Разработчик: Mad Head Games
Описание
Some things were not meant to be discovered…
A colossal and enigmatic alien structure appears in Earth's orbit and stuns the entire world; humanity names it ‘The Metahedron’. The Sentient Contact Assessment and Response team (SCAR) - consisting of scientists and engineers - is sent to investigate.
Things don’t go as planned and the Metahedron hauls the team across space onto a mysterious extrasolar planet. Playing the role of Dr Kate Ward - a SCAR member - who wakes up dazed, alone in a strange, hostile environment. Determined to survive, you set out to find your crew and unravel the mystery behind what’s happened.
SURVIVE AGAINST ALL ODDS
Kate is an astronaut and a scientist – not a soldier - but she's resourceful and determined to do anything to survive.Use a combination of ranged weapons, devices, consumables and melee attacks, you need to manage stamina as you run, dodge, exploit weak points and discover effective tactics to defeat your foes
Combine different elemental attacks to beat the odds and break through otherwise impassable obstacles.
Craft different items and gadgets to aid you against the countless threats in this exoplanet.
EXPLORE A MYSTERIOUS EXOPLANET
Immerse yourself in a carefully crafted adventure, inspired by the sci-fi classics.Explore an alien world filled with countless threats, gorgeous landscapes and ruins hinting of an ancient - yet advanced - civilisation that somehow disappeared.
Journey through different biomes, such as marshlands, freezing wastelands, underground caverns and alien facilities – all with their own set of challenges, enemies, secrets and environmental hazards.
EMBARK ON A RESEARCH JOURNEY
Kate is a scientist to her core and you'll use that scientific expertise to extract information from your surroundings by scanning artifacts, materials and creatures in order to learn about their features, properties and weaknesses.As you explore your surroundings, you will conduct analysis and gain knowledge which will allow you to craft new gadgets, weapons and unlock abilities in Xenobiology and Engineering trees.
THRILLING BOSS FIGHTS
Ghastly enemy designs - with diverse strategies and tactics - will keep encounters fresh, forcing you to find creative ways to defeat them.The Scars Above Experience:
- Immerse yourself in an exciting sci-fi adventure inspired by the classics of the genre
- Explore an enigmatic and intricate alien world - with plenty of mysteries to uncover
- Fight tactically, using a combination of elemental attacks, gadgets and items, exploit the environment and enemy weaknesses
- Engage exciting and challenging enemies and bosses, from hulking rock-covered monstrosities to nightmarish creatures lurking in the dark
- Gain knowledge and acquire new skills
- Scan enemies to learn about their weaknesses and behaviours
- Use your scientific skills to conduct research and extrapolate information
Mature Content Description
The developers describe the content like this:Violence, Depictions mutated human bodies, Depictions of dead and mutilated aliens.
Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, korean, polish, portuguese - portugal, russian, simplified chinese, traditional chinese
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-4440 or equivalent
- Memory: 8 GB RAM
- Graphics: GeForce GTX 670 / GeForce GTX 1050 / AMD Radeon HD 7870
- DirectX: Version 11
- Storage: 18 GB available space
- Sound Card: DirectX Compatible Sound Card
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i7-4770k or equivalent
- Memory: 16 GB RAM
- Graphics: GeForce GTX 1070 / GeForce RTX 2060 / AMD RX VEGA 56
- DirectX: Version 12
- Storage: 20 GB available space
- Sound Card: DirectX Compatible Sound Card
Mac
Linux
Отзывы пользователей
Great game if you love cosmic horror. I love when a female character is not eroticized in video games because it has sense of respect and value to themselves. Great story and felt like I was watching a movie.
Very nice sci-fi action horror experience.
Fantastic atmosphere, very good sound, nice story and gameplay.
Some reused assets, dated character models and facial animations, but I enjoyed it. Recommended.
Finished on specialist around the 9 hour mark. All achievements and had a bunch of skill points left i couldn't spend since i got all skills already.
