Разработчик: Light Strategy Series
Описание
Casual turn-based naval strategy game. Pixel perfect, 2D retro style, easy combat execution and control.
Imagine a classic Battleship game and then add 50 mobile ship/aircraft/submarine/artillery unit types, huge tactical and strategic maps up to 80x80, unit production and combat technology upgrades, and various mission objectives (destroy, conquer, defend, escort), more than 80 non-historical and historical missions from World War II, deathmatches and campaigns from Pearl Harbor, Lamansh and Norway to the battles of Overlord and Leyte.
Navies involved: US Navy, Royal Navy, Kriegsmarine, Royal Canadian Navy, Royal Australian Navy, Italian Regia Marina and Imperial Japan Navy,
Features:
- More than 80 Missions, Campaigns, Free Hunt and Death-Match scenarios
- 50 ship, aircraft, submarine, coastal artillery unit types
- Unit Production: ships and aircraft can be purchased during the missions
- Technology Research: player can spend production points on researching new technologies, including armor, fire, speed and radar technology improvements
- Various mission objectives: conquer major ports, destroy enemy units, defend friendly ports, secure convoys
- All unit names and officer ranks are historic
Unit types: (combat ships, submarines, air units, port artillery, radar stations)
Capital ship types:
Light Aircraft Carrier, Escort Aircraft Carrier, Anti-Sub Aircraft Carrier, Aircraft Carrier, Fast Aircraft carrier, Heavy Aircraft Carrier, Fleet Aircraft Carrier, Light Cruiser, Escort Cruiser, Anti-Sub Cruiser, Cruiser, Heavy Anti-Sub Cruiser, Heavy Cruiser, Fleet Cruiser, Battle-Cruiser, Battleship, Heavy Battleship, Fleet Battleship
Aircraft Unit Types:
Fighter, Long Range Fighter, Anti-Sub Naval, Naval, Long Range Naval, Bomber, Heavy Bomber, Strategic Bomber
Submarines and light ship unit types:
Corvette, Patrol Boat, Torpedo Boat, Frigate, Light Destroyer, Destroyer, Heavy Destroyer, Fleet Destroyer, Light Submarine, Submarine, Heavy Submarine, Fleet Submarine
Coastal artillery and auxiliary unit types:
Light Port Artillery, Port Artillery, Heavy Port Artillery, Short-Range Radar, Anti-Sub Radar, Long-Range Radar, Light Auxiliary, Auxiliary ship, Heavy Auxiliary, Light Transporter, Transporter, Heavy Transporter
80 Missions, Campaigns, Free Hunt and Death-Match scenarios:
Missions:
Bismarck, West Pacific, Kamikaze!, Pearl Harbor, HMAS Perth, Lamansh, Iwo Jima, Brisbane Convoy, Fall Of Australia, Prince Of Wales, U- Boats, Atlantic 1943, Mussolini Defense, Target Los Angeles, Conquer Of Italy, Invasion, RAAF, Norway Convoy, Conquer Of Japan, Emperor Hirohito, Normandy, Destroy RAF, Wolf Pack, Tokyo Express, Norway Ports, San Bernardino, Luftwaffe Pacific, Operation Sidney, South Pacific, Sir John Tovey, Bomber Operation, Devil Island, Corvettes, Atlantic 1941, Patrol Boats, Air Supremacy, Alert, Battleships, Java, Defense, Fleet Cruisers, Atlantic Island, Mykonos, Imperial Ocean, Long Convoy, Skagerrak, Sink Cruisers, Hawaii Attack, Clear West Coast, Orange Ports, Pacific Race, Fleet Submarines, Heavy Cruiser, Frigate Hunt, Azores Transport, Gross-admiral, Drang Nach Ost, Convoy PK-30, Task Force 1942, Operation Black
Death-Matches and Free Hunt scenarios:
Royal Air Force, Free Hunt Doenitz, Royal Navy 1, Free Hunt B-29, Luftwaffe Hunt, Free Hunt USN, Imperial Navy, Kriegsmarine, Germans On Pacific, Submarines!, Free Hunt RAAF, Free Hunt Hawaii, Free Hunt Torpedoes, Silent Hunt, Free Hunt Andrews, Free Hunt GB, Free Hunt Convoy, Antigua
Campaigns:
US Navy Campaign, Kriegsmarine Campaign, Royal Navy Campaign, Imperial Japan Navy Campaign
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7, 8, 10
- Processor: All standard processors will do
- Memory: 1 GB RAM
- Storage: 100 MB available space
- Additional Notes: Optimized for screen resolutions 1920x1080, 1600x900, 1680x1050, 1366x768, 1360x768, 1024x768.
