Разработчик: Freebird Games
Описание
Из-за трудности проведения операции, новая жизнь станет последним, что будут помнить пациенты перед тем, как уйти в мир иной. Поэтому эта процедура проводится только для тех, кто находится на смертном одре, чтобы исполнить желание, которое они мечтали осуществить всю жизнь, но не смогли.
История рассказывает о попытках исполнить мечту старика по имени Джонни. С каждым шагом назад во времени, раскрывается новый фрагмент его прошлого. По мере того, как два доктора сводят воедино кусочки паззла прожитой жизни, они пытаются понять, почему же больной старик выбрал в качестве своего предсмертного желания именно это.
А последнее желание Джонни, это, конечно же… полет на луну.
КЛЮЧЕВЫЕ ОСОБЕННОСТИ
- Уникальный сюжетный игровой процесс
- Инновационная комбинация элементов приключенческой игры и эстетики классической RPG
- Знаменитый оригинальный саундтрек, тесно связывающий игрока с историей
- Быстрое развитие сюжета, без филлеров и пустой траты времени
Поддерживаемые языки: english, french, german, italian, russian, korean, spanish - spain, polish, portuguese - brazil, turkish, simplified chinese, ukrainian, japanese
Системные требования
Windows
- OS *:Windows 98, XP, Vista, 7, 8, 10
- Processor:Intel Pentium III 800 MHz
- Memory:512 MB RAM
- Graphics:1024x768 High Color +
- DirectX®:9.0
- Hard Drive:100 MB HD space
Mac
- OS: OS X 10.6.8
- Graphics: OpenGL 2.0 capable graphics card
- Hard Drive: 500 MB available space
Linux
- OS: Major Linux Distribution from 2010
- Graphics: OpenGL 2.0 capable graphics card
- Hard Drive: 500 MB available space
Отзывы пользователей
Heartbreaking and utterly beautiful. 10/10, one of the best games I have ever played.
Highly Recommended!
This game has an absolutely incredible story. It revolves around a doctor who is tasked with fulfilling a patient's last wish before they pass away. The narrative is deeply emotional and beautifully crafted.it had me in tears.
Aside from the heartwarming and touching story, the game play is simple yet enjoyable. The puzzles are casual and not too difficult, making it a perfect choice for a relaxing experience while still engaging your mind. If you're looking for something that combines a moving story with easygoing game play, this game is a must play!
really worth for the prize (˃ᆺ˂✿)
Good game, with engaging story, great soundtrack. Had to force myself through the first 45 minutes of the game but things got interesting after that. I wish the movement mechanics were much more polished which would have improved my experience in the first act of the story where things were progressing a lot slower.
Also I found out this game after playing Finding Paradise (the second part of the trilogy, which has a different story in same world) so the ending didn't hit hard because it felt contradicting to what was conveyed in Finding Paradise, so highly suggest to play this first.
Play this for some of the best emotional turmoil you've ever experienced. This game has a genuinely outstanding, heartfelt story that kept me invested and leaking from the eye holes the whole time.
Short review:
(+) nice story
(+) good music
(+) memorable characters
(-) i dislike the very end of the story
(-) 'Finding Paradise' was more emotional for me
Long review:
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☐ Very good
☐ Good
☐ It's just gameplay
☑ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☑ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☑ Potato
☐ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☑ Old Fashioned
☐ Workable
☐ Big
☐ Will eat 10% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☑ Just press 'W'
☐ Easy
☐ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☐ Good
☑ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☑ Short
☐ Average
☐ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☑ 8
☐ 9
☐ 10
Additional Notes:
The game has a nice story though I must note that I am not quite happy with the direction the story took towards the very end. It felt.. unsatisfying.
Aside from that the game has a handful of characters each of them being quite memorable which goes well with the music in this game.
Overall I can only give this game a 8/10 because I played the games out of order and I found the follow up game (Finding Paradise) to be much more emotional.
I started the game in English and when I found out that lovely background music was composed by a Canadian Chinese immigrant who coded this game when he was in the college more than ten years ago, I immediately changed the language setting to Chinese Mandarin and restarted the game.
That was the best decision ever.
The conversations between Dr. Eva Rosalene and Dr. Neil Watts suddenly make so much sense. The banters were hilarious, and they used so many unique funny lines that could totally get lost in translation.
For example, 放鸽子啦,真是柯达一刻啊!
Literal translation: Free the pigeons, what a Kodak moment!
That makes no sense.
However the actual meaning is Got stood up, legend!
If anyone feels the game dialogues are absurd or horrendous, I highly recommend you replay the game in Chinese language setting. Yes, you do need to learn the language first.
It’s not that difficult nowadays with TikTok refugees fleeing to Little Red Note app, and 216% surge in Americans learning Mandarin on Duolingo.
