbol, the opposing faction loses one unit. For each ‘Flee’result you lose one of your units to the Fled Units box where it will return later as a reinforcement. For each blank face rolled the player has a ‘Command Decision’ and may use that to retreat a unit in the battle to an adjacent area.
All faction units participate in a battle whether is is their turn or not! Each faction has different faces to their dice. Some factions are more likely to flee from battle to regroup later on. Other factions are more likely to score a hit or a command decision. American Continental Army are much less likely to flee, an have a higher hit percentage, but only have two dice per battle round. British Regulars have no flee results and hit on on a high percentage, but will have no fleeing units added to their reinforcements each turn. Militia on both sides have three dice but higher fled results. Knowing your units strengths and weaknesses is key to victory!
Battle across the Colonies with large armies or small. So long as each army group contains a unit of your faction, you may move units of your partner faction as well as Allied units with you from area to area. In a four player game, each faction must strategise with their partner to maximize potential!
1775: Rebellion features simple and unique game mechanics and special attention to historical detail. Experience this critical time in American history, you will not be disappointed!
- 3 Scenarios – 1775, 1775 (Short) and Siege of Quebec.
- Play solo vs. 3 AI difficulties
- 54 Cards (Movement & Event)
- Up to 4 player hotseat multiplayer.
- Faithful conversion of the original board game.
Поддерживаемые языки: english
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Memory: 2 GB RAM
- Graphics: DX9 (shader model 2.0) capabilities
- DirectX: Version 9.0
- Storage: 500 MB available space
- Requires a 64-bit processor and operating system
Mac
- OS: MacOS 11
Linux
Отзывы пользователей
I Enjoy British Stuff
Very few games do the Revolution well, board or computer. However, this one does do a decent job of portraying the complexity of the conflict, but having four players (2 per side), though the politics is lacking.
I have had this game on my old tablet as well as the original board game.
It is very enjoyable and well worth the money.
Each game is unpredictable which makes me not become bored with the game.
The game is well worth it when you feel the need to play a strategy game but one that will not take you too long.
15,500 feet up in the Andes, shaking violently, my only source of heat was my laptop running 1775. Something in the design makes my laptop chug over 9000 power level. Might have saved my digits from the frostbite!
Easy to play. Not complicated. Allows for various strategies. Short game to play (< 1 hr). Good graphics.
Love the ease of the digital game. fun to play and practice tactics. a little bit wonky with the animations but you really get a feel for the game.
For the price you pay, the game should be in real time as if you were playing Vassal.
Also, there should be an option to allow your pc to host a multiplayer game as opposed to going thru HexWar.
Faithful recreation of the board game, but that's about it. The board game is so well made that its design still shines through. The UI is not elegant but the game works and flows well enough to not get in the way of trying to play it.
The sound design is minimal and boring, the UI sounds are clunky and generic. They could've brought more life to the game with some vibrant battle noises, sounds for troop movement, period appropriate ambient sounds, etc. The music is also boring. I mute the music and stream 18th century war sounds and movie music in the background to give the game a better feel.
All-in-all, I paid 75% off and that felt worth it to own a digital version of this brilliant and fun board game.
plays well, fun. More beer and pretzels...reminds of A and A
Strategic level game (area movement) with a light tactical battle resolve system. Easy game to learn but challenging to play. The manual is informative and the tutorial is excellent. I was able to jump right into the game just playing through the tutorial. The graphics are well done and the units have different colors and uniforms that make them easy to distinguish. The map covers Canada and all the US colonies. There are Indian units, militia, continental, british, french, hessian, and tory units.
The AI is competent even clever sometimes. It is unpredictable but understands the objectives well. I was solidly crushed in both of my starting games. I am not a casual gamer, but a seasoned wargamer, and that was a pleasant surprise. The AI is often an after though in most games, but not this one. There is a difficulty setting which gives depth in challenge. There are events but no leaders in this game, which stays faithful to the board game it was designed around.
I would call this game, a 'beer and pretzel' game. The game moves along quickly and smoothly with no apparent bugs. There are 3 campaigns, one long and the rest shorter. The game can be played in a day even on the longer scenarios. Its a bargain particularly if you can get it on sale.
Linux user: the game ran smooth for me, and I didn't see any bugs. Very happy with this purchase; hoping they come out with the digital version of 878: Vikings next.
This game is different from most of HexWars games. Perhaps in the early days they tried different things. Anyway, this game is similar to RISK, in that you have a certain number of armies with which you will fight your enemies to see if you can control more areas of land than your foe. There are four different scenarios. Highly recommend.
Even at the lowest setting the AI is unfair. The luck it has in recruitment, movement and combat - especially in critical situations - is absurd.
