Разработчик: Harebrained Schemes
Описание
Примечание: обладателям дополнения Dragonfall к Shadowrun Returns издание The Director’s Cut доступно бесплатно. Оно появится в вашей Библиотеке Steam автоматически.
Особенности издания Shadowrun: Dragonfall — Director’s Cut
Классическая сюжетная ролевая игра: Dragonfall вернёт вас в золотой век ролевых игр на ПК. Её нелинейное, почти книжное повествование изобилует остроумными фразами и интересными персонажами. Погрузитесь в продуманную 20-часовую кампанию, богатую разнообразными, очеловеченными героями.Уникальный мир киберпанка: погрузитесь в Shadowrun — мрачный мир будущего, где технологии тесно переплетены с магией. Вселенная Shadowrun отмечает в этом году своё 25-летие. Shadowrun: Dragonfall — Director’s Cut идеально подойдёт тем, кто не играл ни в одну из частей серии, а давние поклонники Shadowrun встретят здесь старых знакомых и привычные технологии.
Командуйте отрядом: управляйте небольшой группой раннеров, у каждого из которых свои убеждения, цели и прошлое. Всем им отведены разные роли на заданиях. Персонажи отличаются друг от друга навыками, способностями, а также сильными и слабыми сторонами. Ещё все члены отряда в свободное от работы время преодолевают жизненные трудности. Вы вольны им помочь или пустить всё на самотёк.
Напряжённые пошаговые тактические бои: когда вы действуете в тени, важно каждое действие. Обдумывайте все возможные ходы, чтобы выбрать наилучший: перебраться в более надёжное укрытие, броситься в рукопашную или швырнуть огненный шар в толпу врагов. Благодаря двумстам видам оружия и заклинаний вам придётся взвешивать каждый свой шаг.
Свободное развитие персонажа: выберите базовый архетип героя и делайте с ним что хотите! Уличные самураи и физические адепты владеют продвинутыми боевыми навыками, шаманы и маги призывают могущественных существ и колдуют смертоносные заклинания, а ригеры и декеры оказывают незаменимую поддержку с помощью технологий, напрямую загружая своё сознание в дроны и компьютерные программы. Бесклассовая система навыков Shadowrun: Dragonfall позволит вам свободно развивать персонажа.
Новое в издании Director’s Cut
Отдельная игра: по многочисленным просьбам Dragonfall теперь самостоятельная игра!Пять новых заданий: в Director’s Cut входит пять дополнительных поручений, три из которых напрямую связаны с судьбами ваших напарников. Вам предстоит побывать в прежде невиданных районах — как в самом Берлине, так и за его пределами, — столкнуться с опасными противниками и принять непростые решения, чтобы помочь товарищам по отряду.
Улучшенная боевая система: сражения в Dragonfall подверглись серьёзным изменениям. Обновлённая система брони сделала тактические бои ещё глубже, а переработанная механика укрытий и нанесения урона подчеркнула важность расположения персонажей на поле боя. Всё это дополняет улучшенный ИИ, который стал более умело реагировать на действия игрока.
Переработанный интерфейс: в Dragonfall игровой интерфейс полностью переделан. Заклинания, предметы и способности теперь расположены в более удобных местах. А улучшенное отображение дополнительной информации во время боёв позволяет точнее оценить ситуацию.
Персонализация команды: помогайте напарникам развивать их сильные стороны. Способности ваших товарищей будут зависеть от выбранного для них пути. Если же вам не нравится определённое заклинание, предмет или оружие, которое использует персонаж, то его можно изменить перед отправкой на задание.
Десять дополнительных треков: знаменитый композитор Джон Эверист сочинил для Dragonfall десять новых атмосферных композиций. Часть их них связана с личными историями ваших товарищей.
Самый полный саундтрек Dragonfall: вместе с изданием Director’s Cut вы получите полные версии саундтреков Dragonfall и Shadowrun Returns, а также новые композиции, созданные специально для Director’s Cut. Сочинённые композиторами классической серии Shadowrun для SEGA и SNES, эти саундтреки отдают должное оригинальным композициям, звуча при этом на современный лад.
И многое другое:
- Достижения Steam!
- Коллекционные карточки Steam — соберите любимых персонажей Dragonfall;
- Альтернативные концовки для сюжетной кампании;
- Доработанные визуальные эффекты, в том числе брызг крови и расчленения, улучшенная анимация и возможность включить эффекты постобработки;
- Дополнительные биоаугментации сделают ваших героев сильнее… если у вас хватит нуенов;
- Новые предметы, киберпрограммы и заклинания;
- Расширенные варианты персонализации главного героя;
- Более глубокая проработка нескольких второстепенных персонажей;
- Множество мелких исправлений, включая обновлённые диалоги и дизайн.
