Разработчик: Beamdog
Описание
Slink through the shadows as a deadly half-elven rogue, wield fearsome magics as a powerful gnomish sorcerer, vanquish your foes as an armor-clad dwarven paladin... whatever hero you create, incredible adventures await.
Discover magic, wonder, and danger at every turn on your own or with friends in these classic Dungeons & Dragons adventures.
Enhanced Features:
- Improved Display: Your portrait, combat bar, inventory, and other UI elements adjust in size based on your chosen resolution including 1080p and 4k.
- Advanced Graphics Options: Pixel shaders and post-processing effects make for crisper, cleaner visuals. Enable contrast, vibrance, and depth of field options as preferred.
- Community Endorsed: Original developers have teamed with key members of the Neverwinter Nights community to curate important fan-requested improvements to support players, storytellers, and modders.
- Backwards Compatibility: Works with save games, modules, and mods from the original Neverwinter Nights. A galaxy of community created content awaits.
- Restored Multiplayer: A completely rebuilt multiplayer system makes it easy to find online persistent worlds and game with friends
- More Modder Opportunities: Toolset quality-of-life improvements, shaders, filters, texture maps, and a new material systems allow creators to make amazing looking models and modules.
All the content of Neverwinter Nights Diamond Edition:
The original Neverwinter Nights campaign: Find yourself at the center of intrigue, betrayal, and dark magic in Neverwinter Nights. Journey through dangerous cities, monster filled dungeons and deep into uncharted wilderness in search of the cure for a cursed plague ravaging the city of Neverwinter.Two expansion packs:
- Shadows of Undrentide: Another adventure begins in Shadows of Undrentide! Charged by your master to recover four ancient artifacts, travel from the Silver Marches to unravel mysteries of a long-dead magical civilization.
- Hordes of the Underdark: Continue the adventure started in Shadows of Undrentide and journey into the ever-more bizarre and hostile depths of Undermountain to challenge a gathering evil.
Discover over 40 hours of new stories, then go on to sample the hundreds of modules created by community members just like you.
- Kingmaker
- ShadowGuard
- Witch’s Wake
Dungeon Master Client: Become the storyteller! Control monsters, creatures, and characters your players will meet over the course of an adventure.
Поддерживаемые языки: english, french, italian, german, spanish - spain, polish
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS *: Windows 7, 8.1, 10 64-bit
- Processor: Intel Core i3 3rd gen or equivalent
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3 compatible with 2 GB of VRAM
- Storage: 12 GB available space
- Requires a 64-bit processor and operating system
Mac
- OS: OS X 10.15
- Processor: Intel Core i3 3rd gen or equivalent
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3 compatible with 2 GB of VRAM
- Storage: 12 GB available space
Linux
- OS: Ubuntu 18.04 or equivalent
- Processor: Intel Core i3 3rd gen or equivalent
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3 compatible with 2 GB of VRAM
- Storage: 12 GB available space
Отзывы пользователей
This game is so fun! You can do anything to modding and change game modes and play styles. The game is vast in creation. Also you can edit this game way easier then any other game. It has more mod files then Elder Scrolls. This game has really good play rules to make the mechanics editable and more functionable to you and how you like to play games. You can make Turn based modes, strategy modes, action hack slash modes, story myth modes, puzzle solving. The list of choice to create for others is immense.
not turn based, very rpg, solo or with others; just discovered and glad I did
Has it aged the best? Probably not, but it still covers that classic DnD itch and was a great continuation of the legacy established in Baldur's Gate I and II.
This requires a PhD in UI-grok-ology to even figure out how to talk to NPCs. And by the time the tutorial ended, my wrist was hurting so much due to the constant unnatural gestures required to do basic stuff I preferred not to risk injury.
Still one of the best RPGs ever made for PC. The Aurora toolset is an amazing piece of technology which is evident in the amount of modules and mods this game has had across it's lifespan.
The 3rd edition D&D ruleset is a hindrance, and the game STILL has some lagging issues sometimes, but it is still worth checking out.
This game is a wonderful way to enjoy the 3rd edition of Dungeons & Dragons right on your computer. The community content elevates the base game to legendary status. Would recommend.
I'll admit this didn't age too well, but still hits the nostalgia button. Give it a shot if you like Action RPG D&D games.
Incredible game, especially with PrC mods if you like DnD class building and what not. The additional 3rd party campaigns you can install are excellent. In terms of what's included in the base game, the extra stories are excellent in my opinion, yet often too brief. The moment to moment story telling really is what shines in the 3 main stories rather than the overarching beats, which are relatively same-y. Combat is in depth, and can be unwieldy to learn, but once you get lost in making every 3.5 character you ever wanted to play but never had the campaigns to use them in, the game provides something you really don't get anywhere else. I will say, like Morrowind and most of the old RPG greats, the graphics are truly something only to be enjoyed by one of a certain age, or of certain tastes, but I love the aesthetic and the ambience of this game. Sound track is excellent, and having every character I make be voiced by Grey DeLisle rules. I think it stands up as a game even without nostalgia.
