Разработчик: Out of the Blue Games
Описание
Актуальное
Об игре
1934 год, где-то в южной Полинезии. Нора пересекла океан, пытаясь найти пропавшую экспедицию ее мужа, и оказалась на тропическом острове — безымянном, всеми забытом, хранящем память о древней цивилизации.
Какие тайны скрывает это место, и что за правду предстоит узнать Норе?
Откройте для себя красоты тропического острова (кропотливо воссозданные на движке Unreal Engine 4), вас ждут великолепные виды, руины загадочной цивилизации и древние тайны.
По мере прохождения игры вы лучше узнаете главную героиню (в великолепной озвучке Цисси Джонс, работавшей также над (Firewatch и The Walking Dead: Season 1), преодолевшую полмира в поисках мужа, и вместе с ней выясните, кем она является на самом деле.
Окунитесь в невероятное, глубокое приключение, полное эмоций, надежд и загадочных тайн.
Изучайте улики, оставленные пропавшей экспедицией, сводите их в единую картину и разгадывайте сложные головоломки.
Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, korean, polish, portuguese - portugal, portuguese - brazil, russian, simplified chinese, spanish - latin america, traditional chinese
Системные требования
Windows
- ОС *: 64-bit Windows 7/8.1/10
- Процессор: AMD FX-6100/Intel i3-3220 or Equivalent
- Оперативная память: 8 GB ОЗУ
- Видеокарта: AMD Radeon HD 7750, NVIDIA GeForce GTX 650 or Equivalent
- DirectX: версии 11
- Место на диске: 15 GB
- Дополнительно: Requires a 64-bit processor and operating system
- ОС *: 64-bit Windows 7/8.1/10
- Процессор: AMD Ryzen 7 1700/Intel i7-6700K or Equivalent
- Оперативная память: 16 GB ОЗУ
- Видеокарта: AMD RX Vega 56, Nvidia GTX 1070/GTX1660Ti or Equivalent
- DirectX: версии 11
- Место на диске: 15 GB
- Дополнительно: Requires a 64-bit processor and operating system
Отзывы пользователей
Aniik is writing this review:
- It's nice.
- Not very demanding puzzles, both positive and negative depending on who you are or what you are after as a human being.
- Pretty good story.
- Gorgeous fish.
- Some puzzles are questionable from a native inhabitant perspective.
- Good game if you are mostly story focused.
This was such a beautiful, romantic, and mysterious story. I love puzzle games but the narrative is the star here. If you are a fan of a certain author, you will looooooove it. The references and subtle breadcrumbs were incredible and obviously the story is much more impactful if you are familiar with the works. I don't want to be more specific because the slow realization was incredible. If you want to be slightly spoiled, it is a wonderfully romantic Lovecraftian story . I can tell the writers were big fans and it really shows a difference when people who are actual fans get to create things related to said fandom.
It made me ugly cry on stream. Well done!
this is the worst game that I played to the end, which is not that bad overall.
Graphics is meh, puzzles are easy, in some cases I didn't know if I'm lacking some clue, only to find out it was that easy...
Story seems ok, nothing really special, I suppose mood was something they tried to focus on, but it looks cheap and tacky. There was something annoying in the graphics, oversaturation, over simplification, idk kinda reminds me of "sea of thieves" graphics which I didn't play.
Very pretty, puzzles are fairly common-sense, story was interesting. There was one sequence I thought wholly unnecessary and felt like it was condescending but it's cool--it was short enough. I don't think there's much replayability to it because once you know the puzzles and the story that's pretty much the size of it, but games don't have to be forever replayable, they can be a one-and-done good game and you move on with the good memory.
one of my most favourite puzzle games! this game is soooo beautiful with a lovely and well-written story. the puzzles can be quite challenging at times. took me almost 12 hours to play through the game entirely plus go achievement hunting. 100% achievements on this one :D will be playing out of the blue's other games as this one has made me a fan ^-^
Call of the Sea is puzzle/detective game, set on some unnamed tropical island somewhere on Pacific.
It is a good game, but I cannot recommend it in good conscience.
✅
- Decent plot.
- Puzzles varies in difficulty. Some of them are harder, but nothing close to Myst series.
