Разработчик: Verto Studio LLC
Описание
Verto Studio VR Update With Looking Glass Display Support
Version 2.5 With VertoJS has been Released
VertoJS scripting support adds programmable features running inside Verto Studio.
This means you can program your own 3D scripts for Verto Studio and run them in VR to do almost anything!
This debut release adds Scene, Camera, Model, Light, Material, Texture, Selection, Animation, VertoStudio classes to VertoJS.
To learn more about VertoJS, tap the VertoJS button in the main library space when launching the app.
Additionally the following changes have been made:
- - This version can now publish scenes to Verto Studio Cloud
- - Fix bugs related to Verto Studio Cloud
- - Added settings option to make dismissal of modal slates more difficult when selecting outside their bounds.
- - Toned down the intensity of the haptic pulse when ray-targeting objects.
- - Haptic pulse (selection feedback) is now off by default.
- - Other bug fixes
About the Software
VertoStudio VR is a fully-capable 3D modeling studio designed to run entirely in VR! No mirroring or external software is required of any kind. You can use it to import FBX, OBJ, DAE (and more) directly in front of you, then configure every aspect of the visual display of these scenes directly down to the individual polygons. It also supports a full-scale desktop 3D modeling mode that can run at the same time as the VR mode!
Whether you are mocking up a quick VR workflow, or designing production VR environments, this tool eliminates all of the pipeline complexity involved with getting 3D assets and content into VR quickly. Using Verto Studio, there is no more guesswork in designing for VR. By including a traditional desktop-based 3D modeling mode, artists can move into VR at their own pace, and leverage the benefits of both modes as they navigate their way into this new technology.
Verto Studio VR Features- Create 3D scenes from scratch without the need for external computers or software.
- Prefabs: Plane, Cube, Sphere, Torus, Cylinder, Sketch (draw in 3D), Terrain height map (image based), Text (supports custom ttf fonts)
- Object edit mode: Rotate, Translate, Scale, Select entire objects and manipulate their transforms.
- Includes real-world unit system for editing absolute position and scale of objects in meters.
- Snap to grid, snap to vertex, snap to edge, snap to face
- Low-Poly CSG (Union, Intersect, Subtract, Chisel)
- Complete JS-powered scripting engine to extend Verto Studio with custom modeling/animation/experimental features.
- Live polycount reduction (quadratic mesh simplification),
- UV texcoord editing
- Subdivide
- Mesh smooth
- Vertex weld
- Grabbing objects & polygonal selections via grip buttons.
- Teleport and Fly locomotion support
- VR Skyboxes environments: Includes Blue sky, gray sky, light grey environments (or can be disabled).
- Immersive VR (IVR) scale setting via simple control to easily dial in scale of entire scene.
- Left-handed controller mode.
- Multiple editable lights
- Material editing: Phong, Reflective/refractive environment mapping, Bump mapping, Toon shading
- Runs custom GLSL shaders created in other versions of the app
- File importing: FBX, DAE, OBJ, and more
- File Exporting: OBJ and vsxproj (Verto Studio)
- Concurrent editing features (drop into desktop editor while in VR at the same time).
- Export Verto Studio scenes to cloud drive.
- Full-featured Desktop Mode allowing editing concurrent with VR viewer (two-user mode).
- VR Voice Commands on Windows 10 "Edit", "Select All", "Delete", etc.
- HoloPlay mirroring support for Looking Glass Displays
- Complete file compatibility with the HoloLens, iOS, and Mac versions of Verto Studio 3D
- and more!
- Create 3D scenes from scratch without the need for external computers or software.
Поддерживаемые языки: english
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS *: Windows 7 SP1 x64 or Newer
- Processor: Intel Core i5-4590 equivalent or greater
- Memory: 8 GB RAM
- Graphics: GeForce GTX 970 or AMD Radeon RX 480
- VR Support: SteamVR. Room Scale 2m by 1.5m area required
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i7 4770
- Memory: 16 GB RAM
- Graphics: GTX 980 equivalent
Mac
Linux
Отзывы пользователей
Just got it , it works Really well...and I thought VR is way better way to edit things and this program dose help with that!
It seems like it can and will be a very useful tool but UX is awkward/unintuitive. I expect to be able to grab the world and move/rotate/scale it around me. Fly is too imprecise for my liking. The vibration when selecting something is a nice idea but it's too intense. I'm on Oculus Rift so perhaps it's a platform issue. It crashed when I tried to add a cylinder to my scene. It crashed when I tried importing an obj. I converted to stl and that worked. I used it for 15 minutes. Perhaps some of my UX concerns are addressed in the tutorial which I did not do. Crashing so frequently for basic things makes me think this is not quite ready yet. I'll check back in a few months.