Поддерживаемые языки: english
Системные требования
Windows
- ОС *: Windows XP SP3/Vista/Windows 7
- Процессор: x86-compatible 1.4GHz or faster processor
- Оперативная память: 2 GB ОЗУ
- Видеокарта: DirectX compatible 3D graphics card with at least 256MB of addressable memory
- DirectX: версии 9.0
- Место на диске: 2 GB
Mac
- ОС: OSX 10.6
- Процессор: Intel-based Macs only (x86-compatible, 1.4GHz or better)
- Оперативная память: 2 GB ОЗУ
- Видеокарта: Modern 3D graphics card with at least 256MB of addressable memory
- Место на диске: 2 GB
Linux
- Процессор: x86-compatible 1.4GHz or faster processor
- Оперативная память: 2 GB ОЗУ
- Видеокарта: Modern 3D graphics card with at least 256MB of addressable memory
- Место на диске: 2 GB
Отзывы пользователей
Exactly the same shitty UI as in Returns.
Still no proper tutorial.
Game froze during the 1st mission.
Bye
Dragonfall is the worst of all Shadowrun series. Way too many game breaking bugs that you would have to revert to previous saves wasting many hours. There's also a noticeable issue with percentages not being accurate at all. I really wanted to enjoy this one since I liked Hong Kong and Returns, but the bugs are too much for me and kills the whole mood.
I wish pen and paper Shadowrun was this fun.
It is ok only.
Dungeon crawler in a future setting. I've enjoyed playing so much that as soon as it ended i am ready to start again on hard because i am confident with a different character i will get a much different game
.
Recommended
A great followup to the first game, better in everyway though the mission with the matrix close to the end can drag a bit.
best of the shadowrun games, fantastic story with satisfying choices, combat is good, though the 'hacking' combat got a bit weary
for the price its a steal
In my opinion, this is the best entry to the entire series.
Pros:
1. Companions are all very interesting & distinct. Special mention to Glory, whose background literally gives me chills.
2. Combat is overall fun! The karma & money is about enough to specialise.
3. The plot. Oh gosh the plot. It is right up my alley. The game begins with a compelling suspense that leads to an interesting twist, without boring fillers. It reminds me of the Neuromancer book (my favourite!) and I can't get enough of it.
4. There are lots of potential replay value. I won't spoil, but at the end when the first twist occurs, you can even work with a certain NPC first and the betray them later. And if you don't, someone will get really pissy xD
Cons:
1.Some companions' story ends a bit abrupt. Although I said I love Glory's tale, I cannot help but feel there should be some more to it. Same for Blitz's.
Overall, 9/10 from me, and I really hope they can expand upon this story- like adding more companion content. Then this will be THE cyberpunk game of the decade xD
The truth is out there.
the subtle power spike/gradient is addicting. your crew bonds as they acquire a broader sweep of skills and masteries. it is wonderfully narrated, if a little old school. pixel art for the win, buoys!
!
thumbs up
The best story in the Shadowrun Trilogy of HBS games
good game
Holds true to the lore. Worth the $$.
Simply frustrating that a game doesn't support multiple monitors. You can either run it fullscreen and risk the game not responding if you do anything else on your PC, or run it in a window and not see half the UI under your taskbar.
This game is way better than its price asking for
The game is a bit buggy and the UI is kinda crude but the gameplay , story and setting are really cool
If you like CRPG and Xcom style combat and wanna read something real good. This is for you
If cyberpunk was isometric, it would need better world building and story to be comparable.
Shadowrun Dragonfall DC is a standalone expansion of Shadowrun Returns, which tells a non-related story. So you can play them in any order. It was a 2014 release originally.
This is a RPG with turn-based combat and its own system. It's based on a tabletop system with the same name "Shadowrun". Shadowrun Returns, Dragonfall and Hong-Kong is the release order. After I liked the first one, I continued.
You control a team of four which you can pick from different combinations of classes. Game has a semi-linear progression; you can do some "runs" in any order and there are multiple ways to solve the issues you encounter. This leads to many different conversations, rewards and ultimately different endings. With some reloading at key points, I was able to get all achievements with 2 playthrough. (hard difficulty). Your teams’ skills determine what you can or cannot. There are combat skills and non-combat skills tied to Karma system. Especially, hacking - Matrix- is quite original.
