Разработчик: Tribute Games Inc.
Описание
Ключевые особенности
- Инновационный арканоид в фэнтезийных декорациях.
- Отбивайте шар и творите различные заклинания с помощью магического жезла.
- Более 60 уровней в 5 разных мирах.
- Зарабатывайте золото и покупайте талисманы или помогайте жителям отстраивать жилища.
- Эпические сражения с боссами.
- Различные концовки.
- Анимация персонажей от Пола Робертсона.
Поддерживаемые языки: english, french
Системные требования
Windows
- OS *:Windows XP or later
- Processor:Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
- Memory:1 GB RAM
- DirectX®:9.0c
- Hard Drive:250 MB HD space
- Sound: DirectX 9.0c compatible sound card
Mac
- OS:Mac OS X v10.6 or later
- Processor:Intel Core™ Duo or faster
- Memory:1 GB RAM
- Hard Drive:250 MB HD space
- Graphics:128 MB space
Linux
- OS:glibc 2.15+, 32/64-bit. S3TC support is NOT required.
- Processor:Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
- Memory:1 GB RAM
- Graphics:OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Hard Drive:250 MB HD space
Отзывы пользователей
this is a clone of breakout, a game that's been boring since the fucking 80's. however this may progress, it starts in such uninteresting fashion that I can't be fucked to find out more. this boasts "over 60 levels", but the first 8 are the same fucking level. so who cares
A "Brick-Breaker" style of game with an added Rogue-like RPG element to it, alongside some spellcasting.
It's a quick game, about 3 hours it takes to fully beat it, but it's one of the best games I've played, and the story of the game is beautiful.
Arkanoid + Zelda Minish Cap
8/10
I was not expecting to like this game as much as I did, but it was a very nice surprise. I bought it as a Tribute Games' fan that wanted to try their whole repertoire and soon found myself addicted to this game. While simple, the game is ingenious in the way it works around the usual shortcomings of the brick breaker/breakout/arkanoid subgenre. You have 2 "magic abilities" with 2 variations (one being normal and the other being precision based upon pressing a button at the moment of contact) for a total of 4 skills: a straight fireball, engulfing the ball in flames so it goes through multiple bricks, a wind gust to change the balls' trajectory and a specific power that allows you to control the trajectory manually for a few seconds. I never played anything but the hardcore difficulty so I can't speak for the normal difficulty balance, but I thought it was pretty well balanced given the abilities you have up until late game. There are online leaderboards but I honestly don't understand the scores presented at the top, they feel like they were done by cheating. I would appreciate the option to pick every stage individually instead of having to repeat the whole stage/world in order to get to where I want. Bosses were a nice inclusion. Achievements are all pretty interesting other than the grind one (get 50k gold which is just a time sink, could be improved by having a gold multiplier for not dying instead of the "IMMORTAL" bonus, would make it far less tedious and still encourage skill play). There is an unlockable "SUPER ATTACK" that you can use once in every stage and the process of unlocking it was fun, it is very useful tro make grinding much easier later as it can really cut the time you need to spend on a stage AND reset the ball/throw once used.
All in all, I can clearly see this was a game made with a defined scope to jump into the XNA boom of early XBLA days. It is my favorite Arkanoid game on steam, right beside Strikey Sisters (which I also recommend). Would love competitive play to be more incentivized, but the game pretty much nails everything it set out to do. Highly recommended, just don't expect more than what it is.
Wizorb is a good imitator of Arkanoid. There are a handful of spells, such as an upward fireball attack, the ability to manually place the ball on the field, and a gust of wind that can shift movement left or right, to name a few. As helpful as these are, you only have a limited amount of energy and can’t always fall back on using them
A game with some old school fun and difficulty! Very much an easy to learn, hard to master type game, especially in regards to going for some of the achievements. I tended to find there was nothing that really needed grinding coins for (outside of a specific achievement item) and all power ups could be saved and preserved with careful play. A fun romp!
A fun and surprisingly difficult at times little brick breaker game with some rpg elements in the mix. You are a wizard who is tasked with saving the kingdom from an evil army, and naturally your main power is being able to transform into an orb and break bricks until the enemy surrenders, and there's a minigame within where you pay to rebuild the village you lodge in until everybody is happy once more.
There are some secrets in the mix as well, and some tricky achievements to aim for if you desire 100%, so there is replayability to an otherwise shorter story. The difficult curve does increase by every world but with a little trial and error, it can be easily overcome and you'll be the master of breaking enemy bricks before you know it. I must give this experience a 7/10. can be frustrating at times but the music is wonderful and you'll feel smarter by the time you finish everything, so it has my recommendation
Pretty cool mix of NES style gameplay mixed with Block Breaking.
Дополнительная информация
Разработчик | Tribute Games Inc. |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 15.01.2025 |
Metacritic | 81 |
Отзывы пользователей | 75% положительных (397) |