The game itself is okay. Nothing exceptional nor bad. It was worth the few bucks i paid for it but it doesn't seem to offer any replay-value nor any alternative routes. It's mostly liniear and story driven, combat is okay.
If you want to enjoy a few hours of story, get it.
Ultrawide users: Beware, it doesn't play well on 32:9. Cutscenes will be centered and small but watchable. After a cutscene you will have super low fov. You can use Universal Unreal Engine 4 Unlocker to inject the dll and just type into the console "fov x" for your desired fov.
6/10
It's a terribly generic game, but worthy of at least 1 playthrough. The best part of the game in my opinion is the level design, which has the perfect blend of alien and at some points eldritch elements. The combat, however, is repetitive, the animations and mechanics are unpolished (Kate has the same dead eyes when happy, sad, terrified, etc) and the boss fights become lazier the longer the game goes on. But it's the perfect, mindless AA palate cleanser to play in between better titles.
Third person shooter with souls like elements with simple level structure and there are not much customisation options. Easy to find parts and exp tokens here and there. I recommend good story, its like 8h story game. Price with discount is 4.60 USD. I believe its worth it.
It was really good game, it made me jump few times, feel the chill and the heat. The story was also good. Quality was as well pretty nice. I can only recommend for sci-fi geeks that needs something more than just fight.
I had played this game for 10 hours to finish the campaign. Plain and simple story, good graphic and combat system.
First things first - I enjoyed this game. Is it the coolest thing I've played? No, it's not. Neither its graphics, its gameplay or its story are amazing. But they are decent, and I enjoyed playing it and exploring the plot.
I do think it's worth a try, but I suggest you try to get it at least modestly discounted. I think it's probably a 7/10
On to some (non-spoiler) details about the game.
This is what I'm going to call a "souls-lite". It has some souls-like game mechanics, specifically the fact that it's fairly combat-heavy and you need to make it to waypoints to save your progress. If you die, you go back to the most recent waypoint you touched. Touching waypoints also restores all your ammo, health and battery, but also respawns all non-boss enemies in the current map.
Your character has two basic attributes - health and stamina.
Running, dodging and using melee attacks all cost stamina. Stamina recovers over time when exertion ends - even in combat, moving slowly lets you recover stamina.
Being hurt by enemies reduces your health, and damaging status effects inflict harm over time. Status effects wear off after some duration or after leaving the area that inflicts them. There is no passive regeneration of health - recovering health requires using active healing effects or touching a waypoint.
Notably, fighting does not give you XP. You have to find "knowledge" cubes in the environment that transfer information to you. Earning enough knowledge this way gives you an ability point. If the knowledge needed to earn ability points was at all non-linear, I did not notice.
You can spend ability points to earn "Abilities". Most of these affect how you consume resources or spend or regain things like health or ammo. A very few are direct buffs to your health, stamina or damage or durability. Skills are divided into two categories, and have 4 tiers. Tier 1 Abilities cost one skill point to unlock. Tier 2 cost 2, Tier 3 cost 3, and Tier 4 cost 4. Additionally, you have to have three Abilities from the next lower tier unlocked before you can buy one from a given tier. So you need three Tier 2 abilities to unlock a Tier 3, and 3 Tier 3s to unlock a Tier 4. Which of the two categories (Engineering and Xenobiology) an ability is in doesn't seem to matter mechanically.
You also can find/unlock up to four types of weapons, with each type having an "elemental" association: electricity, fire, ice and acid. You can actually get two electrical and fire weapons, and you can find upgrades for all of them. Foes commonly have elemental weaknesses you can exploit, and the environment can also matter significantly for a weapon's effects. Water, for example, causes electrical attacks to both spread and cause more damage to the main target. Water also makes it easy to freeze foes in place. Icy water can be melted with fire to drop foes in (which instantly freezes them). Frozen foes take more electricity damage. Acid is good for destroying metal things and armor. And so on. Each element has its own ammo type. Weapons do need to be reloaded. There are upgrades to increase magazine size and total ammo carry, and an Ability to speed up reload times.