- The game quickly descends from typical search for a missing husband to more Lovecraftian themes.
- Notebook stores clues for puzzles.
- Amazing soundtrack; locations are matched by their own fitting themes.
- Over the course of the game, we will visit several stunningly different locations.
😐
Not enough puzzles (2-3 per level).
❌
- It’s really one-time game. When you beat it you may only replay it to collect some achievements and most likely you won’t return to it.
- Sometimes puzzle bug themselves so you need to restart from last autosave or entire chapter to debug them.
- Underwater level is mess to navigate.
- Lack of additional secrets.
- MC voice acting could be better. She is positive in situation where everyone else would be either panicking or dying from fright.
- Unfortunately you can’t turn off MC narration and notebook clues, so through entire game you’ve a feeling that someone is leading you by the hand.
[*] The game can't decide whether it wants to be a puzzle game or a detective game, so it tries to be both.... and ultimately fails in both aspects.
It’s not bad game but it’s also not an exceptional game. Overall I would recommend to buy this game either on a sale or in bundle with other games.
The puzzles could be quite difficult at times but this did not take anything away from the wonderful experience I had with this game. I found the story intriguing and the aesthetic/art style was great. Highly recommend, 10/10
Super fun game. I kept thinking there was going to be a jump scare, but it wasn't actually scary, just had you unnverved for the first half of the game. Fun puzzles, and just a few that I really struggled with. And a very sweet story as well.
I really enjoyed playing this game more than I thought I would. The puzzles were definitely challenging at times but I LOVED the storyline.
Love the story and puzzles are fun to solve, t'was a wonderful journey<3
I had a fun time playing this game
Only one puzzle I figured out by luck? I honestly was guessing
The only part of the game I hated was the Sunken ship part
It was night time, lightning is going off and you need to do an organ puzzle
I honestly could barely play in this area, it was giving me a massive headache within 15 minutes
Once i was passed that area, i was good to go again. Well after I took a break to calm the head down.
Story-wise, I really appreciated this game. It was a tad hard to follow sometimes, but overall a very unique take on the genre it chases. Speaking of said genre, I was a bit surprised when I found out what they were going for, very cool. Overall story and ending is solid and deeper than expected. Exploration is Gone Home-like, which I always appreciate.
Puzzles were very hit or miss though, some felt a bit too difficult for my smooth-brain. If you are a puzzle master, you will probably be all good. If you only play games like this for the story, like me, you might need to look up some guides. Nice Game Hints has a good page for this game though, helped a lot. Thanks team, I liked it!
Ok puzzles, nice environments and art. Interesting story. Great if you like puzzly walking sims
So not what I was expecting. Great story, and absolutely breathtaking!
A great Lovecraftian narrative, which is almost ruined by jamming it up with puzzles. Because its a computer game, and if you're not going to fight, you need to have puzzles, right? But the fun bits are the narrative exploration, and the puzzles stop that dead at regular intervals. Despite that, I'd recommend it for the narrative strength; just use a walkthrough to minimise the amount of time you have to waste of computer game BS.
Great game loved the story and visuals.
So good! Music, artwork, story...everything was just what you'd expect of a cozy puzzle game. My only complaint was there was a bug for the last chapter's constellation puzzle: The notebook doesn't record the constellation pattern you have to put in, but a quick google showed me the picture and I still had fun trying to figure it out after that, so no biggie. Totally recommend this game!
Great narrative, vibrant visuals, some of the best voice acting I've heard in a game, cool & well thought out puzzles. Nice to see a Polynesian-forward Lovecraftian adventure with a bright palette and far more focus on wonder than horror.
The puzzles are complex but not too difficult. I found I only had to look at a guide once and that was for a moment at the end of the game when I was already quite tired, but the other puzzles I could figure out if I looked at them for a while, or took a break and then came back. The story was easy to follow, had an element of mystery, and enjoyable to put together using both the clues and the voiceover. I took about 5 hours to finish so I would recommend buying this game on sale, since there isn't much replayability. Overall, a solid game and would highly recommend to others.
