
Разработчик: Bohemia Interactive
Описание
Colonel Ostankovich, the commander of a special police department in St Petersburg, and the man who put his honesty at stake by swearing that under his command not an item will get lost in the Hermitage, receives a report of a short alarm failure in the Hermitage. He suspects that something happened. To avoid losing his reputation, he contacts Maxim Durand through Larisa Svetlova. Due to his past, Maxim is at his disposal and has to help him.
In the search for the stolen paintings Max and Lara (mostly on their own) visit the Hermitage, an old library, the Interpol's headquarters in Lyon, the residence in Scotland and further locations. They interrogate the suspects, search for data, break codes and discover forgeries. All their journeys finally lead Max, accompanied by his brother, to the Finnish cloister. Strange deaths, secret signs and increasingly weird behaviour of Max's brother André and of those around him force Max to the very edge of sanity.
Max:
Main hero; this character is controlled by the player. A young French professor who lectures on the history of art. In order to get money for his wife's surgery he had to start a criminal career - he forged and sold several paintings of the old masters.
Lara:
The second controllable character is more of a supporting character. It is a young Russian woman who reached the rank of captain in Russian militia. Thanks to her achievements she was later transferred to Lyon in France where she's the Russian representative at Interpol's headquarters. Her task is to promote Russian interests in the department of art theft.
Key Features
- This Steam version of Memento Mori uses an enhanced version of the game engine
- Classical point-and-click mystery detective adventure.
- Realtime 3D environment using today’s graphics cards to create desired atmosphere with special effects.
- Playing for two characters – Lara and Max
- The end of the game depends on player’s decisions through whole story.
- Original Soundtrack is included.
Поддерживаемые языки: english, german, french, czech
Системные требования
Windows
- OS *:Windows XP
- Processor:Intel Pentium® IV 1,6 GHz or equal AMD CPU
- Memory:512 MB RAM
- Graphics:128MB video memory, with Shader Model 2.0 support
- DirectX®:9.0c
- Hard Drive:5 GB HD space
- Sound:DirectX compatible
- Additional:keyboard, mouse
- OS *:Windows Vista, Seven
- Processor:Intel Pentium® Core 2 Duo 2,0 GHz or equal AMD CPU
- Memory:1024 MB RAM
- Graphics:256MB video memory, with Shader Model 2.0 support
- DirectX®:9.0c
- Hard Drive:5 GB HD space
- Sound:DirectX compatible
- Additional:keyboard, mouse
Отзывы пользователей
Boring and confusing.
In the dim-lit halls where silence lies,
Memento Mori speaks through weary eyes.
A stolen vision, a fractured dream,
Where shadows linger and memories scream.
The canvas is empty, the brush has fallen,
A thief in the dark, a call to forgotten.
Each stolen piece, a loss so deep,
In the quiet world where secrets sleep.
Through broken frames, the truth is torn,
A masterpiece lost, a soul forlorn.
The quiet whispers of a stolen past,
Echoing softly, as shadows are cast.
The world is muted, the colors fade,
As you walk through corridors, choices made.
Each step you take, each clue you find,
Unravels a story that scars the mind.
The puzzle unfolds, but with every piece,
The weight of the world does not cease.
For in the theft, in the hunt for truth,
Lies the cost of wisdom, the pain of youth.
The art once whole, now fractured and torn,
Represents all that we have mourned.
The fleeting moments, the things we lose,
In Memento Mori, we pay our dues.
What is stolen can never return,
The truth we seek, the lessons we learn.
With every turn, the answers feel near,
But the emptiness lingers, feeding our fear.
A game of shadows, a search for light,
Where wrong and right blur into night.
You chase the puzzle, yet feel the strain,
For in finding the truth, we endure the pain.
The pieces of art, scattered and lost,
Speak of the world, of the human cost.
The theft, the sorrow, the quiet regret,
A reminder that nothing is ever truly set.
In the cold, dim world of Memento Mori,
You’ll find yourself lost in a different story.
For every answer brings forth a cost,
A reminder of all that has been lost.
So tread softly, with thoughtful grace,
For the truth you seek will leave a trace.
In the pursuit of meaning, we must come to see,
That in seeking answers, something remains empty.
Well for playing this for 13 hours-ish on the steam deck actually felt like I was actually playing it for 6 to 7-ish hours instead to me, the other half of the hours is because I had to go back and forth between figuring out something myself in the game first and then maybe considering looking at somebody else's game walkthrough to figure out what to do next, because either something was overlooked or something would blend in the game to find that I didn't see it or think about what to do next sometimes to continue on. Other than that, I do think this is a decent, nice, 3D, point/click game with the story. There was also one thing I did notice that "SMPTE color bars" would flashbang my vision when there was supposed to be a cutscene to watch everytime that would not load at all to watch on the steam deck for me to know other bits of the story that I didn't know about until I found out from somebody else's playthrough instead for help in the game. Also also, I had to turn down the volume when I paused the game to do something because the random music and mumbling would get annoying to listen to for a while. Other than that this is a okay game.