Over time, you accumulate a variety of gadgets and consumables. Consumables aren't consumed by unit, but instead cost "fiber", which is something you can find throughout the game. Gadgets cost battery power. There is some crossover here, as one of the consumables recharges one of your battery slots, allowing you to exchange fiber for battery.
This all creates an interesting interaction in resource management. You need to balance using fiber versus using battery versus losing (or staying at low) health. You can spend fiber to get ammo, but it's probably better spent keeping your health up, or keeping your battery up to protect you.
This all feels reasonable in a game where your character is primarily a scientist. She's reasonably young and fit, and there is an in-lore explanation for her having practical firearms experience, but she is definitely not supposed to be some John Wick style bad-ass. She's survives by figuring stuff out.
There is one other form of advancement - at specific points in the plot, you earn "personal abilities". These are not all directly useful in gameplay. One, for example, represents your ability to understand an alien language used by critical NPCs. This is purely a story mechanic. Another allows you to "craft" things you find. You can't not earn most of these abilities as long as you keep playing.
One personal ability extremely useful - it allows you to scan your immediate environment, revealing some foes and also resources like ammo, fiber and, critically, knowledge cubes.
Combat-wise, I found this game interesting. Mechanically, it has a lot in common with the Remnant games (Remnant: From the Ashes and Remnant 2). Specifically, it's primarily a ranged combat game. You do have a melee weapon, but it has very limited value most of the time. You can't parry, but you can dodge. You almost always want to hang back and shoot things, and you need to have decent precision aim to do the most damage. Most foes have weak spots where your hits (at least with the right element) will do more damage, but these spots aren't always very large and some are not exposed often. Aim definitely matters.
The story is interesting, but not super original. It did manage to keep me engaged. There's a fair amount of exposition, but a fair amount is given while you plan. There are cut-scenes where you can't act, but they are not super frequent. You character talks to herself for your benefit quite a lot.
The graphics are nice, but not amazing. There are definitely places I stopped to look around and take some screenshots, but mostly it's just decent. The characters are mostly well done, but the lip-sync timing feels off. The characters show their teeth a bit much while talking.
On the topic of characters talking, the voice acting is again decent, but not amazing. No one's voice seemed bad, either overly dramatic or lacking in emotion, but none of it was super compelling either.
I don't see a ton of replay value in this. I got all the achievements on one play-through, and I don't think I missed much in terms of gear. It has various difficulty settings, and I played through on the middle one. I found it hard in the beginning when I had little gear or skills, but easy at the end when I was fully "tricked out". I can't see myself trying the higher difficulty.
Again, a decent game IMO. It definitely has flaws, but I felt they are not severe, and the core game made them worth looking past.
quick game but fun. the skill system could have used a little tweaking, some of them seemed underwhelming. i would remove the fabricator animation and just have the character slap on the mods, took me out out the game a bit when those scenes happened.
The game is a few years old, so not going to knock the bethesda like facial animations. I would definitely play a sequel to this and Unreal 5 Engine would be gorgeous with the same art direction.
Just completed the game, fantastic story, great variety of alien mobs, 4 elemental weapons and many gadgets to help in multiple playstyles, weapon upgrades on discovery throughout the game. Dying respawns at latest pillar but no loss of items. Pillars are nicely spaced throughout the game so you don't lose a lot of time if you do die. Good length of game too, Three difficulty levels. Well worth the money.
It reminds me of the Sci-Fi games I grew up with story wise. Very fun combat. Unlockable perks feel very impactful. Overall, a very fun game worth the price
Quite an amazing game. The story is great, the combat is satisfying and the puzzles are engaging.