Although the plot isn't very special, this game really makes me feel like I want to love someone. It's a light and enjoyable romance game that's worth playing. Moreover, the puzzles in this game are actually much harder than the graphics might suggest
Basically a very good game, especially as a big Lovecraft fan this game was a must. The simultaneously adventurous, cheerful but also darkly horror atmosphere contributes to this. However, the mood is somewhat dampened by the sometimes unbearably positive voice of the protagonist. A cheerful voice in the middle of a stormy night on an island with cosmic horror everywhere is downright absurd, so you have to ask yourself how a creative director can pull something like this off. And now to the reason why I can't recommend the game: The puzzles. They are so badly designed that they leave me speechless. And don't get me wrong, it's not about the level of difficulty. It's about the fact that they are incredibly unintuitive. For example,you have cracked a mechanism with the correct code, but the mechanism does not open you can't progress without interacting with things that are already in the past? Unbelievable, that means if I don't solve the puzzle exactly as the developers want (other solutions are obviously possible, if this was not desired, then block other solutions) then I can't get any further. Then there are puzzles (The Piano) where you can't find the right combination anywhere without looking on youtube and even the youtuber himself can't say how he came up with it. All in all a pity, because the story, atmosphere and game play were very cool, but please work on the puzzles in a second part.
I'm having a good time (Did use a guide with the fish head puzzle but aside from that I've been a good boy).
Would love to play this one all over again in VR.
Love the premise and the setting. If you are into things by The Chinese Room or Campo Santo you will like this.
On the whole, this is a good game which doesn't overstay its welcome.
As an experience, the game's atmosphere, plot and ambience are perfectly pleasant and interesting, with a different take on the traditional setting of the Lovecraftian mythos and some good atmospheric choices to make the setting seem alive and vibrant. That being said, as one reaches the end it does slightly lack a touch of depth, and I don't know how much replay value it might have once the main plot points are revealed.
The voice acting is well executed but your mileage may vary as to how much you particularly care or sympathise with the characters in Norah's life and indeed the somewhat overused 1930s good time vibe - there's probably a good drinking game to be found every time the phrase 'Old Pal' made me grind my teeth, and another for every time one wonders what exactly Norah saw in her husband. But that might be personal taste.
In terms of gameplay, the story is the same. Most of the levels revolve around a couple of puzzles and a bit of exploration for the plot, which again limits the replay value because once you get them, it's fairly easy to shoot through them from memory or with little nudges from the internet.
On a first play through and depending on your focus, the lack of hand-holding and reliance on sometimes unintuative jumps of logic might be either a massive pain in the neck, causing you to revert to trial and error, or a refreshing opportunity to get back to basics in a more old fashioned style.
As someone who doesn't play a lot of these games and was mainly here for the plot, then I found that there were plenty of guides available that you could just drop in and out of which stopped me banging my head against the wall - whether more experienced puzzle fans will find the challenge too easy or just right is a bit harder to say.
Overall, I enjoyed this game and would recommend it for the 5-6 hours of gameplay it presents. It's a solid title which doesn't overplay its hand, and as long as you don't expect it to be a world changing experience, I suspect most people who either like the setting, the genre, supporting fairly charming independent studios or doing puzzlers will enjoy it, although I suspect you probably have to fall into more than one of those categories to spend full price on it.
A nice atmospheric game with a nice story. I wouldn't pay full price ($20) for this game, but when on sale it is reasonable. I took about 10 hours to beat it.
A few issues, some of the puzzles were more annoying than fun. Like, I knew what I had to do, it was just annoying to do it.
Call of the Sea is an amazing puzzle/adventure game with a great story. the puzzle are not too difficult, the 30's ambiant is nice and the designs are beautiful. I recommend it!!! 💗💗💗
It's a great game. Chapter 3 really excels in terms of puzzle design, towards the end some of the puzzles get a little bit annoying, though. Still highly recommended for friends of narrative puzzle games. Took me around 8hrs to finish.
Can't recommend this game simply due to the atrocious puzzles
Harry, what is wrong with you? You could have shacked up with anyone after I became a fish, but you just decided to be alone? I was dying, you would have had to move on anyways, what?
I love how they managed to blend beautiful/warm art style with a lovecraftian theme. Highly saturated colors with that uneasy feeling we all know.
Though I must say, that lovecraftian horror theme nearly vanishes after around first half of the game, just the elements from the mythos remains. While I had no problem with that, don't expect a full lovecraftian, tense experience.
