Разработчик: Nihon Falcom
Описание
This original PC port presents the game in full upscaled HD with a wide variety of resolution options, smooth 60 fps gameplay, full Steamworks integration featuring a variety of new achievements, and even a revised localization to ensure players receive the most immersive gaming experience possible.
Join redheaded adventurer Adol Christin and his loyal companion, Dogi, as they make good use of their pirate connections from adventures past to weigh anchor in the bustling port city of Altago – a former world trading capital that was cut off from foreign visitation for far too long by an all-too-recently ended war with the Romun empire.
The people of Altago are still distrustful of foreigners, and the land is crawling with monstrous creatures who are invulnerable to standard steel, rendering Adol’s tried and true arsenal of weapons from games past ineffective. Forced to rearm and retrain from scratch – and to prove his worth to this new country’s somewhat xenophobic populace – Adol takes up a king’s quest to explore a nearby set of ruins, only to find himself embroiled in a high-stakes game of appeasing ancient dragons and saving the world… yet again.
Along the way, he’ll meet a variety of companions old and new who will join him in his quest via the newly introduced party system, wherein up to three characters may be controlled at any one time. Only by mastering the use of pierce, slash, and thrust attacks, as well as dozens of unique skills, quick dodging, “flash guarding,” and more can Adol and his team uncover the mystery of the Five Great Dragons, the five ancient tribes of Altago, and the recent string of earthquakes that threaten to tear apart this ancient and storied land.
Come take part in the first Ys adventure of the modern era! The frenetic challenges and massive bosses that made this historic series famous are back, and they’re bigger than ever.
Make SEVEN your lucky number!
Key Features:
- Fast, real-time combat with dozens of unique abilities, both physical and magical
- A brand new party system allowing for up to three playable characters at once, including Adol’s loyal sidekick Dogi and fan-favorite mercenary Geis from Ys VI: The Ark of Napishtim
- Enormous screen-filling bosses set to quintessentially Ys rock music composed by the legendary Falcom Sound Team jdk
- One of the most complex and involving storylines of the entire series, spanning well over 20 hours’ worth of gameplay
- Upscaled HD graphics and consistent 60 fps framerate bring this former PSP-exclusive title up to modern PC standards
- Full Steamworks integration, including a bevy of new achievements
Поддерживаемые языки: english, japanese
Системные требования
Windows
- OS *: Windows 7, 8, 10
- Processor: Intel® Core™i5 2.4GHz or higher
- Memory: 1 GB RAM
- Graphics: 1280x720 Intel® HD Graphics 4400
- DirectX: Version 9.0c
- Storage: 2 GB available space
- Sound Card: HD Audio
- OS *: Windows 7, 8, 10
- Processor: Intel® Core™i5-6400 CPU @2.70GHz (4 CPUs), ~2.7GHz
- Memory: 4 GB RAM
- Graphics: 1920x1080 NVIDIA® Geforce® GTX950 or higher
- DirectX: Version 9.0c
- Storage: 2 GB available space
- Sound Card: HD Audio
Отзывы пользователей
10/10
This is such an underrated Ys game. I'm going through the whole series now and played in a weird order so I've played all but Oath and Memories of Celceta. I expected this to be a meh game based on everything I've read about Ys but this is easily one of my favorites. This is such a great Ys game, don't skip it
I wrote the above while I was in the final dungeon still. After the ending, this might be my favorite Ys game. Enjoy your depression after finishing Ys Seven
Out of all the Ys games I've played this is probably the only one I don't like.
you should play this game if you love old jrpg games
also i hope falcom would remaster ys v kelfin
game
Right After Ys Ark of Napishtim
the Pirate Ship that Adol boarded with Dogi has reached the Region of Altago.
and in not so surprising turn of events our boy was chosen by the Dragons.
Adol Christin was chosen by Grand Master Oogway (Moon Dragon) to become the Dragon Warrior. and do the Row Row Fight the Power against the higher power that seek destruction upon the land of Altago.
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the first half is for you getting used to the Party and Attack Style Mechanic but the combat is still hack n slash.
Attack types are consist of Cutting(sword, polearm and Dual Blade). Bashing(Fist and Hammer) and Shooting (Bow and Staff).
At the Skill part. you need to level up your weapon (once is enough) to unlock its skill to your list.
You gets 4 quickslot for your skills and 1 EXTRA gauge to fill up which is your ultimate.
--
Dogi became playable.
Dogi is a Bashing Type with his Fist (as expected from the wall breaking friend of ours)
Geis is also in this game and he is playable.
Adol cant jump dash or measure girls.
But Adol can dodge Roll (its like hes equipped with level 3 Extended Evasion)
Adol's equipment is still Sword, Shield and Armor [tho he can use rapier and greatsword later which can change his Attack type]
..its is a good Ys after all
admit that i got bored at the first half but the second half makes the game more enjoyable and i even farm the materials and synthesized the final weapons right before the end. 👍👍👍
🎶 Game :- JRPG
Enjoyable
Story :- Good
Graphics :- Good
Difficulty :- Balanced
Battle system:- Good
11/10 - Best Ys
Sideways thumb.
This was quite the disappointment. This is the first Ys game to start using party combat, and boy does that have me worried for the next games (I own Celceta & Ys VIII, so I'm going to try them eventually).
