Worlds Collide

Worlds Collide

2.5
Смешанные
42.00₽
Steam Store

Разработчик: otter otter game

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Описание

In the game of Worlds Collide, you will play as a king of your empire, to build a city, expand its territory, gather enough resources, set up more production lines, eventually form your army and conquer others. In game,there is no rounds,you can suspend deployment of your strategy at any time. In this world, you will encounter almost all kinds of events that could happen to a real empire: raging natural disasters throughout your land, uprising of your civilians against your reign, an unfortunate falling into the notorious Malthusian trap. Variety of actions must be taken by you in order to survive and win the unltimate victory.

Build your city

Your city is the foundation of all further development. You must try to increase its influence, occupy more plots and obtain the yields from them.

There are some neutral buildings on some plots that will be available to you when your city is occupying the plot.

Real-time with Pause

This is a real-time strategy game with a pause, you can use the space button to pause the game deployment strategy at any time in the game.

Develop technology

Changes in technology are the primary source for changes in society. Advanced technology enable your city to have more production lines, a stronger army and better ability to deal with different natual disasters.

Create production line

The production line mechanism is a major feature of this game. You can use the resources in the city to build a strong production line that will provide you with great benefits for your city and country.

Era Quest

Complete enough quest for your country to enter a new era!

Cultivate heroes

Each hero has multiple skills to increase your army and city. Use them properly to get the most out of your army and city.

Build your army

Send your army to the battlefield to gain experience and level up. Each time upon reaching a new level, three random traits will be available, but only one of them can be chosen. Make your decision and let your army become invincible.

Logistics is the guarantee for the victory of the troops. Building a production line for raising war materials in the city and dispatching logistics units for the frontline troops is an important part of your victory in the war.

Improve the national level

Improve national level, unlock national traits and neutral traits, and defeat enemies of higher difficulty.

About us

  • Twitter:OtterOtterGame

Поддерживаемые языки: english, simplified chinese

Системные требования

Windows

Minimum:
  • OS *: Windows 7/8/10
  • Processor: Intel Core i5 2310 2.9 GHz / AMD FX-6300
  • Memory: 4 GB RAM
  • Graphics: GTX 550 Ti 1GB/ Radeon 6950 1GB
  • Storage: 500 MB available space

Отзывы пользователей

Не рекомендую 03.04.2023 07:14
0 0

North South East West Everywhere FIGHT FIGHT FIGHT ! And the Research prompt just escaped my notice every time. Research is also too fast paced and there's no option to length the game. Basically, from stone age to cannons very fast. The moment cannons was researched, my Qin crossbow at the other side of the map die like immediately with no warning, because enemy's cannon killed it. That is the furthest I played.

Want to play a 4X game, not DOTA.

Время в игре: 304 ч. Куплено в Steam
Не рекомендую 29.02.2020 06:20
7 0

The worst game I've purchased in a while and I don't say that easily. The game is way to cumbersome for all the amount of managing you have to do. The slowest speed is so fast I found myself pausing it every minute to complete all of the numerous tasks to keep my military functioning and fighting. In my game everyone was attacking me but I survived and thrived, but with the constant attacks came much micromanaging. Moving troops around, replacing outdated troops with a new one. I am unaware of any feature in the game to upgrade the units. To make it more difficult, there was no way to determine which of my troops belonged to what city. It matters if you want to know which ones to delete to get the manpower needed to build new ones. The research process is clunky at best. The icons you select to build structures remain visible and once built it returns to the appearance before it was unlocked. I had to refer to structures completed or hover the cursor over it see if it was built. The markets give you random resources over a period of time. You get to pick which city the two will be invested in. Problem is, once you select the market you must pick the city without anyway of viewing which city needs the resources. You don't know what two resources they are going to be without selecting the market. There are numerous other issues that culminate into a horrible micromanagement experience by either not giving you the tools or not allowing access to the tools when you need them to make the right decisions. I would not recommend this game as there are so many other choices that are more enjoyable.

