Разработчик: Zeboyd Digital Entertainment LLC
Описание
Ключевые особенности:
- Старомодный ролевой стиль, смешанный с удобством современного дизайна!
- Вводите своих врагов в безумие ради пользы и веселья!
- 6-10 часовое приключение с разблокируемыми режимами игры и уровнями сложности, обеспечивающими большую реиграбельность.
- Режим Горца: очков опыта дается в четыре раза больше, но на поле боя может находиться всего один персонаж!
- Режим охоты за очками: зарабатывайте очки, побеждая боссов на как можно более низком уровне!
- Массовое убийство: наберите сороковой уровень за одну битву! Идеально подходит для повторных игр и экспериментов!
- Режим ангелов Ктулху: режим-ремикс с новыми играбельными персонажами, новыми диалогами, боссами и ещё многими другими вещами!
- Все знаменитые особенности, известные и любимые игроками по Breath of Death VII: The Beginning, возвращаются – скоростной игровой процесс, система комбо, система случайных сражений, ветвистая система повышения уровня и другое!
Поддерживаемые языки: english
Системные требования
Windows
- ОС: Windows XP, Vista, 7
- Процессор: 1.6 ГГц или выше
- Оперативная память: 1 Гб
- Жесткий диск: 200 Мб
- Видеокарта: DirectX 9.0c совместимая
- DirectX®: 9.0c совместимая
- Звуковая карта: DirectX 9.0c совместимая
- Дополнительно: текущая версия Windows Media Player
Отзывы пользователей
First of all, the price of game is quite low that I won't give thumbdown to complain and it is indeed good for its BGM, the overall converation scripts and UI. And it maybe good for those who can enjoy long time RPG battles and the story of this game. For me the flaw of this game is too significant to play.
First, I can't save game at any time and the map is too large for the gap between save points. That almost ruins all game experience for me.
Second, the in-game scenes are lack of decoration, bad looking. The scenes are something like 1st generation Pokemon map but 10x large. Scenes are sometimes similar to each other, make you easy to get lost there. I remember I took several battles then start to wonder, is it a deeper scene? Then I saw the bridge, oh, maybe I go a wrong way. Then started to go back. Then I saw another bridge, crab, that is where I come. Both of these scenes have bridges and none of them are distinguishable.
The disappoint moments.And scenes look similar to each other.
Fun short and funny RPG, you get to save the world as Cthulu.
.
Great RPG, unfortunately only in English.
BEST 59 CENT SPENT ON A GAME
Ignore the small amount of hours. I played both Breath of Death and this back on the Xbox Live Arcade days. They are both hilarious tributes to the NES/SNES JRPGs and deserve a lot of love. as of this writing (steam winter sale), they are bundled together for less than $1 and are absolutely worth it even for the full prices individually not on sale. Do not listen to the haters that expect too much out of a 2011 indie JRPG parody. it is great fun, especially if you are into old school JRPGs
Guy with the funny cat name
It's really fucked up that this game has one of the better turn-rpg combat systems I've seen
You can get it for the same price as a pack of gum sometimes, so get it.
The first RPG in the Cthulhu Saves series, this is a wonderfully curated retro-RPG for lovers of the NES, Genesis or SNES days. The humor is very self aware and the loathing that Cthulhu has for his teammates is oh so delightful! A very well done sophomore effort by Zeboyd after Breath of Death VII: The Beginning! Give it a play!
Relatively short parody RPG that doesn't overstay its welcome.
The turn based combat isn't anything special, but can be challenging at times, and has spikes in difficulty at the start of each dungeon and boss fights.
Each level up your characters can choose from one of two paths, increasing different stats, or offering different spells and abilities to build each character differently depending on what you need or want. I think there are some clear choices most of the time, but you can get away with whatever I think.
Combat is mostly slinging your strongest spells and attacks while managing your MP during grinds. Can be tight early game, but you get a lot more breathing room later on. Boss fights you'll want to build up your combo meter with multi-hit attacks and unleash your stronger combo enders. You get into a good rhythm with it.
The story is funny and pulls from JRPG and anime tropes, but doesn't get terribly deep. But for a sub-10 hour RPG, that's probably fine.
Overall not bad, and for the price point it's hard to complain too much.
Another near miss for me. Better then the parody game that was Breath of Death VII, has more of its own identity, beyond going "hehe member that thing RPGs do?" *giggle* while actually doing said thing and thats it.
And in a way with the complete over saturation of "old gods" lore in games in recent years it almost feels more timely then every to make a twist on it and honestly anything that disrepects the source given the creator of said genre is a bonus.
But ultimately there was nothing from my time playing it that really made me want to stick around and get to know these characters and this world (which from a glace at a guide looks to be surprisingly long), with some many games in my backlog that I'm driving to clear out at last I want to put my time in things that aren't just derivative of those titles to begin with.