Was a great game but not 64-bit compatible on MacOS so my purchase is dead with move to Catalina. Would but more expansions if fixed but until it is cannot recommend to Mac users whether upgraded or not (if not it will die when you are inevitably forced to upgrade for other reasons).
Publishers need to address this urgently or face dead revenue streams.
Great game that accuately embodies the board game of the same name. The AI needs improvement so I am looking forward to the upgrade, but otherwise very enjoyable. Hope to see the other games in the series on Steam soon!
I am experienced player of the original board game. I bought this PC version of the game when it first came out and the developers has done a great job fixing all the bugs. They have been very responsive. Currently at v1.05 I have yet to find any bugs. At its hardest level the AI can be beaten many times but not easily. The AI is challenging and requires your concentration. However, the AI doesn't always make smart moves and on rare occasion, very ridiculous moves that would cost the AI the game. I have been beaten by the AI a couple times and in one game, it ended in a draw.
I can't say anything for multiplayer because I haven't tried it yet. The AI is worh playing in a solitare game and preps me for the board game with friends when I haven't played it in a long time. This game is worth buying for both new and experienced players of the original board game.
Overall, 1775 does a great job in translating a good board game to the PC. If you don't mind playing an AI that is less than competitive --- even on the hardest setting --- or you just want to learn the rules of the game playing solitaire you will enjoy this title. I found the graphics and art appropriate.
If you are like me and want to play the game with other people then that is where 1775 fails miserably. While the game states it supports multiplayer --- several types of multiplayer --- in it's current implementation it is not usable. The "online" multiplayer is really glorified play by email but worse. When it comes time for your opponents turn the game screen closes to the main menu --- you are not able to even view the board! --- and all decisions that are supposed to involve you are handled by the AI (poorly?). In reality you are playing when it's only your turn or 50% of the time. Completely unaccpetable. Once I discovered this I decided to try the local multiplayer thinking the developers provided this option knowing that some people will not enjoy the asynchronous, let the AI make my moves during the other persons turn and during this time I see none of what transpires option. It works extremely well EXCEPT information that is supposed to be private --- the cards in the current player's hand --- are publicly visible with no ability to hide them. A simple click-to-show option solves the problem but is missing.
For me the lack of a functional multiplayer option is a dealbreaker. Had I known in advance how multiplayer is implemented I definitely would not have purchased the game at any price let alone the $25 retail price. I am hopeful HexWar is planning enhancements to the multiplayer functionality, but they have not responded to my inquiries on this topic.
[EDIT] HexWar has been extremely responsive and added a feature to allow toggling card visibility so there is at least one viable multiplayer option. Now, with a an optional multiplayer mode our group can actually play the game.
If you are into playing board games than I think you will like this game. I never played the physical verison of 1775: Rebellion but I imagine this game plays very similiar to it. I have been playing war board games for 20 years and this game is right up my alley So far I have played 3 complete games, 1 American and 2 British, and I feel that I could play many more before the game begins to lose it's replay value.
Games typically take about an hour to complete against normal AI settings, playing the standard long game. I have not yet played the shorter game or the Seige of Quebec. Will probably play those after my current playthrough. I also havn't tried the multiplayer.
I have found a few bugs in the game but nothing that will break the game or ruin your game.
A fun game true to the board game. I am happy to say I now own both. In fact, after playing the computer game, I learned my friends and I were overlooking a rule in the board game regarding unit placement. While I prefer the board game over the video game, I nonetheless am glad to have purchased this game. Why? Beacuse I can play and enjoy the game anytime.
I really enjoy this board game, and the PC version does a nice job of bringing it to the PC.
Fun game with lots of tense moments as you try to optimize your strategy and moves.
The AI is decent, and at the highest difficulty will offer a fair challenge (though I would like a bit more please).
The card play, unit movement, retreats, dice, and combat user interface are all well executed and make playing the game pretty seemless. I do wish that the combat resolution could be a bit quicker. Chhosing my casualties is quite slow, and I have to wait for execution after selecting every unit.
Note to developer: The opening movie is pretty useless and low-end. On the next one, I wouldn't waste resources on this. Just a nice splash screen and music is fine.
A faithful and well-done conversion of an excellent boardgame. Simple to learn but suprisingly deep, it trades tactical and strategic complexity for a simple ruleset that accurately simulates the Revolutionary War without bogging you down in minutiae. The 'Truce Card' is a brilliant way to reflect civilian morale and military depletion. The AI for the single player is competent but not perfect; I think new players will probably be a little frustrated at first until they grasp the subtleties, but even experienced players can hone their skills.
Дополнительная информация
Разработчик | HexWar Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 29.12.2024 |
Отзывы пользователей | 74% положительных (43) |