Разработчик: WarfareSims
Описание
They are out there, in the vast expanse of the sea. You don't see them, and you're not supposed to; they reveal themselves only reluctantly, when in port or transiting a shallow passage. They've grown from an unsuccessful, almost laughable nuisance, to a practical weapon in fleet battles, to the scourge of seaborne transport lines, and ultimately to mobile undersea fortresses that can end life on the planet in less than 10 minutes. A junior branch compared to their centuries-old naval surface warfare counterparts, submarines have nevertheless seen and done it all, both in peacetime and wartime. And it takes a special kind of people to handle and operate them - for one, claustrophobics and fragile nerves need not apply. These people often share more in common with their direct adversaries from foreign, even hostile nations than with their comrades in the other services. Like their boats, they are discreet, persistent and deadly. They are submariners. They are The Silent Service.
Undersea warfare from post-WW2 to the present: Explore the progression of submarine operations from the Korean War right up to today's headlines. Witness first-hand how technological advances like the snorkel, nuclear power, cruise and ballistic missiles, silencing measures and advanced sonars, computers and torpedoes have radically expanded both the remit and capabilities of the submarine platform - and how its hunters on the surface and in the air improved their own gear and tactics to keep up in the race.
Stars and workhorses: Take charge of some of the most famous boats and classes of the post-war period - and some that you may have never heard of. USS Nautilus, the first-ever nuclear-powered submarine - and her counterparts beyond the Iron Curtain, the November-class. HMS Swiftsure, nemesis of the Soviet Northern Fleet in '77. USS Parche, the most highly decorated vessel in the US Navy. Sturgeon-, Los Angeles- and Seawolf-class, frontline of the US sub force from the 1960s to the late-00s. Soviet/Russian conventional and nuclear-powered attack subs, worthy adversaries of NATO during the Cold War and beyond. Giants of the deep like the carrier-killer Oscar-class and the ballistic missile-toting Delta-class. And much more...
The busiest platform at sea: If you thought subs are only good for sinking ships and other subs, prepare to be amazed. Lay minefields right on the enemy's backyard with them being none the wiser. Launch carefully-plotted cruise missile attacks against defended land targets. Creep up to surface vessels close enough that you can take underwater hull and screw photos - and remain undetected. Detect and record sensitive electronic emissions, the ones that radar/comms operators dare activate only when they think nobody's around to sniff. Provide unseen escort to merchant ships in the middle of a crisis. Shower distant land targets with ballistic missiles armed with multiple nuclear warheads. Tap undersea communications cables in the worst moment of the Cold War. Covertly deliver special-operations teams ashore, or deploy swimmer delivery vehicles (SDVs) against capital ships to eliminate them out of the blue. And of course hunt down anything on the sea surface or underneath it, from miniscule patrol boats all the way to battleships, supercarriers and strategic missile submarines, using an array of torpedoes, missiles and other means. The depths are your domain - and your playground.
The Silent Service is a standalone expansion for Command: Modern Air/Naval Operations, 2013's Digital Wargame of the Year: play as a single, separate game, or add it to your collection of scenarios for CMANO. Eighteen standalone scenarios, played either in ascending difficulty or chronological order, walk you through the nuances of modern submarine operations, in control of a wide range of submarine classes from both the East and West, in conditions ranging from peacetime to crisis to all-out war.
Can you fill the shoes of the legends of The Silent Service?
FEATURES:
* A standalone expansion for Command: Modern Air/Naval Operations, 2013's Wargame of the Year: play as a single, separate game, or add it to your collection of scenarios for CMANO
* 18 intense standalone scenarios written by Rory Noonan, CMANO community veteran: Each scenario is accompanied by era-authentic mission briefings placing you into the scene of action
* A wide range of introductory tutorials, designed to teach you how to get into the game in an approachable and accessible way
* Underwater warfare utilizing CMANO's award-winning simulation engine - with new wrinkles specific to the submarine domain
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows Vista / 7 / 8 / 10
- Processor: 1 GHz (Dual-core Pentium and above recommended)
- Memory: 1 GB RAM
- Graphics: DirectX 9.0c compatible video card with 16 MB RAM
- DirectX: Version 9.0c
- Storage: 10 GB available space
- Sound Card: Compatible sound card
- Additional Notes: Requires Windows Media Player
Отзывы пользователей
Just wondering what this license for producton stuff is about to play?