Время в игре: 675 ч. Куплено в Steam
Рекомендую 09.11.2019 15:29
2 0

a nice twist on Civ games, runs decent some minor flaws, lag spikes, slow save feature, well worth to purchase

Время в игре: 98 ч. Куплено в Steam
Не рекомендую 09.10.2019 04:17
1 0

major problem with it is that - it's too fast-paced for me. Specifically, I rarely have the time to build anything other than army units. The fact that natural disasters are so punishing and barbarians spawn everywhere makes the game feel very stressful, without making it more interesting.

Время в игре: 151 ч. Куплено в Steam
Рекомендую 03.07.2019 01:58
1 0

The game has had several updates. After a rocky beginning it is now in a state that is very playable and fun. Could still benefit from some tweaking but is very stable with very few bugs. Recommended even at the stage it is.

Время в игре: 3200 ч. Куплено в Steam
Не рекомендую 14.06.2019 16:01
10 1

I get a strong sense that this is about to be a good game. "It just needs some tweaks". But it has been released from Early Access with an annoying, confusing interface. With a weird pace that makes victory unsatisfying. With bizarre errors in the text for the tech tree items.

There are some ideas here that kinda work, and it's oddly addictive, but there are plenty of better games out there, and so I can't recommend this one.

Время в игре: 203 ч. Куплено в Steam
Рекомендую 26.02.2019 04:48
4 0

late game is a bit frantic as the barbs keep spawning and managing so many cities is awkward. Can't rename units so their earned abilities are hard to keep track of. Soundtrack needs work. Strategy is linear. Should get better with some simple improvements like improving city resource production and the research tree is too small.

Время в игре: 196 ч. Куплено в Steam
Рекомендую 01.01.2019 23:36
29 0

A Civilization clone?

Worlds Collide is a new game that is out in early access on Steam on December 14, 2018 and developed by Otter Otter Game. it has such a strange concept which is what attracted me to it. Just looking at some of the pictures from the Steam Store page you would think that it is just a clone of the popular Civilization series by Sid Meiers but the developers states that it is a "Real-time strategy game" and i thought to myself "how can it be a real-time strategy game when it looks like a Civilization clone and will probably play like one? I gotta check this out" and so i went ahead and bought it and boy was i wrong about it.



First Impression

Soon I launched the game and was brought to the main menu. It was nothing too special. Nice background picture and menu blends right in. Now its time to setup a game and see what the game has. I was quite surprised that this game has this many faction as most early access games usually only have 1, 2 or 3 factions. Here we have 7 different factions: Qinhan, Rome, Persian, Arabia, England, France and America. Each with their own description and brief history. Now to the map sizes. They range from: small, mid, big and huge. The only difference i could see was the varying maximum number of AI civilizations you could have in game from 4 different AI civilization to a whopping 100 AI civilizations and boy was i quite impress because i dont think ive seen civilization try to do that. However with a lack of civilizations the 100 AI civilizations will just repeat previous 7 civilizations until all slots are filled which was kind of a let down but it is early access so i am hoping that they will add in more later. I don't see any options to see if we can create certain kind of maps like continent, archipelagos, islands etc etc but i do see "seeds" so it looks like this game has different seed maps to go off on. I also noticed that the background music will abruptly end and then takes a few seconds (5 to 8 seconds) before another song is loop into play just a bit weird nothing that will really affect the game. Now its time for me to start my first game in Worlds Collide.



How does it differentiate itself? The art? The gameplay? Is it unique?

Once I started my game i noticed some specific like the character models and the trees. They all look like they could be from Warcraft. i paused the game by pressing space to see if it is actually playing in real time and yes it is actually playing in real time. Movement is just like Crusader Kings 2 as you move by clicking at a certain location and then taking X amount of time getting there. I clicked on my one unit which is suppose to be my hero of my chosen civilization. Checking to see what it can do. It is capable of moving, attacking, Stopping, exploring and building a city. I also found out that you can only build cities on plains, dirt or desert. Some tiles have have ? over it which means that it has something special on it and you can use your hero to "explore" it. Exploring the tile will take time as well as i waited for it to reveal that the tile it was exploring had "stones" Building a city is pretty simple as well you just simply build the city in the location that lets you. It will take time for you to build your city as well just like exploring a tile. As soon as I built my city i was looking at my tech tree and seeing what I can research. It had some selection from hunting, tilage, axe, pickaxe and auto exploration. Each had some background information about them which was kind of nice to know about. I don't see Civilization series going into detail about the history of each tech.



