Разработчик: Disparity Games
Описание
Its deeply-woven story follows Gemma, a sixteen-year-old girl working as a pizza delivery ninja for her father’s independent Pizzeria. In a world where slums teeter on top of skyscrapers, where powerful mega-corporations exploit the poor and where quality pizza is hard to come by, Gemma must fight to keep her ideals, her family and their business intact in face of the most merciless enemies known to any teenage girl – other teenagers.
"Deftly tackling bullying, self awareness and self acceptance, not to mention the challenge of keeping a pizza hot, Ninja Pizza Girl is a beautiful and important game." - Rhianna Pratchett
"Ninja Pizza Girl is a beautifully presented, challenging-but-not-brutal platformer that delivers not only pizza, but important messages about self-worth and bullying. Any young people in your lives—and you!—need this game!" - Karin Weekes
- Accessible flow-based gameplay that welcomes beginners while challenging speedrunners.
- Face enemies that shove, trip, throw garbage in your hair and upload videos of their abuse.
- Unique "health" system that tracks the player's self-esteem
- A mind-melting original soundtrack by the amazing Max Maars who was featured on Triple J's "Unearthed"
- The only videogame to feature the phrase "No Pants. No Pizza."
Ninja Pizza Girl. For Honour. For Family. For Pizza.
Поддерживаемые языки: english, japanese, spanish - spain, korean
Системные требования
Windows
- OS *: Windows XP+
- Processor: Core 2 Duo
- Memory: 2 GB RAM
- Graphics: DX9 compatible. Anything made since 2004 should work.
- DirectX: Version 9.0
- Storage: 1800 MB available space
- OS *: Windows XP+
- Processor: Core i5
- Memory: 4 GB RAM
- Graphics: Nvidia Geforce GTX 460 or AMD Radeon HD6850
- DirectX: Version 9.0
- Storage: 1800 MB available space
Mac
- OS: Mac OS X 10.7+
- Processor: Core 2 Duo
- Memory: 2 GB RAM
- Graphics: DX9 compatible. Anything made since 2004 should work.
- Storage: 1800 MB available space
- OS: Mac OS X 10.7+
- Processor: Core i5
- Memory: 4 GB RAM
- Graphics: Nvidia Geforce GTX 460 or AMD Radeon HD6850
- Storage: 1800 MB available space
Linux
- OS: Ubuntu 10.10+, SteamOS+
- Processor: Core 2 Duo
- Memory: 2 GB RAM
- Graphics: DX9 compatible. Anything made since 2004 should work.
- Storage: 1800 MB available space
- OS: Ubuntu 10.10+, SteamOS+
- Processor: Core i5
- Memory: 4 GB RAM
- Graphics: Nvidia Geforce GTX 460 or AMD Radeon HD6850
- Storage: 1800 MB available space
Отзывы пользователей
very bad platformer
Very fun 2D platformer with the worst enemies in any video game ever: people who laugh at you. Awesome game in almost all regards. One achievement for 100 % was pretty grindy (Tip: look up a guide how to do it fast!) but other than that, totally recommended!
really enjoy this game as a fun platformer, with soothing music and fast gameplay. would recommend if you can pick this up on a sale! the story is clever yet funny at times.
First impression: smooth platformer
I really love how this game feels: the animations and the tricks feel smooth; the game sets you up to do cool stuff, not to fail, even if you suck at platforming. The in-game shop is a bit weird, but the level design and the motion really flows. And the game has difficulty settings that go all the way down! I mean, allegedly you can speedrun this, and I believe that, but I'm content to just run. And jump. And slide into rival pizza couriers who stand in my way.
This game is nice!
This game is basically mirror's edge in 2.5D side scrolling. However, the 5th level of this game had a game breaking bug that stops me from progressing any further and is the main reason why I give this game a thumbs down.
Cons:
1. You can ledge climb but there is one area in the 5th level that doesnt let me do it. My character is practically stuck in a jump animation halfway up a ledge. This stops me from progressing any further.
2. This game also have some game altering feature which is great, but, there is this one feature where you can replay the levels in first person view. That first person view is soooooo bad for a few reasons:
A). You are not really in first person view, its actually third person.
B). You need to press the right or left key to move forward or backward in this so called first person view. I.e bad controls in first person.
C). You can't see shyt, again because its not really in first person view. Even if its meant to be in third person view, the camera is positioned so badly that you can't see what is in front of you.
3. Boring music.
4. Jumping feels very unresponsive.
5. Some areas do not have arrows that tells you where to go.
6. Bad typography in selection screen. The words are barely readable.
7. Confusing selection wording. I don't really know how to describe this but at home you are basically selecting one of these: Swag, Trend and so on. You will have no initial idea what these are about until you accidentally spent your money.