This is perhaps realistic, but it is the most boring experience of any game.
Complete garbage. If you spend money on this junk you're officially a fool. You've been warned.
I love complex simulations, and this one is very complex. You won't be able to just load a mission and sink the enemy fleet. This game requires skill and the way to acquire that is to practice and read the manuals.
I recommend it!
good game play. strategy. simulation.
What in the heck do you do in this?
Please give newbs a point of entry into the world you are making
uninstall
set category "games that su*K" and "Why I stopped buying games"
Garbage UI to try and play a totally unrealistic simulator.
No longer for sale on Steam because it has been abandoned as garbage.
DOES NOT WORK, PROBLEM STARTUP FILE
As an ex submariner I was really looking forward to this game, but it certainly didn't live up to my expectations. The game play is poor, and it's got an extremely disjointed user interface. The sensors , weapons and ships dynamics bare no resemblance to the real thing. Don't waste your money.
Great addition to the main game and it comes with an excellent tutorial package that teaches the core mechanisms of the game, how all the sensors work, and what tactics to implement. These tutorial missions are easy to understand and well written which will help you to learn all the needed skills to complete every scenario that comes with this expansion.
I really recommend this as a stand-alone game to new players before buying the Command: Modern Air and Naval Operations (CMANO). Be aware that this is dedicated to only submarine warfare and you will only be looking at the tactical map as seen in the screenshots. For those that already own CMANO, this expansion adds well-made and interesting scenarios to challenge yourself.
THIS IS NOT A GAME. The basis of silent service is to accurately depict combat from a more substantial aspect, one that is rarely included within simulations or realistic military games alike. It is challenging and will most likely demand your full attention, however, the reward of destroying enemies and their allies is captivating enough to keep you playing.
Thumbs up but actually RATHER MIXED. This review is based on playing 4 sub tutorials. I like the details and I still have a lot to learn. Being used to subsims like Dangerous Waters and Silent Hunter 5, I was a bit annoyed that I couldn't seem to fire decoys manually. I am still messing around with the manual/automatic system. Of course, the focus of the game is not so much on individual action but on strategic action. I could imagine I will come to appreciate the doctrine settings once I am more experienced. Having said that, the sensors seemed to work erratically. You would expect to see a chopper at periscope depth from 4 nm away. Instead its mark was all over the place. At such moments, I'd want to peek through the periscope myself to verify its position. Having read some parts of the manual gave me the impression the developers took a lot of factors into account when it comes to sub warfare. But not having implemented the breaking of wire after manoeuvring (in the case of wire-guided torpedos) makes me frown. High speed breaks it, significant change of depth or direction doesn't (at least in my experience).
Gameplay: Quite a steep learning curve, but that's not a problem considering that it is a fairly hardcore simulation. The tutorials are fairly clear. Though the UI seems a bit overwhelming at first, things quickly make more sense. I like the slow pace of the game. It's a game of patience and stealth. 7/10
Graphics: Nothing impressive, probably because of the focus on simulation. 5/10
Sound/Music: Nice soundtrack but very repetitive. Sound effects are lacking, hardly helping immersion. 5/10
Overall: It's not the graphics or the sound/music that makes this game attractive, it's probably the strategical depth (pun intended).
Can't wait to prove my first impression wrong! And I hope the developers will improve realism even more.
Not enjoying this game at all. The video that goes with this app is a lie. NOTHING talks. The only sound is the music.
This game looks good, but it's like sleeping with a hot librarian.... looks good, got brains, but is a lousy lay.
Save your money.
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Дополнительная информация
Разработчик | WarfareSims |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.01.2025 |
Отзывы пользователей | 46% положительных (13) |