Разработчик: Sushee
Описание
The name of a manor and the family that lived within. A perverted and mad lineage, a clan whose final members devoted their life to mysticism and fanatical experiments. I am Abigail. Abigail Blackwood. Recently risen from the grave, I know nothing about the last 40 years of my family’s history... But obviously somebody is keen on seeing me lift the veil on what happened in Oakmarsh - to what led to the downfall of Blackwood Manor. And it seems like I have no choice in the matter…
Key Features
- A 2D world of Victorian mystery.
- Over 90 rooms to explore.
- Five vast and diverse areas to discover - Blackwood Manor is surrounded by ruins, woods, caves and an abandoned village.
- A progressive-rock and ambient-inspired soundtrack.
- Use your ability to walk through walls in order to reach secret rooms and areas.
- Possess objects like a poltergeist to lift them, use them, combine them, make them float in the air, pile them up… well, you’re a ghost after all, behave like one!
- Solve puzzles in more than one way by discovering hidden rooms and special features, such as new ghostly powers.
- Delve into Blackwood’s story: 40 years have passed, and many things have changed since Abigail’s death.
- Feel free to explore! You can travel through the world of Goetia however you like - and if you get stuck, simply backtrack and explore another area.
Поддерживаемые языки: english, french
Системные требования
Windows
- OS *: Windows 7
- Processor: intel core 2 DUO 2GHz +, AMD Athlon TMX2 2.2GHz +
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce GT 705, AMD Radeon R7 240
- Storage: 7 GB available space
- OS *: Windows 8/10
- Processor: intel core I5-4440, AMD FX 6300
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GT 740, AMD Radeon R7 250
- Storage: 7 GB available space
Mac
- OS: OS X Mavericks
- Processor: intel core 2 DUO 2GHz +, AMD Athlon TMX2 2.2GHz +
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce GT 705, AMD Radeon R7 240
- Storage: 7 GB available space
- OS: OS X Yosemite
- Processor: intel core I5-4440, AMD FX 6300
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GT 740, AMD Radeon R7 250
- Storage: 7 GB available space
Linux
- OS: Steam OS 1.0, Ubuntu 16.04
- Processor: intel core 2 DUO 2GHz +, AMD Athlon TMX2 2.2GHz +
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce GT 705, AMD Radeon R7 240
- Storage: 7 GB available space
- OS: Steam OS 1.0, Ubuntu 16.04
- Processor: intel core I5-4440, AMD FX 6300
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GT 740, AMD Radeon R7 250
- Storage: 7 GB available space
Отзывы пользователей
It's definitely one of the trickier puzzle games I've played, but the satisfaction and story made it well worth it.
total trash
jossss
I LOVED this game! The art is stunning, the story was so intriguing, and the puzzles were a great variety of difficulty. I was so captivated by this game and taken surprise with that plot twist. I will definitely replay it sometime, and I hope the second game is just as fun!
Well, let's start with the good points. The graphics and atmosphere are fantastic. Everything looks stunning. This is easily the game's strongest point. The story is okay, although I was never able to get too into it. But this game ends up destroying itself with absolutely godawful design in various ways.
First, the story. Like I said, it's okay... I guess. Except that it throws a ton of names at you with no faces to associate them with, so for half the game I hardly had any idea who anyone was. It’s a lot harder to get immersed in the story when all I’m thinking is, “Who was that guy again?” I also found a lot of the notes rather difficult to read, with small and somewhat faded handwritten fonts, which did not help my immersion in the story.
Then there's the overall game design. Waaaay too many locations at once, which is even more overwhelming given that there's no quick-travel feature. Just the manor alone is huge and a massive pain to navigate, especially when you're possessing objects, because oh yeah, you don't have an inventory, you have to pick up the objects and take them to different locations. You, as a ghost, can travel through walls, but the objects can't, which makes it rather frustrating to carry them throughout the manor. The "possessing objects" idea is not bad and might have worked for a game that kept itself more contained, but with how expansive the game is, I really don't want to spend half an hour trying to find a room that I remember seeing an object in and then painstakingly transporting it to another room only for it to be the wrong solution. I also don't want to drop objects in random locations because then I'd never find them again when I inevitably have to look up a walkthrough for the game's impossible puzzles. So basically, I had little motivation to experiment much on my own.
And then there's the puzzles, some of the most ridiculously obtuse I've encountered. If you can beat this game without a walkthrough, I don't believe you. Also, you need to have a degree in music theory because the devs expect you to have a perfect ear for tones. Possibly the worst music puzzle I've ever seen, and I hate music puzzles in general.
What a shame, because the graphics are so stunning and the story had promise.
Excellent game! Really difficult puzzles and with an immersive story.
The only issue is that there are 3 puzzles, that assume the player knows basic music theory and are not tone deaf, so I had to use a walktrough for that part.
Other than that - I had a great time.
Great vibe! Great story. Very rich and interesting.
Encountered a game breaking bug after 8 hours. Very disappointing, I am not sure if I'm willing to start over, though i was enjoying the game. The thing is, i discovered afterwards in a guide posted on Steam, that this is a long known bug and I cannot fathom why it wasn't patched out. Seriously bummed right now.
interesting game and fun point&click riddles but malphas sprite is atrocious LOL. I hope the other demons will look better because I was laughing so hard at the cut out eagle head holy. Also got it on sale and I'm enjoying it
A really eerie atmospheric point and click puzzle game!
The highlights are definitely the visuals, the soundtrack, and the story, especially with how it gave story and lore in such a simple yet engaging way.
I will say however the difficulty of the puzzles is definitely a con. Some puzzles are very very simple and straightforward, but some have very obtuse solutions that were not telegraphed well. I'm not sure if it's a translation issue or not but I think if some of the puzzles were worded differently they would have felt more intuitive to solve. There are some really awesome puzzles in the game, and the fact that some puzzles even have multiple solutions is a great choice. I do think that some of the more obtuse puzzles could have also benefited with that mechanic as well, but that is just a stray nitpick. Overall I really did enjoy the game as a whole (it might've also helped that I didn't struggle in the music puzzles, though I can very much see how that would be extra difficult for others) but just know in advance going in that some puzzles are really obtuse and might hinder your fun if you don't find looking for hints and guides a fun experience.
I LOVED this game! The art is stunning, the story was so intriguing, and the puzzles were a great variety of difficulty. I was so captivated by this game and taken surprise with that plot twist. I will definitely replay it sometime, and I hope the second game is just as fun!
This game was a lot of fun, it was quite difficult, but still fun. I would say to anyone on the fence about trying to play this game, give it a go. You won't be disappointed.
Дополнительная информация
Разработчик | Sushee |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 23.01.2025 |
Metacritic | 79 |
Отзывы пользователей | 78% положительных (324) |