Разработчик: Obsidian Entertainment
Описание
Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.
So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!
Play as Any One of Six Races
Human, Aumaua, Dwarf, Elf, Godlike and Orlan.Utilize Five Core Skills to Overcome Any Situation
Stealth, Athletics, Lore, Mechanics and Survival.Deep Character Customization
Build a character as one of eleven classes such as Barbarian, Chanter, Cipher, Druid, Fighter, Monk, Paladin, Priest, Ranger, Rogue and Wizard.Sculpt Your Own Story
Side with various factions using a reputation system, where your actions and choices have far-reaching consequences.Explore a Rich and Diverse World
Beautiful pre-rendered environments laced with an engaging story and characters bring the world to life.Поддерживаемые языки: english, french, italian, german, spanish - spain, russian, polish
Системные требования
Windows
- OS *: Windows Vista 64-bit or newer
- Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73
- Memory: 4 GB RAM
- Graphics: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
- Storage: 14 GB available space
- Sound Card: DirectX Compatible Sound Card
- OS *: Windows Vista 64-bit or newer
- Processor: Intel Core i5-2400 @ 3.10 GHz / AMD Phenom II X6 1100T
- Memory: 8 GB RAM
- Graphics: Radeon HD 7700 or NVIDIA GeForce GTX 570
- Storage: 14 GB available space
- Sound Card: DirectX Compatible Sound Card
Mac
- OS: OS X 10.6.3 Leopard 64-bit or newer
- Processor: Intel Core i5-540M @ 2.53 GHz
- Memory: 4 GB RAM
- Graphics: ATI Radeon HD 6750M or NVIDIA GeForce GT 330M
- Storage: 14 GB available space
- OS: OS X 10.9 Mavericks 64-bit or newer
- Processor: Intel Core i5-540M @ 3.40 GHz
- Memory: 8 GB RAM
- Graphics: Radeon R9 M290X or Nvidia GeForce GTX 775M 2GB
- Storage: 14 GB available space
Linux
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73
- Memory: 4 GB RAM
- Graphics: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
- Storage: 14 GB available space
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Core i5-2400 @ 3.10 GHz / AMD Phenom II X6 1100T
- Memory: 8 GB RAM
- Graphics: Radeon HD 7700 or NVIDIA GeForce GTX 570
- Storage: 14 GB available space
Отзывы пользователей
It tries. But doesn't succeed.
It tries to be pretty. But paints everything with a depressing layer of dank, dark, and decay.
It tries to be clever. But ends up just having weird difficulty spikes and whole segments of the tree that are pointless.
It tries to be unique. But ends up just being confusing and a hassle to play.
This could have been a good game... if the creators had gotten their heads out of their collective asses and used more "tried and true" elements of classic isometric fantasy RPG mechanics.
10/10. If it only had a regular castle economy (not quest-based) and a slightly more dynamic world, it would be undeniably epic.
I've tried to get into this on multiple platforms and I just can't. It especially doesn't help that there's no gamepad support on the PC version, and I'm disabled enough that mouse and keyboard for a game this long isn't happening. I respect what they tried to do here but I rolled right into this after replaying Baldur's Gate 1 & 2 and bounced off hard. There's a lot of silliness in those games, intentional and unintentional, that helps the generic fantasy go down smoother than this dark and self-serious take.
Really enjoyed the story line, particularly how different characters' backstories and smaller quests nicely came together to add complexity, depth, and richness to the overarching plot. I think I will miss Edér and Aloth's personalities for a long time. The only thing I quickly got tired of, thought, was the load times between basically all transition between areas. You may need something to fidget with.
PoE was an incredible RPG for me with a richly tailored story set in a dark fantasy world built with beautiful music, that is supported by a rich craft of artwork and phenomenal atmospheres. Its game-play offers deep character creation and non-turn-based combat.
The game has deep profound story, rich lore and dark fantasy settings, creating a rich complex world that demands to deep dive into it. It has been a remarkable gaming experience, from stressful and intense battles with stubborn deities to unscrupulous road robbers, accompanied with harmonious atmospheres and multiple narrative choices that compels a fantastic experience of the ancient, vast world of Eora and their gods to its remote and detailed crafted warm taverns in Defiance Bay with your companions. 10/10
The gameplay is a bit weak, difficulty is nearly non existent even in path of the damned except for the DLCs that provide challenging enemies. Class design is great and the skills are fun and creative, but it's undermined by being a realtime with pause game. The skills are complex and require coordination, unlike baldurs gate or neverwinter nights (or any other crpg really) where you would pre buff before a battle and then only worry about enemies, here the buffs are only possible during battle and NPC IA is extremely lackluster, moving in undesired directions and choosing often nonsensical targets, making the area of your buffs frequently inaccurate and combat generally frustating and imprecise. Luckily difficulty is not there so most of the time you can just ignore any requirements for coordination.
