Разработчик: SUPERHOT Team
Описание
SUPERHOT стирает границы между вдумчивой стратегией и безудержным безумием: это шутер от первого лица, где время движется только вместе с тобой. Здесь не будет восполняемой полоски здоровья. Не будет удачно разбросанных боеприпасов. Только ты — один против всех, с голыми руками. Выхватывай оружие у падающих врагов, стреляй, руби и уворачивайся от пуль, как Нео.
Уникальный стиль графики SUPERHOT — долгожданный прорыв в жанре шутеров. Ее спартанская минималистичность помогает сосредоточиться на главном — плавности геймплея и кинематографичной красоте боя.
Особенности SUPERHOT
— Бесконечный режим: сколько ты продержишься под нескончаемым натиском врагов?
— Режимы испытаний: одолей SUPERHOT голыми руками, без повторов, за ограниченное время или как-нибудь еще.
— Сам себе режиссер: записывай самые эпичные моменты прохождения, редактируй ролики и выкладывай в Интернет.
— Дополнения: погрузись еще глубже в SUPERHOT! Тебя ждут мини-игры, ASCII-арт и [вырезано].
Тридцать месяцев подготовки. Тысячи часов разработки и дизайна. Когда-то скромная игрушка, рожденная на недельном джем-сейшен разработчиков, SUPERHOT добилась невероятного успеха на Kickstarter, получив массу наград и номинаций от экспертов. SUPERHOT — любимое детище увлеченной команды независимых разработчиков, которое поддержали тысячи людей со всего земного шара.
Поддерживаемые языки: english, french, italian, german, spanish - spain, czech, polish, portuguese - brazil, russian, japanese, simplified chinese, traditional chinese, hungarian, korean, slovak
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС *: Windows 7
- Процессор: Intel Core2Quad Q6600 2,40 GHz
- Оперативная память: 4 GB ОЗУ
- Видеокарта: GeForce GTX 650 (1024 MB Ram)
- Место на диске: 4 GB
- 64-разрядные процессор и операционная система
- Процессор: Intel Core I5-4440 3,10 GHz
- Оперативная память: 8 GB ОЗУ
- Видеокарта: GeForce GTX 660 (2048 MB Ram)
- Место на диске: 4 GB
Mac
- ОС: OS X 10.13 or later
- Процессор: Processor: Intel Core I5 or later
- Оперативная память: 8 GB ОЗУ
- Видеокарта: Graphics card with 1024 MB RAM
- Место на диске: 3 GB
Linux
Отзывы пользователей
Have you played SUPERHOT? I've never played anything like it! It's the most innovative shooter I've played in years!!!
In all seriousness however, SUPERHOT prides itself in being a sort of unique "puzzle shooter". Simply put, the player must survive levels of increasing difficulty; punching red dudes while dodging bullets in "Matrix" fashion. All of this chaos is endured to uncover the truth behind the program that is SUPERHOT. Challenge mode repeats the same levels again, but each time with a different twist, a feature removed here, a debuff there. Suddenly, the levels we once memorized in story mode are no longer so simple. The only flaw is that once all is punched and done, there is very little left to do except replay, replay, replay!!! Don't worry though, there's bound to be MORE!
8/10. SUPERHOT SUPERHOT SUPERHOT
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Costs too much for 2 hours of gameplay. The only thing that carries this game is idea, every other thing about it is lame. The story is awfully boring and generic. ''Hey bro this game is a virus that turns your mind into software and kills you!''. This is it, that's all you need to know. Then when you play the actual game, the way enemies act is completely random, time slows down when you don't move, what will they do? A). [Stuck for a bit doing nothing.] B). [Instantly walk though thousand miles and shoot you the next millisecond.] Most of time when you pick up a weapon it takes so long that it's literally useless. Sometimes, red dudes themselves can shoot you through 1 pixel of another enemy when bullet clearly would have shot him instead of player. Rifle enemies straight up spam you and you can't pick up anything which leads to - 1. [abuse mind control ability.] 2. [die.] You cant kill them any other way, because you have to keep the distance in order to not being shot at. How would you solve this? Add limited ammo capacity to enemies like in any other normal game. What is the problem? This makes dumb enemy pre-fire (even when you're not in their field of sight) very convenient for you. How do you solve this? In no way. Then there are throwables. You know what makes them waste of time in most cases? 1. [enemy bullets can break them.] 2. [they break even by hitting 1 pixel of wall and then fall into pieces]. How could this issue have been solved? Make another pieces fly further and be able to hit an enemy. This would solve both breaking 1 item that blocks only 1 bullet (and there's really not that much of items on the levels) and making them annoying to throw because you have to throw it perfectly. I'll touch a bit of melee weapons too. AD2013 is so fun to play because you (almost) never can use a melee weapon besides from your fists which kill enemies with one single punch (and they're the only melee that works fine). Then we have katana. Ok, I'm aiming at the enemy, my crosshair is at the middle, and I'm at the distance of melee's range- POOF you missed that hit! HOW? Even if the enemy becomes coloured in red stripes, you can still miss it! It happens so often and it sucks for the most part. Even if you throw katana, the hitbox is so needle-alike that you have to make a perfect throw once again, but the fun part about it that red dudes CAN dodge both bullets and throws by changing their direction of movement or by turning their body 90°. The problem is - you almost never can do the same, hell, there's not even a crouch in the game to start with, why? It'd make a great dodge move. Then, we also have item pickups and attack button being the same one, which makes it hard to control a situation at tense moments and it's quite unreasonable.