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Sometimes you’ll find references back to high school textbooks, and that’s because the game was wrote by someone who just finished high school.
For example, it mentioned that the birthplace of the discovery of America Palos de la Frontera. Álvar Pérez de Guzmán was fourteen when Juan I of Castille granted him Palos de la Frontera and Villalba del Alcor as compensation.
This is not a spoiler, just some texts copied from a book placed within the game, irrelevant to the main story.
I have no idea what I was doing in high school, not mention to carry out such a big project - create For River, Once Upon a Memory, The Earth to Your Sky, write the story, code the game, and publish it.
None of these are easy. For that, I think it deserves a thumb up.
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To implant an idea into someone’s subconscious, you would need to find a few small twists or hints, travelling through their dreams or memories. That idea is very popular during the time (i.e. 10 years ago) mostly due to the movie Inception.
Moon or Mars are undeveloped, remote and deserted. I'm terrible at hardcore survival games. So I cannot relate myself to the NASA ending.
When Johnny was four, that was this unforgettable (but had to forget) alluring starry night, he looked up into the sky filled with vibrant, swirling stars, met a beautiful girl who is different from all others.
She was sharing this weird idea that those blinking stars are the lighthouses of the cosmos. And she’s one of them, and will be friend with one.
They made up a constellation: a rabbit with the moon as its belly and were agreed to meet again next year.
Johnny gave her a toy Platypus. From that day, she’s no longer feeling isolated, and always bring the Platypus with her wherever she goes.
The lighthouse is where they first met, where they had first dance, where they got married, and where they had most of romantic memories together.
I feel her, but I don’t think I’ll keep a toy Platypus for that many years, and don’t think I’ll obsessed with a lighthouse and name it Anya, which reminds me of Anya Forger from Spy x Family.
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Another observation is Dr. Watts. No one mentioned about it before.
Dr. Watts tried to hold Dr. Rosalene’s hand when they were watching the rocket launch together, but she refused.
At the end of the game, the screen flashed / glitched a bit after Dr. Watt turned around and collected a memory piece?
If that is true, then the whole game is actually Dr. Watt’s dream or subconscious that he was trying to win Dr. Rosalene’s heart as his dying wish.
Hmm...just like Shin’ichi Hoshi's sci-fi stories, a funny twist ending.
I learned about this game in a thread where people shared games that made them cry. Sounded interesting, so I played, wondering how the story would turn out. And by the end, I actually shed a tear.
Seriously. You just gotta try this game one day. The controls and gameplay are very simple, and although it can get a bit boring at times, new plot twists and endearing characters are introduced that keep you guessing at what’s to come.
Game felt a little slow and I wished the 'puzzles' or 'tasks' you had to do in each stage was a little bit more challenging. The dialog was also a little cheesy or dated at times. But the story was pretty good for how short of a game it was.
I would recommend this but not to everyone! There's very little game play and feels more like an interactive movie. The graphics aren't great but its a 2011 game so... There's also a glitch with whether or not you receive the final achievement but there are guides to bypass this (it takes like 5 extra minutes). The best part (and in my opinion the only redeeming factor) is the story!
To the Moon ... is not a "fun" game. It has very little player engagement, being a linear story with gameplay essentially amounting to clicking to move characters/progress dialogue to move that story along. Graphically, it is somewhat unimpressive (though the art isn't bad).
I don't actually care much about any of the above, though you might. My only real complaints are that the game can feel too slow at times, and that the achievement for beating the game didn't trigger (a dev posted a solution here , for those who are wondering).
All of that said, the story of To the Moon was one of the more powerful ones I've experienced in a video game. The pacing and content of the story, the unconventional method of storytelling, and the music form a beautiful, tear-inducing blend that will stick with you long after playing the game. I strongly recommend this to anyone who thinks they might have the patience to play it.
Have tissues on hand, you'll need them! ;)
Simple point and click game with what I thought to be a uniquely emotional story paired with an excellent OST that has the potential to bring you to tears. Definitely, highly, strongly recommend if you have a few hours to spare. Only downside is that the one achievement for the game didn't unlock despite fulfilling its criteria.
At first, I wasn't too invested in the game (I took a nap shortly after) I came back to the game and gave it another try. Boy was I glad I did. This was such an emotional and captivating story line. I was piecing the story along the way but I was still caught off guard with some events that occurred. Although I was aware the patient was on his death bed and this whole game was to fulfill his wish- I still ended up crying after I saw the ending (it was such a wholesome and happy ending). I can't say this enough but get the game please you won't regret it. Only hassle is on getting your achievement (you'll have to download a beta) but other than that awesome game!
Emotional roller coaster! May need therapy after that.
A very simplistic game but gameplay took a backseat, it was all about the story.
A bit of a pain to run which was surprising given it's age.