老玩家诸葛亮戏评
此作《克苏鲁拯救世界》将经典JRPG与克苏鲁神话的黑暗幽默完美结合,带来了一场既搞笑又富有深度的冒险之旅。老夫对此作评价极高,正所谓:荒诞而不失真趣,此作乃2D像素RPG中的翘楚。
优点:
- 剧情荒诞搞笑,以拯救世界为名,实则为了毁灭世界,构思颇为有趣。
- 游戏致敬经典JRPG,却融入了现代设计元素,使得玩法更加流畅。
- 战斗系统简洁而富有策略性,疯狂与理智的设定别具一格。
- 复古像素画风与经典配乐相得益彰,令人倍感怀旧。
- 多种游戏模式与难度选择,增加了重玩价值。
不足之处:
- 游戏流程相对较短,令人意犹未尽。
老夫感悟:
《克苏鲁拯救世界》不仅是对经典RPG的致敬,更是一场充满荒诞与黑暗幽默的冒险旅程。老夫深感此作不仅娱乐性十足,且玩法设计也十分出色。正所谓:小中见大,笑中带泪,实为2D像素RPG中的佳作。
总评:堪称老夫在Steam上玩过的最佳2D像素RPG,强烈推荐。
诸葛亮
戊寅年秋于书房
Cthulhu Saves the World is one of the best retro RPGs I’ve played recently. The game masterfully combines classic RPG mechanics with quirky humor and a unique storyline, making it both fun and engaging. The turn-based combat is well-balanced, and the pixel art is a perfect homage to the genre’s roots. I spent 12 hours thoroughly enjoying the adventure, and it’s a must-play for any retro RPG fan looking for something lighthearted yet challenging.
Time Investment: 12 hours
Value Rating: 9/10
Stay focused. Keep grinding.
Just like breath of death, a very enjoyable game. It's incredibly cheap to buy and very funny.
I'd recommend just sticking it on easy and blasting straight through it for the story and dialog.
Cthulhu Saves the World is a JRPG with classic 16-bit RPG Maker graphics and turn-based combat. The game has a catchy soundtrack and great humor that frequently breaks the fourth wall, with Cthulhu interacting with the narrator. The story begins when Cthulhu is cursed and loses his powers, needing to become a hero to regain them, leading to hilarious dialogues that poke fun at typical RPG tropes. While the game is fairly linear, there are a few optional dungeons to discover. Each companion has a distinct look, personality, weapon, and skillset. There's also a fun Easter egg referencing another game by the developer (Breath of Death VII).
The game eliminates many frustrations that usually come with these kinds of games. You can move quickly, and holding the shift key lets you run even faster, making exploration more convenient. Other standout features include the ability to save anywhere and fully restore health after battles (though magic points are only partially replenished). The game also has a party system where up to four characters can fight at once. Even the unused party members continue to gain XP and can be swapped in at any time outside of combat.
Random encounters are limited in each dungeon and on the world map, but you can also initiate battles manually from the menu if you want to grind. Combat is fun, with united attacks between characters, a combo system, finishers, and an insanity mechanic that alters enemy behavior. Enemies also become 10% stronger with each round of combat. Upon leveling up, you can choose between two options, allowing for customized character builds. After finishing the game, additional game modes unlock, including one with a new protagonist, different dialogue, and companions.
The game is not too long overall, but I had a lot of fun playing through it.
I loved the humour and easter eggs in this! Combat felt a bit less fleshed out and repetitive; I think the featured effects like the combo count and insanity could've been better explained and fell a little short of their potential. Ended up spamming the same few spells/skills to get through the majority of fights. Definitely worth it for fans of old school JRPGs!
After playing Breath of Death 7 I wanted to play this game. It has the same gameplay as this game only difference is the range of characters and story. You have 6 party members that do different things for your party. I only used the first 4 you get since I used them a lot so I never used the other 2. I played in easy mode since there's no reason to play it in hard mode to get bonuses. The game has you play as Cthulhu who gets party members along the way. He meets a girl who falls in love with him the first time she sees him. Every time you level up you can get different spells, passive skills, and stat boosts to fit your character. You can find money and loot in the chest to help you out in combat. For some extra dungeons, you need to talk to people to do them. Money is easy to get in the game when you progress further into the game and going into the inn is free and it saves your game so money isn't a problem. You can find 1-ups and potions in the chest to help you out in combat. The combo meters increase the amount of damage you use for your magic that uses the combo attack. Every turn the enemy has increased damage making them hit harder. When you can fly you can go to a dungeon to get loot. Some chests give a stat boost so look out for those. Some parts I got stuck on like the bonus dungeon with 4 bosses which was annoying to the point that I backtracked to grind before fighting them making it easier to beat them. I reached level 50 making it more easy to beat the final boss. You have spells that can hit only one enemy, a group, or all enemies. Some spells and attacks can hit multiple enemies increasing the bonus gage. Some spells you can only use once I think but I'm not sure since I rarely use those spells. If you're gonna get this game get it when it's on sale since you get another game along with it which is under 1 dollar when it's a bundle. I hope my review makes you think twice about getting this game. Have a good day.