This game is highly overrated for what it is, all the replayability comes from the same boring challenges of the same levels, devs could have at least added the levels from an ending with a red core where you kill red dudes until you can switch to it. 10/10 for idea, 2/10 for execution.
This is my second time playing through this game. I originally played this game with my buddies at a party when it first came out. We stayed up to 2 am to beat it lol. Waited till it was on sale and played it through again. Was just as good as I remembered. Didn't take me long because it's not super long and I remembered most of it. It's very simple but very fun. Time moves when you move. Shoot the red guys. Don't get shot. Nice game overall, however it's simplicity means that after a while you know what to expect. Would recommend, especially if you can get it on sale. 9/10
A cool concept and even once you finish it you are still able to do the challenges.
One of the most innovative shooters i have ever played!
a MUST play!!!
7/10.
Its amazing you can sit down and play this and not even realize how many hours went by. W game.
Fun short, interesting combat.
It's the most innovative game I've played in years!
Jokes aside, Superhot is a very interesting shooter with a fun mechanic an interesting, yet somewhat generic, story. The gameplay is tons of fun, and it's very satisfying once you get the hang of it. Only complaint is that it is extremely short, as in hour and a half short. There's challenges and an endless mode, but I'd recommend only buying on sale. Some might also find the breaks between gameplay to do the story annoying, but it's personal preference. I enjoyed them myself, but you might not.
TL;DR: Very interesting and fun shooter, with some good bonus content and lore. Only buy on sale.
Interesting FPS. Fun gameplay, great graphic style. The story mode is a little bit short but the challenges make up for it
SUPERHOT stands out with its visually distinct and clean aesthetic, featuring stark white backgrounds and bright red enemies that pop, making the action easy to follow. Unfortunately, the game struggles to maintain a steady flow, as frequent forced dialogue sections interrupt gameplay, requiring the player to type through them and shattering any momentum built up between levels.
The core mechanic—time moving only when the player does—creates awkward pacing. Movement feels either too sluggish or too abrupt, often leading to a zigzagging dance to dodge projectiles or forward time to reload a weapon. With no other mobility options, this makes the game feel slow and cumbersome.
Levels are highly scripted, with enemy placements designed in such a way that players must either memorize the correct sequence of actions or fall victim to stray projectiles. This lack of player agency detracts from the potential for creativity and makes the gameplay feel basic and overly rigid.
While SUPERHOT is visually engaging, the repetitive interruptions, awkward movement, and rigid level design make the experience less compelling than it could be. The concept is intriguing, but the execution falls short.
I played this for like an hour and found out that this game was made by Polish people!
this game is great and I love it,
also such a banger in the credits and it fits with the lore too.
After playing the 2013 website version for so long I was happy to see an official game. While this game is rather short (I finished in about 45 minutes) there are several challenge modes, an endless mode, and secrets to discover in the main game. I skipped the speed run portions and I hate timer events (except Neon White, I was so close to 100%) but there was still plenty to play for 6 hours and more still to do if I felt like grinding the endless mode or discovering all the secrets.
Overall fun game with very unique mechanics and aesthetic. Some things like the sword, typing, and replays are not well designed, but they don't don't factor in too heavily to the core gameplay, and the rest works pretty smoothly. I honestly found the story kind of dull and lazy, and was basically just trudging along until I could be rid of it and have free play (which you are rewarded with for finishing the game), but I still absolutely think it's a worthwhile game when it's on sale.
You have to check out this game. It's the most innovative shooter I've played in years.
You have to check out this game. It's the most innovative shooter I've played in years.
This is a insane fun shooter that is really unique idk how to describe it. I love the art and physics, the game is made well. Plot is hard to follow in the beginning but after a while, idc, i just did what it said! 9/10 would recommend.
in my opinion, a boring, slow, unfun game. I do not recommend the game.
I got a refund.
Fun mechanics, gets quite challenging for me in a bit. The VR version is also great.
With the levels becoming harder and harder each time you complete one, it turns to the point were it just is imposible
Gameplay is awesome. It's challenging but not too hard. Really entertaining and with high replay value.
GREAT game! Interesting story, and actually difficult gameplay.
I really enjoyed it. It's like a puzzle shooter. It's a great buy if you can grab it on sale.
You can never run out of things to do with endless mode and challenges, and the concept is amazing.
Edit: No restart is insanely hard
Super Awesome
I'm looking forward to 100% the archievments cuz this game is very fun!
