
Разработчик: Lince Works
Описание

You are Aragami, a vengeful spirit with the power to control the shadows. You’ve been summoned by Yamiko, a girl imprisoned in the city fortress of Kyuryu. Embark on a dark journey full of blood and secrets to discover the truth about aragami. Infiltrate the occupied city of Kyuryu with your supernatural powers and fight Light with Shadow. Uncover a story about twin souls bound together by destiny that surpasses time and memory.
Key Features:
- EMBRACE THE SHADOWS
Create your own shadows to become invisible. Teleport from shadow to shadow while you hunt down your targets. Use a wide array of Shadow Powers to creatively dispatch your enemies. - CHOOSE YOUR PLAYSTYLE
Multiple paths to beat each scenario and approach every situation. Play as a merciless emissary of death or an undetectable ghost. Your story, your choices. - BECOME ARAGAMI
Fight Kaiho, the army of Light, and rescue Yamiko – the mysterious girl that summoned you and that is the key to your existence.
Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, polish, hungarian, russian, simplified chinese, catalan
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS *: Windows 7/8.1/10
- Processor: Intel Core i5
- Memory: 8 GB RAM
- Graphics: 2GB of Video Memory, NVIDIA GeForce GTX 660, AMD Radeon HD7870
- DirectX: Version 11
- Storage: 6 GB available space
- Sound Card: Integrated audio interface
- Additional Notes: Required: Keyboard and Mouse with Secondary click enabled or gamepad (such as PS3 controller, Xbox 360 controller for Windows or Logitech gamepads).
- Requires a 64-bit processor and operating system
Mac
- OS: OSX 10.9 or Higher
- Processor: Intel Core i5 or equivalent
- Memory: 4 GB RAM
- Graphics: OpenGL 3 Compatible GPU with 2GB Video RAM
- Storage: 6 GB available space
- Additional Notes: Required: Keyboard and Mouse with Secondary click enabled or gamepad (such as PS3 controller, Xbox 360 controller for Windows or Logitech gamepads).
Linux
- OS: Ubuntu Equivalent 64-bit Distro
- Processor: Intel Core i5 or equivalent
- Memory: 4 GB RAM
- Graphics: OpenGL 3 Compatible GPU with 2GB Video RAM
- Storage: 6 GB available space
Отзывы пользователей
Bad graphics and really buggy gameplay
very good game
It got a interesting stealth system but it really clunky and in some areas complete horsesh|t but I would still prefer the second one over this any day as the two game are completely different in gameplay.
Second game better!
好玩,爱玩
I really want to like this game more,but for some reason it didn't click with me
sadly it has a lot of bugs , but it still a nice game ,i really enjoyed every second of it
nice game
Great stealth game that utilizes shadows as the basic mechanic. The level design allows for different routes to take and the different abilities you acquire contribute to making you the ultimate shadow assassin. The DLC is ok, with only 4 short levels to get through. I extremely recommend that you play this with a friend, it makes the experience even better!
more like 2 hours but i feel like to easy, trust quickly walking towards them
The main game is great even with the bugs.
The DLC is like having sex first time, short and with a disappointing end but still had sex so....ntb
fun
AH YEAH SHES A GOOD ONE EH
cool shadow ninja assassin
what's not to like?
Go black and kill whites, reverse police
A stylish dainty quiet serene stealth.
The design philosophy seems to have been: what if we take Dishonored magic, and remove the ability to spam it ad nauseam. Plus, limit player movement so that they plan their steps. Plus, let enemies instakill them.
Played it dry (ghost+pacifist), and it was like those chance encounters one occasionally has. You meet a person at a bus stop. You two talk. You discover the other as not a complete alien. You two have a better time conversing than standing there like two rocks in a dry garden. Then the bus arrives, and you never see each other again. Nor do you seek repetition.
Aragami does not transcend the barebones straightforward patrol route galore much of indie stealth defaults to.
Does it need to?
No.
Like any exciting stealth game, it's a qualiy playground for experimentation. Enemies are effectively props to serve as links for your level traversal: clean or less so.
I cannot help but half-wish it was a board game so I had a good reason take it off the shelf twice a year and have a small hour-lomg run with so neat style and strats.
Aragami is a goodly toy.
