Разработчик: desaccord art
Описание
Campaign: Play the story and choose your path through a journey to fight for the NUMC against the Arratelle Empire.
Open Space: Visit various sights across the galaxy and fight multiple different foes as the commander of a rebel fleet.
Space Dock: Build your own command ship to use in either campaign or open space modes.
Tactical Gameplay: Manage ammunition, hull and firepower for your Cruiser, Corvettes and Fighters. Train engineers, build fighters and upgrade ships to improve your fleet. Manage your crew's well-being, re-arm and repair your fleet in real-time while in battle to give yourself the edge over your enemies.
Trade and Earn: Make money from eliminating enemies, selling scrap and investing, or visit the Trade room and earn some Galactic Coin by buying and selling commodities.
Choices Matter: Decide to focus on engineering instead of fighter ability, sensor upgrades over weapon upgrade, or choose to run instead of fight...every choice you make can effect the strength of your fleet and the difficulty of your game.
Rank Up: Gain reputation by defeating enemy fleets, rank up and unlock better and stronger ships.
Поддерживаемые языки: english
Системные требования
Windows
- OS: Windows 10
- Processor: i3 2.5Ghz or equivalent
- Memory: 1 GB RAM
- Graphics: 512MB GPU
- Storage: 120 MB available space
- OS: Windows 10
- Processor: i5 3Ghz or equivalent
- Memory: 4 GB RAM
- Graphics: 2GB GPU
- Storage: 200 MB available space
Отзывы пользователей
Hi,
the fact that you care is a plus.
I am a little old/dumb to try to understand new concepts.
So to catch me (or kinds of me) you still need to polish the GUI.
More simpler. It is still cumbersum to play.
As i understand you want to make a simple clicker, deep tactical little strategical game.
For that the gui must change for every single ship (even if they all have the same).
I still do not get the point on how to fight:
My advice click 1 ship, screen opes for config. give attack order with right.
and so on.
!!!!
Anyway, it was intressting to see that the debris of enemy ships can be salvaged !
!!!!
Nice :)
--------------------------
Everything is ok, BUT the UI....the UGLY UI!
I could not get even past the tutorial.
Its sad, and i think the game is a gem in core.
My advice is to go to a greater resolution and then you can rework the UI as per ship.
For example the shield and the engineers needed, why do i must left/right click it? PURE NONSENSE!
You marka ship, the shield screen is shown, you click the number of engineer left to the shield and right you see the level of the shield you can have and also the level it has etc....
Kiss does not mean kits: Keep it simple and slick does not mean keep it "too" simple.
At least you make this game for us and not yourselves....
Please anounce if you have changed things so i can replay and change my vote :)
By the way, nice Amiga music and arts ;)
Игры похожие на Fleets of Ascendancy
Дополнительная информация
Разработчик | desaccord art |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.01.2025 |
Отзывы пользователей | 100% положительных (1) |