Разработчик: Mossmouth
Описание
UFO 50 is a collection of 50 single and multiplayer games from the creators of Spelunky, Downwell, and Catacomb Kids. Explore a variety of genres, from platformers and shoot 'em ups to puzzle games, roguelites, and RPGs. Our goal is to combine a familiar 8-bit aesthetic with new ideas and modern game design.
- 50 BRAND NEW GAMES - These are NOT minigames or microgames! Although the size of each game varies, every one is a complete experience, from its opening title screen to its ending credits. Some are small arcade-style games but there are also larger open-world adventures and a JRPG that could take many hours to beat.
- AN ALTERNATE UNIVERSE - According to the story of UFO 50, the games were all created by a fictional 80s video game company that was obscure but ahead of its time. Some games are sequels to other games in the collection and various characters appear in multiple titles as part of a shared continuity.
- AN INSTANT LIBRARY - All 50 games are available to play at the start! The concept was inspired by multicarts, retro collections, and the experience of going to a friend's house and perusing their game library. Jump in and out of games at a whim - exploring the collection is part of the fun!
- AUTHENTIC BUT ALSO MODERN - We carefully chose what elements to modernize. Every game shares a unique 32-color palette and we took great efforts to make them look and sound like actual 8-bit titles from the 80s. On the other hand, it was important to us that UFO 50 was fun and surprising for modern players, so we chose not to limit ourselves to the genres and design conventions of the past.
- VERSUS AND CO-OP PLAY - Half of the collection features local multiplayer, including co-op and versus. You can compete head-to-head in a new fighting or strategy game... or team up to beat a classic arcade game from an alternate timeline. It's great for groups!
Here are some of games you'll get to play in UFO 50:
CAMPANELLA 2 - The sequel to Campanella (another game in UFO 50), Campanella 2 features procedurally-generated levels where you can explore in your UFO but also hop out to enter shops and dangerous caves. You play as the intrepid treasure-hunter Isabell, but she hasn't always been a hero - by playing the entire collection you can learn more about her past.
QUIBBLE RACE - In this unique sci-fi "horse-racing" game, the goal is to win more money than your opponents, but why stop at betting? Thanks to the seedy alien underworld, you can hire thugs to tamper with the race or even sponsor your own quibble to earn extra credits. But your opponents can do the same, so the question is... how well can you anticipate their actions? Up to 3 players can compete in this turn-based game of betting and bluffing.
PINGOLF - A fan favorite at gaming get-togethers like PAX, Pingolf is another fun multiplayer game that mixes golf with pinball. As you navigate 18 holes filled with bumpers, trampolines, and other crazy obstacles, a dot matrix display will light up at the bottom of the screen to cheer you on!
SEASIDE DRIVE - Sometimes you'll want a break from long, open-world games and challenging strategy titles, so why not jump into a straight-forward arcade-style action game like Seaside Drive? But even in a popular genre, UFO 50 brings something new to the table - in this case, Ojiro Fumoto (the creator of Downwell) designed a stylish car-based shoot 'em up where "drifting" across the screen is how you power-up your gun.
GRIMSTONE - Yes, there is a full blown JRPG in the collection! Grimstone follows many conventions from 8-bit console RPGs, but is streamlined for a modern audience. Also, to make combat more engaging, we added a skill-based component to battles and encounters on the overworld can be strategically avoided. The story takes place in the American Wild West, where somehow the land has been swallowed up by Hell! Creating your party from the ashes of a burned-down saloon, you'll be looking for answers as to why it happened.
And that's just five games! Out of 50! So come join us and enjoy this collection of 8-bit classics from another dimension! There's something for everyone!
Поддерживаемые языки: english, french, italian, german, spanish - spain, portuguese - brazil
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i3-3220 CPU @ 3.30GHz
- Memory: 8 GB RAM
- Graphics: Intel HD Graphics
- DirectX: Version 11
- Storage: 500 MB available space
- Additional Notes: Made with GameMaker
- Requires a 64-bit processor and operating system
Mac
Linux
Отзывы пользователей
Right as I cozied up to UFO 50 for the first time, "dusting off" carts and feeling a sense of wonder with each new game, my brother passed away.
It sucked. And it continues to be the worst. But this game truly felt like it was by my side in the months since. It's a game meant to be played in pajamas, with real or imagined friends looking over your shoulder—like my brother once did—rooting you on into the late hours of the night.
It's that surprisingly great NES game you rented on a whim in the ’80s, except it’s fifty of those cartridges at your fingertips at once.
Not that it's some sort of magical fix for crushing grief, but it’s an incredibly warm, nostalgic, and wonderfully crafted experience. It’s "Nintendo Hard" at times, but never in a way that feels like the game hates you. It truly understands the magic of the best classic 8-bit games while seamlessly weaving in fun, modern mechanics.