It is a bit short but I loved the story, it is very well designed
A Souls-like but as a shooter. Combat is based on a very rigid system of "apply the right ammo type to the right enemy type". The story is up to now a bit bland but good enough, though character animations are very flat. One of my main gripes is the movement which feels at the best of times sluggish. All in all not a totally bad game but mediocre (5-6/10). With so many better games out there, there are not a lot of reasons to pick this up. On the other hand, if you enjoy shooting stuff ....
Decent AA game, you need to use every tool you have to beat enemies, story is ok. Game is pretty short. Buy on discount.
Loved the story been awhile since I played a solo campaign game for hours. creature designs were very good liked how you could just go around using the same weapon although I didn't use the cryo gun much once you get the devices you don't really need it other then around the map.
Negatives
re-pasted background structures
melee combat not used much when you have guns
Overall really good game would recommend playing it for the story alone is amazing.
Pretty fun game. Definitely a worthwhile soulslike play.
Combat is fun, with Doom 2016 style weakpoints and weapon varieties. Fun figuring out how to kill new enemies the first time. They also give you the various tools really quickly, unlike other games that have you unlocking stuff at the end of game that you only get to use for 2 combats.
There are some weird aspects of this game that are really hard to ignore.
-The characters look okayish, but have really stiff animations in the cutscenes.
-There is a very strong horror, enemies jump out at you, vibe in the first hour. Then that sort of disappears.
-You go through long sequences, expecting to be ambushed, but there are just no enemies.
-XP is gained partially from killing enemies the first time, but primarily gained from data cubes (collectibles). In effect, you can kill 50 enemies and get 0 levels. Then walk through a non-combat section, see 3 enemies and pick up 25 cubes, and get 12 levels. Very bizarre way to distribute XP.
-Extremely unimaginative tier 4 abilities (just gives flat 15% dmg or def). When tier 1 abilities give you 20% stats.
was alright.
Very short, not much exploration, got 100% achievs with a simple, blind 9hour run.
Definitely worth if its on sale, wouldnt recommend at full price
I am gladly surprised by this game, it is really respectful for your time, a kind of return to the roots of games when today's game are prone to waste your time with open worlds and grinding.
You have a interesting story, interesting gameplay, no open world thus not wasting your time exploring for scraps, super easy UI interaction meaned to not waste your time, no performances problem, It looks good enough, it is cheap.
That's what i would call a real game to have a simple good time.
If you're familiar with the concept of a "popcorn movie" - a movie where you turn off your brain for 2 hours and then forget all about as soon as the credits roll - then you understand what this game is. It's a Popcorn Game.
As a notably mediocre and forgettable game it manages to do everything competently while not offering anything that stands out or makes it unique. The most interesting part might be the weapon you have which can fire 4 different elemental types (electric, fire, ice and acid) and the way you can combine two of them to create two additional combo effects - ice and electricity play off one another and so do acid and fire. Most of the enemies have some ill-defined weakness or weak spot but they can be defeated with brute force as well.
The various maps and levels of the game are mostly linear with a handful of obvious side paths which invariably lead to extra skill points or weapon upgrades. The enemies all follow the same general rules. If you enter an area with water deeper than your ankles, some snake men will jump out of the water to spit at you. If you find yourself on a path no wider than two widths of your character, some spiders will jump out of the ground to crawl at you. In between these recycled ambushes are bigger areas where you fight a half dozen varieties of minibosses, most of which become trivial once you find their weakness.
The story is fine but is every bit as forgettable as the gameplay. All in all it's fun way to kill 10 hours, at about the same price as watching 5 popcorn movies.
This is a very short romp, with little to no replayability. My 8 hours in game is the absolute maximum you can expect, so manage your expectations. That being said those were 8 hours I enjoyed. Decent story, decent gameplay, satisfying. Not too hard. Only glaring negative was some terrain bugs. Get on sale and finish in a night or two.
Good graphics and even an average player like me can defeat the bosses in 1-2 go. They can be frustrating but when you focus on their attack patterns it's easily avoidable.