- OS *: Windows 7, 8, 10
- Processor: All standard processors will do
Отзывы пользователей
Nice, easy to understand and play. Good as a quick, simple war game.
for those who enjoy slower past strategy games, many options and missions.
constantly falling over,crap
Unfortunately the game is buggy and I have not had a reply from the listed email for reporting the bugs. The error messages are all seem to be in Czech.
this is a fun game i got this on sale very good game
This game is very similar to the Battleships and Carriers of the Pacific. Same makers. Virtually everything is the same as my review for that game. Very basic strategy games, but both good. Keeps your interest and keeps you on your toes, at least for the beginning naval war gamer thru intermediate. I've been gaming a long time and have some fancier games, but these are still great to play.
I would highly recommend this as well as the Pacific spin-off for anyone who enjoys a little retro gaming or any beginners to strategy type naval world war II games.
For a $12 USD game it's pretty good, The U.I can be rough but it's readable, It's definitely a fun game It may not be advanced and it really is easy to learn within 5-10 minutes but that isn't a weakness, It's a fun and enjoyable experience using cruisers/battleships/bombers and other units as you follow an objective these objectives can be destroy a carrier or a certain amount of battleships or defend your ports for x amount of turns, I haven't played much of the campaign but the new mission does have 60 missions, Do keep in mind that you will be repeating objectives and some are the same thing just different sides (For example Mussolini's defense and Invasion of Italy), While this isn't a con but it's important to consider if you want each mission to be unique.
Would be fun little gem to kill time but ends up being too trivial, with murky mechanics and presentation is on par with 1995 games (yes that matters too!)
Enjoyable!
+
Search and destroy - if you can't find 'em, you can't kill 'em.
Rock, paper, submarine - use the right vessel for the job.
Once you take a base it is an idea to build airfields / radar bases there. Like the real thing.
Many, many scenarios, campaigns, and ship types.
-
Font used small and colours chosen for text poor.
Crashed once (after a loss).
Remember to Produce early in turn, as it flicks to enemy turn after all your units moved.
Not suitable for cry babies who do not know what "search" means.
(Edit) - Ships need space to turn round. 3 Cruisers of mine got stuck in a corner and couldn't turn round.
Total FRUSTRATION! Ui is gamer unfriendly. You start out with default chosen units IN CAMPAIGNS. You CANNOT change them. In scenarios YES but not campaigns. Why NOT allow the player to choose their own units in campaigns? Also WHY no multiplayer?
@BurgerKing 1941 Dev,
This game could have been so much better if you had allowed more customization in the settings. I see you made a second game based on the American/Japanese War in the Pacific. Is it pretty much like this one? Basic ui & hardly any customization allowed in the settings?
Any chance you will make a naval strategy game based on all naval battles of WW2? If so will you
make the ui better and add more customization in the settings?
Even on a big monitor I found it hard to read the text or easily recognize the success my attacks were having. The names of the ships do seemto be relatively historically accurate, but it can be difficult to tell the difference between the larger ship classes and they use some ship classes that are not standard, which can get confusing when you are asked say to sink a certain type of ship.
Easy to learn, hard to master. Kind of like Battleship the board game in a way. You have to be very lucky in some ways to discover the enemy units you seek to destroy. Decent game. And for the price... well, you will get hours out of it.
Battleships and Carriers Game Manual wrote:
The basic idea for "Battleships and Carriers" is to build an extension to the classic Battleship game. Standard Battleship game tends to be very boring after a while. On the other hand, modern naval strategy games are becoming more and more complex and difficult, especially for the player who didn't get his degree in Annapolis Naval Academy.
In this statement, they have succinctly described what the game is. They've made a strategy/tactics game that you can learn in about 15 mins. I definitely see how they added a few simple rules to expand on the idea of classic battleship. There are plenty of scenarios. The game includes the basic elements you'd expect of a strategy game:
-production
-tech
-recon/sensors
-firepower
-etc...
At first I though maybe the U/I was clunky, but it is actually pretty smooth. Not sexy by any means, but easy to use.
In summary, I'm a fan of the simplicity. Except for the screen resolution thing, which I'm sure will be fixed (but in the mean time, check the forum there is a very easy workaround), I was able to read the whole manual in 10 min, and play through one scenario a couple of times in 20 min, and now I am having fun playing the game.
I'm actually kind of a fan of this idea of a "light stragegy series." Brilliant. Let's see some more in the series.
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Дополнительная информация
Разработчик | Light Strategy Series |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 16.01.2025 |
Отзывы пользователей | 62% положительных (13) |