Разработчик: Ambiera e.U.
Описание
Также есть много возможностей для продвинутых пользователей, как JavaScript скриптинг и поддержка шейдеров.
Создавайте свои собственные 3D-миры и 3D модели, устанавливайте контроллеры камеры, материалы, поведения, нажмите кнопку "опубликовать" и ваша игра или приложение готовы.
В виде приложения Windows или Mac OS X, сайта WebGL, Flash .swfs, или приложения Android. Вы можете сделать все это без программирования.
Мощный 3D-движок
CopperCube включает вручную оптимизированный 3D двигателей для всех поддерживаемых целевых форматах, работает с OpenGL, Direct3D, WebGL и Stage3D.Простая игровая система с помощью щелчка мыши
Никакого программирования не требуется: Если вы хотите создать простую 3D-игру, сложное эпическое приключение, или шутер от первого лица:Выберите из множества созданных поведениях и корректировайте их соответствующим образом.
Редактор полей
Создавайте свои собственные 3D-миры непосредственно в редакторе, текстуры могут быть быстро окрашены с помощью автоматического смешивания текстур в местности.Есть также инструменты для размещения травы и кустов, и создания деревьев.
Физический движок
Рядом со встроенной невероятно быстрой системой столкновений, интегрирован также полный физический движок когда опубликования происходит в виде Windows .exe и Mac OS X .app.Анимация персонажей
Вы можете моделировать и анимировать персонажей используя любую 3D программу, экспортировать их в один из поддерживаемых форматов файлов, а затем импортировать их в CopperCube. Кроме того, можно загрузить существующие 3D модели из Интернета и использовать их в редакторе.Инструменты моделирования Low Poly
Вы можете редактировать свои собственные 3D-модели непосредственно в CopperCube: Он включает в себя простой инструмент 3D моделирования для создания уровней, моделей и предметов.Кроссплатформенная система скриптов
Для продвинутых пользователей, есть также Javascript API работающий на всех платформах. Кроме того, при использовании Flash, вы можете использовать ActionScript 3.А для WebGL, есть даже вторая большая библиотека JavaScript с прямым доступом, даже с открытым исходным кодом.
Маппер света высокого качества
Редактор включает в себя инструмент для картирования света высокого качества. Разместите свои источники света, нажмите на кнопку "калькулировать" и 3D-уровен будет выглядеть здорово.Встроенная поддержка WebGL
В отличие от других 3D систем, код CopperCube написан и оптимизированы от руки: Вашы 3D-игры будут загружаться и выполняться быстро, даже если они будут запускаться непосредственно на сайте. Клиент WebGL CopperCube имеет всего около 200 КБ!Публикация в различных форматах
С помощью одного клика, создавайте 3D-игры в виде:- Приложения Windows (.exe)
- Приложения Mac OS X (.app)
- Сайты WebGL(.html)
- Приложения Android (.apk)
- Сайты Flash (.swf)
С форматами WebGL и Flash, ваши игры будут выполняться везде, даже на iPhone и iPad.
Это базовое издание CopperCube, с которым можно создавать игры, приложения и веб-сайты с не более чем 10 сцен в файле.
Можно перейти на профессиональное издание с помощью DLC, которое добавляет поддержку воспроизведения видео, добавляет инструмент метрики сцены, позволяет неограниченные сцены за файл, и имеет дополнительные передовые функции, такие как интерфейс CL.
Поддерживаемые языки: english, german, french, arabic, portuguese - brazil, russian, turkish, spanish - spain, simplified chinese, polish, czech
Системные требования
Windows
- ОС *: Windows XP, Vista, 7, 8, 8.1, 10 or later
- Процессор: Intel Celeron, Athlon Sempron or better
- Оперативная память: 1 GB ОЗУ
- Видеокарта: Direct 3D 9 compatible or better
- DirectX: версии 9.0c
- Место на диске: 60 MB
- ОС *: Windows 7 or better
- Процессор: Intel Core 2, Athlon 2 X2 or better
- Оперативная память: 1 GB ОЗУ
- Видеокарта: Direct 3D 9 compatible or better
- Место на диске: 120 MB
Отзывы пользователей
[DRM-Free, Needs Tweaking]
Can be launched with 'steam_appid.txt' file.
