
Разработчик: U-ROOM
Описание
The world is threatened by monsters sent by the Demon Lord. To counter him, Dragons which are deities who reside in another dimension, bestow powers upon champions known as “Dracovalis”.
In a small, unremarkable village, Imos lives with his sister Tori, helping her run a potion shop. Along with his sister, he spends his days with his childhood friend (and a Dracovalis) Lotia, a gentle nun Krimina, and a tomboy princess Aina.
However, this all changes when an order is made for all Dracovalis, including Lotia, to hunt down the Demon Lord.
Features
- Classic RPG experience
- A dramatic story
- Turn-based combat
- Combo attack for quicker battles
- A hard mode for added difficulty
Поддерживаемые языки: english, simplified chinese, japanese
Системные требования
Windows
- OS *: Windows® 7/8/8.1/10
- Processor: Intel Core2 Duo or better
- Memory: 4 GB RAM
- Graphics: DirectX 9/OpenGL 4.1 capable GPU
- DirectX: Version 9.0
- Storage: 2 GB available space
- Additional Notes: 1280x768 or better Display. Lag may occur from loading menus or maps. Turn off other programs before running the game.
- OS *: Windows® 7/8/8.1/10
- Processor: 2+ GHz Processor
- Memory: 4 GB RAM
- Graphics: OpenGL ES 2.0 hardware driver support required for WebGL acceleration. (AMD Catalyst 10.9, nVidia 358.50)
- DirectX: Version 9.0
- Storage: 2 GB available space
- Additional Notes: 1280x768 or better Display. Lag may occur from loading menus or maps. Turn off other programs before running the game.
Отзывы пользователей
If you love to be sad and depressed, angry and you would do anything for revenge then this game might be for you.
For me, this game made me sit in a chair then put my head on the table.
Don't want to think, and then a long sign.
even a true ending will hurt you. There's no happy ending here.
this game actually make me focus and read the story for once and it's depressing, good game
"Dark Hero Party" is definitely an experience.
It's an NTR game where you play as the cuckold, like many others. But what makes it interesting is that the character is actively struggling against it, all within the backdrop of a larger world.
Imos is a non-descript, audience self-insert. His weakness and pathetic nature are interwoven into the gameplay. When he is frustrated, the player is also frustrated and angry. The game has many unwinnable battles. Imos isn't built for this conflict; he only joined the war to protect Lotia, and he couldn't. If anything, she has to struggle and allow herself to be abused to protect him.
Ultimately, this isn't enough. Imos's attempts fail spectacularly, no matter how much help he gets or even if he legitimately gets stronger. He is still outclassed by Trash and the Dracovalis.
So, he gives up after being cucked and moves on.
Or does he? The real climax of the game, and the entire appeal, is when Imos actively embraces the Demon Dragon Behernitch and the Demon Lord Al, becoming a Demon Lord himself and experiencing the cathartic training dungeon.
Getting the different endings is hard but doable. I'd say the game's worst sin is... barely being a game.
Yes, it's an unconventional JRPG where you're meant to be a weakling, but I think it could have been handled better. More dungeons that make it clear that Imos's issue isn't being weak, but being outclassed. Because as the gameplay stands?
I think Imos was competent enough; he was just unfortunate to be around the Dracovalis. And that's good, because I empathize with his hatred.
Another issue? The idea that Lotia could slowly love Trash is pretty much nonsense. If Trash wasn't so blatantly obvious (or, even better, if Trash was divided between the thug and another character who is a dick but without his worst excesses), I could buy the idea of Lotia actually falling in love with Trash after a year without Imos.
Don't get me wrong, I like Lotia's conflict—her wanting to protect Imos, not out of genuine concern for him, but actually being motivated by ego, an ego that she shreds when she embraces Trash's open power.
Also, I think it would have been interesting to have fought the Demon Lord's forces before the ending, at least once. Heck, imagine it happening and then getting a Trash x Lotia vanilla scene, a genuinely loving sex scene where the beneficiary is one of the most blatantly mean people in the game. Imos's jealousy would have broken the screen.