Puzzles were quite easy to figure out, but not so easy that it gets boring. I'd prefer a bit more complexity there but it was enjoyable nevertheless.
The game is definitely narrative and story-based, but I wouldn't call it rich, per se. Don't expect a deep dive into lovecraftian mythos or the game lore. There's an interesting story, one that I haven't come across before, yes, but it's not a deep one.
The only complaint I have about the game is how nonchalant Nora, the character you control, is. She's searching for her husband who went missing during an expedition to a mysterious island, where people died and went mad but she doesn't even sound worried. I mean, she said "Ahh, the rain feels so refreshing." right after she learned about someone's death. I can see the reason behind her attitude but I wish it was explained or acknowledged more concretely. It felt so unrealistic. That unrealistic aspect might fit the story but I really expected for the character to say something about it, for her to find it unrealistic too. Additionaly, she goes to this island alone, without any means to defend herself, without LIGHT. ???????? She's lucky there weren't any pirates tbh.
Long story short, a nice adventure/puzzle game with very satisfying visuals and an enjoyable story. It's pretty short(5-6 hours) so I'd suggest buying it on a discount but if the reviews and description really interests you, go for the full price, I don't think you'll be disappointed.
After having played through the whole game once, these are my thoughts:
First of all, the game is absolutely stunning in the visual department — the music is also really good and the voice acting was quite enjoyable.
However, I didn't find the story quite as gripping and I was kind of dissapointed by the ending. This would be alright if the puzzles weren't so tedious. There's a few stand-outs but so many of them took way too much time just because you have to keep walking around until you find the necessary diary entries. And the walking speed, even when sprinting, made it even longer if you forgot to check one spot, so I found myself constantly backtracking.
Now, I've encountered some issues towards the final chapters: in Chapter 5, I was unable to open the diary while underwater during one of the water-current puzzles. The diary was updated, I just couldn't interact with it until I had already solved the puzzle and saw it had the necessary information I was missing — specifically, the note about the device that opened the door only for a couple of moments. I just got it out of luck after swimming around for like 30 mins, when I realised the camera slightly shifted focus towards the door in the distance . I don't know whether it's an intented mechanic or not, I just found it a bit frustrating regardless. In Chapter 6, I got soft-locked twice in a row. The first one, when I tried to interact with one of the constellation pannels from the sanctuary, I did it whilst standing in the middle of the pentagon and this resulted in me being teleported to the other side and getting stuck on the floor after backing away from the pannel . For the second one, I just fell off the map in the room of the rotating dragon/animal/dog bridges while walking back after completing the puzzle and getting “marked” by the statue . Both of these, in Chapter 6, were solved by the (well-implemented) autosave mechanic, so it wasn't really a big deal but it did give me some heart attacks and broke the immersion.
I do recommend the game if you really like puzzles and don't mind spending some time getting lost in the beautiful environment the game has to offer. I liked it, it just wasn't totally for me.
I've never felt the incentive to write a Steam review... but wow. The art of the game is beautiful and the story is cool. The ending made me cry really bad but I really liked this game. If you do get this game, I recommend collecting all the lore you can because its actually interesting. Sorry I'm bad at words but I really enjoyed this game so if you like immersive storytelling, beautiful nature scenery and scratching your noggin a lot then I highly recommend. End Statement.
Nice story-driven puzzle game, easy enough.
My main complain is that my graphics card was running wild even with low graphics settings, and also as often, the movements speed even with the "running" feelt too slow most of the time.
A great and beautiful adventure. Highly recommended for adventurers.
Unreal Инди на Unreal Engine
Достоинства:
1. Довольно основательная игра для инди проекта. ~10 часов геймплея.
2. Качественная профессиональная озвучка. Хорошая музыка.
3. Нормальный сюжет. Не лучший, что я видел, но пойдет.
4. Очень понравился, как ни странно, журнал (дневник Норы) в игре. Его и интересно читать и очень упрощает решение головоломок.
5. Мне понравилосмь что игра не напрягала чрезмерной сложностью головоломок. Видимо я не хардкорный любитель жанра.
6. Достижения Steam.