For the completionists: I can’t think of another game I’ve ever played that felt this satisfying to 100%. At the same time, I can’t think of one that so perfectly hands you a controller and says, “Here. Pop in, play what sounds good. And jump into something else if you want.”
Just an incredible video game feast. I absolutely adore this thing.
I really, really want to like UFO 50 for a wide variety of reasons, but almost every game (except for the masterpieces that are Mini & Max and Pingolf, and a couple decent others) is really boring *and* way too hard, with the classic old school game design of really simple and uninspired mechanics stretched over the entire game, the playtime being created exclusively by unfair difficulty and limited or nonexistent lives.
There are a couple other games that seemed like they could be good, but that failed to capture my attention for long. Valbrace had a nice little combat system, but has gigantic maze levels, and you restart the entire level when you die. Grimstone is apparently a fan favorite, but I got bored out of it after a few minutes because... you know, JRPG. I also didn't find Night Manor interesting to play.
Even assuming those 3 are actually pretty good and it's my fault, the rest of the games are still very flawed. Many positive reviews I see are just old gamers saying they like UFO 50 because of nostalgia, and that's not really a valid reason to say a game is good.
I'm extremely mixed on this game, but overall I have to give a thumbs up. The best way I can describe UFO 50 is to ask if you've ever heard of those old "250 in 1" Nintendo carts. If you have, it's like if one of those was made with competent programming and great game design.
A couple of the games are addicting like old arcade games, some of them are classics I wouldn't have expected like tower defense- there's even a horror-style point and click title in here!
Where the game falls apart for me is how hard and antagonistic the AI can be in some of the games. There are a good ten or so games I can't play because the AI is programmed like a Skynet terminator intent to kill my enjoyment.
Overall, good game. Shout-outs to Night Manor, Pilot Quest, Porgy and Bushido Ball.
Combatants and Lords of Diskonia can take a big bite out of my ballsack.
Ufo 50 is a game that i find very impressive but i generally dislike most games featured the reason is that the game has a frustrating difficulty at times. But the concept is so cool and the games are so unique that i always want to keep playing. I personally find the game to hard to enjoy at times. I do want to beat a lot more of the games but the game can be unforgiving and punishing that being said if you appreciate gaming as a artform and its history but its worth the price and should get more attention.
This game taps into a concept I find deeply fascinating: fantasy or parallel-universe consoles and the imagined history of video games. If you’ve ever played consoles with prebuilt games, tried those classic “XXX in one” cartridges, or more recently experimented with retro consoles like the Playdate or PICO-8, you’ll know exactly the kind of nostalgic joy this collection evokes. It captures the excitement of discovering a wide variety of gameplay styles and games you’ve never encountered before, all from the comfort of your home with a single console or cartridge.
The games in this collection are surprisingly solid in terms of quality. These aren’t PICO-8 or Warioware-style microgames, they feel like full-fledged NES-era games, without the limitations of 8-bit platforms (although it replicates them sometimes just for the sake of vibes and nostalgia). There’s a great balance overall, especially in genre variety. Nearly every genre you can imagine is represented, with an excellent mix of action and strategy games. One standout is a game that features FIVE distinct and well-developed gameplay styles in a single game 😱
The games vary in length and difficulty, offering something for everyone. There are simpler, score-based games for quick play sessions, as well as challenging, "story" driven titles that demand time and skill to master. Around half the games also include local multiplayer modes - both competitive and cooperative - which is always a welcoming addition. I especially enjoyed that some games have sequels, recurring characters, and images that carry over from one game to another. This only further enhances the "lore" of this fictional video game history.
The collection also includes some thoughtful quality-of-life features. For instance, games that lend themselves to multiple levels, like puzzle games, often have an autosave feature so you can leave and return without losing progress (though there are still games that require beating them in one go). Most platformers include a handy mechanic where you can drop down through platforms by pressing jump + down - a small but welcome touch that modernizes the experience without compromising the retro vibe.
I’ve played for about 20 hours and completed only around a dozen of the 50 games, and I still feel like I’ve barely scratched the surface. Beyond just beating the games, there are tougher challenges to tackle in each one, as well as collectibles tied to specific in-game achievements. For completionists, this adds a lot of replay value.
If you’re a fan of retro games or have an appreciation for the medium as a whole, this collection is a must-have. The sheer variety and quality of gameplay packed into this anthology are incredible, especially at such an affordable price. Honestly, I’d love to see a similar project focused on early 3D graphics - I would kill to see something like that.