Aragami's story is a pretty simple one about the cycle of revenge, and how many innocent lives get caught up in its wake. But it's also an engaging one, and slowly piecing together the timeline of events over the course of the game was a fun experience. Just, don't be like me and remember to actually read the scrolls you find, i didn't until way too late and was dramatically less interested in the narrative until i did.
Gameplay loop is mostly enjoyable, but a bit jank at times. it's no perfectly polished masterpiece, but a very solid stealth game.
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Dont let anyone tell you otherwise this is a AAA bug free experience for the most refined in taste stealth gamers.
supa steethy 0o0
This is a very good game and I enjoyed my time playing it. The game is an interesting take on the stealth/ninja genre, set in a colourful and unique world. You play as an aragami, a vengeful spirit summoned into existence through a powerful ritual, and you must free a princess from her magical confinement. The game is like a moving comic and each mission area is distinct from the previous one, which prevents the game from becoming repetitive. The powers available also enable different play-styles, do you want to be a stealthy assassin, or a violent shadow ninja and slaughter all opponents, or a ghost who leaves the enemy forces standing as you past unseen through the levels. If you like stealth, assassination games you'll enjoy Aragami.
Great stealth game. Slightly buggy at times, but usually with humorous results.
As a person who likes stealth this game is really fun with stealth its the only thing you will do but yeah its amazing.
Do you want to feel like the ninja when you were a kid and watched Japanese movies? A ninja, who literally sneaks around in the shadows, who sees his enemies as only spectacular ways to kill, a ninja who uses his skills exactly the way you want to see them. This is the perfect description of the character you'll be playing as. I recommend the game for lovers of stealth, the only thing I can note is the short story, but in general the game perfectly presents what it should be.
Nice stealth
GOATED
Nice little Ninja style gameplay rpg. Do not expect to of the notch graphics but it is fun.
lovely game, quite nice if you're playing with a buddy a little buggy mind you! super recommend! DLC rocks too!
Here is a review ! this game isn't that great ! leaving a review so steam doesn't ask me to review it !
(+) Points
1. Good Story.
2. Nice Graphics
3. Awesome Gameplay ( Mostly Stealthy )
4. Good Optimization for Low Specs PC.
(-) Points
1. Multiplayer Kinda Dead ( Only Available in DLC Mode)
2. The DLC mode has some sort of Bugs about movement and attack point.
3. DLc Story good but Story Very Short.
Verdict : Its a Good Game to play and enjoy. It has unique weapon and gameplay style. I liked it very much.
Rating : 8 / 10
it was a fun lil game, but probably not an overly impact story. my best recommendation is to get it on sale and play a more casual pace. give it a swing if you can fill out those 2 requirements
fun time regardless
I remember playing this game a few years ago. It was fun for me, but now I don't feel any fun while playing it, and for me, Aragami 2 is better than this one.
Game was amazing.it was an amazing take on ninja stealth games and I had a blast. The worst part of the game is the difficulty. As someone who completed every main game achievement, playing the game on hard difficulty was an insane challenge and took me just under 2 days to fully complete the game. solid 8/10, I loved this game and now it's time to move to the second game
This is a very nice small indie game.
It has jank and it has problems, but it's cool, and enjoyable, and has a neat story, and I hope you'll enjoy it as much as I do.
Fun stealth action game with a USP that allows you to set your own pace at which you play. Honestly wasn't expecting to like this so much but the latter half of the game really picks up some slack from the relatively fine first half. The story was a bit predictable but not unwelcome and for the budget I'm assuming this was at, it doesn't look half bad.
Very fun and solidly built stealth game!
This game seems to have done relatively well in its time so you probably don't need an introduction to what it is, it's already got plenty of reviews.
It's an indie stealth game where you sneak around as a shadow ninja doing ninja stuff.
It's kind of noticeably low budget at points (it is an older indie made in Unity after all), but honestly? The jank isn't nearly enough to detract from the game. Hell it's plenty less janky than several AAA games I could name.
In any case let me be a bit more specific about the gameplay, in case you're interested:
You move in third person around 3D stages. The stages are relatively linear but they do have a solid amount of little corners and places to explore for secrets, which you WILL want by the way, because those net you upgrade points to get and upgrade abilities. Super useful abilities at that.
