Разработчик: Yobowargames
Описание
Немцы быстро ответили на угрозу, подтянув подкрепление из других секторов. Сначала это принесло результат, но затем продвижение застопорилось, натолкнувшись на упорное сопротивление советских войск и "генерала Грязь" - врага для обеих сторон. В конце концов, оказавшиеся в котле немцы предприняли отчаянную попытку прорыва. Вырваться из ловушки удалось менее чем половине окруженных войск, без тяжелого вооружения и техники.
"БИТВА ЗА КОРСУНЬ" моделирует бои, проходившие в январе и феврале 1944 года. Игроки управляют различными немецкими и советскими частями, которые принимали участие в тех боях. Играющий за советские войска должен координировать наступательные действия своих фронтов, стараясь быстро окружить немцев, прежде чем прибудет их подкрепление. Играющий за немецкие войска должен сформировать периметр котла, а затем организовать прорыв силами танковых дивизий, чтобы спасти находящихся в окружении товарищей.
Поддерживаемые языки: english, french, german, spanish - spain, russian, simplified chinese
Системные требования
Windows
- ОС *: Windows 7, 8, 10
- Процессор: 1.5 Ghz
- Оперативная память: 2 GB ОЗУ
- Видеокарта: Anything in last 5 years
- Место на диске: 250 MB
- Звуковая карта: Any
Mac
- ОС: OS X 10.0
- Процессор: Core i5
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Anything in last 5 years
- Место на диске: 300 MB
- Звуковая карта: Any
Linux
- ОС: Ubuntu 18.04
- Процессор: 1.5 Ghz
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Anything in last 5 years
- Место на диске: 300 MB
- Звуковая карта: Any
Отзывы пользователей
I would not recommend this game to anyone. It feels like an incomplete game. It is full of bugs, so bad to the point that you cannot even complete a playthrough of the game. I'm calling out Steam for even letting things like this be here in the first place, this is just a scam taking money from people. It feels like a fledgling first time game designer through something out, and it was incomplete and he has not gone back and kept up with updates nor debugging. Waste of money, DO NOT BUY. I was looking for a WWII game that had some ease of play to it, something where you don't have to have a degree to get into it (like HOI4), just a good old battle of a well known action. But it is not this game.
What I love the most about this game is it’s simplicity, it reminds me of the old Avalon Hill board game “Blitzkreig”! This game has so much potential and I love playing it - when it’s working - that is. Constant crashes have ended my playing it, I’m hoping some fixes come out and soon. The manual could also use some work. Half the time I have no idea what’s going on.
If the improvements are made I would purchase the add ons in a minute.
For fans of turn-based strategies, despite the inflated price for our region. Buy at discounts and enjoy. Rating - will last for a few days: (7.5 out of 10)
Pros:
✅Quite a nice visual component.
✅Ability to play with a friend.
✅Fast entry threshold.
✅There is a small manual.
✅There is localization into different languages.
Minuses:
❌Frequent crashes.
❌Relatively high price for such a project.
❌The game is very simple and there is no supply or number of troops (soldiers/equipment) in a combat unit.
The note:
⚡The game at the beginning seems very simple, but the more moves there are, the more interesting it is to play because the Wehrmacht and the Red Army receive reinforcements from different sides, which sometimes changes the course of the battle. In 5 playthroughs, I never had a scenario repeat itself.
Simple small game, You get what you pay for.
Too many bugs at its current version, rule book is a joke (no real wargamer would dare to write this short content-less rulebook), seems they just try to make small money by underdevelloped game. That is a shame because the Korsun Pocket situation is relly interesting.....
Nice map and tactically interesting to play. Unfortunately I have not been able to finish a game due to crashes. Manual too brief to know why certain actions can / cannot be done. If the technical problems are solved then I would recommend it.
Bad, bad, bad. Bug after bug. Running vanilla Win10 on a dedicated gaming machine. Stacked unit selection works intermittantly, game crashes mid turn, unit moves with either right mouse or left mouse button, numerous wanted to look at units using right click but somehow magically move previous viewed unit. Right click stack examination often leaves unit graphic fully stretched and will not go back to a single stack graphic. This game has been out for how long?!? Slitherine/matrix sure didn't beta this before taking on this and the other Yobo russian game - not a good sign on QA folks! Will be looking to get a refund immediately. Player of war games for 20+ years....
Bought this game in the hope of a light version of Panzer Corps/Panzer General/Order of battle style game. I knew the rules was light. But I had technical issues:
1) Three crashes to desktop in less than one hour.
2) Unit markers out of place with attack markers on lone hexes at one place. Nothing I could change.
3) Very slow UI when selecting units
4) Not easy to deselect unit. You have to click on another unit for doing so
5) No loss report after battle. Must I count the strength points manually for all units involved to keep track of the losses ?
6) No loss summary screen so no reason to replay the scenario to gain a better outcome
7) No victory hexes at all which means your actual placement at the map is irrelevant. Combine that with the lack of supply and you don´t have any reason to protect any area on the map at all. Just keep your units together and try to inflict as much loss as possible with no regard to actual strategic or tactical objectives.
No, sorry this game had good potential but is lacking vital motivation points. I refunded it.
UPDATED 2018-12-27
Buy Wars & Battles: Normandy for an easy to learn but much more complex game for half the price.
I have been a wargamer since the late 60's--yeah, old guy here... I have learned over the years that simplicity and ease of play typically triumph over details, details, and more details. Now, don't get me wrong--deep dive simulations can be very enjoyable. It is easy, however, to lose yourself in the thicket while the world passes you by.
This game is easy to pick up and easy to play. There are no supply rules to worry about. There are no cohesion points to finagle. In short, this is wargaming at its most primitive. And...for some odd reason, it works! Perhaps it's the ferocius AI or maybe it's the simplicity. Regardless, as the German player you feel the desperation as the Soviet hordes slowly grind you into dust. They maneuver smartly, they attack smartly...as I said, ferocious AI.
Now, this game does have its problems. The manual is basically non-existent. You have to figure a lot of things out on your own. Stick with it though, and you'll soon be telling your wife "just one more turn" as you watch your units slowly get strangled by the Russian juggernaut. Highly recommended--fun game that captures the spirit of the desperate Korsun defense quite well.
This is the sort of game I like. However there are some problems with the implementation. The manual doesn't explain the game well enough. For example - rough terrain gives a defensive bonus. But what is rough terrain? There are various types of terrain on the map but no mention that I could find of what each type represents? It seemed swamp and forest - are those rough?
The counters have numbers and there are examples given in manual of what the numbers represent but it seems it hasn't been proofread. For example a 12-8-10 panther battalion has 12 attack v armor, 8 attk v inf, 8 movement. What does the 10 on the counter represent? I suppose it's actually 10 movement but I'd rather not have to guess.
The rules are quite brief which is good, but also bad because it's hard to get a sense for how things work. For example there is a chance for attacker to select a hex to fire at but when the game turn executes it seems this choice is not offered to the player. There is also mention of a German fire bonus but no explanation of how much this bonus is, or how effective fire is. There are clearly steps for the units but no mention of this in the rules so it's difficult/impossible for the player to understand how many steps a unit has. Is the unit you are looking at a 1 step unit that is almost ready to shatter? Or does it have more steps and it can probably survive an attack or 2?
I guess the game has potential to be a fun little game but I couldn't make enough sense of it to enjoy it. :(
Дополнительная информация
Разработчик | Yobowargames |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 31.01.2025 |
Отзывы пользователей | 30% положительных (10) |