But overall, I liked the game. I feel that it's a weird, abridged version of a larger story. I can't say I feel the characters got developed enough (Tori, in particular, didn't get a true conclusion; Krimina and Aina did; Lotia absolutely gets one).
The True Ending is fitting to the game's premise. Either embrace the Demon Lord as a harbinger of dark peace with its consequences (humanity going extinct because Imos genuinely destroyed human drives and desires, ergo reproduction becomes more complicated), or hesitate (not genuinely deny—Imos is too broken to actually deny his hatred) and thus encourage Behernitch to give humanity a second chance, even if she has to be the villain they must defeat because her own nature as the embodiment of despair births monsters.
...Now that I think about it, humanity is going to be screwed against Behernitch's monsters without the Dracovalis (because Behernitch and Imos killed the dragons that powered them). We saw Imos, Tori, and Krimina struggle against low-level monsters, and even when trained, they still had hardships and depended on Dracovalis companions.
I guess this is why the Post-Ending 6 version of Ending 4 is shown as the "real true ending" because it's a world where humanity is now truly free, with Imos having become its weird, dark defender, killing the monsters birthed by Behernitch as soon as they're born—not from a love of humanity, but because he wants to keep himself alive.
Maybe Behernitch in Ending 6 can find a new Dark Lord to do the same thing. I mean, the rebirth of monsters and human passions will cause untold suffering. Eventually, someone will beg for power at any cost, and thus a Demon Lord will be born, and then said Demon Lord will prune the monsters of despair.
It's a huge maybe, but that's the point of the ending. Imos has eradicated Phenice's life-bringing desires, but by doing so, he doomed humanity to sterility. Behernitch decides to revive the cycle, but without Phenice's counterbalance, it's a new gamble where humans are free to live or die, depending on whether one is strong enough.
Anyway, Imos and Trash's stories are over. People will keep suffering, but it's their story, without dragons hoping to manipulate them into fighting their wars for themselves.
bad game
This game is mainly loli and grape which are not my thing. The main character is purposefully designed weaker than every other character to really simulate the feeling of you being a complete loser. Even if you do grind your MC there are parts in the game where you have to lose in order to progress. Then the main character is belittled by every other person including his friends and family which would work to satisfy a degradation fetish that some people might have playing this game but throughout the whole game I kept thinking about how dumb some of these character decisions were. Its a corn game so logic has to leave partially in order for the fun times to happen but overall did not have fun or get the enjoyment from choking the chicken to this. Also all the corn is just like 3 still images for every scene so I don't know why these other reviewers are praisng that. If you are going to choke the chicken then I hope you like reading because the art did not help me.
wow
Miserable, and I wish that it was because of the sexual content. It's more like the sheer amount of questionable design decisions, like an overly spacious world with poor direction, repetitive and dull combat, generic and honestly kinda just bad art style on the scenes, so on and so forth.
I'm a big of watching people suffer. Man or woman, I do not discriminate, I just enjoy seeing people being miserable and in pain. This game certainly has that, but it reaches the point of being not very satisfactory with how drowned out and over the top everything is. It lacks polish and overstays its welcome.
The game is also shockingly light on the fetish material, mostly just being forced penetration with not much variety, not a lot of kinks, mostly nothing really.
I did not buy this expecting to imagine myself as the MC as he gets abused, nor also for seeing myself on the guys forcing themselves in and not even to see myself on the girls getting abused. I just enjoy seeing some people feeling really bad, but at the end I felt like only I am feeling bad, because this game was just frustrating gameplay and an underwhelming delivery on the premise.
Overall not great, but might be for you if you're just that much into NTR I suppose, the rest of the story is just fairly standard JRPG stuff and I have seen better, even on other h-games.
Игры похожие на Dark Hero Party
Дополнительная информация
Разработчик | U-ROOM |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 28.05.2025 |
Отзывы пользователей | 60% положительных (63) |