Разработчик: Joshua Nuernberger
Описание
Тем временем на другом конце галактики человек по имени Дельта-Шесть приходит в себя в госпитале, не помня ничего о своем прошлом. Он не знает, куда идти и кому доверять, но клянется сбежать до того, как окончательно перестанет осознавать, кто он такой.
Когда случай сведет этих двоих вместе, вам откроется мир, где жизнь стоит копейки, личность продается и покупается, а поиски спасения могут изменить судьбу целой галактики.
Основные особенности:
- Более 60 нарисованных вручную задних планов
- Мрачная атмосфера фильмов в стиле «нуар»
- Управляйте Азриелем и Дельтой-Шесть
- Инновационная система расследований
- Захватывающая тайна
- Комментарии к игре в стиле фильмов на DVD
Поддерживаемые языки: english, german
Системные требования
Windows
- OS *: Windows 2000, XP or Vista
- Processor: Pentium or higher
- Memory: 64 Mb RAM
- Hard Disk Space: 700Mb
- Video Card: All DirectX compatible video cards
- DirectX®: 5.0 or Above
- Sound: All DirectX compatible sound cards
Mac
- OS Version: 10.11
- Architecture: 64bit
- Memory: 2 GB
- Storage: 1.5 GB
Linux
- OS Version: Ubuntu, Debian, Arch - (64 bit)
- Processor: Pentium or higher processor
- Memory: 2 GB
- Graphics: OpenGL
- Storage: 1.5 GB
- Sound Card: Alsa/PulseAudio/DSP
Отзывы пользователей
Excellent game even though it could've been the hardest point and click I've played so far. The logic behind a few interaction-based puzzles were a bit abstract although I could imagine this being pretty subjective.
Another fun budget retro style point-and-clicky adventure produced by Wadget Eye. The soundtrack is amazing, but then again... so are all of Nathan Allen Pinard's.
The game itself isn't too hard (the occasional pixel search) and reminds me of 'Beneath a Steel Sky'. I think the creator mentioned somewhere in one of the commentaries that he used Blade Runner as an insipration for the game's setting, though I don't get any BR vibes out of it. Technobabylon gave those vibes, but that's a different game from a different author.
PROS
That was a really good story.
Grim, sad, cruel but also hopeful.
Atmospheric soundtrack, good dialogues. Logical puzzles. Good, reflective dialogues.
Very nice epilogue, they took their time to close the story without a rush, a feature that I highly appreciate. Who wants to spend a few hours on a game that has a rushed ending?
CONS
I had to use a walkthrough sometimes, because I didn't notice an object on the screen. So yes, there is some pixel hunting.
Whenever there are doors, you have to open them, which is pointless because there never is a moment where you actually find something useful on the door or behind it.
You have to be close to an object to take it or use it, or else your caracter will say: ''i have to get closer to reach it'', which is also annoying.
But it was their first game or at least one of the first, and when I consider The excavation of Hob's barrow which is pretty recent, there are none of these tedious elements there, they learned and imroved making the gameplay very smooth.
I enjoyed it overall! I recommend it if you like a good noir post-apocaliptic story with some plot twists
An adventure game with logical puzzles! Oh and great story and visuals too.
5/10
Difficulty: Hard
Puzzles: built to confuse. no chance for me w/o a walkthrough
Shooting: difficulty/fun level: medium
Story: enjoyable yet I feel a bit confused
Vibe: very Beneath a Steel Sky-esque
Rooms look a lot alike, color palette is grey/olive with not a lot of contrast happening
Game mechanics are a bit overly complicated but ok
Animations are ok, sprites are kinda small though, scrolling leads to very jerky movement
End is short but ok
Won't replay
Gemini Rue is an interesting adventure game. I enjoyed my time in it, the story is interesting, the characters as well and it wraps up on a bittersweet note. I did liked the theming as well, being it a dark and more gritty adventure. You can die here btw. Though the game is fair enough to put autosaves before such sections.