No issues with the game so far. Playing on windows 10 ( but you may consider set compatibility to Windows XP Service Pack 2). Using DXwnd to run the game in window mode. Puzzles have been quite okay, character gives a lot of indications and comments the current situation or items. When I stuck for quite a while I just peek into walk-through, no need to torture yourself, not all puzzles make logical sense or are clear about what you must do. It simply a game play fail to properly indicate to the player.
To be successful in this game you must understand that battery and charger is how it's done all the time hahahaha XD.
Enjoyed the game, funny to use ancient technology like CD hahah in the game. Truly if we speak about the game quality its solid OK, and many bugs have been fixed and addressed, most negative reviews are from the past when you had bugs/monkies crawling out of the game.
Full price is a fantasy developer dreams for such an old game at the level of quality it made at. Grab at -80 or -90 sale cut.
Some puzzle/actions didnt make sense, but the story was sad. i still cant blv what happened at the end. and must to say, the cinematic parts were 10/10,
It's alright but doesn’t leave me with anything worth remembering. Well, except for the curveball ending. To be fair, they didn’t just create a twist ending that is unrelated to the rest of the story. They certainly committed the rest of the story to the weird ending. But I feel like the end of the game doesn’t match the universe of the game as it was in the beginning. I’ve seen other stories that being grounded and end with supernatural but those stories usually build up the supernatural gradually. But in this story, everything is entirely grounded in reality until the last minute of them game. For a minute there I thought the game was going to pull the “it was all in his head the whole time” routine but no the game is serious about the magic. But it just doesn’t feel right due to lack of proper build up.
By the way, the notion that this game has multiple endings and that your choices throughout the game determines which one you get is just nonsense. It’s a gimmick, they are all the same ending with a slightly different voice over. Here’s the formula for all endings Max gets happy/neutral/bad + Lara gets happy/neutral/bad ending and with that you can just imagine even better endings than what the game has, don’t waste your time re-playing to see the other endings.
Unplayeble
I am not sure if those are bugs or mistakes in the steam version but there are some actions that are crucial for the progress of the game that just dont work.
I looked at walkthroughs after being stuck i the Museum. I just cant do what is needed to go on so the game is not solveble at this point.
This is another game where I wish there was a mixed rating. This "enhanced" version doesn't deserve a positive rating, but the game itself doesn't deserve a negative either.
I got the game around 2014, played it for 1 hour and quit.... 2024 decided to give it and go and try to finish it, and I did.
Memento Mori is a point and click adventure game where choices matter. The game has 6 different endings, but I'm not going to replay it 6 times to see all of them. Once I saw that choices, and 'reactions' to characters mattered I followed a guide to get the best possible ending.
This game is NOT worth 13$, that includes the issues, and the fact it's a 12 year old game. Wait for a big sale.
Memento Mori came out in 2008, so 16 years ago, but this is the "Enhanced" version so it's 12 years old.
Though to be fair the fact it's a 12 year old game and there's only 168 reviews as of me writing this it's obvious this game didn't gain a lot of traction in the first place. It's not a horrible game, but this version is really wonky and had a lot of issues.
I was planning on giving this a negative review but changed my mind after half way through the game.
The game started out really boring I honestly didn't think I was going to finish it, the graphics aren't the best for an "enhanced" version, and the characters movements are really wonky, to the point where it was sometimes broken.
I had a lot of issues playing as Max and him not wanting to walk up or down stairs properly, or the wonky things characters would do when trying to move them around.
There was quite a few times where playing as Max I would click on him to do something, and he would just 'moon walk' in place for a little bit, and I'd have to keep retrying/clicking for him to do something. Like in one scene I was trying to get him to turn on a lamp, he legit ran back and forth for about 30 seconds, then just stopped. So I attempted it again, and he just moon walked for a bit, then went off on the complete opposite side of the lamp and turned it on.
I also had some issues where both characters didn't want to go do what they were supposed to, or puzzles broke so I would have to either leave the scene and come back, or reload to fix it. A specific puzzle with Lara, the puzzle would act like it was 'open' but show as shut, so I would have to exit the puzzle and get back in it. Another 'issue' for something I needed for a different puzzle, I had to exit the screen and go back in so the 'thing that needed to happen.... happened'.
There's a LOT of instances where stupid small things would happen, it got to be annoying, and a couple of instances were game breaking so I would have to reload.
As for the story, I was bored until about half way through the game, then I got kind of excited to see what would happen next. I really liked how they did the ending, and I want to see more, but there's no real reason for me to replay again.
Дополнительная информация
Разработчик | Bohemia Interactive |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 11.05.2025 |
Metacritic | 66 |
Отзывы пользователей | 55% положительных (74) |