A game that tackles your emotions with an interesting story that unfolds throughout the gameplay and that you don't want to put down until you find out what's going on. However, the gameplay itself (and here I'm talking about the square puzzles) is nothing special... it's just an (unnecessary) gimmick for a game that is 100% story.
Just overall amazing game. Great story telling, atmosphere, progression. It is really simple, but very emotional and memorable. Top 10 game of all time for me, I wish I could go back in time to play it again.
i would 100% recommend this game, the soundtrack is so beautiful and the artwork is well made, even if its been 13 years
You can't speed run this game. The story and music will stop you from speedrunning this. It's a masterpiece :)
I feel wrong for having bought this game on sale. Please put the eva and watts plushies for sale again so i can give you money.
3 Hour pixel art story. Wac a mole was fun.
Somehow came across the game more than a decade later, entered with no spoilers, and left sobbing. It has the most heartfelt story of any game that I've ever played. Will definitely play again once I start forgetting about the game to have the same cry.
A fantastic display of how games are an artistic medium, capable of communicating every bit of emotion as the written word, pictures (static or moving), or any other expression form.
Short, sweet, and incredibly poignant, this is a must play if you enjoy well crafted stories in gaming.
A classic RPG maker game with a straightforward, yet intriguing story, with good characterization and plot twists considering the short playtime.
Incredible story, I am not usually one to care for story based games, especially romance ones but this was amazing and extremely touching. Only held back by almost non-existent gameplay and RPG maker Jank. Still, would 100% recommend to anyone. costed me like 3 dollars on sale.
A sweet short game, I really related to River and the banter between Neil and Eva was really fun
Bittersweet story with great music. While reading the story, it make you think about your life and your decisions
very nice and sweet game. though i wish they smoothed it up and allowed a dedicated run button with more proper settings, i'm aware this is an older game. definitely recommend if you're interested in a nice and short, four-five hour experience
A short and very bittersweet story, I liked it and made me cry a little, ngl. It reminded me of the movie Eternal Sunshine of the Spotless Mind, where I also cried. Worth it.
Still sentimental replayinig it after over a dacade. By the way, also like its sense of humor. Cannot recommend more.
For many years, I only played games like CS, League of Legends, Dota2, Paladins, etc. And even though my rank in the games was high, I always wanted more and more, which stressed me out and made me lose the magic of playing something for fun.
After a while, I stopped playing some of the games I mentioned above, today I only play CS 1.6 and CS Source for pure fun, but this game has made me reactivate the “me” that exists as a child, the happiness of playing a game, the incredible story, the incredible music, simply experiencing a work of art.
If you feel lost like I did, this game will probably give you back that magical feeling of what it's really like to play a game. I hope you experience this work of art.
P.S: It's best to play this game with a packet of tissues by your side hahahaha, some tears may fall.
Well, i haven't cried for many games you know, and this is one of them.
Really moving storyline, totally worth the time and price.
who doesn't like a beautiful story about love? especially one with equally beautiful music?
What a story. Simply amazing. Excited to play more games by this developer.
Sweet game with interesting clicking game play. It has nice music and a touching story line. Would recommend
This game is simply amazing. I've watched other people play, I've played this game on mobile, I've played on PC, and I still cried each time. I just think the storytelling is brilliant; I took the time to REALLY think about all that's happened, and tried remembering every detail. The more I do that, the more this game toys with my feelings..... I think everyone would be able to understand everything more if you play the game more than once. It's precisely because of replaying the game that I was able to notice things, and it was really the realizations of things that hit me.
I just can't get over how River died thinking Johnny forgot, while Johnny died thinking he remembered. When I think about it, the rabbit origamis really make sense now. When Johnny told her about the reason he started dating her, she must've realized that he forgot about their first meeting. However, she didn't know about the beta blockers... And can we just talk about Johnny's mother? The way she kept calling him Joey? And the pickles? I don't know. It's just... messed up.
Oh man. This is a REALLY messy review. I replayed this game again after finishing all the other games, and it hit me hard when Neil was talking about his grandfather and his mother, with the stargazing and everything. Impostor Factory never fails to make me emotional...
Conclusion: Amazing game. Definitely a must-buy if you feel like getting emotional, or just to enjoy an amazing story.
I cried...Beautiful story and music, very happy to have discovered this studio!
I personally played this series for easy 100%s but the story isn't bad either.
Wait for a discount.
I'm going to be the contrarian on this one.
Yeah, the story is sweet and hits it's emotional notes hard.
Even for a 4 hour game, though, the game play feels like an impediment.
I was really pushing through not enjoying the boiler-plate mechanics to finish the story.
While it's good, especially for how cheap and short it is, I really don't feel like it was worth that push.
I would have much rather seen this adapted in film or a book.
Really any kind of medium that didn't require my constant input.
I'm sure I would have really enjoyed it in that context.