UFO 50 is a fantastic collection of games spanning many genres. Each game is incredibly polished with it's own lore, music and easter eggs. At less than 50 cents per game, even if you don't love them all, you'll still find enough to get your money's worth. These aren't mini-games either. These are full games that will take at least an hour or two (or sometimes a lot more!) Don't make the mistake I made playing Barbuta first and judging harshly.
A few favorites in no particular order:
Mooncat
Mortol
Kick Club
Warptank
House Party
Had to refund because a lot of unexpected hospital bills (American posting) but god damn this game was good for the few hours I got to play it, looking forward to rebuying it when I can
I...don't like it? I don't like it. I can't believe I'm saying this but I really don't like UFO 50.
I herd about UFO 50's development like 2 years ago and I thought it was a brilliant idea.
A game collection in the spirit of the infamous "Action52" but each game being a gem in their own right.
Unfortunately, what appears to have happened is pliability was sacrificed in the name of a meta narrative.
I've herd though people more in touch with things then me, that some games had features removed prior to release to make them harder or less polished.
It isn't just a lack of features that hold the games back, but confusing additions that you likely would never see in games of the era, Example: The Cowboy RPG that requires you to play a mini game for every party member's attack. I didn't see such mechanics in RPGs until modern day and then it was just for one special attack. The draw of older style turn based RPGs(for me at least) is the "zen like" state you can enter into for grinding to happen as you just watch numbers go up for your party. However the game in question requires your full attention the entire time your playing and it makes the experience feel tedious.
Much of my experience has been like this with UFO 50, the tedium is getting in the way of the fun and we left those sorts of design flaws behind for a good reason.
I can tell every Dev on this collection fucking slaps and I can't wait to see what else the can create unhindered by the restrictions of this collection.
I don't normally review games. I don't play a ton of games lately either, and I'm especially not familiar with the indie game scene. Picked this up on a friend's recommendation and this the best game I've spent money on in years. These are not 50 micro-games, they are 50 games with years of thought and effort put into them, with most being challenging and compelling to master with near immediate hooks/twists. Even the stinkers feel charming due to how cohesive and well thought out the styling is.
I'm at over a hundred hours of game time now and I haven't even played Grimstone yet (a FULL LENGTH JRPG that will take most people 50+ hours to beat) so it's obvious to me that I'll keep popping back into UFO50 for the foreseeable future-- especially considering how many of these I can pick up and put down quickly when I'm only looking to kill an hour of free time.
Such an easy recommend.
It feels like a collection of NES homebrews made by current day indie devs with infinite time on their hands.
Some are amazIng, some are derivative, some are clunky, some are frustrating or confusing. It was done on purpose, it's part of the charm of games from that era, except this time the games are designed *around* that clunk and lack of instructions instead of being limited by those.
Whether some games feel dated on purpose or not probably won't matter to some players and they will decide to pass on those. But there's enough games with an interesting modern twist that UFO 50 is an easy recommendation if you enjoy any sort of indie game, even if you end up skipping most of them for one reason or another.
ufo 50 is the best video game ive played in years.
for every single game so far, i think to myself "what an absolutely incredible display of game design." i'm 40 hours in and i've only visited 20 of the 50 games, and like 18-19 of those have succeeded in making me want to see them to their conclusion because of some cool thing they do. like i feel as if i owe it to the developers for making something so interesting. and it does one of my favorite things games do: invisible tutorials. but where one game could have just one good invisible tutorial, ufo 50 has dozens. Each of the games has its own language, and each is so legible to the player. Each gives me the intuitive feeling you get from seeing Pac-Man for 5 seconds and immediately understanding what you're looking at and how to play.
theres a really cool universe the game sets up wherein the guy who made spelunky and his team found a storage unit with a dusty game console (called the LX-III) and 50 dusty cartridges all made by a fictional company called UFOSoft, and they archived all of the games for the player. they're presented in the in-universe chronological order of when UFOSoft released them, from 1982 to 1989. So as you go along, you can see the technology and understanding of how to use the console's hardware improving, as well as the game design and graphical chops of the fictional devs (all of whom have names and lore and stuff). For example, the first game is Barbuta, and it starts you in an arched room. A couple years later, the company made a spiritual successor to Barbuta called Mooncat that expands on Barbuta's esoteric and mysterious energy right down to the fuckass controls, and near the beginning of that game is that same arched room, but worn down and aged. UFOSoft had a surprise hit on their hands with Campanella, so naturally they incorporated its iconography into their brand identity and quickly made a spinoff called The Big Bell Race, which used the same controls and movement from Campanella in the context of a racing game.
There's a code terminal that you can access from anywhere in the game. It shows a live feed of the LX-III running the code of the game, with an 8-letter password field next to it. Some of the 50 games give you little hints as to what codes to put in if you check the terminal in the right place/right time, and it leads you down a crazy rabbit hole that hops from game to game and tells a little story in the background.