So Ys had a string of games that were pretty solid 8/10's (at least to me) with Naphistim, Felghana & Origin. If you've played one of those, the others were predictable, the gameplay would be pretty much the same.
With this game, Ys introduced the character swap mechanic in place of the fire/thunder/etc weapons, and this system just feels worse/more convoluted than the previous.
It's not at all difficult to grasp or anything, but it just feels like you're swapping characters to the one most effective at dealing damage to specific enemy types and regardless of whom you swap too, you're using your basic attack and occasionally your big attacks. Some of these basic attacks are slow, or ranged with a very limited range, they don't feel particularly great, whereas when you used your various weapon skills in the previous Ys games, they each had their place and felt more powerful/better to use. The combat system here does have more special attacks and things going on with it, but it feels like a downgrade from the previous games.Other changes that don't improve the gameplay, and in some ways made it worse:
Your jump has been replaced with a dash. Okay, so dashing out of the way of enemies is fine, but I enjoyed being able to jump and was missing it here, it also led to more interesting level design and platforming in the previous games.
You get different stat bonuses depending on which 3 characters you use, but this doesn't feel interesting or important to develop any kind of synergy.
They added crafting ingredients which you collect, which feels needless, though seemed at least be straightforward and mostly inoffensive.
Often enemies die and remain there to be whacked a few times to drop extra resources, it serves as a needless, minor nuisance.
Enemies respawn now after a period of time, even if you don't leave an area, like in an MMORPG. I'd prefer them not too, but whatever, okay.
On another note, a game is also more immersive to me when you feel like you're adventuring alone rather than with a jumble of characters on the screen, it makes you feel more isolated in your environments.
The game otherwise appears to follow most of the usual Ys formula, though feels a bit sparse/bland in its area design (probably in part due to jumping being taken away).
Apparently the next Ys games are doubling down on this party system, so yeah, this was disappointing, and the future looks bleak. Whilst the previous games had a streamlined machine going, they were quite repetitive and I agree with the decision to try and mix things up a bit, but this wasn't the sauce that the series needed, and in fact has led to the combat actually becoming more dull and repetitive. It's quite playable and fine, but just incredibly bland compared to the previous games, mid at best.
Other issues, mostly technical:
-The game doesn’t launch in full screen mode and I had to check the Steam discussion page to find a way to make Steam launch a configuration tool which then allowed me to fix that. Pretty shoddy, but easily remedied.
-The title screen has a portion of the screen cut off. This is fortunately only on this one screen, so it isn’t a big deal but again, shoddy.
-At the start of the game, I visited every possible location & NPC in the town and appeared to be stuck/trapped. Apparently the game relies on your entering one of the screens from a specific side in order to trigger a crucial cutscene, which I eventually stumbled upon running in circles around the place. Poor design.
-Sound effects were a little too loud in relation to the music, you can adjust that with the volume sliders in the game, but by default you’d expect that to get picked up during testing. I’ll add that some character sounds still sounded too loud.
-I was beating most of these bosses on the first try on Normal difficulty, but I don't think making them spongier by playing on harder would've made them more interesting encounters.
AISHA
Beginning was pretty tedious to be honest but it picked up a good amount after 7-8 hours. Ended up liking it a lot in the end.
For me, this is the exact point that Ys started going downhill into mediocrity. The game just feels very "chunky" and not nearly as sleek visually or in terms of gameplay in comparison to previous entries. The boss fights, which are the highlights in any Ys game, began lacking from this point on. Their patterns became not nearly as well thought out or designed and end up being forgettable. The whole game is forgettable. It's been a little while since I completed Ys SEVEN and yet I remember so little of it. That's in stark contrast to the previous 3 games that came before SEVEN that are practically burned into memory. Ys SEVEN feels like just another action game.
After playing through all of it i can say without a doubt it's very ok, not the best Ys i have ever played but it's ok and for a game that was originally on PSP it's very ambitious.
the first ys game to feature party member & transition to new engine, there is definitely some rough edge but overall an okay ys game, with fun exploration and dungeon
Story was good, i liked the plot twists
Characters were alright but ill let it slide since its the first ys game dealing with many party members and it does improve in VIII
Gameplay is good, though i do miss being able to jump
Only really bad part is if you plan too 100%, i wouldnt wish this on my worst enemy cause the grind for skills is abysmal so it takes like 5 hours of breaking crystals and spamming skills for what took me 5 hours for one achievement (this is the fastest method)
Its a Falcom game so the music is peak and this one is a bit of a cut above the rest
Overall good game 8/10
A fun JRPG with up to seven playable characters, each with its own strengths, skills and combat style. I loved changing around through the game and trying out their skills!
The story is about 25 hours, give or take, and has some good moments. Some of the bosses do pose a challenge, especially the Final Boss, but overall it's kind of an easyish game unless you play on Nightmare difficulty.
If you're looking for a straightforward Japanese/action RPG with fun characters, try this one!
It doesn't say, but Ys Seven does work on Steam Deck. Though it doesn't support the native resolution, so you'll have to be happy with 720p and having black bars on top and bottom. The game does run in 4K 60fps in you play in desktop mode.
This is an absolutely great game and I highlynrecommend it. It's a bit archaic and short, but it's pure simple fun.
Дополнительная информация
Разработчик | Nihon Falcom |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 02.02.2025 |
Metacritic | 80 |
Отзывы пользователей | 92% положительных (379) |