Exploration and Interactions

Soon i sent my hero out exploring and found a little village which was also situated next to an enemy civilization. I was able to interact with the village and was given some items and if i am lucky they would join my city. However i could not interact with the enemy civilization. Well i could interact with them but not diplomatically. I could attack the enemy civilization and it appears the enemy civilization also just wants to chase my hero down and kill him as well. As i try to retreat and continue to explore the map the games performance began to drop as i consistently stutter while watching my hero explore the map. As i continue to explore i notice that my hero was losing health and so i returned him to my city. Apparently soldiers/units require food to explore so you must return them to your city to resupply them whenever possible. What a new twist! Unlike Civilization in Worlds Collide you must be aware of your soldiers supplies or else you will lose them. If they wonder off too far. However i didn't notice my soldiers were in need of supplies until i started losing health. I also noticed that when i clicked on my city i was able to create my first (second?) unit which was a militia. Which i then decided to put to good use and with my hero i decided to attack the first civilization I saw before when i was exploring which had nice little village next to it. However i noticed that they were also being attacked from another civilization. Oh boy what good luck :3 i decided to destroy the other enemy army since it was weaken from attempting to capture the city and then proceeded to attack the city that i was trying to capture, needless to say i captured it and turned it into one of mine. TBH i dont know how combat works in this game as numbers are generated and the amount damage is taken from the say units health until it reaches 0 maybe theres something I missed that shows otherwise?

The ever expanding Tech Tree. City building. Quality over quantity.

While I was running from the others before i had my militia unit I finished my first research which was hunting which allowed me to use tiles that had pigs, cow and deer as food to grow my city. I decided that researching tillage would help me later on in terms of growth as it would allow me to use tiles that had wheat and corn. I don't know what affects research but i do know that it is quite fast before i knew it i entered the classical era. Which had many more techs waiting to be discovered by me. I also noticed that there were 2 techs that allowed me to increase the # of cities i could create (from 1 to 2) and allow me to recruit an additional hero. So you cant just build as many cities as you want. This will put an emphasizes on where you put your cities as you want to put them in a strategically good location.

Final Thoughts?

The game is quite interesting. It differentiate itself by putting a new spin on the empire building games. Using many mechanics from Civilization and Crusader Kings and putting them both together into one game and making them work quite well together. Turning the once mundane turn base games like civilization into an RTS game. There are however a few minor things that are holding the game back. From the lack of civilizations, to the game itself stuttering once you start exploring the map. This became a nuisance as it starts stuttering every 10 to 20 seconds making combat and exploration not fun. Also the lack of interaction with AI civilizations like diplomacy or trading all the stuff you would normally find in Civilization games. However this game is still out in early access on Steam and i do hope that the developer Otter Otter Games do fix these problems and once they do I believe that this game will be amazing.

Время в игре: 173 ч. Куплено в Steam
Рекомендую 21.12.2018 00:41
4 1

Not too bad. It's a bit fast paced; I also played with like 30 AI so that may have been why. But all in all I think it's got a good idea behind it and it has potential to be quite good.

Время в игре: 28 ч. Куплено в Steam
Не рекомендую 18.12.2018 01:54
0 0

too many research that do not do anything or even do what they state. and it has not been fixed as of yet so dont bother with it untill they actually fix it

dont try the campaign either its fixed at really hard setting.

Время в игре: 3833 ч. Куплено в Steam
Рекомендую 18.12.2018 00:42
6 0

Buy it and support Indie developers.

New take on Civ Style games, fun dynamic and interesting to see where it goes.

Время в игре: 359 ч. Куплено в Steam

Дополнительная информация

Разработчик otter otter game
Платформы Windows
Ограничение возраста Нет
Дата релиза 16.01.2025
Отзывы пользователей 55% положительных (11)

Отзывы пользователей

55%
6 положительных и 5 отрицательных отзывов
Обновлено: 04.01.2025 16:56

Жанры

Strategy

Особенности

Single-player Family Sharing