Разработчик: Traptics
Описание
You can send your hunters to get healed in the hospitals or trained in the graveyards, but you won’t be able to use them in the battle. That means that you will have fewer units to defend your base in case a battle occurs! So you should manage your Hunters with caution. In case your base gets destroyed, you shouldn’t be discouraged. You will be able to use what resources you have acquired to make upgrades and restart stronger.
Happy Hunting!
Features:
• Permadeath
• Randomly generated city, quests, weapons, hunters…. Pretty much everything
• Dozens of different quests
• 16 upgrades
• 2 unlockable difficulty levels
• Battle and map micromanagement of your Hunters
• 5 hunter classes
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP / Vista / 7
- Processor: 2 GHz
- Memory: 1 GB RAM
- Graphics: 960x720 minimum resolution, graphics card with 128 MB of RAM
- Storage: 250 MB available space
- Additional Notes: Will not display correctly on 5:4 screen ratios
Отзывы пользователей
Its extremely basic but pretty fun and well enough made. I got it in a big bundle of keys for very cheap (i think) so enjoyed it for the price but i cant say it justifies what they are asking for it on here.
It's an original game and it has some good things going on, but like others have said, it's heavily unbalanced and punishing. Most of your success comes down to luck, more specifically your spawning conditions. You have to keep going on and dying, and grinding and grinding to increase your power. Grinding is not bad when it's fun. It's not the case here.
An interesting and fun Tower Defence game that can be quite challenging. The tiles you pick are RNG and if you end up picking the wrong tiles you will lose quickly.
The first thing to clarify: it is a rather limited, very mediocre indie game. So, there's absolutely no rush to buy it. However, if you do get it via some bundle, a big sale, or another occasion... It might be not too bad, for one evening.
Technically, Hunters Of The Dead is a mixture of rogue-like turn-based exploring of the city, infested with the undead plague, and a tower-defense-like real-time action, somewhat similar to Plants vs. Zombies. You have 5 lines with squares to place your troops, your base on the left, enemies move from the right end of the screen, attack your troops, if there are any in their way, or simply rush themselves to the base, to decrease some of its defenses.
You start your game on the city map, and can 'open' one new building per day. Some days will be peaceful, some will bring a heat. The buildings that you 'reposses' have some effects on your progress: some will increase base defense, some will give you new troops or weaponry, some will add to the passive stats like gaining more gold per fight, or recovering your troops' health faster. And it's rogue-like because you start with only one puny soldier with a puny revolver. Of course, it's not enough to stop the undead hordes! Even considering the fact that your troops don't have roots, and may actually move between lines during the combat phase. So, eventually, you'll lose your base, and get a bad Game Over screen... and some gold to improve your starting set! After some grind, and with some luck, you'll gather a team of soldiers, strong enough to defeat the main game boss - Dracula. Then you'll get another, positive Game Over screen... and the invitation to proceed to the next difficulty level! Where everything will be generally the same, only tougher.
In summary, Hunters Of The Dead is a kinda meh game, which doesn't have a charm of Plants vs. Zombies or a challenge that epic, that you'll forget how to sleep before you beat it. Like I said from the start, it's a one evening type of game. However, it doesn't mean it's a bad game. The challenge is fair and balanced (in the long run), and I've enjoyed it while it lasted. As of the overall mark... 5.8/10. Not too shabby... but probably too boring for most players.
Okay this one is a true disappointment.
The game looks really fun... but what the heck is wrong with the balance? I start with 1 hunter... now FIGHT DRACULA! Start again, and again.... I can never make it anywhere in this game! Things don't really make any sense, nothing is explained...
Also every 4-5 battles, out of the blue I won't have *any* hunters and so I can't fight and that's game over. Is that a bug or am I missing something?
This game is worth its price. As another reviewer said, this game does not deserve the hate it's getting. It's an interesting concept of making Plants vs Zombies a rogue-lite. I think the game needs a bit better style of tutorial, it attempts to teach you really important things with popup boxes and if you skip it, you have to learn the hard way. You really need to read everything the game tells you. It's super duper important you realize that houses closer to your base have easier fights. I think a good strategy is never spend your gold on actual fights, just spend it on the upgrades that carry over. I heard another gripe about having to "grind" out the upgrades but I was able to get every upgrade within 3.3 hours of playtime. I honestly think my biggest complaint is that the actual combat characters' models and animations look goofy. Also, I haven't beaten Dracula yet but there may be a replayability issue after I do.