As for the story, main quests are great but sidequests are more of a goosebumps episode than a narrative per se, they range from "I accidentally hired an assassin" to "I'm into daggers get me one". The most memorable sidequests are at the first big city you get to, afterwards it's more of a mmorpg vibe.
The main quest is well written and pleasant, so are the companion quests, the setting is not refreshing but it's well executed.
Not a big fan of the "real time" battles because I have to pause every second to make sure the team doesn't get stuck or gets wrecked by an AOE spell. I didn't feel compelled to play the DLC as I approached the end and unfortunately once you beat the ending of the main story you don't get to go through and play the DLC you have to do that before you beat the game. But the story is good and the party characters a enjoyable to be around.
I never really got into Baldur's gate. I came to it late, and the game was too dated for me to really sink my teeth into it. After finishing my first Pillars of Eternity run (clocking in at a whopping 65 hours!) I'm excited to revisit the old classics. This game is exceptional. The attention to detail is pretty much unprecedented. The story is compelling, the characters are interesting, the writing is (mostly) excellent and combat is a fun challenge. The challenge with this game is this: it isn't flashy. There is plenty of text to read. Combat is hard and the learning curve is high. In other words, you need to accept a much slower pace then in most games. You need to let your imagination take over for what other games accomplish with flashy cinematics and motion capture. This is a game to be imagined as much as played, and that is by no means a bad thing. But, if you aren't willing to settle into the slower pace, you will probably think of this game as a waste of money. You've been warned. For those who give this game a chance, it is an experience you will remember! PS: At first I was overwhelmed by the walls of seemingly pointless text from the Gold Names **** then I realized this was the backer developed content, and I could ignore it entirely! The pace of the game picked up considerably :)
Love love LOVE the writing. the combat took some getting used to from my usual turn based but the auto pause options can make it close.
The Pillars series is a phenomenal case of story, world-building, and character. In Pillars 1, the world sometimes feels bare of NPCs and the factions are underdeveloped, but Pillars 2 more than remedies this issue.
For me, Obsidian has a certain subtle touch to its writing that makes the Pillars experience feel so much more grounded and satisfying.
Great story, awesome setting, feels great picking this up again, loving every minute of it. This is a must play for all CRPG fans.
I love the Pillars games. The story, setting, and crew are all fantastic. I'm a big fan of crpgs and this one is in my top 5 ever. Highly recommended.
I don't hate it, but the dialogue and lore books are very very dry, gets kind of hard to read after a while. Combat's what you'd expect, not a terrible buy on sale. Here's hoping the sequel is a decent improvement.
POE is an absolute gem, I have spent a good amount of time in this game and have gotten much enjoyment from it.
10/10 will play through again.
First of all, the writing of this game is very, very good. I will not say exceptional. for the sole reason that there always need to be room for improvement but as soon as i learned that this was funded by kickstarter i immediately wondered: How much were the people who wrote the story and dialogues paid?? I hope a lot!
Being a diehard fan of everything tagged as an RPG, this is a breath of fresh air and extremely satisfying. It is obvious that the graphics engine can only do so much but who cares when the story is so engaging, the characters so interesting and the gameplay no more or less than what i would expect to be happy.
Well done, please do more of this!!
One of the best written stories I have experienced in my time gaming. If anyone is curious about the CRPG genre or living through a story instead of reading it, this is the game for you.
Classic gameplay, coupled with mature gloomy story and excellent visuals. The overall sound design and music are amazingly evocative. It's a 10/10 and I would recommend it to any real old-school CRPG fans.
Might be the best RPG writing ever. A lot better than in all recent games of the year combined.
Gameplay closely follows the original Baldur's Gate and other Infinity Engine games. With a few much welcome differences.
A great selection of classes beyond your basic Fighter, Wizard, Rogue. A somewhat original selection of races beyond your basic Human, Elf, Dwarf.
Only two downsides: 3d models are ugly AF (but 2d art is good), and sometimes the devs try too hard to hit the nostalgia spot -- even the music resembles the original Baldur's Gate too much -- while the original ideas in this game deserve a lot more, and in ways are more interesting than the AD&D games this game strives to resemble.
9/10, a great game so far.
pillars of eternity is great example of the rpg genre. i'll definitely check out deadfire.
Very dark fantasy, gritty story. Quest resolutions are rarely win-win. This is a FANTASTIC game for engaging RP.
Has a touch of power fantasy where you've got a rare power. In the end it's either a curse or a blessing.
I have a very hard time finishing games all the way to the end, but this one I've finished twice and still playing.
Happy to answer questions being as constructive as I can be if you are on the fence.
Very solid. If Baldurs Gate 1 & 2 are too old for you, this is the next best thing.