+++ Setting: Shadowrun's depiction of Berin and future cyberpunk setting is quite good, it's unique (at least for me) and well written dialogues are also good. You can easily immerse in that kind of world. In shadowrun, magic and technology mixed in a cyberpunk setting. Elf hackers and troll street samurais possible.
++Gameplay: Information gathering between missions and NPC characters are nice, although interactions are very limited. You usually have 1 new dialog tree per completed run for each NPC. You finish a mission, talk to everyone, no one has anything more to say.
Combat has proper challenge on hard. If you don't run to cover you get blown to bits, if your spells are not good you will have a hard time, very hard is also doable, just more misses. AI does not change between difficulty.
-+Sound: Well, there is no voice-overed dialogue, since this was a kickstarter project I guess. Music is good. Effects are average.
-Technical: I had to run game in windowed, fullscreen was not alt-tab friendly. After a while saving loading takes time and sometimes turns do not end. (W11 pro , Rtx 4080, Ryzen 7700x) Graphics were not impressive then, 10 years later, well you get the point.
Overall if you want a good story, a small nicely packed RPG with cyberpunk flare, and ok with an old game it's good.
One of the best RPGs ive played, i love this series.
I've played through “Shadowrun: Dragonfall - Director's Cut” a few times over the years. It’s a pretty good but fairly short game with a limited number of missions before the ending rolls by. Most of the time is spent fighting and, in my case, missing most of my shots, which only prolongs the fights further.
There's no voice work in the game at all, which I don't mind, but the heavy reading may not appeal to everyone. The story is great, and the world is suitably dystopian for the setting. The locations are detailed and bring the in-game world to life, though I do wish there were a few more missions to complete. Playing a specific race with a higher skill cap doesn't make much of a difference since you’ll have a hard time reaching those higher numbers before the ending, and that’s a shame. (6/10)
This game gives you Zero help during the tutorial. Do not buy this game unless you have played the previous ones or want to do a bunch of research to beat it.
This is a wonderful. The game has great easy to learn hard to master gameplay. The best part is the expert story telling. The choices you make have meaningful option thus causing to repeatedly replay it to see the different endings.
This game has been my introduction to the setting of shadowrun.
It is not the type of game I usually play, gameplay wise(so it has made me sweat so much lmao) but it has been a very interesting experience.
The best aspect for me has been the dialogue and the characterisation, the world building. I'm interested in exploring it further. i like the crossover between fantasy and cyberpunk, although I do find the concept of the cycles to be funky.
All of the companions have been quite interesting and I was surprised that I liked the one I expected not to like that much the most. I have my nitpicks about some choices in the game(especially regarding Glory, but at the end of the day, I actually think it was well written. What often isn't the case with stories of abuse and indoctrination in a lot of media).
I feel like this is one of very few rpgs where I feel like there really is no good ending. A few of the choices do have a big importance on the future of the setting, but essentially... I like the message about "personal impact" and that we are programmed to believe that it doesn't matter in the long game, while the game doesn't have a "standard" happy ending. It does not contradict the message, but... it is kind of realistic. You get it. Like gotta admit, I am still thorn between what choices would be considered right, so to speak. Which is kinda cool, because I took a big pause to complete the game and was still thinking back about those.
Besides my skill issue with the gameplay aspects... It's a great game. Definitely enjoyed it. No rating on a scale because that sucks.
I missed out on the new Shadowrun titles when they released, having been a fan of the SNES version I always wondered what became of the IP. I absolutely recommend Dragonfall and even the first new iteration Shadowrun returns. I found myself Playing these titles to completion, each day I was eager to start back where i left off excited to see the stories to their conclusion, and The sound track is great too.
This was a nice break from the open worlds I usually kill time in. This games reminded me what it felt like to play a semi-linear game with great pacing and well fleshed out characters. The turn base combat is very satisfying and the classes leave me willing to try them all. If you were a fan of the original you'll love this, heck if you love the cyberpunk genre in general you'll probably be a fan of these titles. 10\10 and I don't give that rating away lightly.
xcom like gameplay, good story.
don't really want to write anything, just leaving a good review
Although I felt it took a bit of time to get going I really enjoyed Dragonfall. The game does a good job of capturing the feel of Shadowrun with the story, and the decision making, being its strong point. There's something about the combat that feels a little clunky or slow - it could be more polished but that's something of a minor criticism. The Matrix sections are not the best, particularly because they are too similar to the real world bits and missing the opportunity to do something different. However, there are some moments where it almost clicks with simultaneous combat and hacking interleaving. Considering you can pick this up for only a few pounds when on sale it's well worth a look.