Pretty amazing app! Lacks user tutorials right now and learning curve is medium. Hopefully more vids will come out on youtube. Havent been able to do to much so far, but looking forward to creating with this app. Desktop app not very easy to use yet. UI lacks buttons/description of buttons. You just press to see what it does then undo. There is a presence on Discord, but few followers. This will no doubt get better in time. Hopefully I can get thru learning curve to see its true potential! Still glad to support a smaller dev. Looking glass support is nice. I learned about this tech from VS and just had to buy one! I mean, real time holograms? Are you kidding me? Cant wait to get it and interface with VS.
Really appreciate being able to send models to Looking Glass quickly and easily. Can't wait to try VR mesh editing!
I'm really not great at making 3D models and tools like Blender and Maya were overwhelming. Verto Studio is far more approachable, and the VR version is awesome. I was able to learn a lot of new things about 3D modeling from this app, and from the videos that the creator has on YouTube: https://www.youtube.com/user/VertoStudio3D
Good basic modeling tool with fairly intuitive user interface. Shader and texturing support is a pleasant surprise, although it's very cumbersome to use.
Caution: most features are only barely functional in the normal view. To enable extended editing mode, press the left touchpad.
The Oculus version of this app isn't fully baked: the "hands" get in the way of the menus, and many of the trackpad functions don't work well with thumbsticks. The interface is also monumentally clunky. It's too bad, because a tool like this for VR could be truly useful.
Best modelling tool I've used in VR so far!! I can't wait to see what it grows into. I'll be using this as my go-to tool while I wait!
BRILLIANT! Loving it so far! I'd compare it to Google Block's bigger, bolder, better looking older brother :D
so i just spent 1 hour with verto studio in desktop mode after owning it, and being intimidated by it, for about two weeks. figured i'd dip my toes in the water on the desktop mode so that i could see how this software was different than what i'm used to in blender. i had previously read through the help manual, but to be honest, i forgot all of it before i opened verto studio again this evening. i generally like to freestyle because i figure if an app is intuitive enough, i should be able to just pick it up and go, being of (debatably, lol) average intelligence.
I am curating a suite of VR softwares that will allow me to create as-close-to-production-level game assets for VR games. just an aspiring indie dev in my spare time but it's tools like verto studio that are closing the gaps and utilizing the control features of being able to work with 3d modeling tools in VR.
So far I have used MasterpieceVR to make some pretty decent looking sculptures but i very much disliked having to leave VR to do retopology of the sculpture in blender on desktop. Verto Studio is now going to be my go to solution in that regard. With little to no direction, i managed to find and use their version of "decimate" to lower my model's polygons by 75% and the algorithm produced a more than acceptable result in comparison to blender's decimate modifier.
The thing that got me the most excited was the face snapping. I've done retopology in blender and it's a very tedious process. so far with verto studio i was able to just import my model, drop a plane in the scene, turn on snapping to face, and then i started dragging the vertices of the plane just outside the mesh of the sculpture and lo and behold, after a few seconds of tweaking, the vertices were snapping directly to the face of the sculpture and i was able to extrude out forming the basis for the manual retopology of a face.
anyone who has done manual retopology will appreciate the hell out of how verto studio does it. i've used Bsurfaces addon in blender, draw tool in maya, and i've researched retopoflow for blender quite a bit.
This software is the real deal and i look forward to making videos as i learn more. i've been looking for something like this and i'm glad i found it. i was wrong to think that the capability of this software would have a direct relation to it's difficulty in use. somehow it seems the complete opposite; pretty darn robust for as easy as it is to use. i'm super excited to try the VR mode tomorrow but am so glad that at least i can fall back on the desktop mode when i need to. Even if i learn that it can't do some of the things i need done, the fact that it offers VR support and the next step up in that direction is maya's MARUI plugin ($180/month USD for maya autodesk + $40/month for MARUI plugin monthly sub), leaves me feeling like i got a steal when i bought this software :D
It works! No lags! With OBJ and FBX! Finally i can explore my own models. Still dont understand how to work with "shaders" tho. ( depthmap is broke my mind XD )
Im not interested in a editing but its cool.
And...i really want to be able to add other objects from different folders. Maybe i missed it somehow?
I think your app is more like about scenes assembling and prototyping, and not about models editing. So... it would be great to get sunlight, and "merging"...and manual camera turning via teleporting tool.
Great job! Thanks you.
Great user friendly VR interface that I would describe as the Tilt Brush tool for 3D models.
I'm really enjoying this as a modeling program. Its taking time to learn, but every VR program is going to have these roadbumps. Being able to import most any model and tweak it is very nice.
Not perfect, but this is early access. The developer is /very/ proactive and responisive, and when I had critiques didn't take it as a personal attack.
I'll be using this more and more for my projects, I just need to improve my skill at the app.
Дополнительная информация
Разработчик | Verto Studio LLC |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Отзывы пользователей | 83% положительных (12) |