The music in the game is amazing too. The devs gave themselves a big challenge by committing to the premise that all of the 50 games are on the same piece of hardware, meaning that they all use the same sound chip. This is reflected in the music and sound effects of the game, so you'll hear bloops and beeps that all use the same instruments. And somehow, even with that self-imposed limitation, the sounds and melodies remain catchy, inviting, and unique, while still retaining the same shared identity. It's a lot like how music from Sega Genesis games sounds like a twangy green ooze. You'll hear a weapon firing sound effect in game #18 and realize holy shit thats the same noise as the throwing sound effect in game #6.
It's one of the coolest most mind-blowing works of fiction and universe-building I have ever seen, not just as a video games but any media format. I am still in awe at how much sauce this shit has. All the talk i see about the game says its "what if action 52 but all the games were good", but its so much more than that. Action 52 didn't have subtle references to the other action 52 games. it didn't have notes on the developers that made them in the game select screen. it didn't have a cute little garden that you could fill with decorations as you made progress in its games. UFO 50 has those things. it has horror games. it has a meaty RPG in there. It has puzzle games. it has shmups. it has platformers. it has fighting games. sports games. it has everything you could want, and all of it is fleshed out and polished to a mirror shine. It has given me the unabashed feeling of wonder and curiosity that I so rarely get from discovering a new game and learning about how it works and the hidden movement tech and the language of the game, 20 times over (so far). It is one of the strongest recommendations I can give to a Games Player, especially one that wishes to feel their love for video games be reciprocated. I do not say this lightly. The game is a 10/10.
please please please please play it i know game recs are so easy to ignore but if i knew this game existed and i slept on it for any amount of time, id want to go back in time just to yell at myself to play it sooner.
Easily one of the best values in all of video games. A large majority of these are absolute bangers and it’s honestly impressive how fleshed-out most of the games are given the scale of this project.
A compilation of 50 games spanning a whole lot of genres, where even the least of them are pushing forth interesting ideas. There's something here for everyone, and several of them would be worth the asking price of 25 USD alone.
It's one of the few games where I feel the less you know going in, the better, as a lot of fun is in discovering the games one by one. Most don't come with very much in the way of instruction, as they want you to get a feel for what's what on your own. As the game's control schemes are simple in terms of button presses (directionals + two action buttons, usually), it doesn't feel too daunting to go a few clumsy rounds in which to figure out what a game wants of you.
If you just like "games" as a general whole, it's a steal.
You just discovered your big brother's lost make-believe retro 8/16/32 bit gaming system, and his entire collection of 50 games. Some of the individual games included, I'd pay $10+ dollars for alone. Insane value. Insane amounts of content. Insane amounts of fun. My Game of the Year 2024.
UFO 50 is an alternate history game about a society that built Utopia, and the surrounding mystery of how civilization fumbled it so hard. Where did UFO Soft go? Why were these seminal works unreleased, and left to gather dust in a forgotten warehouse? Like John Milton's 17th century epic poem Paradise Lost, UFO 50 is not just a singular work, but an arrangement of multiple masterpieces. This game chronicles a decade of UFO Soft spanning three console generations, starting with the humble Barbuta for the LX-1 to their magnum opus, Cyber Owls on the LX-III. Whether you start with the cautionary tale of Biblical Grimstone, the coming of age story in House Party or the aspirational goal of manifesting mankind's destiny among the stars in Campanella 2, there is something for everyone in this compilation of classics.
It will be the job of future scholars to debate the wisdom hidden between the lines of code within the Miasma Tower, but I for one feel grateful enough to live in the here and now, where UFO 50 exists on my hard drive and no longer just the imagination of a fictional 80's video game company.
Play Forever.
By far, the most overrated game of the year.
I tried around 20 of them. Some of them are just incredibly boring, some are fun to play.
The game just gives you nostalgia, where 35+ years old played in their old consoles. There is no story, no connection between the games.
I cannot believe this game got Best Indie nomination instead of gems like Nine Sols or Rise of the Golden Idol.
This is just a game where you played "36 in 1" in the old days. No game is special, I honestly am shocked the amount of recognation this game has.
Don't get me wrong, it is nice to see such nostalgia, and congrats so the developers, BUT THIS IS NOT A BEST INDIE CONTENDER, just 50 average/below average old-schoold games.
Most of the games in the collection are absolute dog $#!+. I'd rather they just keep the 3 or 4 good ones and charge me $5 instead.
I want shorter games with worse graphics made by people who were paid more to work less and im not joking.
This is an incredible game collection, each game is a full experience that you can spend hours on. I have 40 hours right now and I haven't even played half of the games yet, there's so much content to enjoy. UFO 50 is also introducing me to genres I previously hadn't really touched, helping me discover new interests.