It is a AA-tier soft "souls-like" third person shooter with linear level structure and not much customisation options. Gameplay elements are okay and shooting has been done decently, although there's isn't much more to it than "Shoot ice monster with fire bullets, then fire monster with ice bullets". I found the setting and story to be generic and forgettable, but at least the game looks quite nice graphic-wise and having purchased it for £6 on sale, I can't complain too much about it.
As of time of this review the game is a bit pricey for how short it is (you can complete it on 100% in ~5 hours), therefore I suggest waiting for a sale.
Competently made "souls like" with an interesting story.
Scars above is a good looking game with that combines souls-like and metroid-vania mechanics to great effect. The combat is well done and the use of elemental powers is a nice addition. The later parts of the story where it starts to get into it's "deep lore" had some very interesting revelations and twists.
Some of the later game combat could get a bit grindey and in some areas the check-pointing is frankly a mess. And unfortunately, the ending is very obviously sequel bating.
Just listen, ok? Maybe the Easy difficulty should be easier, ok? Come on, man, let there be an even easier difficulty. I usually get stopped at the boss fights and ask myself, is it worth it to go on? I know the game is supposed to be difficult, but fighting bosses is not my cup of tea. Beating the mobs is my type of fun. Anyway I had a lot of fun.
Unfortunately this is a very frustrating game. I don't enjoy boss fights at all. These are very irritating. Take the Alluvial King. Repetitive re-spawn and then walk and then walk slower, cut scene (you can thankfully skip then try again). Boss bashes you start again. It is not obvious how you upgrade your painfully slow firing 'fire gun' to take him down. Rinse and repeat. There is no save as such really aside from glowing pillars, looks nice and that is it. Personally if you don't want to keep on trying and trying to beat a boss and wasting your time walking back to it again and again and again - AVOID.
Played in VR using Praydog's UEVR mod. This title has adaptive trigger support if you use a wired PS controller. Made the experience even better. Took about 18 hours to complete it. Varied atmosphere and good level-up features. Fun time for under $10 on sale. Woop!
First, I am a casual gamer. I enjoy spending my hard won free time playing a game and having fun. My favorites are the Witcher series, I've played them all. I appreciate 2077 and AC Odyssey and others like these. I like open world RPGs with First and Third person views. I enjoy FPS as well.
Now that you know something about me and my gaming preferences:
Mechanics are a bit clunky. Visuals are great. Story is...fluff, but no real meat. No Map... Why no map? Anyone would make a map in this scenario.
As others have mentioned the first real Boss or "Alpha" you reach is pretty tough. The scale of difficulty from what you've experienced prior to meeting it is incomparable, off the charts difficult, and interrupts the immersion. I took quite a bit of time to try an learn the timing but the aforementioned "clunkyness" of the mechanics makes it even harder. I'm not willing to dump my time into this tedious and time consuming boss fight.
I don't like Souls games for this very reason. I don't mind a difficult boss this one is designed to take some time or to get the timing down precisely. Anyone playing this will die repeatedly working out the mechanic and that is where this type of Souls approach loses me.
I just ended and uninstalled there. I hope you understand I had higher hopes for the game and I love the art and visual aspect of it, can tolerate the linear story while having almost labyrinthine environment where it goes above and below itself constantly, which I can deal with but outside of that...not worth it to me.
Moving onto the next one. I wanna have fun.
"Scars Above" is a thrilling blend of sci-fi and survival that kept me on the edge of my seat! The stunning visuals and immersive world-building really draw you in, while the challenging gameplay offers a satisfying sense of accomplishment. The story is engaging, with twists that kept me guessing, and the combat mechanics are both dynamic and rewarding. Overall, it’s a fantastic experience that fans of the genre won't want to miss!
Short game, 11.1 hours for completionist run. Ending leaves a lot of holes in the storyline and more questions that I don't think will ever be answered. However, except for these issues it is a solid third person shooter with some RPG elements and a decent story.