An interesting plot and setting. Mechanics are pretty finicky and gameplay could definitely be more interesting.
Great story, filled with mystery and some humour. Leaving many bittersweet moments of a man wanting to fulfil his wishes in his final moments. Over his life with a troubled past and love as you peer through their memories.
T_T just beautiful, so rich in story, and the arts, all perfect!
Beautiful story. Patient is the key to enjoy this game.
The game is a well written narrative story that made me cry especially with the soundtrack, where in a way talks about regret of a man for his past life with his wife.
Even if the gameplay was chaotic to play, my heart was hurt by this moving story, and so elegant sountrack. I didn't feel the appeal first, but when I was invested in the story, I dropped some tears for what was happening. A first game that makes me want to follow the adventures of this two strange, but lovable scientists, whom just want people to realise their last wish...
amazing story and great music, Every time the bgm comes out I'm already all teary. The story is well-presented and beautifully paced.
Pretty good story. Not much gameplay. I didn't encounter any bugs while playing.
Excellent design for a RMXP game, but the story is very short.
I learned a lot during this game, first and foremost that I am, apparently, an unfeeling clutz because the story did absolutely nothing for me. I found the main protagonists annoying, the humor was juvenile and did not fit the theme of the story, and frankly, the story itself was also at best ok-ish. And the gameplay and mechanics are simply atrocious.
It's a complete mystery to me why this game has an overwhelmingly positive rating.
Story and characters
As the blurp says, you play as two doctors who go backwards through a dying man's memories to artifically fulfill his last wish. That sounds great, but in practice it means that you visit scenes from this man's life that were significant to him but, in-game, you are just an observer, it is all very surface-level. You do not interact with the man or the other characters (with very few exceptions), you can't really investigate anything, you are just dropped into the scene, read a few lines of dialogue (no voice-over), and that's it.
At one point, you manipulate his memories, and then skip through his life events again, this time in the right direction, to see how this manipulation affected his "life", and if you managed to "fulfill" his last wish. But, and there lies the main problem for me, it does not actually affect anything. It manipulates a dying man into misremembering his whole life (on his request). What you see didn't and does not happen, and could not have happened in reality.
It is a bit sad if you think about it, but you do not get to know any of the characters well enough to get emotionally invested, at least in my opinion.
The memory scenes are presented through the eyes of the two doctors, who are the real protagonists, and I found them pretty much insufferable. They were clearly intended as comic relief, and they are constantly squabbling in a mean-spirited and at times childish way. I think there's supposed to be a romantic undertone but the inane dialogue completely ruins it.
Gameplay and the rest
The actual gameplay consists for the most part of you dropping into a scene, trying to find the very few points that you can interact with, and collect five "memento" points and a core memory. If you have found everything, you can leave the scene and have to solve a mini-puzzle. It is always the same type of puzzle, and it is neither difficult nor fun.
There is no indication which parts of the scenery are walkable and which aren't, and there is no logic behind the mementos, so you are randomly clicking everywhere to either move somewhere else or find one of the mementos.
This is even worse in the few "action" sequences, in which you can run around with the arrow keys. There is no excuse for having such buggy and clunky controls even in a game from 2011.
To sum it up
Currently, the game is tagged as "emotional". In my case, that emotion is annoyance.
I do not recommend this game.
I had been pulled in by the overwhelmingly positive reviews, but I don't quite agree with them. This might be a nice story, but the execution of it was pretty shoddy, and I didn't feel particularly involved with any of the characters. I don't get the emphasis of how problematic her diagnosis was, especially considering what the end-goal for Johnny was supposed to be, and the banter (if one can call it that) between the main characters was just annoying to me. The controls were incredibly annoying as well, and even though it was technically a point-and-click, it definitely can't be considered a puzzle game, when there's only one puzzle, and you have to endlessly repeat it. I don't really want to crap on other people's work like that, but this just wasn't for me.
It is an amazing journey in itself. Thank you for making such heartfelt story driven games.
I played this game a long time ago on another platform and bought it on Steam to support the developer.
It is made in RPG Maker, the gameplay is just point and click, with 2D sprites. The music itself is fantastic, as well as a few songs featuring Laura Shigihura (the one who sang the original Plants v Zombies theme). However you are not here for that. You are here for the story. The creator picks you up and cradles you, taking you to the height of a mountain peak to show you what can be, then lets go. Once in a while, a story comes along that stays with you forever. This is one of those stories that will make you feel things you didnt think you had. They say its about the journey not the destination, this is an exception where both are true. Please support this lone developer and do yourself a favor and bout this game. Turn your phone off, and enjoy one of the best stories you will experience.
Дополнительная информация
Разработчик | Freebird Games |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 22.01.2025 |
Metacritic | 81 |
Отзывы пользователей | 96% положительных (18153) |