I really hope to see more content based around UFO Soft in the future, the world Moss mouth has created in this collection is so much fun to explore.
This game is a 10/10. Even if I end up finding a game I don't like in it, just having even one game be a 10/10 makes the purchase well worth the money.
While I can see this being very fun for some, for me it was not really worth it just to play slightly improved older titles. There were some games that I really liked but ultimately I don't recommend it as a lot of the games still feel very dated in how they control and play.
If you want a nostalgia kick for older titles def pick the game up but they are not modernized as much as I would have hoped for esp for buying a whole game just to play it so I am not recommending
This is one of the best game I have ever played for a while. A series of 50 retro-style game with modern sensibility, an ode to the time where game is very deep with minimal mechanics. All of the game only have d-pad and two-buttons input. I wish the developers make a fictional documentary or blogpost on their developing journal, then it will be a perfect treat, a great library of games with game-design and history lesson.
This is just plain fun. So many games and, unlike other retro compilations I've seen, these games aren't all bad! Truly some fun and interesting titles in here!
If you're a fan of retro style games, with beautiful pixel art, fun and original gameplay ideas, and games that you can play for a few minutes or a few hours, definitely check out UFO 50. Hopefully they do more of this!
One of my favorite games of this year. Every game in this collection has unique mechanics and hidden depth, so this is definitely a game where the more you put into it, the more you get out of it.
UFO50 takes me to simpler times. As a kid with no consoles besides a GameBoy Color with a few cartridges played extensively, I got super excited when my uncle gave me a disk with an emulator and hundreds of Mega Drive rooms.
Booting up each game and discovering what it was about (and losing in the first couple minutes) was super fun, and even more conquering that special game that grabbed your attention long enough (mostly possible due to save states).
With UFO50 this feeling is back, you have 50 cool games where you'll also probably loose in the first couple minutes, but they are so interesting and well-designed that if you give them enough time, you'll be able to understand them, finish them and then master them, giving you the best feeling ever.
Tracking your progress also gives you a long term goal so it pushes you to even play games outside of your favorite genres and discover something special in them you wouldn't find otherwise. I'm at 30/50 cherries right now and every game feels better than the last one!
Great collection of games UFO 50 offers a variety different genre of games.
your free time will definitely be abducted
I'm not any good at this and will probably never unlock all the unlocks, but I think they really captured the idea of a game system and it's complete set of games and the iteration on those games. The variety and overall level of quality is great.
This collection is incredible. It's what everyone wants when they pick up a 50 or 100 or 300 in one collection, that every game is intriguing and has merit to it. The discovery of figuring things out, when things click and you know you're in for several more hours, or kicking back with something you've become familiar with and just enjoying it, even chatting with others about secrets in the game, all of it is incredibly fun. Everyone should give this a try.
This is literally 50 realized games in one package that span all the genres of the rainbow. Some have more meat than others, but they all do what they set out to do and do it damn well.
It has it all; Final Fantasy-esque RPGs to esoteric dungeon crawlers, bite sized shoot em ups, puzzlers, racers, and Metroidvanias, it's hard to accurately describe how amazing it is that UFO 50 exists. It has to be one of the most ambitious things to come out in recent memory.
Pretty easy GOTY for 2024.
This game is a pure labor of love, giving you the excitement of facing a multitude of games and genres for the first time again - almost like childhood christmas.
I really recommend getting this gem of a game if you want to have multiple experiences to explore and engage with and relive some retro gaming days
Really fun collection, bought it for Barbuta. A lot of games are way too hard for me though...
at the time of writing ive played nearly 40 hours and still havent touched all 50 games. and thats the beauty of it, youre free to explore the games at your own pace. for the price, this is a collection with an amazing value even if not every game within it is a perfect match for you. idk never really gave serious reviews before but i am completely enamored by this game and i wanna share it with as many of my friends as i can lol
i still have something like 25 games to start, its fokin PACKED with content all with their own charm and challenges and varying styles. it feels like a nostalgia explosion except ive never played any of these before.
UFO 50 is a game that sounds too good to be true- but after playing 115 hours of it I can definitely say it's completely won me over. I didn't buy into the hype initially as the pitch of "50 games made by established indie devs bundled for 30 dollars with years of frothing demand behind it's release" sounds exactly like the kind of thing I'd end up not liking as much as I'd hope. I wrote it off as a collection that probably had a pretty decent spread of solid games, but generally safe or uninspired retro throwbacks rather than something interestingly designed. However, it wasn't hundreds of hours of focused gameplay that changed my mind- I ended up being immediately sold after beating the very first game, "Barbuta".