There IS no healthbars in this game. You die in one hit, enemies die in one hit. It's very focused design-wise in that sense, because it allows for very deliberately designed levels. You can stealth kill enemies in one shot, same way that enemies will kill you in one blow if you're spotted.
This doesn't mean getting spotted is a game over mind you, not at all. You can still escape and try to lure enemies around so you can get kills on them even AS they chase you. Just don't let enemies crowd around you multiple at once and you can get away with little more than a score penalty for getting spotted.
Anyway, beyond the basic back-and-forth of things getting oneshot, there's the other mechanics that give the game its identity. Specifically the shadow mechanics.
Staying in dark areas (which are very clearly marked by the shadow casted on the environment) makes you very hard to see, and recharges your energy.
Your energy is used to teleport to ANY area that's in shadows. Also to briefly create shadow puddles where there's light so you can teleport there instead.
You also unlock an entire wheel of abilities as you go, both offensive and support abilities. For example, a throwable kunai that lets you oneshot enemies from a distance (though enemies can see the body so be careful), a smoke bomb that blinds enemies in the area where it lands, or straight up temporary invisibility so you can sneak past sightlines without worry.
Abilities do have limited uses, but you get "shrines" to recharge them scattered throughout levels and at checkpoints.
You also have a couple other extra moves you can unlock, like a special kill that recharges one use of an ability, or a slow-but-useful move that deletes bodies outright. It's neat, and it rewards exploration of the stages, which by the way are honestly pretty solid for what they are.
The graphics are fine but... yeah this is where I circle back to the game being noticeably low budget. The visuals are fine, don't get me wrong, they're perfectly serviceable for a cheap indie game, but they are still very simplistic, cutscenes are also very basic with inconsistently stiff animation, and menus and UI also just kind of "pop" in and out with very little feedback or transitions.
Competent, again, it's all fine for what it is, but it's very noticeably lacking polish in that department.
The sound design is pretty damn good, but the music is kind of forgettable honestly. Again, it's fine, it serves its purpose, the ambient tracks sure do give ambience and the track when you're spotted is actually probably the most memorable one from how often you're gonna hear it. But idunno if I'd say anything specifically stands out from it overall.
The story is... Alright?
Which surprised me because I'm picky as hell when it comes to game stories but honestly it's simple enough that there's not much to pick apart from it. Long as you suspend your disbelief for the magic-y bullshit that happens in the game's world. It's nothing special, you just wake up without memories as a mysterious girl summons you to help her, you go along killing mofos and getting the trinkets she needs to free herself from her seal, you get flashbacks along the way, you slowly recover your memories, you find out she was the bad guy all along, you remember she's just getting revenge for the other kingdom getting revenge for her getting revenge because her kingdom and the other one have been at war for a while, you kill her to end the cycle of revenge, you die as the sun comes up because you're an Aragami.
The Nightfall DLC also gives some kinda neat context to how everything comes to be the way it is, which is nice because it answers some stuff that the main story left untouched.
I wouldn't say it's anything shakespearean or anything but it's fine for what it is.
Really, just know that if there's one thing you're gonna be staying for it's the gameplay. Again, it's fun! And it's very solidly designed because of its one-hit-kill structure and how the levels are designed around it!
And co-op is super fun! Genuinely kinda stupid that it's only online co-op with no option for local play but what are you gonna do. Played through the game with a friend on hard over several nights and had an absolute blast doing it.
Pretty cool game if you are looking for something that may remind you an era where games were games. Fun mechanics (in fact, very interesting ones). Think of an artsy version of Tenchu where yoy play for the FUN of it not the 100-hour grindfest of post seventh-gen consoles era. Definitely recommended for people who enjoyed Tenchu, Metal Gear or even Shinobi (PS2). Not a masterpiece but a fun and short GAME.
Amazing game ong !!
I somehow managed to glitch like three separate chapters and got tired of restarting.