8. As for the feature that alter your gameplay, you had to manually disable each individual feature again before playing a new level.
9. Terrible menu transition. There are a few times where I accidentally went back to the main menu because somehow, the dev thinks that it is a good idea to use the back button as a way to return to main menu.
10. Despite the game is about awareness of bullying, I did not feel any real impact of this awareness from the game. It doesnt feel like this game gives you that message. Maybe because I'm still too early in the game but I can blame no.1 for that.
Pros:
1. Hand drawn art. Possibly the only good thing about this game.
Overall I would rate this game 1/10.
I had more fun with this 2D parkour game than I did with Mirrors Edge. The main reason for that is that it sets you up to win and there are no mistakes, only alternate routes through the level. So if I miss a tricky jump, I just fall down to the next level and keep on running (In other games that would be a game over and restart at checkpoint!)
Nice variety of obstacles and helpful boosts, and a charming story too.
The game is delightfully fun and challenging, and the anti-bullying message is timeless. As my daughter gets older, I look forward to letting her play it, too, in the hopes that she can internalize these messages in every way possible.
This is a lovely game. I must admit I'm pretty rubbish at it, but when I do get it right, there is something about the fluidity of action and progression through a level that feels really good. Looking forward to unlocking more levels and nailing those moves. Also going to introduce my daughter to the game as I think she'll love the main character as well as all the great outfits to unlock.
"I didn't sign up for feels."
If you're looking for a pure runner, this isn't it.
Prepare for emotions and frustration as you guide Gemma through increasingly difficult pizza delivery routes. The terrain isn't the only obstacle you must overcome: rivals and self doubt torment the young protagonist. In the later levels what seems like the slightest thing will break her resolve (mildly frustrating).
Pros:
-Interesting and challenging level design.
-Decent music.
-Compelling story.
-Collectibles (if you're into that sort of thing).
Cons:
-The cursor does not loop from top to bottom in any of the menus, I know its minor but still annoying.
-Sometimes enemy placement is unfair.
-Occasionally difficult to tell a background object from a foreground object.
-The TLC system and the results/consequences aren't explained properly.
Too many bugs to be an enjoyable platformer.
The trailer for the game coupled with all the positive feedback this game has gotten made it seem like a real hidden gem, but it's far from a gem.
Constant glitches.
The character often gets stuck while jumping/landing if you're on the edge of something.
Controls feel unreliable and unresponsive, especially when attacking enemies. I press the button to attack any incoming enemies but the enemy still attacks me first, almost as if it's scripted.
Hitboxes for enemies is bad, and also unreliable.
These are the sorta bugs you expect from a low-budget phone game in this genre.
This is a fully released PC game.
This sorta stuff should be fixed in it's development phase.
The actual gameplay is fine, at the core, but as stated above it gets destroyed by all the bugs. It leaves a terrible taste in my mouth throughout the game.
The story is basically trying to be an anti-bullying campaign but the game doesn't actually do that what so ever, and the main character, you, is the exact opposite of an anti-bully.
She is insensitive and mean and doesn't compliment the story at all.
This is another example of a game that has a great idea behind it but was executed and developed by seemingly un-motivated developers. The game hasn't received any update to it's bugs in almost a year as of posting this review either, so that says something.
There are tons of other platformers out there that lay ahead of this one.
Playing this game with a keyboard is also a nightmare as there is no keybinding menu(or virtually any real menu at all except for volume sliders and a resolution slider).
This game requires a controller to play.
Stay away from this unresponsive, bug-riddled game with story and gameplay that contradict one another.
Made by lazy developers that don't bother fixing bugs in the game post-release.
Curator page
If you liked this review or otherwise found it helpful in deciding whether or not to buy this game, feel free to follow my Curator page.
This was great. A challenging platformer with a cute story, awesome electronic music, and very original mechanics regarding it's "health points". While most games track the character's health as it takes damage, in Ninja Pizza Girl what suffers is your self-esteem, and gosh is it accurate. Those ninjas laughing at you after you tripped and fell were so infuriating at times. Which is the point of the game actually (also, punching them in the face isn't as rewarding as completing the level in a new record time. Who's laughing and streaming with ther phones now? Not me, because I'm not a jerk like you stupid ninjas).
Anyhow, this was a great game. Within it's 'indie' boundries of course. Yeah, it has some visual and audio glitches at times, and I must admit the comic style is not exactly my cup of tea, but remember this was made in a kitchen! It's quite remarkable as it is.
Also, as a final note, I love, love, love the family quotes in the beginning of each level. It's not just cute, but it shows that in Gemma's young mind her family is the greatest source of wisdom and advice. And I can relate to that. I think we can all relate to that.