This is an enjoyable and unique lane defense game. You will die at first and many times thereafter, but the clicking on buildings to power yourself up (or face a potentially deadly attack) is a creative idea.
Could one say that the game makes itself seem longer than it is by forcing you to replay it too many times to build up enough money to buy the upgrades for each run? Yes, but for me it never became frustratingly obnoxious because I enjoyed the gameplay enough to continue. Eventually you buy up all the skills and beat the game, but probably not much before then. I also beat the game on hard mode.
I hope this game gets a sequel since I think this type of building off the familiar with a new concept deserves to be encouraged and expanded upon. A sequel with a more elaborate upgrade tree, more character classes, and a slightly less tedious start to the game would be awesome. But even in its flawed form it is still fun to play, and I enjoyed this more than Plants vs. Zombies 2.
I feel this game is getting unfair review. I quite enjoyed it. Each game should take you between 30 mins to 1 hour to complete, perfect for lunch hour entertainment.
You will fail for your first 10 games or so while you learn and earn points to upgrade your team for your next playthrough. Everytime you play, your starting team gets a little better and eventually your are capable of killing Dracula.
It is well worth the price.
a very uninspired game overall. i mean you will get your 5 bucks worth but dont expect it to go the extra mile at any point.
the game is quite random as to what you get as far as layout which is fine overall. unless i missed something huge you dont have the tools to beat the game right off the bat requiring grinding. classes are based upon weapons but their are only 5 one of which is the base weapon for all the units. the enemys tend to all be very predicatble with only 2 units just not charging across the feild in a straight line into your units. one of the others is the boss so really only 1 basic unit that changes stregy at all.
again for the price esp on a sale the game is worth it. but dont expect any curve balls or anything more then a few hour time sink.
Get this game when it's cheap and on sale. It is really fun and easy to play, yet still challenging. It's sort of a mashup between FTL and plants vs zombies. You click locations on a city map every turn to unlock power ups with the chance of finding monsters. Eventually you'll run across Dracula and the goal is to kill him.
Your party starts off weak but so do the monsters. As you upgrade your guys the fights get tougher and tougher so you have to make some tactical decisions about deployment strategies. You need to use enough firepower to keep the monsters from crushing your base during one fight but also have enough left over for tomorrow's fight. All the while you have to manage training for experience, turns spend healing and regenerating ability points used for deployment. It seems simple at first but there's really a lot of management going on. It's quite fun and so cheap, you will get your money's worth.
In the state of unbalanced as this game is, I cant recommend it. Dracula shows up sometimes on your very first battle. The hunters are glass and the ghouls all are OP compared to your party. Its all a grind game to get better - no skill needed - all luck based.
There are hardly any options to configure game, the lack of in depth explanation of a couple of the mechanics, the amount of rest to gain back a couple of action points and then rest at a hospital gives so little in health back even with several hospitals its just not balanced. 3 days to get back 4 action points when it takes 2 just to deploy 1 troop and 1 if you move him during battle its just not fun and you can expect some battles to not even have a single troop to take the field becuse they ahve to rest and so your base will take damage, sometimes enough to just make you lose the game.
Yes its a roguelite but this is just choices during design phase that are hard to comprehend.
I imagine this is exactly how that Van Helsing chap defended humanity from the vampires back in the 1940s (it's true, anyone being attacked by vampires right now? Didn't think so.) Much like in life, you start with a single building. Around you, fading into the distance, more buildings. I'll be honest, in 1.7 hours I still don't know what they all do. Some of them give you people, some give you guns. The rest? What am I, an FAQ?
You click where you want and things change color. Sometimes weird monsters come at you and you have to defend humanity, Plants vs Zombies style. You'll lose. Sometimes the very first thing you click on ends the game. At the end of the game you get points you can spend to upgrade how you start. More people, better guns, things and stuff.
Staying alive the first few clicks becomes easier the more times you fail the human race. Eventually, you'll have 30+ buildings under your control, a huge army, tons of weapons. You'll feel tough. Then you'll click on something and all your people will decide they're sleepy and you get to watch as a horde of smug looking monsters walk from right to left unopposed so they can show you a game over screen.
This review would not be complete without mentioning the teleporting Dracula. Randomly he appears on the battlefield, warping from place to place. Don't bother deploying troops to stop him, as he warps behind them and that's about it.