Best of the the Shadowrun trilogy, in my opinion. Best story, improved mechanics, best companions
If you like turn-based isometric games, fantasy, cyberpunk and all around good time- this is your sign to get this game. And if you are wondering which Shadowrun game, specifically, I would choose this one if I could only play one.
The best story out of the Shadowrun trilogy, love the choices the game gives you, with multiple approaches to each mission.
Me encanta la ambientacion Fantasia/Cyberpunk. Historia interesante, el sistema de combate se podria mejorar pero esta bien hecho
An excellent followup to Shadowrun: Returns, if you liked that, you'll love this. It is a bit harder than the previous instalment, so be aware, but it offers wonderful characters, an amazing story and an atmospheric feel that is hard to beat.
They squeezed every penny out of that budget. Truly memorable characters and quests, the best Shadowrun video game period. Would be perfect with gamepad support and bigger text.
Good Game
Great game! Interesting visual style, very solid plot well-grounded in Shadowrun lore, likeable characters, and INCREDIBLE writing. Seriously, the game is worth playing just for the amazing dialogue and characterisation. Mechanics / gameplay is pretty straightforward which I consider a win, but fans of more complex systems might find it lacking, I guess. There are still some bugs / glitches in 2024 and at times it's just a bit clunky, but these are minor and by no means overshadow how good the game is. Just remember to save the game from time to time and you're golden.
Since the whole trilogy is on sale so often, there's really no reason not to get this if you're an RPG fan!
It's definitely one of my few favorite games. Story-rich and stylish cyberpunk/fantasy RPG in a turbo capitalists dystopia, where some worldwide competing private conglomerates were left and have completely taken over all economy sectors and finally also taken over our liberal and sovereign civil nations. Private conglomerates are only interested in their own security, secrecy, gated communities and doing researches in hidden departments. They enslave humankind for profit and power. Game is based on the pen and paper shadowrun from the 80s. i paid 1€ on sale =)
Great world design and story. Despite being old this game still shines in 2024. You will enjoy it.
I don't like the characters and the overall -not serious- tone of the game, the fact that you basically don't have an UI visible most of the time is unforgivable.
Directors cut still with a lot of game crushing bugs.
Limited fun with repititive fights.
Very clunky game management - poor character development
would not recommend
As long time fan of the Shadow Run universe i'd love to see more
Fun game, good story
I can't do it. I booted up the Shadowrun Return games for old times sake (mainly because I started reading some Shadowrun novels and was disappointed by them). I knew the games had their issues and suffered through Deadman's Switch (had to cheat a little because of a game breaking bug that prevented me from progressing). I remembered Dragonfall was way better. It is, but it still sucks. Same issues: characters blocking tiles preventing you from moving there, useless dialog options that lead nowhere, hit percentage is a joke, healing is still stupid (I don't care if that's how it works in pnp), and all the good ol' random bugs that you need to reset your save state for in order to move forward. The only thing I like about the game is its story, and it's not even that great. It is way better than the novels I've read though. And just like the review for the novels, all the good reviews are rooted in nostalgia or just because they're huge Shadowrun fans. Meh.
I liked this better than "returns". This is a wonderful game, and the love that went into this shows.
This is a really fun game. Urban fantasy is a fun genre that doesn't get as much love. This is a huge upgrade over the first.
Shadowrun: Dragonfall is developer Harebrained Schemes second foray into the storied world of Shadowrun.
The mechanics are based on the tabletop game and are very solid. One of Shadowruns greatest strengths over many other cRPGs is the lack of any classes - you can essentially build however you want.
If you've played Shadowrun Returns, then Dragonfall is essentially a longer and improved version of it. Everything has been expanded on - there's more side content, there's more equipment, there's more (and imo better) story and most of all, your party members have more of a personality this time around.
If you haven't played the previous game, then no worries - the stories are connected only in the sense that they take place in the same world.
The story itself is pretty linear, with some major deviating decisions along the way that will affect the outcome of the ending.
Whether you're coming off of SR or are a newcomer, I highly reccommend this game!
A little too uneven in both story and gameplay to give a full recommendation, but gets a lot better towards the end. As per usual for these kinds of games, getting invested in the backstory of all the other characters helps a lot to keep the game interesting throughout. The addition of self-made/community campaigns is also really cool.
Killing a dog is trickier than a dragon.
nice alt tab crashing (:
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Дополнительная информация
Разработчик | Harebrained Schemes |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 30.01.2025 |
Metacritic | 87 |
Отзывы пользователей | 90% положительных (3957) |