To give a bit of context of how UFO 50 works, the collection chronicles the development of a fake console/personal computer from the 80's called the "LX", specifically following a company called "UFOSOFT" which made games for it from 1982-1989. The developer names are fake, the history tab for each game has cute bits of fiction, and the games get more technologically advanced as you progress further into the collection. Going back to Barbuta, as it's the first game in UFO 50, it has no scrolling, no title screen or explanation, and most interestingly- barely any sound. You move painfully slow and the only consistent "music" in the whole game is a low, quiet, second long hum when you change screens. At first I was initially repulsed both by how sluggish it felt and a series of incredibly unfortunate coincidences causing me to make incorrect assumptions about the gameplay... but something about the oddly oppressive atmosphere kept dragging me in. I was solving riddles, talking to creepy bean dudes, evading a particularly terrifying enemy, and most importantly- was somehow incredibly immersed. Before long I had beaten the game, and after talking to my friend about it, they responded "wait, how is it possible for you to have won without getting [item]?". It was then we both discovered that there are three different ways to beat Barbuta.
At that moment, I realized what made me instantly sucked into UFO 50. While many games these days are doing the retro aesthetic, either with NES/SNES or PSX/N64 graphics and sound, UFO 50 is maybe one of the only titles i've played that actually captures the feeling of playing those old games. Sure, there's a lot of modern design anachronisms present in UFO 50, but there's also a near inescapable vibe that permeates the collection, almost "seeping into" the game design. You're not given any info to go on for any of the games other than the disk art and the title... and the variety of games feels deliciously oddball compared to the homogeneous nature of modern game selections. Discovering what to do and how each game works almost feels like part of a riddle you have to solve. Once you've figured it out however, the games are still very solid- it would be a lie to say that all of them are good (I count 14 that I think are below average) but that honestly adds to the unpredictable nature of things. There's also a completionist aspect to each game with every game having a "Gold" and "Cherry" condition: gold is usually beating the game or seeing most of the content, while cherry can be anything more difficult than gold such as hi-score chasing, 100% completion, or finding weird secrets. I really appreciated this not only as somebody who likes trophy hunting... but also because it let me give games a solid chance before deciding how I felt about them. There are a lot of games that I initially really didn't like, but only after golding or cherrying them did I really grow to appreciate them. (Ninpek, Paint Chase, Rakshasa immediately come to mind)
To further review UFO 50 would be to go into every single game individually and spend hours typing this out before eventually hitting the steam review character limit. To sum it up: I absolutely love this game, it's my game of the year by a wide margin, and it holds a special energy that I don't think we'll see recaptured for a while. I genuinely believe that this has reignited my passion for game design somewhat. However, I think if you go into this game with a value mindset or "all my friends love this game so it must be amazing" thoughts, you could leave disappointed. Instead transport yourself back to being 8 or 9 just before your bedtime. You're in the computer room by yourself, and your dad just got a spindle of CDs burned from your uncle. They're on blank discs, so the only thing you have to go off of is a sharpied title on each one. You pop each in one by one... some are good, some are bad, some are the weirdest things you'll ever play and never be able to remember the name of. One or two might give you nightmares. I don't love UFO 50 because I think every game is a slam dunk and worth your undivided attention. I love UFO 50 because it brought me back to being a kid exploring through games on my computer. It's nostalgic not because the graphics are pixels or the music is chiptune, but because it lets you have a feeling of the unknown, uncertainty, discovery. It also has Mooncat.
PS: There is a terminal function in the pause menu. It shows the game's memory (curious if that's real) but also lets you enter in 8 letter codes. Keep an eye out for things with the format XXXX-XXXX, there's a lot of secrets. One can be found in the descriptions/history of one of the fifty games, and it might lead you down a long, dark path...
After only 40 hours of playtime I can already tell this collection is an insane achievement. 50 unique experiences for only 50 cents a piece, it's wild. It's like a portal back to the 80's, but at a higher quality standard than anyone in the 80's could've ever dreamed of. As someone currently in my 20's, I almost feel honored to be able to experience a time machine like this, and get a peek at how games used to be.
An easy Game of the Year contender in my eyes. 50 unique games for an absurd price tag made by the very best people in indie game design.
You owe it to yourself to have this game! Also, this is without a doubt one of the greatest Steam Deck games of all time
Still cannot believe that we have been blessed with this tremendous achievement of a video game.
If you are a sucker for cool game design ideas - get this immediately! all 50 games are unique and made with a philosophy where you don't have to go over lengthy tutorials, but learn while playing and discovering the mechanics in the process while playing.