Skip the original campaign and play the two expansions and premium modules. Best DND content outside of BG2 and 3.
Childhood favorite.
Nice Multiplayer game for systems with very old/limited graphics (Nvidia GT400 etc).
Extremely addicted. It beats out DotA for me in addiction. Persistent Worlds just have so much unlimited potential. I will be playing this for many years to come
an old classic RPG made current
I know this game is somewhat outdated but it was fantastic!! The story line of which I find most important in an RPG game was A+++. I have played almost all of the RPG games over the last 30 - 40 years and this is one of the best I have played. It took me long enough to start it as it got lost somehow in my inventory of Steam games!! Thank you Bioware!!
i've never played. i just left it on for 400 hours on accident.
Very good old school play, tool set is awesome for designing your own game and play style.
Chapter 3 is buggy as hell and easy to hard lock out of quests from far away mobs aggroing onto you and running 3 miles around the map to get to you and if you kill him it bugs out a quest. Really infuriating. Another annoying thing is if you use any ammo like arrows or bolts the game likes to auto equip the magic arrows over the 900 normal arrows you have in your bag.
Game becomes increasingly annoying and frustrating the further you get. Henchman and summoned creatures/companion AI is terrible and they just run through AoE damage or just refuse to heal themselves.
Balance is completely out of whack, things that should be easier are harder, things that should be harder are easier. Trying to use abilities is a mixed bag, half the time the ability won't use and it doesn't tell you WHY an ability fails to go off, no LoS warnings, no nothing, just doesn't do anything and your character stands there like an idiot doing nothing.
I'm not sure what all they supposedly "enhanced" in this version but it's very clear they didn't even play through the whole game. Easily fixable things like loot containers being unreachable because it's inside a rock or the character pathing just refuses to pay to a point where they can interact with the box. I really wish I could have found the OG version instead of this hot garbage.
Don't waste your time with this game, go play BG3. This games frustrations just aren't worth dealing with. It's really disappointing because the game can be really fun but it has so many pitfalls that just frustrate the player.
If you do decide to suffer through this game, the best way to do it is to abuse the recall stone as much as possible otherwise you're just going to end up hating yourself.
Anyway fuck this game, fuck the last few fights, absolutely one of the worst end game sequences of fights possible. Don't fucking play this game.
fantastic game .
Best Game Ever
Very good music. The graphics may have aged a bit, but thanks to the filters built into the options, they can be improved a bit. The game itself, however, is more of a hack & slash with problems than a classic cRPG. We participate less in the story and watch it more as a viewer. A bit like a boring movie interrupted by fights. And it is the story that is the weakest element of the NWN.
The story is predictable – if it were a book, it would be of the kind whose ending you know after ten pages of reading. And on top of that, it is completely unbelievable. The threat facing the Sword Coast is colossal, and at no stage can it be felt. There are no factions here that try to help, win their interests or hinder. The game tries to tell us that our mission is extremely important, and at the same time shows the opposite – you have the impression that everything is on your shoulders, you have to take care of everything yourself, and others stand with folded arms and give orders. It would seem that the most important people should be involved in such events, that there should be an avalanche, a domino effect of other events, twists and turns, and difficulties. And the only difficulties are just more monsters to kill – "kill everything on the way, get item X, go back and go to the next location" is unfortunately the whole "plot" of NWN.
It is supposed to be epic, we are supposed to feel the great importance of the events. The game itself constantly and stubbornly tries to push it on us with NPC dialogue, and it completely fails to show it. We keep hearing how much depends on us, and at the same time everyone around us is completely uninvolved in our project – the end result is rather poor. NPCs do not present any special heroism, on the contrary – they mainly show weakness of character and shallowness. When I talked to Lord Alagondar before the very end of the game and saw his complete lack of character and backbone, I decided that he is a beta male that should not manage a tavern, let alone a powerful city. Yes, the creators didn't do a good job of writing characters either.
From the first lines of dialogue, it is clear who is the good guy and who is the bad guy. There are no doubts, shades of gray or flavors. Someone turns out to be a traitor, because he is simply an evil villain and that's it. We won't learn anything about his motivation, and if we do, it's so stupid that it was better not to hear about it. Lady Aribeth's "downfall" belongs to the same category of idiotic plot solutions. A woman who was portrayed as strong in character suddenly turns out to be a fourteen-year-old girl who betrays all her ideals because she couldn't accept the reality of the situation. In "Dragon Age" the threat had a similar scale, and yet you could feel it there, the creators were able to show it. Here we only have poor dialogues reminding us every now and then how important our mission is. And the exposition of the plot takes place mainly thanks to the notes and journals we find, in which the bad guys meticulously note down the details of their plans and intentions (as well as boring and childish motivations). Unfortunately, this is almost the only way in which the writers of the game can show the events taking place around us.