Недостатки:
1. Мне не нравится такая упрощенная графика, а ля CellShading. С ней нет достаточной атмосферности происходящего. Меньше погружения в обстановку сеттинга. К тому же у меня на 4070 еще и подлагивало....технически что-то не доработано. Понятно зачем разработчимки ее применяют - гораздо меньше работы над деталями.
2. Мне показалось, что игра не дает достаточно оснований для выбора альтернативной концовки.
Вердикт: Прошел можно сказать за пару дней, откладывать не хотелось - а это показатель.
Моя оценка: 7.0 из 10
Might be one of my all time favorite puzzle adventure game I've played, it's a 10/10 from me!
Enjoyed CotS way more than I originally thought I would. Good story and wonderful art direction. I highly recommend for a quick engaging game. The puzzles never distracted me from the story and it helped that the voice acting was excellent.
Never been one for these types of games but the Lovecraftian themes run so well in it. Which is something that is really hard to come by. Some of the puzzles I did end up cheating on; but the story had me hooked and I had to finish it.
I really enjoyed this puzzle-adventure-story game to the fullest. Initially, I had no clue what to expect and was quite sceptic. However, after finishing the first two chapters I was hooked and had a hard time putting my controller down.
Call of the Sea has some beautiful graphics and scenery, with a really addictive story. This, mixed with the enjoyable difficulty of puzzles made the game quite versatile for a lot of people to find play-worthy.
8.5/10 coconuts, definitely recommend :3
Beautiful game, great story with good puzzles along the way! Would recommend getting on sale as it is short and doesn’t have replay ability. Did play really well on steam deck aswell 💖
The story was rich and kept me interested. There were enough puzzles to keep my attention without getting frustrated. The only drawback was that the interactive things were all photographs/letters that didn't have much to do with the puzzles, just giving the story more depth. Overall I enjoyed it.
Don't read anything about it - just jump into it trust me. Good puzzles, rewarding experience.
Visually enjoyable to play through and that is key for me - tropical island, underworld, majestic mountains. Each Chapter has stand alone puzzles so you can complete each chapter separately without fully knowing past events. Note book is great refresher. Puzzles not too difficult so that you feel you are progressing. Music and narration was excellent. Overall, for me a busy executive, it was good exploratory fun. Thanks.
ngl i typically cheat in puzzle games and this was no exception. that being said i actually was able to figure out most on my own and only needed a guide a couple towards the end where my brain hurt and i got a headache lol. the story is really good and shows it clearly took inspiration from Lovecraft. i wish it leaned just slightly more into horror type elements though. the art style is stunning and the music choice is great. a solid 8/10 from me.
This was a fun diversion. Not too long or too hard, I only had to cheat on the final puzzle. VA's were great, didn't realize the female lead was also from Firewatch, another great game. Definitely get if on sale.
Some creative puzzles that really confirms how smooth brained I am, combined with excellent voice acting, a plot that ends up tugging on the heart strings and a really pretty visual design.
Well recommended
Laid-back walking sim with an absolutely lovely art-style, but for a first-person POV game - unless she's abnormally short - the camera height seems off. You walk around feeling as if she's looking through her navel. It becomes obvious when alongside tables and such. I'm surprised how much this bothers me.
A fun, relatively light puzzle-exploration game with Lovecraftian elements that takes inspiration from the pulp fiction and weird tales of the 1920s and 1930s. It inverts established Lovecraft tropes in a very fun way, touching on the less-used themes of chronic and terminal illness and marriage. Many of the game's world spaces and set pieces were genuinely very pretty and exciting to look at and traverse; the art direction, sound design/soundtrack, and the mystery/romance plot make the game a fun play through to the end.
A truly painful walking pace and no option to toggle sprint, meaning you will be holding down W+Shift (or Trigger+Joystick on a controller) for much of the game, which is a bit irritating. You can't pull a sneaky and bind forward and "run" (brisk walk) to the same button.
However, the puzzles are good, the storytelling is excellent and the voice acting is truly top-class. I only complained about the walking because some puzzles can involve doing a *ton* of walking while you're working through them.
This was quite good, the voice acting really sells it.
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Дополнительная информация
Разработчик | Out of the Blue Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.01.2025 |
Metacritic | 78 |
Отзывы пользователей | 88% положительных (1877) |