Those who have a huge backlog of games that stresses them out - get UFO 50! It is essentially a gamified backlog simulator that would give you a very tight and achievable experience of discovering a collection. In UFO 50 you'll have the games that you love and games that you hate, some that would appear too hard that you overcome, and some that you will beat easily, some that you'll try once and never touch again and some that you'll come back to make them your favorites.
It might take a few games to get into the collection (first game, Barbuta is intentionally janky, feel free to skip it!), but once it clicks it clicks, and you will sunk hours into digging deeper and deeper and deeper into the collection.
As for the actual games: I love Red Dead Redemption, but it kinda lacks compared to how Rail Heist simulates the slapstick bar fight from an old comedy western movie with cowboy sprites that have only like 10 pixels.
Moon Cat is a 2D platformer with controls made like it is the first 2D platformer of its kind, completely ignoring all the genre established practices, like 40 years of Mario games didn't happen
There's a lot of games that try to be bite-sized 4X strategy, but very few come close to Avianos, achieving the strategic depth with all info fit to one 384x216 pixel screen and NES two button gamepad controls.
I can go on and on there, and can also name a bunch of games that I think are meh (pretty convinced that Golfaria's only reason to exist is for Derek to sound catchy in the interviews, wow, we made a Zelda where you are a golf ball, such creativity), but as I already said it is a part of the experience to discover the games and make your own opinions, and then question them and change them
So don't hesitate trying out UFO 50, which is the best game of this year, and the approach it is made with is also so hard to replicate that its central idea won't likely ever be repeated in our lifetime. An instant cult classic (better jump on our hype train now while the cult is still young)
A collection of 50 real ass games, which boast such a consistently high level of quality that it boggles the mind. Incredibly fun. (18🏆, 6🍒)
I'm in awe that UFO 50 actually exists and with so many sub-games which are so much better than I expected them to be. It has great games which are well within my wheelhouse -- a real-time tactics game, a sokoban game, a deck-builder -- but the in-game collectable system encouraged me to try out so many things outside the genres I usually gravitate toward and I have repeatedly found that those games are also fantastic -- a platformer-adjacent UFO piloting game, SHMUPs, even 'sports' games. I'm repeatedly struck by how special UFO 50 is, and also left wondering if there will be anything that pulls off the same gimmick of a fictional retro game collection as well as it does, ever, in the future. I'm 50 hours in, and I feel like I've barely scratched the surface of many games which I want to do a deep dive into!
It's my 2024 game of the year, no question.
A genuine triumph. It's hard enough making just one great game, let alone 50. There are almost certainly games here which won't resonate with you, and that's okay. Once you discover your favorites, you will find it a unique and interesting spin on its genre that you can't get anywhere else. Mossmouth's love for the entire medium is on full display here. Do yourself a favor, go in blind, and just enjoy discovering some new games again. You won't regret it.
Ever wanted to play 50 unwinnable games in a row? Now's your chance!
No, really, I mean it.
And it's still really, really, really good and totally worth the price. :)
Incredible collection of games. I've tried each of them once, and even with some of those being quick tries I've had so many good runs, now I want to circle back and revisit some, like Barbuta. There is undoubtedly something in here for you.
none of the games are that engaging and fun - I grew up on the NES and it was fun to check out each of the 50 games in this collection as throwbacks, but nothing really holds my attention that well. I got an enjoyable ~10 hours scratching the surface of everything, but struggled to find anything that made me want to keep playing. keeping the comments on because I would love to know if there are hidden gems that I'm just missing.
Genuine masterpiece. A compelling dialogue between old-school game design and new-school polish and signposting. Trim the fat, distill the essence of a genre down to its essential, compelling form, build it back up with pure clarity and some smart modern flair 50 times: that's UFO 50.
You'll see the brilliance emerge as you tug-of-war with the rigid difficulty. Games you hated will change your mind by the time you've learned them well enough to earn that cherry. Genres you've never touched will feel full of potential, ripe for modern expansion. You'll feel frustration, relief, and genuine fear. Not all 50 games are perfect, but the sheer density of great ideas, the ability of each to consistently nail the flow state, the moreish just-one-more-try addiction, the moment-to-moment relish—it's impossible to deny.
If you don't love this game, you don't love video games. If you don't like this game, you aren't alive.
possibly the highest value purchase possible on steam dot com. All of these games sport unique ideas and incredible execution, you can't find a 1 to 1 game comparison for any of these without downplaying their unique qualities. It has something for everyone, and the games you do mesh with will more than make the whole collection worth for you, despite the games you might not mesh with.
This pitch of this game makes it sound like you're getting 50 NES-Style mini/arcade games, which for the price would actually be a pretty worthwhile value.
What you get is about 30 real genuine retro-inspired full fledged video games, and 20 of the minigames you were expecting. The value is insane. Multiple games in this pack could charge $10 themselves on Steam and probably do well. For the price this is worth grabbing because the act of just grabbing at games at random is really fun and SOMETHING in here will click with you.