Great job developers. Now keep on running before the pizza gets cold!
If you told me that one day I would fall in love with a game about pizza-delivering ninjas, I would probably call you a liar. But hey, here we are.
This was quite the surprise to me. I went into this game knowing absolutely nothing about it, other than that it was about it's namesake: pizza-delivery ninjas. I got so much more than I bargained for, and the true intentions of the game came to me like a slap in the face. I won't spoil it for you here, since I truly believe that this is a game that needs to be played to be believed, but just know that, if you go in completely blind, you will probably end up crying. A lot.
PROS
-The very concept is ludicrous, and yet delightfully so. It never feels too out-of-place despite being completely irrational to the logic of the real world.
-The controls take some time to get used to, but once you do, they're very simple and easy to remember.
-This is one of the few modern-day games to feature unlockables such as a 'big head mode', 'motivational mode', and other such callbacks to old PS1&2-era games. It adds an extra bit of silliness without discarding the more serious nature the game takes on in the later half.
-The story is simple and easy for children to understand, and yet it treats the subject matter relatively maturely (considering the title, that's pretty damn impressive). It isn't nearly as juvenile as games like CoD that expect you to just kill everything in sight because "HEY GOTTA BE EDGY AND CONTROVERSIAL, RITE?!!"
CONS
-The dialogue is a bit stiff sometimes, and it far too often feels like people reading from a script rather than actual people speaking. This doesn't hold the more serious scenes back too much, but it can often feel uncanny.
-I hate to rip on the art because it grew on me, but it's...not great. Proporttions are off, characters feel like they're constantly off-model, and the expressions are, much like the dialogue, uncanny.
BEFORE YOU BUY
-This game is meant to be played by anyone of any age group. Don't expect any kind of violence aside from momentarliy knocking people out/being knocked out. If you want to sate your bloodlust go buy CoD or something.
-This game is really short. Like...REALLY, short. Like...90 minutes kind of short.
FINAL SCORE: 7.8/10
This was a pretty good game. I didn't play it until after the big patch they released, so I didn't really have any bug problems. The game ran great. Teenagers, ninja's, and pizza, what's not to like? The bully stuff isn't to overhanded, so it doens't interupt the game play. The game is a 2D runner. The maps are challanging, and the reply value is there in different modes for you continue doing once you complete the main game. The soundtrack was nice too. It doesn't take too long and was a good value for the price.
Its a unique and fun side scroller, not very long but that means there's no real filler which is refreshing. 10/10 good game.
I wasn't really expecting much from this game. It was on sale at the time, and it looked kind of like a 2D Mirror's Edge. Well, after beating it, I'd say that's pretty accurate. But it's more than that, too. The game pieces together a story about overcoming the struggles of being bullyied, which I feel resonates with the younger folk. (such as myself) There's also plenty of pretty deep quotes that the game shows you. It's not a long game, but it's really fun and sends a good message. Really if you're considering purchasing it, you might as well just do it. You'll be glad you did.
i rated this up, because i think that it is a good game, but i can't say that it is great thou.
pros:
- it's fun and of challenging.
- controls are nice and feel right.
- grafics, sounds and overral quality are good enough.
cons:
- the came has something to do with bulling. i guess.
well it should be about it, i think, but the gameplay process doesn't involves much stuff related.
yes, enemies err try to make fun of you. i mean they say stuff like "you're a dork", but whatever.
do i realy care what enemies say? no.
the problem is that these refernces to bulling just seem strange. i'm okay with the topic, it just looks out of place.
there may be some touching lines in the plot, but the plot is only delivered via boring cutscenes.
and i skip cutscenes, because
- in cutscenes the main heroine looks not very nice.
i just can't let it go. she's okay in the game and even looks kinda cool in her ninja outfits, but in the cutscenes she does not.
- i just wish there would be more things you can do with your enemies. and you can't hurt them to death, they always get up.
- i'd say music is dissapointing. in a speedy running game you'd expect lot of high energy tunes.. not here.
so i'd say - buy it if the discount gets big.
it's playable and sort of fun.
I love this game so much its now on my favorites list!
Difficulties are pretty on point.
Dialog is quirky, funny and I enjoyed the story mode.
I played through this in 2 days of buying it.
The game is challenging and can take a couple of tries, or at least it took me a couple of tries to get an A grade.
I definitely recommend this game. Its worth it, so much I'll be playing though it again soon.
Too many bugs. The character always gets stuck on a jumping mode or a crouching mode when it arrives at the corner of something (e.g. wall) and there is no way to get up again. Sometimes the spacebar just doesn't work. So many things are happening when the character was running, it ruins the feeling.