Never been into CRPGs, but this game is surprisingly engaging
Really good. I actually came back to this before I finished BG3. Well written, good game mechanics.
big fan of this game. reminds me of the glory days of baldur's gate, planescape and icewind dale. great story. great writing. great voice acting. tons of gameplay to be had with quests that feel impactful. if you like isometric games and you don't already own this, seriously, get your life together
Great story!
It seem interesting enough story-wise, however the combat mechanics are just such a pain in the ass. I find it very hard to enjoy
I'm a proud PoE defender, especially when it comes to the story and lore. Everything about this setting is both classic fantasy AND a completely unique and believable take on the traditional genre. The combat is fine, but the writing is the main attraction. If you want to lose yourself in a great story with unique lore and mature decisions, this is a must.
The combat was fun, had me put in 50-something hours in just for the experience of the semi-turn-based bashing. But the gearing/looting system is so poor! All the items are the same, they just get class specializations and a few common modificators that up their stats, that's it! Did I perhaps miss every good "artifact item"? And the ones I *did* find were slightly above default inventory at best!... The only nice rewards from the entire playing experience were a sometimes half-decent story (maybe I didn't get to the "good bit" yet) and the process of combat itself. Oh, and I guess upgrading your fortress is fun for a bit, a shame it gets so tedious quick and the rewards quickly stop being exciting.
A cerebral game. Unfortunately this game isn't full voice acted and thus the game requires a lot of reading. It seems like 10 books in a row, that's really insane! 7\10
Good RPG game, lots of replayability with or without companions even if the companions stories are a plus. Difficulty is fair, makes you study what you are fighting and how to beat it so its not just going in with your sword, you need to think a bit for some ennemies and the use of food or potions is a must at some higher difficulties. Story is good with many options and path to naviguate it. If you are like me and enjoy a good RPG where you need to think a bit then go for it.
8/10 - I am a fan of classic isometric RPGs and this game delivered many features that ii like about them. Engaging lore and setting, alive characters and interesting exploration
If you like Baldur's Gate 1 or 2, Icewind Dale, etc. this is worth picking up.
If you like old school Baldur's gate style games. This is for you!
This is a great game that I have not finished. If you're prone to restarting to roll for a new character, PLEASE FOR THE LOVE OF GOD-- I'm having a great time! Will I ever finish this game? That remains to be seen.
I'm, uh. Trying. It's very good and I want to experience it in different ways. Unfortunately, I seem to have decided to do this all at once. Don't be like me!
Be safe out there... Try to stick to something. I believe in you (and, by extension, me).
Good for beginners to CRPGs
Very fun old-school RPG, not that I ever played one back in the day haha. I am enjoying my time exploring the world and digging into the lore and characters. Pallengina is my fav. I'm using headcannon to romance her, since that's not an option in the actual game. There's no romance, as far as I can tell.
So much of the game could be described as "not stupid" - a commodity which sometimes seems in short supply in media. If you like depth and you have patience, I definitely recommend picking this up. I'm stoked for Avowed :)
Edit: I should add though, I'm not a fan of some of the aspects of combat. I hate how there are like TEN BILLION different conditions that all boil down to some variation of "stunned" or "dazed" or "paralyzed" and so on. You have to hover over Durance's 400 spells one by one to see if you have a counter to that particular condition. Also characters have lots of interesting defensive capabilities, but they get pummeled so fast (and get "dazed etc." so often), they frequently can't use them before getting KO'd. I find myself lowering the difficulty again... and again... just because combat is getting too annoying and time-consuming.
What I could write about this game would never do it justice. In a few words I can sum up the positives of Pillars to a list that is only comprehensive in how little it actually does justice to the game that has dominated what I believe to be a good game. Amazing characters, beautiful setting, intricate world-building, and a fantastic story. A true 10/10 game and an experience that I have tirelessly begged others to play.
Played this years ago and loved it, played it again and loved it. Obsidian don't ruin Avowed please.
great old school cozy iso metric rpg game
Great CRPG game. Wonderful writing that does an excellent job painting a rich, detailed image and exploring the detailed world of Pillars is a great time. Highly recommended.
Great game its streamlined to let you play however you want with out things like carry weight or the feat system from DnD clones.
Just a pleasure to play 10/10 wish i could play the story again for the first time :D
Pillars of Eternity embodies nearly everything that’s great about old-school RPG experiences. and the quality of its writing and the attention given to every little detail of its world is such that it sometimes feels like Neil Gaiman is playing dungeon master here. Most importantly, Pillars of Eternity paves the way for what should become a landmark RPG series in its own right. It honors the classics, brings great ideas of its own, and in the process it emerges as a classic itself. Games like this are always about the journey, and it's sure as hell a journey worth taking. 9/10 - Amazing.