Review originally published at https://www.thecerebralbore.com/
Cthulhu Saves the World is a Lovecraftian comic RPG from indie developer, Zeboyd Games, and a followup to their similar Breath of Death VII ...which I haven’t played yet because I thought Cthulhu was the first one ...it isn’t.
Pretentiously named ‘Cthulhu Saves the World: Super Hyper Enhanced Championship Edition Alpha Diamond DX Plus Alpha FES HD - Premium Enhanced Game of the Year Collector's Edition (without Avatars!)’ on the PC, the game was originally developed for XBLA before Kickstarting its way to Steam, where it’s regularly hocked for a pittance, along with Breath of Death VII.
So finally, a brand new PC, able to play the latest and greatest and what's the first thing we play? ...A 16-bit RPG, because BioShock Infinite is still downloading! Remember old Commodore games that used to have a little mini-game while the proper one loaded in the background? If you do, you’re getting old!
So, Cthulhu Saves the World is a self-knowing, comedy, 16-bit RPG ‘starring’ old squid-headed Cthulhu, a one time badass who gets all his powers nicked at the outset, and so he has to get them back.
The game has a narrator (in text form) who talks to the player, and the self-aware Cthulhu is constantly chipping in with fourth-wall breaking banter. The characters you meet along the way and their interaction is probably one of the highlights here, with a well written and often amusing script, but your enthusiasm may begin to wane as the game drags on.
The PC version also Includes a directors commentary, with additional text logs activated through numerous ‘question marks’ you find along the way.
Cthulhu features a tile-based overworld (like any 16-bit RPG), with combat shifting to a static, first person view, where you get a good look at the enemy sprites, similar to what you find in games like Dragon Quest.
Random encounters are frequent, and as ever, grind on you more and more as the hours start to rack up.
Interestingly, the game does have a very welcome feature, whereby if you defeat so many enemies within each area, the encounters stop until you reach the next room, giving you a chance to explore, unmolested. What a good idea this is! The only trouble is, the number of encounters you need to reach in order for them to cease is usually so high, it doesn’t make the slightest bit of difference unless you’re looking to spend ages in each one... I found myself just wanting to get through them!
‘Dungeons’, you see, are a series of large, maze-like rooms with LOTS of interconnecting paths which get more and more complex as you progress. There are a number of chests containing stuff worth having in each room, but the sheer size of these areas makes navigating increasingly frustrating (and the constant random encounters certainly don’t help). You can find yourself, quite by accident, stumbling upon the correct path and locating a room's exit, knowing there are chests you missed still in the room, and knowing they probably have something decent in, but it feels like too much of a pain to go back.
The game got hard later on, possibly because I couldn’t be bothered to hunt down all those chests in previous Dungeons ...which in turn meant I’d keep dying, which made the game even less fun.
Combat is menu driven, in a ‘classic’ style, which also means it isn’t particularly deep but the simplicity gives it a fast pace at least.
Most of the time, you’re just bashing away on the Return key to perform the default attack for each character, no time-consuming menu navigation or long animated attack sequences to sit through... but it also means the combat is not very engaging.
One pretty unique aspect is a combo system, whereby enemy attacks get increasingly stronger with every turn, so it is in your best interest to beat them ASAP before they beef up enough to crush you in a single turn.
Rather than make things more interesting though, this just means you can die very easily and quickly depending on which group of enemies you randomly come up against, which is very annoying if you’ve not saved for a while...
The difficulty is just all over the place, with you running into a mix of easy fights or impossible ones, within the same area during those last few hours. It’s just pot luck at this point, and I was having to save every few seconds as I inched forward, frequently having to reload after hitting another impossible (or at least unnecessarily difficult) set of enemies.
One thing I did like was the level up mechanic. Here, every time you occur the necessary XP, you get a choice of one of two perks to buff the stats of each character or grant new abilities. You get a full description of each, and have to make a choice which is more beneficial to you. It’s simple but really helps to keep you going, knowing you’re never far from the next level and perk choice.
This still isn’t enough to overcome the fact that playing just feels like too much of a slog however. You spend most of the battles just jabbing away at that return key, just keeping an eye on everyones health and occasionally healing. Admittedly, this is a very lazy tactic but it does help speed things up, thus relieving some tedium ...you do still die a lot, since you’re trying to rush through, so maybe it’s not such a good idea ...the combat is just so boring though!
All turn-based games just seem to bore the shit out of me these days in fact, and Cthulhu Saves the World was no exception. It’s the type of game you have to play whilst doing something else, like listening to the radio, because there isn’t enough substance there to distract you on its own.
The game is what it is. You certainly can’t complain at the price but it’s hard to get enthusiastic about either.
4/10
Love this developer. Have absolutely had a blast playing all their new stuff, and this is great going back and seeing where it all started. Having a blast with this! It's a great old-school turn-based RPG with good humor in throughout!
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Дополнительная информация
Разработчик | Zeboyd Digital Entertainment LLC |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 16.01.2025 |
Metacritic | 78 |
Отзывы пользователей | 93% положительных (2080) |