Разработчик: Black Lab Games
Описание
The Universe is a Dangerous Place. In the 22nd century, we left a dying earth so that a fortunate few could settle the new home we call Novus. In time, we would learn that life on a frontier colony is neither prosperous nor peaceful. Our first encounter with the nautilid started with hostilities and confusion, and ended with sacrifice. Fourteen years later, our leaders remain politically entangled and unable to see the threats that linger, both afar and within our own walls…
Give your orders, and watch the results in explosive pausable real-time. Tailor your arsenal of crew abilities and assault class ships as your fleet grows with your command. Exploit the enemy’s weaknesses with superior positioning and flanking manoeuvres to inflict devastating damage.
Six classes of assaults ships are yours to command. Make precision strikes with the swift Swordfish Raiders, or lead from the bridge of a hulking Kraken Dreadnought. Change your tactics as you order reinforcements with stun guns, guided missiles, unmanned fighter drones and single-focus DEW beams.
The nautilid threat is as varied as it is innumerable, however, and they will not surrender. Use your wits to overcome the threat of disruption fields, bio-missiles and proximity mines. And not all opposition to your command comes from outside. Raise the shields of your capital ships and engage in devastating broadside combat with the renegade military conspiracists who call themselves the Remnant.
Manage your crew’s personalities and morale to tailor your flagship’s advantage in battle. Every crew member you enlist has their own personality traits, abilities and stories. Measure your actions against the War Scale. Will your command be a legacy of calculated tactical bombardments, or aggressive and reckless assaults? Take part in an ongoing war with no turning back. Choose who will be saved, order reinforcements to replace destroyed veteran ships, and shape the future of mankind’s second home.
Will you obey the chain of command and strengthen Novus’ defenses, or take your opponents head-on by yourself?
FEATURES
- Fight for Novus and decide the outcome of the Second Contact War with a branching story that boasts over 60 missions.
- WeGo tactical combat in 3D space, with gameplay that rewards strategic positioning and fleet coordination. Give your commands, then watch the results in pausable realtime.
- Take command of a range of heavily armed assault ships, including Raiders, Corvettes, Frigates, Destroyers, Battlecruisers and Dreadnoughts - each with with their own weapons fitouts and unique functions.
- Balance the energy core of each ship to focus on impenetrable defences, breakneck piloting or devastating assaults.
- Manage your crew’s personalities and morale to tailor your flagship’s advantage in battle. Every crew member you enlist has their own personality traits, abilities and stories.
- Measure your actions against the War Scale. Will your command be a legacy of calculated tactical bombardments, or aggressive and reckless assaults
- Take part in an ongoing war with no turning back. Choose who will be saved, order reinforcements to replace destroyed veteran ships, and shape the future of mankind’s second home.
Поддерживаемые языки: english
Системные требования
Windows
- OS: Vista, 7, 8, 10
- Processor: 2.0Ghz or higher
- Memory: 1 GB RAM
- Graphics: 256Mb DirectX 9 Compatible Graphics Card
- DirectX: Version 9.0
- Network: Broadband Internet connection
- Sound Card: DirectX Compatible Sound Card
Mac
- OS: 10.6 or higher
- Processor: 2.0Ghz or higher
- Memory: 1 GB RAM
- Graphics: 256Mb Video Card
Отзывы пользователей
For a tactical game, I'm not seeing alot of tactics...
I don't want to be down on this. It's a fresh enough setting that sees us fighting back against chitinous horrors, not on the ground a la Starship Troopers, but instead in space against hordes of starfaring bioships.
That is very, very cool to me...but it doesn't make up for the, I'll say lack of information. The user interface is clunky as sin and I literally couldn't tell everything that was happening with the ships, whether mine or the enemy. That's a bit unfortunate, since that is a big part of a tactical game.
What are my fire arcs? What is my weapon range? Why is that alarm sound going off? I genuinely don't know...and that's a problem when I have over 3 hours of "experience" with this space tactics game.
The only real claim to uniqueness is the "WEGO" turn system. In it, you and the opponent both decide where your ships move and what actions they take and then those turns resolve in a psuedo real time action. However, you're pretty limited in what you can do and, even with what little you actually can order, you can't predict your or the enemy A.I.
It's hard to really describe, but please believe me that it can be very painful to see your fighter drones destroying themselves because they can't figure out how to avoid each other when their carriers are close by...maybe a little playtesting should've been in order?
It's not terrible, but this game is pretty rough and doesn't give you much in terms of replayability. Once you've seen one fight you've basically seen them all, regardless of ship counts or map. I wanted to like it, I tried my best, but I just can't get into this game.
You can skip this one...
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Дополнительная информация
Разработчик | Black Lab Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 15.01.2025 |
Metacritic | 69 |
Отзывы пользователей | 78% положительных (108) |