It is a fun game in it's way. I can't see someone putting dozens of hours in to it, but for $5 it's a fun couple of plays. It's on sale as I write this. $1.24. Less than a cup of coffee, unless you get that 99 cent stuff at a gas station. Which there isn't anything wrong with, mind you. It can still be great coffee.
Needs some tweaking, but overall - quite fun little game.
As for my butthurts:
1. Needs a list of your owned buildings, preferably with some tooltips (how many marketplaces do you need to 1 day rest a party of your current size is a common concern).
2. Why the status bars of deployed units disappear? They would be helpful, especially because the hp bar of units deployed next to the base is obscured.
3. MOAR UPGRADES
Rebuild meets Ironclad Tactics meets Plants vs Zombies. And the result gameplay is actually pretty fun. I REALLY like the mesh of genres behind this game, and what they've set out to do here. The problem is in the execution:
- Tips pop up at the wrong times, and sometimes can't be closed.
- Actual tooltips are non-existant, as in appearing when something is hovered - and they could really be used here. Which tells me that this was probably a mobile port.
- Lack of information about your existing bonuses and effects.
- Fixed resolution
Overall, I think the gameplay behind this is pretty solid, but the execution flaws are just too many in order for me to feel compelled to play more, and thus I have to give this one a No, even tho I like what it wants to do. If this were an Early Access game, I'd be excited to see the end result. Unfortunately it isn't.
Barely like Plants vs Zombies, despite what so many of the other reviews say, and if you haven't played that get it instead. Hunters of the Dead is sometimes frustratingly difficult and poorly explained, yet still manages to be a good "one more try" time waster.
I had and have a lot of fun with this game. I also love plants vs. zombies and tower defense games in general. The randomly created skill opportunities and sub quests lead to new fun each round again. It's definitely worth its price.
For the $1.30 I paid for the game I had plenty of enjoyment from it. Really it is just grinding to get the upgrades then using the Blade wannabe character to take out Dracula. There is some strategy involved in placing your characters. Some. Once you get all the upgrades, beating the game shouldn't be too much of a problem. All in all, was cheaper than goingout to a movie.
This game seems like it could have been so much more. It was fun for a little while, but quickly became to repetitive. Still for 5 dollars you can't go wrong.
My Video Review on Youtube: https://www.youtube.com/watch?v=9L-zCopQ3-0
Fun little game, and most definitely a challenge. The randomness in the game pretty much guarantees that no two games will be exactly the same. Graphics are good enough and very much resemble the ever popular Plants Vs Zombies style.
You basic goal is to assemble a big and well enough equipped group of warriors to defeat Dracula when you find him, as he is one tough hombre. Find him by accident too early in the game, and you best stay out of his way, and hope you have enough defense built up to survive his attack.
The game begins with your base tower in the middle of a dark town that will expand as you explore it. This town is completely random every time you play the game. You can click on any building to explore it, and each time take a chance on a "battle" scenario explained below. There are several different types of buildings that give you different benefits when explored. For example exploring a house will light it up and give you a new companion to your team, always seeming to start at level 1. Opening a hospital gives you the ability to heal wounded warriors from battles by sending that warrior "away" for 1-5 turns, each turn being one more click of a building to explore. Other buildings give you additial defense that you are trying to protect against the undead in the battles, while still other buildings such as gun shops can give your warriors better weapons to fight with.
Any time you click any building, you have what seems to be about a 15% chance of entering a battle against a random number and type of undead creatures, and if lucky (or unlucky enough) you will also find Dracula himself attacking your defenses. Your goal here on these screens is to prevent the undead zombies, liches, skeletons, and more from beating down your defenses to 0. This happens in a gameplay style that very much resembles that of Plants Vs Zombies with the baddies coming at you from the right side and you placing your warrior(s) on the left to try and take them down before they reach your wooden spiked fence behind you on the left side of the screen. Should they get past you, they will die on the spiked fence, but not before taking down your defense total which starts at 200 each game. They also might kill or wound your warriors you place in the battlefield. Die, and say so long for good to them. Wounds can be healed by sending them away for 1 to 5 turns at a hospital, assuming you have uncovered one.
All in all, a fun little single player challenge that is worth the $5 asking price IMO. Watch my video above for a better demonstration of how the game plays.
Hope this helps you, and good luck should you find Dracula early on! You'll need it! ;-)
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Дополнительная информация
Разработчик | Traptics |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 19.01.2025 |
Отзывы пользователей | 62% положительных (77) |