No idea whether or not I like it. It now refuses to load past the epilepsy warning on my Deck. Really p.o.'d after paying for this!
Update; Finally got it working, but like many others, can't get past the Alpha. Really getting annoyed with these inverse-difficulty titles that are impossible in the first hour of gameplay, but a cake walk at the end. I mean... what's the point? Piss off all the gamers who are not professionals into refunding? Games should scale with character ability, NOT be front loaded to frustration. Really badly planned out IMO. Otherwise, this game has HUGE potential. The way it is, I am pondering a refund. I play games to be challenged, relax and entertained, not to be frustrated and pissed off!
Played on Steam Deck. Love it for what it is… a janky AA sci-fi shooter. Plays well enough on Deck with occasional slowdown. Has elements in common with Control except for the much less agile protagonist. It’s Control with Isaac Clarke as MC, maybe. Some fun fights, elemental weaknesses, a bit of puzzling, and a fair amount of deaths. Pick it up on sale if you like B-movies.
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☐ Good
☑ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☐ Very good
☑ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☑ Floppy Disk
☐ Old Fashioned
☐ Workable
☐ Big
☐ Will eat 10% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☑ Easy
☐ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☑ Average
☐ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☑ Short
☐ Average
☐ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☐ Worth the price
☑ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☑ 7
☐ 8
☐ 9
☐ 10
---{ Author }---
☑ https://vojtastruhar.github.io/steam-review-template
Dull & Boring. Terrible gameplay and storyline.....nothing feels right in this game
Even though this is a nice game, like many other players, I did not manage to get past the first big boss and uninstalled the game after only 3 hours of play. This is very unfortunate, as I like the graphics and settings overall. Due to its insane difficulty in this regard, I cannot recommend this game for the casual players like me right now.
As others have said the second Construct boss fight is not fun at all. It's really frustrating because of the delay on the fire weapon. I've been trying for days to get past this, at the point now of giving up and playing something else more enjoyable. Shame really as I was enjoying the game a lot up until this point.
Got this in a sale for less than a tenner and I'm really pleased with the game. Interesting story, fun gameplay and combat with different weapons and gadgets. Plenty of cool upgrades and abilities to unlock too. The world you explore is interesting and visually pleasing, lots of little side paths to explore. The game kind of gave me Returnal vibes, which is cool as I love that game. Interested to see what the devs make next!
Completed the game on commander in 17 hours my first play through. Once the mechanics are learned, the game is not super difficult. The story is fairly simple, but it takes you on an adventure through an incredible alien world.
I would describe this game as very middle of the road in terms of quality. The Janky cutscene animation and lack of enemy variety definitely lost it a few points from me but I found the story intriguing enough and the gameplay entertaining enough to see the game through to its end. To which I think the game has pretty nice length in which you get enough time to really play around with your tools whilst also being short enough to not over stay its welcome with the player. Overall I would give this game a score of 3 out of 5.
AA to the bones. Visuals feel like they came straight from the ps3. You get pretty good german VA, which is nice. the story was ok, but also a bit of a let down because almost every review praised it, so I probably got my hopes up to high. Except for one level ( later in the game, fantastic atmosphere! ) the environments feel very constructed and video-gamish, and not that organic.
The gun-play is quite refreshing with its elemental / rock-paper-scissors type weapons.
Non escape-able arena-fights. That felt cheap. I'm on the edg; maybe a 6/10. But since there are so many great games out there it's not a recommendation, except you're looking for a linear Aliens/Metroid 3rd person shooter.