However while most puzzles were good to solve, despite some increasing difficulty, some puzzles are... very weird. E.g. you can and -have- to climb on a "hole"... i mean, the logic is definitely interesting here. Luckily these spots are rare, but expect to take a look at a guide when you get really stuck, since these spots can be very tricky to figure out (I at least couldn't lol).
Overall though, i can recommend it. I had a good time and the very few points where i got stuck are neglectable. If you want a interesting, dark, scifi Adventure game: You're definitely at the right address.
fun game love old point and click game. i really do miss games like this.
bit short but good story.
Classic — haven't played it yet
Clunky
An enjoyable adventure with Beneath a Steel Sky vibes.
Short, but excellent game
I love the idea of a point-and-click detective game, however Gemini Rue falls flat in execution.
At the heart of the game is the dialogue and voice-acting, however it is so abysmal and cardboard that it makes the story you’re trying to piece together hard to follow. Some of the conversations you have are outright laughable.
The point-and-click mechanics are clunky at best, with shoehorned combat mechanics that further detract from the heart of the game. Cut scenes replace player-driven actions to the point where it feels like an animated movie with quick-time events. Two concurrent story-lines mean there's a B plot that a player must endure before returning to the story of interest. Two plots may work well for television or cinema, but it removes the fun part of this game: continuous agency.
The world feels very small and it gets repetitive very quickly. I wanted to see decision trees, consequences and rewarding payoffs, but after 5 hours of playtime, I got too bored to even bother finishing it.
Game was okay until the very end where the writing shits itself and becomes nonsensical.
Gemini Rue is one I picked up a number of years back and put down, but I'm glad to come back and play it through last weekend. This game has great vibes and an awesome story! I think the story could start with a little more explanation, but so long as you search every little thing you hear and see in the consoles you'll pick up on a lot of the story. I sadly waited till the end to see much of the backstory of the world. I thoroughly enjoyed my time with the game, even if my playthrough finished with the assistance of a guide. I was taken by surprise at many of the ambient events happening in the background of environments of Azriel's story, making the game feel more alive. I did encounter one bug with the Easter Egg Characters not showing up where they were supposed to, but that's okay. I'd like to go back and play the commentary which hopefully then they'll spawn.
I have come back to this game twice trying to give it a fair try. I like the setting and the story is interesting, I have played and enjoyed other Wadjet Eye games (Techno Babylon) so I expected similar quality with this one. This is an earlier game (The first?) put out by Wadjet though and it kinda does seem a bit rough, The voice acting is one of the biggest complaints in that regard.
I ended up deciding this was not worth continuing because the awkward gun-fighting parts seemed to be a bigger and bigger part of the game play and I hated it.
I have mentioned in other reviews for adventure games, I HATE quicktime action sequences like these in point and click games, so if you are not as put off by that, you might actually enjoy this game. The gun-fighting is the main reason I decided I was over it.
I`m all about story and atmosphere in games, and in this one both of them were perfectly executed. Very beautiful point and click game 90`s style with an amazing story. Really a must if you are into point and click story rich games.
Rating: 9/10 !!!
It lacks one point due a bit miscalculation between the verbs, the logic and the items in the game. The game is fantastic overall!!
I played this game for a few years ago. Then I forgot if I have played the whole gameplay, so I started playing again a few days ago. It seems that I started remembering things in the final scene while the main character got his memories erased for the last time. It is as if my memories were wiped by Center 7, and then I got them back in the end of the game, haha! What a paradox!
Definitely one of the best early 90s-style point-and-click adventure games I have played, and I've played almost all the ones worth playing. If you grew up with the games of that now-historical era of games, you should play this game.
Дополнительная информация
Разработчик | Joshua Nuernberger |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 23.01.2025 |
Metacritic | 82 |
Отзывы пользователей | 87% положительных (880) |