Most of the locations are very linear – they are constructed in such a way as to get to rooms or places one by one according to the vision of the game developers. This is done by ridiculously placed precipices, bridges, walls blocking the passage or stupid architecture. The locations could just as well be a tunnel that you move forward defeating monsters and getting quests that boil down to "kill", "bring", and sometimes (for sudden twist) "kill and bring". The pinnacle of fictional entertainment here is "take this thingy somewhere and put it in the slot".
Add in the ridiculously large number of chests to open – 120 gold and 10 arrows hidden in six chests, half of which are locked and covered with traps. Opening the crates took me probably 1/3 of the game time. Oh, in the house of some paupers who probably only eat raw turnips and rats, I found a sapphire hidden in a chest. This is the icing on the cake, but it shows the absurdity of the world that the game is trying to present here.
Apart from the fact that more or less until the second act, when you have gained experience and the right toys (weapons and other items really look like children's toys here), playing on the "Hardcore" difficulty level becomes trivial. The final boss didn't cause any problems, it resembled a fight with just any goblin – it's more of a problem with the mechanics of this edition of D&D, which quite easily allows you to create such a combo of traits, magic items and perks, which is an "insta-win" strategy.
3/10 – mainly for music
If the first 10 years of my life could be encapsulated in a single PC game, it might be Age of Empires III, but I personally think it'd be this one right here. The fantastic campaigns of the base game, Shadows of Undrentide, and Hordes of the Underdark, which only got better with each iteration, provided hours upon hours upon hours of entertainment. The (for its time) good-looking environments, epic stories, gorgeous music, funny companions, deadly enemies, and overall memorable characters, the badass weapons and spells you could lay into your arsenal, all of it sucked me into the world and provided endless replay value. The brilliant level creator allowed me to spend weeks on end making my retarded 10-year-old brain's dumbest ideas and concepts manifest into reality. I poured my heart and soul into this piece of artwork for more time than I could ever recall.
My dad and I had fun together with it, too; he even made me a custom level with all the people, places, and pieces and parts of my childhood included, and with his creativity and scripting experience, I made some of the best memories I can conjure up walking around my "neighborhood" and doing chores and quests for family members. For this, I'll never forget Neverwinter Nights; it will stay in the depths of my best recollections until my death day.
who needs BG3 when this exists!
D&D is goated
Somehow simultaneously the best and worst video game adaptation of D&D.
I love Toon Mode. Check out the options to check it out. Thanks Beamdog for your endless support of a game that ran better in 2002 than it does today.
I've been playing this game since release. I always come back to it. It's a great dungeon crawl, amazing story line, fantastic character building, and the perfect solo D&D experience. The graphics are admittedly quite dated, but everything else more than makes up for it.
I wish i could quit you
A solid classic working on the Dungeons and Dragons 3.0 system. Versatile enough to handle characters of all levels with a solid story and good pacing. Great for days when you just want to enjoy a campaign.
Neverwinter Nights: Enhanced Edition – A Timeless Classic Reimagined
Neverwinter Nights: Enhanced Edition is a remarkable revival of one of the most beloved RPGs of its time, expertly bringing the magic of Dungeons & Dragons to a new generation of players. Originally released in 2002, this enhanced version revitalizes the classic with improved graphics, quality-of-life features, and a thriving community, making it an essential experience for both newcomers and veterans of the series.
At its core, Neverwinter Nights is a masterclass in storytelling and role-playing. Set in the rich and expansive Forgotten Realms universe, the game allows players to create their own character and embark on a captivating journey filled with quests, intrigue, and memorable characters. The deep narrative pulls you into a world brimming with lore, where every choice you make can have significant consequences.
Character customization is one of the game’s standout features. Players can choose from a wide array of races and classes, enabling a personalized experience that caters to various playstyles. The depth of the Dungeons & Dragons mechanics allows for intricate character builds, fostering a sense of connection to your hero as you grow and develop their skills throughout the adventure.
The Enhanced Edition brings a host of visual improvements that breathe new life into the game. Enhanced graphics, improved lighting, and updated textures make the world of Neverwinter more vibrant and immersive. The audio enhancements, including remastered sound effects and music, further enrich the experience, creating an atmosphere that draws players into the heart of the story.
One of the most exciting aspects of Neverwinter Nights: Enhanced Edition is its robust community and modding support. The game has a rich history of user-generated content, and the Enhanced Edition continues this tradition, allowing players to explore a vast array of custom campaigns, modules, and adventures created by the community. This encourages replayability and keeps the experience fresh, as there’s always something new to discover.