Much like Tyranny a CRPG that deserved more attention than it ever got. Solid all around game with classic mechanics and ideas. Good times. <3
Wonderfull game, loved the lore, the aesthetic and the combat mechanics, there's a lot of good things to be said :
- Companions are alive, with personality, history and goals, some banter were downright hilarious.
- Classes are distinct and offer a variety of strategy, i adopted dozens of combos and synergies through my play time.
- The whole Caed Nua situation was one of the most pleasant arc i've experienced in any video game, conquering it, exploring it, building it, defending it, discovering it's history and it's mega dungeon was great fun.
The negatives are few but consequential :
- Lots of loading screens.
- Some endgame enemies don't care about melee engagments and simply run around your party, i dealth with them easily enough but it made a lot of the endgame fights very chaotic.
- [SPOILER] The final fight has onyl one ace ups its sleeve and it's dominating your party members which makes this fight goes one of three cheap ways, you burn Thaos down, you click the correct prayer on your priest or you watch your party murder each other.
Played this after BG3 and loved it almost as much, now onto Deadfire.
An amazing and memorable RPG. The highlight of the game for me was the amazing world Obsidian made for this game. The lore of Eora is really cool and has a lot of depth and thought put into it. What was also fantastic was the way most of the side quests tied in to the game's world/lore in some way. It made the experience so much more immersive and made most the side quests feel worthwhile, even the smaller and more "insignificant" ones. I think the way the main quest ties into the lore is great too. It is a bit slower paced and the start, but it goes to some crazy places, asking questions about the nature of gods and theology, the nature of the soul and more. I also loved how the game uses its lore to explain how many of the classes work. Great stuff.
It must be noted however that if you don't like reading a lot, DO NOT buy this game. I love reading myself, so I loved it, but it is very wordy so do keep that in mind. It's lore dense and deep, but a lot of that is in written form. There is voice acting (which is largely great) but a lot of text is not voiced. This didn't bother me at all, but this may be a turn off to some people.
Outside of that, I think the gameplay is really fun, challenging and strategic and kept me interested the whole way through. The character creation and progression is great and very impactful every time you level up. The characters are mostly excellent, especially the priest Durance and wizard Aloth, among other memorable characters. Some were a bit less memorable but overall very solid.
As mentioned above, the main story takes its time to get truly going. I think the White March DLC is better than anything in the base game. It's really good and should be experienced, but its placing in the main story is a bit awkward. It cannot be done after the game is finished, and it doesn't really fit storywise anywhere in the base game.
You also often have to mircomanage your party, especially party members that do a lot of casting. This could get a little tedious, since the AI when left automated kinda sucked, so managing them was often necessary.
Overall, this is a brilliant RPG. Well written, fun and immersive.
I guess someone really liked the old Baldur's Gate PC games and made a new upgraded version of that. It stays close to the source material, but also includes all the flaws those games had. This is for a certain type of gamer and I don't think that's me. You still have to pause every two seconds to either send a command or react to an enemy. And when you're not doing that it's lore upon lore upon lore. Lots of reading.
Great modernization of the original BG type of CRPG, and even though it is 10 years old now, it is still enjoyable.
This game throws a lot of lore at you early on, which can seem off-putting but as you play things fall into place. There is no need to Wiki search everything. Unlike a lot of RPGs I didn't feel put off if I didn't quite have the skills for a speech or action check as there were often multiple paths and you're never fully blocked off. The companions are very engaging and I greatly enjoyed their interactions in quests, it's a shame some didn't have more and that you could only have six companions.
The combat seemed almost too simple at first, however as you level up and unlock more spells/prayers for any wizards or priests in party things develop more. There was some very engaging combat and I enjoyed altering companion gear over time to fight what I wanted them to do, there are some things that aren't as good but, especially on normal, lots of styles are viable and there's no clear OP item a lot of the time.
Probably my one criticism is quite a specific one, and that's that whilst it seems they try to have the game in a sort of 16th/17th century-esque setting what with arquebusses, blunderbusses and pistols other parts struggle to get away from the typical medieval fantasy aspects what with kite shields and the like. I wish there had been a more concerted effort to have a 16th century arms and armour feel to the game which I feel would've made it more refreshing and stand out in that aspect versus other fantasy RPGs.
Didn't finish it, but the story and setting is enthralling. Beautiful soundtrack, too.
As my first proper introduction into the CRPG genre it made a remarkable impression upon me.
Really good CRPG in the style of the original Baldur's gate games. An engaging story set in the Realm of Eora. Highly recommend this game to get the lore & background to the upcoming game Avowed.
Дополнительная информация
Разработчик | Obsidian Entertainment |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 17.11.2024 |
Metacritic | 89 |
Отзывы пользователей | 87% положительных (9695) |