Also, you can contact with Ambiera to get a serial key for free.
lack of library objects. Annoying you can not change default texture. Just plain basic. Save your money and use the free version before considering using this product. A huge let down. The screen shots are just what you get. Btw it only 64mb.
I had high hopes for this game maker. I patiently waited for fixes, updates and eventually an extensive manual. All of which... was never released. Work on a new version was pretty much kept secret by the developer (at least here on Steam) and explains MONTHS without updates, patches, fixes or requested features. I feel so ripped off, it's just unbelieveable.
I'm far from being against overhauls of software after a previous version has been rendered fully functionnal. But in this case, Coppercube 5 seems to only have been released to create income for the developer while he was putting version 6 together which is now free (the basic version at least which of course has no version 5 equivalent that we've all paid for) and will most likely end up in the same development cul-de-sac as the previous version.
I hope that NO ONE will support Ambiera anymore.
Wait for CopperCube 6 to be released and see if it is worth your money. Coppercube 5 has not been updated for quite some time (It is last updated 6 months ago). I dont think the developer will update this software anymore since he is focusing on Coppercube 6.
Try Godot, Armory3d. They are modern engines, free and open source, and actively developed and updated.
RECOMMENDATION:
*Yes, if you want easily create rooms, easily apply 3D models, learn the basic, buy it
*No, if you're looking for customize enemy behavior, complex design, don't buy it
REVIEWER PREVIOUS EXPERIENCE?
*Construct 2, RPG Maker MV, Scratch 2, Adobe Flash, GTK Radiant 1.4.0, qED II
LIKES:
+Game editor for beginner
+Few Video Tutorial
+Sample game included
DISLIKES:
-Outdated graphic
-Limited enemy behavior
-Cannot find word & replace word
-cannot copy paste individual behavior
-A closed folder(nodes) always display opened in behavior option
-Not enough resources
WORTH BUYING?
( _ ) Yes, normal price worth it!
( ✔ ) Yes, but overpriced
( _ ) No, no more patch or update to improve
( ✔ ) No, because it's lack of feature
DISCOUNT RATE HISTORY:
( ✔ ) 80-90% discounted
( ✔ ) 40%-75% discounted
( _ ) Often
( _ ) Sales Period
( ✔ ) Rare
MORE INFORMATION:
*Random video tutorial:
https://www.youtube.com/watch?v=UCaPVrTebPY&t=211s
*Lowest Discounted Price: $1.99
https://store.steampowered.com/app/364970/
*Game File Size: 198 MB
*Subscribe More Review in my Curator Page
Great game engine thats all i8 have to say, it's much easier than the likes of Unity and unreal as far as navigating around the toolset and with a basic but good plugin system you can add your own behaviors easily with JS - so you can create any type/style game you like. I picked up the engine in a sale for very little money and tbh knowing what i do now i would pay full retail price for this engine.
To sum it up.
If you just want to get stuck in designing 3D or 2.5D games then this is for you.
like beautiful softwear, even if very bare and useless and nowadays a lot behind (I recommend making more updates as it is more than a month since I have the softwear and I do not see any updates)
what about I wanted to ask the rimboros but being that I hesitated too much to ask (hoping for updates) and I would dare to say good scam considering that with server I can do little, and not even gives you the opportunity to do a good job since it is without programming
nice shit
Very nice engine for anyone new to 3D game design and editing.I will no doubt purchase the *Pro* version once the price dropsdown a bit, as it stands now it's a little steep for my wallet.
Purchased the *Basic* version during a steam sale and am happywith the product although
'S2 HD Engine' is still my goto engine but i have to say this one shares a lot in common with
'S2 HD' as far as easy to use and fun to work with.
- Very easy to get into: very easy to script.
- My online *steam usage* does not reflect my total time spent using this product offline.
Brilliant light weight engine...join us here to discuss https://marshtownmadness.com , website recommended by Ambiera, the creators of coppercube
Lets be clear, Coppercube is intended to be simple and easy to use. This is a software for non programers, or those like me who prefer to focus on art and design, rather than typing tons of code. For this Coppercube is the best out there. Porting between PC, MacOS, WebGl, Android, and flash is near seamless. Most of the time its as simple as clicking the publish to option. There are tons of behaviors and actions to mix and match to do most things you will need, and their is a Javascript API if you want even more control. I've used quite a few game engines over the years (Multimedia Fusion, Gamemaker, 3DRad, Jamagic, Gamesalad) and none were as easy and fast to develop 3D applications than Coppercube.