ONLY BUY THIS GAME IF YOU LOVE SOULS LIKE GAMES. This game for me is very hard on medium, and no need to play in hard, and barely okay on easy. I don't play souls like games because I love story driven games and not games where an AI enemy will kill you in 3 hits and your weapon needs to hit them 6 thousand times and by the time you are about to beat the level 1 enemy, you're dead then re spawn back at the beginning of the level and have to do everything all over again. Some gamers love that and live and die for that. Me, I live for games like Space Marine or Last of us where I'll die but the story continues to drive forward. I HATE THIS GAME but Souls like Gamers, this one is for you. I can't even pass level 1 and probably will give up on this game if I can't pass level 1 on easy. I wanted to love this game because Scifi is one of my jam but I can't advise it to non souls like players. But, I bought it for like $10 so I'm not regretting it as I'll probably beat this game in 40 years.
Do NOT buy this game at full price. $40 CAD is way too high a price tag. I played about an hour in and never touched the game again. It was hyped up in the trailer but the actual gameplay is very one dimensional and clunky. Not recommended.
PLEASE MAKE A SCARS ABOVE 2!! This game was so much fun, I finished the game and found myself wanting more. The weapon system took a minute to get the hang of but was genuinely really fun combining different elemental weapons to fight with. Also, all of the gadgets felt really good to use and the system to switch between gadgets and consumables felt really player friendly. Finally, the way combat was designed to encourage using all weapons and equipment is the most enjoyable part. Highly recommend this game to anyone who enjoys a nice 3rd person shooter.
What a great game. Honestly. Gameplay is really good, progression is linear, combat feels nice and intuitive and exploration isn't too grindy. Even though it borrows some elements from the souls-like genre it's certainly nowhere near as difficult. To be honest, it is a bit short, i finished it in about 2 days and no New Game+ is kinda tragic. There are no other modes or anything, you play the story and that's it. But for $9 i had a really good time and I might even play it again in the future.
I bought the game with a discount for 5 Euros.
Finished it with around 7 hours of game play.
Overall it feels like a game made by a small team and given that the game is great.
Bottom line for the price tag this game is good I would be glad if the team makes a sequel or a new one.
clearly a lower budget game but over all was an enjoyable experience. strong metroid prime vibes. felt super rough in places, and the final boss was, while an alright fight, disappointing as it rehashed an earlier enemy and didnt really add anything to its move set. game has a lot of heart, though, and i hope they make something even more cool next time. worth the 8 dollars i paid for it on sale.
I've returned this game. I hoped for Deliver us Mars with some action and I've got some "soulslike" game where every move, every boss fight has to be carefully planned. First mini boss took me two days to beat. So...no...BIG NO.
i AM SORRY
This game is a really nice feeling game and I want to enjoy it but I'm stuck on every tiny piece of scenery i encounter and unable to break free. constant crashing is making the game unplayable, this is a first for me.
Review from someone who has 100% the game.
***Disclaimer***
***This game has a "Souls-like tag. One the surface the game appears as if it would not fall into this category. Rest assured this game is challenging and incorporates to a certain extent level of this category. If you are not* a "Souls--like enthusiast or prefer casual gaming (which is an amazing category itself) I have reason to believe this audience will not* find the game a pleasurable experience and should not* purchase this game and save you from the difficulties and challenge this games presents that can otherwise be frustrating to many people.***
For a complete, honest and non-biased review for those that are willing to take this challenge here are the pros and cons I found playing this game.
***Pros***
- The game has a very atmospheric feel to the environment in which you are in. regardless of the fact that the game is not a AAA title the game itself does a incredible job at the visual, graphics, backgrounds, creatures and the environment surrounding yourself. If you have a high end gaming PC you can submerge yourself in the beauty of a game. (I have some screenshots in my profile if you would like to see more of in game photos for your liking)
- A great mechanics system overall with smoothness in the responsiveness in the game. i have played both on game-pad and on mouse and keyboard. This game has great feedback with your inputs.
- Overall good selection of weapon combinations that can be used with one another to your advantage along with your gadgets (Example Freezing enemies with one weapon and shocking them to have a greater effect, combine these tactics with gadgets and you can find strategies to your advantage, and TRUST me you WILL need it, especially playing on the harder difficulty.