The multiplayer aspect of Neverwinter Nights is also worth noting. Players can team up with friends or meet new adventurers in an online setting, creating a dynamic and engaging social experience. The ability to share stories, tackle challenges together, and build lasting friendships adds an invaluable layer to the gameplay.
Furthermore, the user interface improvements and quality-of-life features in the Enhanced Edition make the game more accessible for modern players. Streamlined controls and enhanced features like the new quest log and improved inventory management ensure a smoother and more enjoyable experience.
In summary, Neverwinter Nights: Enhanced Edition is a triumphant return to a classic RPG that continues to resonate with fans old and new. With its rich storytelling, deep character customization, and vibrant community, it offers an unparalleled experience that captures the essence of Dungeons & Dragons. Whether you’re delving into the captivating campaign or exploring the vast array of user-generated content, this enhanced edition is a must-play for anyone seeking an immersive and engaging role-playing adventure. Prepare to embark on a journey filled with magic, intrigue, and unforgettable moments in the world of Neverwinter!
I used to love this game but it is no longer playable if you have Microsoft OneDrive. It requires access to a subfolder it creates in your user documents folder. If you have/use OneDrive, the game will no longer access that folder and will not launch.
I first played this all the way through when it first came out the same year I graduated high school. I KNEW I remembered a DnD PC game where the enemies were an ancient lizard race and we went back in time to beat them and then somehow ended up much later in frozen hell with the grim reaper being our butler in a pocket dimension hub with a bunch of doors.
Revisiting this, once re-adjusting to those classic 00's graphics, the base campaign is bland and repetitive. Shadows of Undrentide and Hordes of the Underdark, however, are fantastic. More interesting class options and MUCH better storylines. Most of the additional modules are pretty fun. I haven't dipped into the DM'd modules myself, but the sheer amount and population of them speaks for itself. Fingers crossed that a similar community develops around BG3 using those dev tools we just got.
3.5 all the way baby!
excellent DND game in 3.5 :)
The greatest game engine of all time.
3rd edition Dungeons & Dragons in a fluid graphical interface, with a toolset that lets you create anything.
DM your own campaign? Recreate classic D & D modules? Play a custom persistent server akin to an MMORPG? Roleplay games? Hack n Slash modes?
It's all here son.
(5e babies need not apply.)
Easily my most favorite RPG of all time. Everything about this game is beautiful. The music, the voice acting, the fun blocky old school graphics, and the combat - my goodness the combat rocks. The main story and it's accompanying DLC will suck you in like no other. Be warned though, the stories are a tear jerker. I cannot recommend this game highly enough to someone who is looking for a game that has Life & soul; and is tired of the passionless, uninspired modern games that get pushed out nowadays
I'm playing as a wizard and having a blast - I might recommend easy mode (I am) - we're here to have fun not to impress anyone haha
The tutorial is annoying but aren't they always
Neverwinter is a fun city to explore, and at level 7 I'm enjoying my Abjuration Wizard very much
veh nice
fun D&D game.
You die and you wait for some other player to discover your body and ressurrect you so that you can continue playing on your character. Wooow. Great gameplay
A remarkable reissue of the title that is so widely acclaimed
I believe that this is a dazzling illustration of a successful reimagination and remastering of an existing, high-quality title that offers new opportunities and methods for renewal, thereby giving the title a second lease on life. All new downloadable content, support, and all of the other features that STEAM provides simply enhance the enjoyment of this game beyond its original state. I derive immense pleasure from playing this game with my games and experiencing the same old and new emotions simultaneously.
It has everything an adventure game needs.
Replayability is guaranteed.
Very nice old school yes
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lobotomizing experience
I love this game. I've always loved this game. While 3e isn't the best iteration of D&D rules, it works here. The game is a bit aged obviously, but the story and gameplaly are solid. I enjoy the characters and unique dialogue based upon race/class. There is a lot of replayability here too with all of the classes, multiclass options, and prestige. Also, it seems like I find new side quests each time I play.
Also, don't try to bribe Edegar. #protip
This is a childhood game of mine. The Original Campaign sucks. The expansions', some premium modules and many user-created modules are *so* so good though!! The toolset is so user-friendly even kid me could make modules and figure stuff out herself
Some community modules bugged after EE update, but the game overall is playable and highly replayable. Especially for it's price.
Keeps crashing constantly all the time. A nostalgia trip doesn't seem to happen.
Classic dungeon crawling in the tried and true DnD fashion. Over 20 years of fan-made content means you'll never run out of adventures.
Great game. Fair warning though... Skip the first campaign, it's by far the weakest. Start with the second campaign then the third one.
There are a fair number of active online modules where you can test out character builds in pvp or roleplay a campaign.
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Дополнительная информация
Разработчик | Beamdog |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Отзывы пользователей | 91% положительных (4573) |