BUT if you looking for a engine that supports cutting edge technologies, endless libraries of game resources, portability to every device on the market, and constant frequent updates, this may not be the engine for you. Coppercube is actively developed by one dev but he also has a handful of other tools he manages so updates are usually months apart. While small there is a community that shares custom actions, behaviors, and plugins for Coppercube. Keep in mind their are graphical limitations with this engine, so don't expect the same level of GFX as you would expect from Unreal, Cryengine, or Unity.
As with Standard vs Professional, the only real difference is that Standard limits you to 10 scenes, and there is no limit on Professional (professional also allows you to edit the source, but if you are able to do that you probably wouldn't need coppercube anyways). To be honest you really don't need more than 10, its not too hard out a system where you can reuse nodes to make larger scenes to reasonably stay within that limit. You can always upgrade later if you need it.
With that said I'm still happy with my decision with Coppercube. (I have the professional version) I have been developing a game on it since December 2016. Hopefully you find this review is useful.
I have been playing around with CopperCube the past couple of weeks and I have fallen in love. 1 being that it is easy to get something simple up and running but also the option and simplistic coding. I start messing with the action and coding behaviors and find it to be quite easy when following their tutorial (but I am coding savvy). Graphic wise it isn't Unity but I am not out to make a AAA game either.
I am running this on my Surface 3 so anyone who comes across my review I would say it runs smoothly on it and isn't a resource hog which is a huge plus to me.
Things I would like to see in the future of this product:
-Built in script editor vs the current Script Window just to run and test scripts.
-An Option to remove textures and Models from the current project library would be nice. Or maybe instead of a Prefab Window (just an option to open it)replace it with a Project Resource Window for the user to have access to things only currently used in the active project. Yes, there is the Scene Graph but when you have something that you want to have in the scene multiple times it would be better to be able to drag and drop versus right click the object and cloning then moving. (That's just my opinon) or searching for it again in the Prefab library. Make it easier to organize content that is just for that project. Having the Del key to delete items in the library would be very helpful.
-Maybe an option to specifiy more than one type of vegatation image to make landscapes feel more organic. Also the option to have an Array of trees to be placed so that landscape trees would look more varied. With trees comes bushes since there is a tree generator maybe a bush generator.
Well, I hope that my review would be able to help anyone. I am curious if a 6 is in the works and would love to find any progress updates.
I tried this i loved it one problen they charge monthly. thats not right to me
thats like pay for a 1/2 burger and getting 1/4.
don't game me wrong... its good dea for those who work.
unfortenatly i don't
Easiest 3d software out there if you're struggling learning the bigger gaming engines I recommend this software only draw back is-is that it's not well known and they are barely in youtube tutorials except for John Maksym and his tutorials (in my opinion) Are a bit too fast and I can't follow along with them half the time. The community on the official websites is very small as with other big engines like unity and unreal they're people posting questions and answers all the time. If you ask on Steam though the devloper will respond but it's nice to have a bigger community for those tech questions you have.
You can get started in a few min's, easy import you can create 3d maps from 2d, it reminds me a lot of RPG Maker MV but in 3d form, but like I said only draw back is the small community and lack of tutorials.
Now, when it comes to game development, I don't have too many options. And some of those options can be REALLY expensive!
I have never released a game, or developed a good one! xD
So CopperCube is REAALY good for people who suck at coding, but want to develop intuitive 3D games. Overall, I recommend this software, but get it during a sale, like I did. It's only $15 during summer sales.
I cannot recommend this game engine as it clearly states "High perfomance 3D Engine" but it really is nothing of the kind.
It is obviously only meant for low-poly games :( i know this because i have tried to import a model which has a little over 500,000 tris and when i clone it or import it two more times the editor lags tremendously!
I have been making my own game engine and it can take the exact same model and import it 25 times without any signs of frame rate droppings!
And for this alone i cannot recommend this game engine, you can hate my dislike, but it won't change my mind on this subject!
If you would have gave this engine to me in 2004, I would have freak out. It is a descent game engine if you live in 2004. However I recommend it if it has massive discount.
Pros;
Although I prefer english language for this kind of software, it is nice to have it in my main language. Interestingly, they made it so well thus I ended up using it in my main language(Turkish). I congratulate the developers.