***Cons***
-First and foremost you do not need to search the reviews to understand that the game has a very punishing "Hit Detection" system. Let me explain, many of the monsters/creature/aliens (whatever you prefer to call them) have "Weak Points" that are extremely crucial or at times very necessary to hit in order to defeat your opponent. The downside is two major things.
The first is that the game is very punishing in the sense that even if you are a pixel outside of the weak point areas (I want to say i am over-exaggerating but I truly believe I am not) which will diminish your attack to nearly 0 (literally 1 point damage for some armored creatures). It is imperative that you hit exactly where the hit point is would the dead center as I feel the game will otherwise not be generous in allowing critical shots.
The Second point is that creatures at many times (i am looking at you Mr. Alien that blocks with his arm literally instantaneously) will at the moment your cursor is over their center weak spot cover it. The absolute reaction time they have (even with the orb that slows down their moment) is absolutely ridiculous to say the least. I have played "Ready Or Not" and the reaction time there to the creatures in game doesn't even compare and at times feels very unfair not even giving you the chance to be able to hit your shots which needs to be toned down at least a tad bit.
- Multitasking during battles (Especially Boss Fights) which other environmental factors. For example, there is a boss that emits enemies to the floor which cause constant damage. You need to "Ice" the floor solid to prevent you from stepping and taking damage. Simultaneously, the boss destroys your ice AND attacks you. This means you are juggling which preventing constant damage, and trying to cause damage back and forth which ultimately feels more annoying than challenging. If you read other reviews many people also stop after the first Boss Fight as it feels unfair and I sympathize for their experience as they are justified in every way for their feelings.
-Environments although beautiful are dragging and have various dead ends. It feels conflicting cause at one end you'd want to explore the map around you and yes there are items of value but the amount of turning and going around felt dragging. Combine this with a only at best a semi-decent mapping/guiding system you will have yourself annoyed going back and forth. Small *Spoiler* toward the end of the game, the same maps get recycled which just felt like a poor way to extend the game when it did not have to or at the very least should have introduced a new area. Instead we revisit not 1 not 2 but 3 of the same locations you already have seen fighting the same monsters which was to me completely repetitive .
-Finally, the games visual models and lip-sync could have at least tried to do a better job. I believe it is due to costs that the developers had to cut corners but I was not a fan and neither of the endless internal monologue that occurs and at times feel unnecessary. I don't want to be playing a yapping simulator.
***Conclusion***
In spite of the fact that this game is challenging, the game gets a C or 7.5/10. If you look at the reviews you will see that the game is sitting at the time of this review at approximately 75%. That is what I believe is fair to review the game when you include the fact that yes it is meant to be absolutely challenging and requires adaptation to survive and beat the game. do not expect anything great but do not expect a game that the devs did not care about. In the end, i believe the devs did the best they could with interest. if I had to explain what the developers did it is a game with the "right intentions but at times but had the wrong execution.
**********P.S**********(Please read if you made it this far as I feel it is VERY important to add to my own review*
I purchased this game ON SALE for at the time $5.99 USD. Had the game NOT been on sale I am certain my review (as I incorporate the price of the game itself) would have felt different considering the cost. With that being said IF I had bought the game at full price I would believe that i would have been otherwise upset as the game is too short for a Full price tag. I ONLY recommend this game positively for the $5.99 price tag and would suggest if the game is not on sale to wait. Otherwise if the game is full price it is definitely NOT worth what you will get out of it. A STRONG recommendation to save your money and buy ONLY on a sale.
i hope this review was at least slightly helpful to those contemplating. Thank you for reading and have a wonderful day! <3
Brought this in the sale for £6 approx. Its a great game for that money in the sale. The game play is really good. Graphically it looks great. You can pick holes in the game but for the money it plays fine. Its a 2023 AA game that's really well done. Enjoying it............
Игры похожие на Scars Above
Дополнительная информация
Разработчик | Mad Head Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Отзывы пользователей | 77% положительных (933) |