Aragami follows the fate of an aragami, a vengeful spirit, summoned by Yamiko. She claims to be a captive of the army of light, the Kaiho. She instructs the player in the use of shadows in this stealth assassination game. The aragami teleport to shadows and kill enemies with a sword. Aragami is divided into levels, each of which is a self contained open area. Each ends with a score screen telling the player stats like how often they killed, how often they were spotted, and if any guard sounded the alarm. It rewards the player with a letter grade. In each level the player locates scrolls. These scrolls reward the player with points they spend to learn abilities. For example, I learned how to destroy the body of any dead foe. The areas are rendered in 3D, with a third person view.
The player, as the eponymous aragami, moves swiftly through Japanese style villages and fortresses. These are patrolled by oblivious guards treading repetitive paths. They use the conventional system of noticing the player, with a slowly filling yellow bar, which changes to red, and then to an alarm. The player is always either in dark shadow, neutral light, or bright light. While this is clear, the effects are not. Enemies can see the player while crouched in dark shadow, if they are close enough. If the guards see the player or a dead body they will halfheartedly investigate. Aragami feels like a generic version of a stealth game. Level design is large for the sake of largeness, but with only repetitive motions. Guards act in a programmed and robotic manner. Even the story is generic, and obviously telegraphed. I'm one third done, but even I can recognize the true villain.
Unfinished Games of 2024
Not Guilty Gear.
VERY FUN WITH WIFE HOWEVER VERY ANGRY AT TIMES BECAUSE SOMETIMES THE GAME MAKES NO SENSE AT ALL LIKE LAGGY INPUTS TELPEORTING TO PLACES YOU DIDNT MEAN TO HOWEVER VERY FUN WITH WIFE VERY STEALTHY
Simple, short and fun ninja game!
Summary (TLDR)
Overall, this is a simple and short game you can enjoy at any difficulty. It has a variety of shadow ninja abilities to accommodate for different play styles. The excellent (cliche-esc) story is paired with beautiful game and sound design. I thoroughly enjoyed this game on the hardest difficulty and will definitely do a re-run to do a completionist run, which is you could do entirely in one go (i'm just lazy). My highlight of this game was definitely the various abilities and choice of VA; which I thought brought the supernatural-esc theme to a higher level.
Game-play
-Easy and intuitive game play.
-My only issue was trying to shadow teleport on "top" of ledges which can be a bit finicky.
-So many abilities, didn't get them all in one play though. I played on the hardest difficulty and sometimes walking around to find scrolls was not my fortay.
-Each ability accommodates to different play styles keeping it interesting.
-Thought the level design was well thought out and definitely made it challenging!
Music + Sounds
-BGM was wonderful. Added to each scene nicely.
-I really love the sound effects for Aragami's abilities and the enemy abilities.
-I thought the interesting choice to jumble the words for the VA for each character added to the mystical enchantment of the game.
Story
-A classic cliche-esc story but I was very much along for the ride. I thought the story was done in a way were it kept you teetering on the edge and immersed.
-Development of characters felt fluid.
Graphics
-A simple art style but still incredibly beautiful. The scenes blended well with intended level design.
-Love the character designs. I do think the end enemy looked a bit jarring but feel it was intended for them to look and feel chaotic.
Very original stealth game. The bow guards can spot a bit too well. There is a variety of skills to learn so you can play your way.
I love the art style and the stealth mechanics - NFI about story, not what I'm here for.
Gets a LOT better once you unlock the ability to destroy corpses and then distract guards, before that it's pretty frustrating because you don't have any control over where guards get killed - usually leading to bodies being discovered.
If this is annoying you, stick with it.
peak peak peak peak peak peak peak peak
The "hiding in the shadows" mechanic is interesting but there's just not all that much to it, aside from that. Fun as a novel experience if it's heavily discounted, I guess, but not a recommendation for me by a long stretch.
Fun game. I really like the stealth mechanic. The story and ending are predictable but still alright.
Solid 8/10 for me.
It scratches the "Tenchu: Stealth Assassins" itch.
The one stealth game that isn't slow
Sneaking is fun
Slicing and dicing through the game is even funner
And if you think this game doesn't have a combat mechanics - skill issue
Post alert gameplay is fun as well
God bless Lince Works
It's a shame we'll never get a game like this ever again
I absolutely loved the stealth mechanics in Aragami.
Дополнительная информация
Разработчик | Lince Works |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 02.04.2025 |
Metacritic | 71 |
Отзывы пользователей | 90% положительных (4376) |