This game deserves all their awards they got cuz this is just jaw dropping this entire game, not eye bleeding graphics, fun gameplay and the main mechanic of the game only moving if you do is just so genius.
I recommend this title anyone, people who try to play games hardcore, who try to get into gaming or just casuals!
My favorite shenanigans shooter!
Great fun and immensely satisfying. It's a little short though. Great bang for buck on a sale especially.
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you can pretty easily pretend to rail the enemies due to the movement mechanics in this game
Fantastic game if you think you might like puzzle shooters. Even in 2024, 8 years after it's initial release date.
Highly Recommended
It's not really replayable but it's good as a short experience. The concept is very simple but there is a decent amount of depth to what you can do.
its title as "The Most Innovative Shooter Ever" Is true. this is a good game, so good that theres a achivement for cosplaying as mario
Its a very fun game, its not easy but not too hard, the replays look so sick
One of the most innovative shooters I have ever played!
Simple shooter game with simple design and a lot of fun times... and a bit of puzzle-mechanics, surprisingly! Each level starts off the exact same and has the same enemies, so YOUR job is figuring out how to get through them. Once you beat all the levels "as is," there's lots of challenge and alternate modes to screw around with. Achievement hunting is a pain, be warned. It's a game you come back to every so often, play for couple hours, and set it aside until you want to go crazy again. Highly recommend if you're a little silly and want to feel cool and epic for a bit.
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Personally, I liked this one better than the sequel. MCD just gives you too much power. This one pokes the reward center in my brain more and makes getting good a lot more satisfying. The replay system is better too. It is a bit buggy though. I gotta say though, it's probably the most innovative shooter I've played in years.
I think SUPERHOT is a very enjoyable and unique game with quite a few challenging levels. At first it thought it was just a game where you shoot red guys and time goes slow when you don't move and i picked it up for 14 bucks a year or so ago. I ditched it soon after purchase and recently came back to it, discovering the 'storyline' which was sort of a story but also really confusing. the chat with your friend, the AI edited messages, the YOU CANT BE HERE and the general eerie-ness (is that a word?) to it all was creepy but super cool. one of my favorite parts was when you find yourself in your room. I was nervous to continue and when I went and punched myself in the head and suffered a trauma I got messages from 'the controller' and he told me to leave yet again. after pestering him enough I got let back in only to be introducet to my favorite game mechanic 'hotswitch'. super cool game over all and i think that a 3rd game would be nice. I'm still yet to purchase Mind Control Delete and have played the VR edition at a friends house, and i think the franchise deserves more popularity and respect. great job, SUPEHOT team.
TOO MUCH LAG
I was excited for this game but when I opened it and started playing all the enemies around me wouldn't move even though I have a good computer
While this game looked promising I unfortunately can't recommend it in it's current state
SUPER HOT .......SUPER SHIT HOT.....HOURS OF PLAY-ABILITY .....This is one game i have hardly played and am already hooked super kick ass time to be had and not as easy as it first looks .I still sporting a big stupid grin thinking about the way i steered one of them into the others bullet then nut shot the bloke with his own gun..go get it inta ya
Imagine that feelin' when you were kid, and you was playing with your toys and do some badass, cool shi, ya know?
Kickin' some red ass dudes in slow motion is exactly that feeling!
Game itself is unique, short & sweet - the most innovative shooter I’ve played in years.
A cool concept for a game a nice and interesting idea for a short but always story-driven experience. Its just a nice game provided it has a low and appropriate price
called me a dog, 0/10.
okay no seriously i shouldnt have to explain why this game is amazing genuinely go try it for yourself
Good short campaign just less than 2 hours.
Then you will unlock challenge modes and endless mode if you are really into this game.
Hi [FRIEND_NAME_HERE], you have to check out this game. It's the most innovative shooter I've played in years.
It's the most innovative shooter I've played in years
but it's too short
Made me feel like im on drugs, but thats the aim of the game so its automatically a W
Short, sweet, delectable. Doesn't waste your time, the campaign isn't too long, and the endless and challenge modes are great fun for achievement hunters or if you want to spend more time in SUPERHOT. A shockingly good story for a game I thought would be purely gameplay. It's the most innovative shooter I've played in years.
Hello Friends SUPERHOT is the most innovative game I've played in years! I'd recommend it to everyone. its a perfect mix of fun and hard. figuring out how to perfectly clear the levels has gotten me feeling like Einstein.
Overrated. Hard to describe but the levels don't really have much creativity or push the concepts much. The things you probably heard about before playing are all there is to it. The story is an interesting idea but hamfisted and shit. Disappointment. The VR version is much better.
Gameplay is fun but I'm glad I got the game for like seven dollars. Even then the game feels a little short on content. Only took me about two hours to beat the game.
Дополнительная информация
Разработчик | SUPERHOT Team |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 29.10.2024 |
Metacritic | 82 |
Отзывы пользователей | 90% положительных (15159) |