When I sent out this comment I have already played for 2.1 hours so it is too late to return, so I keep finishing the story. During the time, there are more bugs:
1) When I do the speed run and finish the running, and I hit ESC after the score pops up and than I hit ESC again to close the menu, than the "Home / Rerun" menu pops up, and it cannot be clicked or highlighted!
2) I don't understand why but the game frequently goes into a strange situation, than the screen begin to shake.
3) Sometimes the game doesn't react to my key if I am pressing too fast (I play Starcraft!). For example, when I am landing and hit shift, the character crash into the ground.
I don't need to comment on the game play or design. Only talking about the the technical part, it is enough to make me don't believe that those developers really want to make a game.
This is a wonderful little game that's partly a speed platformer and partly about being a teenage girl and managing the various dramas in your life. Its full of fun little cyberpunk references, has lots of humor, exciting music, and the artwork is cute. Gemma is a fun character to play and how she interacts with her dad and brother is very amusing. Her dad owns the pizza shop and he tries to help her deal with her problems, while delivering pizza twenty stories up of course! Each level starts with a quote from dad about how pizzamaking is a metaphor for life... or something.
Pros: Well designed platforms, good story, great characters,
Cons: not terribly challenging at default difficulty, levels get repititious a bit
That said, I can't think of any other game that is both funny and emotional like this is. If you're interested in something different and like speed platformers this may be the game for you!
I'm really enjoying this game! The speedrunning provides a satisfying challenge, and the characters so far have been refreshingly diverse and interesting. I'm finding it difficult to decide whether to spend my time improving my speedruns or continuing on in the story.
A wonderful game about the emotions and feelings I think a lot of people go through in their life, all wrapped in a slick take on classic platforming.
Each level is generally quickfire as Gemma rushes to deliver her latest pizza or help a friend by rushing to her destination and triggering the next story element, and while it starts out quite a simple A to B affair with some jumping it quickly adds in new interesting elements like other Ninja's who will bully and belittle you or new environment hazards/utility elements such as poles to swing from or trampolines to bounce off.
While I find these added complexities interesting and enjoyable to overcome I can understand it might make the game a bit challenging for younger less experienced players, fortunately Disparity Games has them covered with difficulty options that can make things a bit more manageable or even crank up the complexity for people who've played more Sonic the Hedgehog than we really should have.
There's also a neat system that is used to manage Gemma's mood across the game, as she gets bullied more and more or goes through a tough time you can boost her spirits by changing up her outfit or having a cup of tea with her family :)
I wholeheartedly recommend Ninja Pizza Girl, it's charming, thoughtful, and above all really fun to play.
If you've ever played the 2D Mirror's Edge flash game, then this game will feel a little familiar, but I loved that game and it only had three levels so I'm more than happy to play a version with a wider variety of levels, obstacles, abilities, and an actual story - an original and entertaining one at that.
The controls are smooth and respond well, and the gameplay flows excellently. It feels great to run through a level, ducking enemies and hopping over gaps while keeping up your speed, and there are plenty of opportunities to do just that. Also in an hour of play, I never once found myself thinking "Oh that's not fair, I was close enough to that pipe, I should've grabbed it!"
Although it's an early-access release the game is actually complete, the developers just haven't finished tweaking everything just yet. For this reason I was expecting one or two crashes, but instead the most heinous offense the game committed was 'taking two more seconds than expected to start the 'Level Failed' dialogue when in midair', which I feel I can forgive.
From what I've seen so far, the story is surprisingly upbeat - yes, rival pizza delivery people are out to get you and it's a little sad seeing the chirpy, friendly protagonist Gemma repeatedly belittled by these d-bags - but there's a lot of friendship and family and comedy too. One chapter concludes with 'No pants, no pizza!' and Gemma hurtling aforementioned pizza off a balcony in protest of a man's refusal to answer the door wearing pants. And I don't feel bad about spoiling that because there are a dozen other funny occurrences and dialogues that are equally amusing.
There is definitely an aspect of the game focussed on the social issue of bullying, but it A) Doesn't get in the way of the gameplay in the slightest. B) Isn't being used to deflect any criticism, and C) Is never too over the top to take seriously. It's a down-to-Earth, relatable game, about a pizza-delivering ninja being harassed by a rival corporation.
Overall, this is the kind of game which I would hesitate to call perfect, but nonetheless I genuine cannot name a single notable flaw. A must-buy for fans of quirky indie platformers - I can definitely see myself obsessing over getting the fastest time and highest score once I'm finished. 9/10.
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Дополнительная информация
Разработчик | Disparity Games |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 19.01.2025 |
Metacritic | 82 |
Отзывы пользователей | 85% положительных (81) |