Highlights for me so far:
Night Manor - Retro horror point and click adventure with multiple endings. Genuinely spooky.
Warptank - Puzzle game about being a tank that can only teleport to whatever surface is vertical. It's got tons of levels and is really well designed and fun.
Valbrace - First person dungeon crawling mixed with Punch-out style combat. It's a blast. Get a notebook to draw your own map.
Grimstone - A FULL JRPG. IVE BEEN PLAYING FOR 10 HOURS. IT'S GREAT.
Fist Hell - Coop beat-em up that's really tough but fun.
Overbold - Smash TV but you have upgrades between rounds and can gamble on making the next round harder to get more cash to upgrade with. Tough but addicting.
I haven't even tried every game in here. There's so much. Get this.
I'm sure it's already clear in the many existing reviews that is instantly a 40 year old classic. But I still want to applaud the developers on their accomplishment and encourage others to experience this game.
In my first couple hours of UFO 50, I was a bit put off by the retro trappings. The controls and "feel" of some of the early games comes can be fairly described as crude.
But I tried more of the games and found some that I just keep returning to. These games are comfy and nostalgic in how they look and play, yes, but nearly every one also has some little twist of game design that _at least_ makes the experience intriguing, and in some cases, addicting! And the more I've played, the more the conceit of this alternate-universe retro console has felt incredibly fun, and I've been practically thrilled to discover some of the LX-50's secrets :) Bravo to the devs!
This game (really 50 games) is arguably the best value you're going to find on steam. At 50 cents a game, it's a no brainer. Unless retro style graphics make you physically ill, there's no reason not to buy this. This is what games from the 80s would have been like if they had the benefit of 40 years of reflection on what makes game design good.
Just buy it.
Buy this. This whole collection is remarkable and might get you into genres of games you never thought you'd like until given such a fine treatment. Most of the games are hard and punishing, but the sheer quality and fun will keep you coming back for more.
Aesthetically there's an incredible dedication to the collection's "hardware limitations", with UFO having its own selected palette, SFX, and tracker music to really sell the authenticity of its classic design. It's been worked on for several years by the team, and it shows.
Support these devs and buy this game if you love a good challenge and a fun variety of genre-breaking creative entries. My personal favorite is Rakshasa: A very difficult platformer that plays off of Ghouls n' Ghosts with the gimmick of you being able to cheat death as many times as you can get away with.
This collection's gotten me out of a lousy depressive slump and I can't recommend it enough.
Very impressed at how deep each game is. For a game which is a collection of 50 games you'd think each one would be surface level mini games. Surprisingly, each game is fleshed out and can offer hours and hours of content. Some of them are very difficult too. It shows the best sides of 80's era videogames in a complete package. I could see completionists taking hundreds of hours to get everything done. If I had a complaint, it would be the odd choice to only have two buttons for all 50 games. It felt like a needlessly limiting constraint for some of the more complex games. Otherwise a pretty fun game.
UFO 50 might just be the greatest game of all time. As the name of the game implies, it's a collection of 50 games, each totally unique, offering something familiar or different from other existing games, or other games in the collection. Not every game here is going to click for you, but that's okay--if you don't like a game, you can just play another one with great ease.
To clarify, I have about 68 hours in this game, and I've only so much as touched 33 of the 50 games. There's very little pressure to actually play or beat all of the games that are on offer, unless you want to go for the real meatgrinder-style achievements, so if a game really isn't clicking with you, you can just move to another one.
Something I should mention that other reviews definitely have is the difficulty. This game does not hold your hand in any capacity. Everything's designed to be kind of old and janky, so think of these games like playing an NES game without a manual to tell you what to do. The game gives you the controls, but aside from any in-game tooltips or tutorials, that's all you're going to get regarding information. This kind of difficulty draws me in, but I can definitely see it not being for everyone.
Going over every single game I've played here would make this unreadable. If you do decide to get this game (which I highly suggest), do know that there's quite the variety. There's a good deal of platformers, puzzle or strategy games, two-player versus games, shoot-em' or beat-em' ups, there's like 2 golf games, a deckbuilder, a full-on RPG that I'm too scared to touch, and a lot of other stuff that isn't coming to mind right now.
Again, this game is not for everyone. If I could use a phrase to describe UFO 50 as a whole, it'd be "the joy of discovery". The joy of discovering new games, and how to master these new games, is the bread and butter of this monumental collection. Not everything's intuitive, but do I have a good time playing through it.
Дополнительная информация
Разработчик | Mossmouth |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.12.2024 |
Metacritic | 91 |
Отзывы пользователей | 96% положительных (4491) |