The engine and editor is really small in size. However this is the result of lesser tools. Also, it is minimalistic and really easy to use and navigate. There are already made behaviours for certain actors thus you don't need to apply custom ai. Since it is minimalistic it doesn't use much of the resources it works smooth and does not crash.
Cons;
As I said it has really limited tools. Terrain editor in my opinion is a disaster no one likes pointy terrains in 2016 as computer graphics. Maybe it is the result of rendering limits. Again as I said there are already made ai behavior which is good but if you need a custom one it is hard to make. I could not find any script editor or something to write some codes to define a behavior. Lighting system and level editor do not seem descent.
No idea;
I have no idea how it handles fbx files etc, it doesn't have an easy asset manager. Also I'm not sure but I think it does not have PBR material system or it is hidden in somewhere which shouldn't be.
Final decision
If it has discount around 80% and you want to start with a game engine, buy it at least you learn how to apply basic principles, and when you get experience you won't be using it anymore and know how descent engines differ from copper cube. You cannot create playable computer games with it.
If it has discount more than 50% and you want to create simple android games, buy it. You can create playable mobile games.
I purchased this as someone with no coding experience and found it quite interesting. With some external 3D objects I quickly put together a splash/menu screen and a level behind it. This was published as an .html and a .exe file with no fuss. I then had a level that my character could explore with opening doors and good lights. But that was it…… Even a timer feature (escape the maze before the time runs out would benefit it). What I did not have was a game, just some nice graphics.
What Coppercube lacks his 3rd party content so that games can be built without coding experience. I would like to create an RPG Game and would want the following features – easy cut scenes, turned based battle, customisable variables, inventory/equipment screen, random events and for an action RPG a combat mechanic (block, strike etc). For a FPS you would want clever AI (unless zombie game), quests, inventory, cut scenes and save points. If Coppercube included some of these things as DLC it would meet its commitment of 3d games with no programming.
It is still recommended though, it just needs some support as a simpler to learn Unity. I have tinkered with Unity, RPG Maker and Game Guru
Though I only have 2 hours 'playtime',
I have used this software outside of Steam.
This Engine is awesome for beginning developers,
The interface and workflow is enjoyably easy to understand and it has to,
since there is not much information available on the interweb. (yet)
The Engine itself gives you very basic props and textures to start with,
however it's possible to import your own models, textures,... to make things look smoother.
Exporting to eg. Android goes with ease (although you need the Java and Android sdk installed)
and this is the main purpose I use Coppercube.
Do not be deceived by the 'not so cool' looking video above,
the power is within the commands you don't need to program yourself.
Coppercube is a real good tool for beginners aswel for intermediate developers.
If you would like to make Android games or Apps, be sure to have Coppercube Basic on your rack,
if you want to add Ads to your apps you will have to upgrade to the Pro edition to get into the Android Source code.
Do not hestitate to contact me if you would like to have more information!
Have fun!
Export to html, android, windows, android, ios or flas..
Very easy and posibility of scripts...and I have received the upgrades for free..
I could ask for 2d support.. but it is an amaizing program.
There is no good tutorials for this game engine, and when you find one they start using Blender in their tutorial and not the game engine.
When you do finish making your game and want to find a way to create a save state and load state for the player to save his/her work. You'll need to script it with javascript when it states that this game engine allows you to create a whole game without coding, programming and scripting.
Try to ask around their forums and read what they have to say, even ask the dev to teach you or make a simple plugin for saving and loading save files because he won't.
If you have Unity 5 you don't need this game engine. Learning to program in C# in Unity 5 is much easier than using this game engine with no tutorials out there.
Save Game State and Load Game State is very important for the user playing your game. Unless you want them to start all over again from level 1.
Note: This review will change if they add that save game state and load game state. This is for everyone that wants it for this game engine.
I really enjoy this software! Coppercube may be more graphically limited than other engines out there; but if you only have integrated graphics like me you cannot run other engines, making Coppercube a great choice. If you want to get serious with this program you will have import your own 3d models, however. All in all, this programs compatibility with many 3d models, Javascript support (I mistakenly said Java support before I edited this), and many options for exportability makes it a top choice.
Игры похожие на CopperCube 5 Game Engine
Дополнительная информация
Разработчик | Ambiera e.U. |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Отзывы пользователей | 64% положительных (22) |